...Nintendo Game Genie Game Codes Page i # 1942 1943 3D Worldrunner 720 Degrees 8 Eyes …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. 1 2 3 4 5 A Addams Family Adventures in the Magic Kingdom Adventures of Dino-Riki Adventures of Lolo Adventures of Lolo 2 Adventures of Lolo 3 Adventures of Tom Sawyer Adventure Island 2 Adventure Island 3 Adventures of Bayou Billy Adventures of Rocky & Bullwinkle Airwolf Air Fortress Alfred Chicken Alien Syndrome Alpha Mission Amagon American Gladiators Anticipation Archon Arch Rivals Arkanoid Arkista's Ring Astyanax Athena …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. …………………………………. 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Nintendo Game Genie Game Codes Page ii B Back to the Future Back to the Future 2 Back to the Future 3 Bad Dudes Bad Street Brawler Balloon Fight Barbie Baseball Simulator 1000 Baseball Stars 2 Bases Loaded 2 Bases Loaded 3 Bases Loaded 4 Batman Batman: Return of the Joker Batman Returns Battleship Battletank Battletoads Battletoads and Double Dragon Battle of Olympus Beetlejuice Bee 52 Best of the Best Championship Karate Bigfoot...
Words: 44940 - Pages: 180
...and never reported the damages to the buyers as they purchased their cars. The respondent Dr. Gore, was one of many who had purchased one of these damaged BMW and was then awarded actual damages, from the 4 million dollars on punitive damage he was given, it was later reduced to 2 million dollars by the Alabama Supreme Court. In BMW V GORE, it began in 1990 when Gore had purchased a black two door BMW from an Alabama franchise of BMW of North America which happens to be the Plaintiff. Gore went nine months driving the car with no problems. He even mentioned that he wanted this car to make him feel “Young and alive” again like his teenage years. After having the car for nine months, Gore decided it was time for his car to get detailed which led him to take it to an independent detailer that goes by the name “Slick Finish.’’ The detailer Mr. Slick, the proprietor had noticed that the car had been repainted. Which lead him to tell Dr. Gore that he had been cheated. Gore bought suit in Alabama state court against BMW of North America. Mr. Gore had alleged “ Inter alia” meaning among other things “ that the failure to disclose that the car had been...
Words: 1527 - Pages: 7
...INTRODUCTION Law or rules can be defined and assessed in a variety of ways, but is more commonly known to us, the judiciary, “as the rules that society is bound to obey.”[1] These so-called “rules” or laws include government-made rules called “legislation” and judge-made rules called “Common Law” that are respected and enforced by our governments and our courts. Whether we speak in terms of Civil or Common Law traditions, certain characteristics can generally be said to apply to each in a common manner. These characteristics describe laws as being general and impersonal, obligatory, coercive and non retroactive.[2] We may attempt to summarize this notion by stating that law, no matter its origin, applies equally to each and every individual or citizen in a given society at a given time. Seemingly easy to understand, we must not fool ourselves to think that law is simple by nature. It is filled with nuances, definitions, interpretations, jurisdictions that often warrant separate applications to different people, thus challenging the very foundation of the above mentioned guiding principles. One legal principle that seems to fall within this general predicament is that of retribution and compensation. The idea is that when an individual or entity causes harm or damage to another, the former is obliged to restitute and compensate the latter for the damages that were caused. For example, in civil law, article 1457 of the Quebec Civil Code[3] states clearly that “where...
Words: 3966 - Pages: 16
...then discuss the core values of Team B, and how Team B uses these core values to execute its tasks as an entity in the academic environment. Finally, we will analyze the alignment of the core values between UPS and Team B, and discuss if the members of Team B would consider working for UPS. Table 1 depicts the degree of correlation between UPS and Team B as part of this analysis. History UPS is a global organization that has a rich history spanning 107 years. UPS started a humble existence operating out of a basement and making deliveries on foot and bicycle. UPS continues to follow the inspiring teachings of Jim Casey who was 19 years old at the time and a founder of UPS. (United Parcel Service of America, Inc, 1994 - 2013). According to United Parcel Service of America, Inc, (1994 - 2013), Founded in 1907 as a messenger company in the United States, UPS has grown into a multi-billion-dollar corporation by clearly focusing on the goal of enabling commerce around the globe. Today, UPS is a global company with one of the most recognized and admired brands in the world....
Words: 2488 - Pages: 10
...SALES, DEMOGRAPHIC AND USAGE DATA 2010 ESSENTIAL FACTS ABOUT THE COMPUTER AND VIDEO GAME INDUSTRY © 2010 ENTERTAINMENT SOFTWARE ASSOCIATION WHAT’S INSIDE WHO IS PLAYING 2 4 5 6 Who Plays Computer and Video Games? How Long Have Gamers Been Playing? Parents and Games Parents Play Games AT PLAY 7 7 8 9 9 9 9 2009 Computer and Video Game Sales by Rating What Were the Top-Selling Game Genres in 2009? What Were the Top-Selling Games of 2009? Who Plays Games Online? How Many Gamers Play Games Online? What is the One Type of Online Game Played Most Often? How Many Americans Play Games on Wireless Devices? THE BOTTOM LINE 10 11 11 Recent Sales Information (2008 and 2009) Historical Sales Information (1996 – 2009) How Many Americans Plan to Buy Games in 2010? WHO WE ARE 12 12 About the ESA ESA Members OTHER RESOURCES 13 ESA Partners ALL DATA IN THIS DOCUMENT IS FROM THE ESA’S 2010 CONSUMER SURVEY UNLESS OTHERWISE NOTED. The Entertainment Software Association (ESA) released its 2010 Essential Facts About the Computer and Video Game Industry at the 2010 E3 Expo. The annual research was conducted by Ipsos MediaCT for the ESA. The study is the most in-depth and targeted survey of its kind, gathering data from almost 1,200 nationally representative households that have been identified as owning either or both a video game console or a personal computer used to run entertainment software. WHO IS PLAYING GAMER DEMOGRAPHICS WHO PLAYS COMPUTER AND VIDEO...
Words: 2509 - Pages: 11
...……………………………………………………8 Organizational Design for an International Environment……………………….….9 Products and Service……………………………...………………………………………...9 Information Technology and Control Systems………………….……………………..10 Company Size, Life Cycle and Possible Declines………………………………………..11 Organizational culture…………………………………………………………………...12 Ethical value…………………………………………...…………………………………...14 Decision making processes……………………………………...…………………………...17 Conflict, power and politics…..…………………………………………………………..18 Brief Summary of Key Findings……………….……………………………………………...20 References.……………………………………………………………………………..………21 Executive Summary This report is an organizational analysis of The Gap Inc. and its portfolio members. It describes a brief overview of the company to where it is now. It also outlines the major brands that are under gap inc. such as Banana Republic, Old Navy, Athleta, and Piperlime. The strategies section goes through a brief analysis of the company under Miles and Snow typology, the company’s goals and objectives, the strategies the company has in place to achieve these goals and objectives, and whether these strategies have been effective. A short summary of the organizational designs and its effectiveness along with how the company’s organizational structure and whether this structure works for them and their business. An internal and external analysis outlines...
Words: 8104 - Pages: 33
... Yerheem Cha● Beth Jones ●Seetal Patel ●Erik Pickard ●Mike White University of Illinois Urbana-Champaign Institute of Labor and Industrial Relations September 2005 ♦Executive Summary♦ In an attempt to reap the potential profits of the emerging online music industry, Sonic Records has established esonic, a subsidiary exclusively designed to serve as an online music store. In the wake of mounting anti-piracy campaigns concerning music downloads, increased demand for digital technologies that offer greater access and mobility, and an overall increase in consumer demand for access to digital media, esonic has a more than favorable forecast of success in entering the digital music market. Despite fierce competition from established online music providers such as Apple’s iTunes and Napster, esonic will find more than enough room for growth. Through strategic alliances with software and hardware technology firms, esonic can further magnify its reach and appeal to become a digital music industry giant. A unique opportunity presents itself to esonic: it can learn from and avoid the mistakes of digital music industry pioneers, whilst simultaneously mimicking elements of successful strategies at the rapid pace that an online music store with relatively little operating costs can provide. Designing a competitive business strategy remains imperative, however, and the success of esonic will be dependent on its ability to adequately recognize opportunities for growth. Growth in...
Words: 5891 - Pages: 24
...Netflix, Inc. an American-based company that provides the streaming of online media to consumers in North America, South America, and parts of Europe. This case study will provide a brief overview of the company’s history along with four present-day challenges that the company will face as it tries to stay ahead of the competition. In its discussion of the present-day challenges that Netflix, Inc. faces the discussion will also relate the proposed challenges to the managerial challenges of globalization, diversity, and ethics. After each of the four anticipated challenges have been addressed then this paper will provide an analysis of the steps that Netflix, Inc. has already taken to keep the company on the frontline of online media streaming. This paper will also provide suggestions as to what can be done in order for Netflix, Inc. to become the number one competitor and innovator in the market. Keywords: Netflix, challenges, analysis Past to Present In 1997 Netflix, Inc. was founded in Scotts Valley, California by Reed Hastings and Marc Randolph initially offering weekly DVD rentals online. Within two years Netflix, Inc. transitioned from offering weekly rentals to offering a subscription service that allowed consumers to rent movies as frequently as they pleased for a monthly fee. In a matter of ten years Netflix, Inc. began to offer the online streaming of media for a subscription fee and ended the year with 7.5 million members. Since 2007 Netflix, Inc. has...
Words: 2880 - Pages: 12
...Mobile Banking 1st source: * The number of mobile subscribers who use their phones for mobile banking will exceed 400 million globally by 2013 * Banks are provide SMS, mobile web, and apps to provide additional channel choices for their customers * Banks in Europe, North America and the Far East are good examples of delivering and promoting their mobile services * Over 80% of banks currently offer some form of mobile banking * Far East and China will be the region with the highest number of users in 2015 2nd source: * Bank of America vs. Citibank (Citibank mobile is much more advanced) * Bank America: Set up on PC for online banking and can do the following: * Access their checking, savings, credit card, mortgage, line of credit, loan and other Bank of America accounts * Pay bills anywhere, anytime * Transfer funds from one Bank of America account to another * Locate branches or ATMs * Get maps and directions * Citibank: Application based approach; use cell numbers, model and carrier of phone online. (Banking is connected directly to your phone), download app directly to phone, enter codes every time they sign on. Can do the following: * Account info/activity * Payments * Transfers * Locations * Customer service * Citibank looking to make NFC (near field communications) which can make payments on a user’s credit/debit card, called an m-payment 3rd source: *...
Words: 929 - Pages: 4
...introduces you to the concept of alternative dispute resolution as a method for resolving disputes outside traditional litigation. After first looking at the litigation process, you are then introduced to arbitration, negotiation, mediation, conciliation, minitrial, fact-finding, and the use of a judicial referee. The Legal System and the Legal Forms of Business OBJECTIVE: Explain the major components of the legal system. Resources: Ch. 1, 2, & 4 of Business Law: Legal Environment, Online Commerce, Business Ethics, and International Issues Content • Ch. 1: Legal Heritage and the Information Age o Introduction to Legal Heritage and the Information Age o What Is Law? • Landmark U.S. Supreme Court Case Brown v. Board of Education o Schools of Jurisprudential Thought • International Law: Immigration to the United States of America o History of American Law • International Law: Adoption of English Common Law in America • International Law: The Civil Law System o...
Words: 1106 - Pages: 5
...informational, and other resources needed to achieve goals Organizing include attracting people to the organization, specifying job responsibilities, grouping jobs into working units, allocating necessary resources, and creating conditions so that people and work together to achieve maximum success (Thomas S. Bateman, 2009). Leonard Riggio, the company's chairman, knew that to arrive at where he wanted to go with his growing company, technology would have to play a role in getting to the point he wanted to go. Barnes and Noble superstores have become the information piazzas of America. Riggio has become known for his innovative ideas using technology as a major tool to build his company in what it is today. The Barnes and Noble operation is a fully operational multi-channel business that has embraced technology. The company has a national retail presence from the east coast to the west coast as well as possessing an online subsidiary becoming a leader in innovations in the book retailing world. It also has expanded its distribution to...
Words: 1374 - Pages: 6
...America Online, Inc Case Analysis 4/25/2011 a. Prior to 1995, why was America Online (AOL) so successful in the commercial online industry relative to its competitors, CompuServe and Prodigy? Answer: AOL¶s subscription base was more than those of CompuServe andProdigy combined, two rival online service providers, making AOL the number one consumer onlineservice provider in the United States. The reasons for AOL to be really successful relative to its competitors are below: y y y y y The higher quality of content available on AOL was a major attraction for customers. Also AOL had exclusive contracts with content providers thereby ensuring those contents are unavailable through competitors. AOL was the biggest online service provider with a huge customer base. They leveraged this and ensured that majority share (80%) of the revenue generated by the content provider sites were retained by AOL resulting in increased profits for AOL. AOL¶s rate structure was the easiest for consumers to understand and anticipate. As Internet charges were much higher those days, a simple easy to understand rate structure provided AOL a competitive advantage over its competitors. AOL customers had peace of mind since there were no surprises. Unlike competitors, AOL¶s didn¶t additionally charge their customers for content & downloads. AOL spent a lot on attracting new customers i.e. AOL pursued an aggressive marketing strategy using both independent & co-marketing...
Words: 944 - Pages: 4
...SurSaleS, Demographic, anD USage Data 2014 eSSential FactS aboUt the compUter anD ViDeo game inDUStry [i] “our industry has a remarkable upward trajectory. computer and video games are a form of entertainment enjoyed by a diverse, worldwide consumer base that demonstrates immense energy and enthusiasm for games. With an exciting new generation of hardware, outstanding software, and unmatched creativity, technology, and content, our industry will continue to thrive in the years ahead.” —michael D. gallagher, president and ceo, entertainment Software association [ ii ] What’S inSiDe Who iS playing 2 4 Who plays computer and Video games? Who buys computer and Video games? at play 5 5 6 7 7 9 What type of online and mobile games are played most often? how many gamers play on a phone or Wireless Device? how many gamers play games With others? parents and games parents control What their Kids play top reasons parents play With their Kids the bottom line 10 11 12 13 What Were the top-Selling game genres in 2013? What Were the top-Selling games of 2013? Sales information: 2003–2013 total consumer Spend on Video game industry in 2013 Who We are 14 14 about eSa eSa members other reSoUrceS 16 eSa partners the 2014 Essential Facts About the Computer and Video Game Industry was released by the entertainment Software association (eSa) in april 2014. the annual research was conducted by ipsos mediact for eSa. the study is the most in-depth and targeted...
Words: 3045 - Pages: 13
...Expedia Inc. Expedia, Inc. is the world’s leading online travel company, making available all types of travel and an online and mobile web toolset for both leisure and business travel which delivers the information needed to easily research, plan and book travel. The Expedia, Inc. portfolio of brands includes: Expedia.com®, Hotels.com®, Hotwire®, Egencia™, Expedia Local Expert™, Classic Vacations® and eLong™. Expedia, Inc.’s companies operate more than 50 global points of sale with sites in North America, South America, Latin America, Europe, Middle East, Africa and Asia Pacific. Under the demographic segment, one opportunity for Expedia would fall under geographical distribution. Should Expedia focus delivery of online business and leisure travel in this area, Expedia would have little to no online competition. There has been little focus on the India market due to various reasons, but has become an emerging market as of recent. As CEO, I would capitalize on the opportunity of expanding into India first, as a blueprint as a success or a failure. As a success, this would give great insight to expanding into more rural areas, where the difficulties to deliver would be similar, as a failure it would give insight into areas I would want to veer in a different direction, or rethink delivery based on known challenges. Under the economy segment, the threats are easily definable. As the economy remains in a world-wide slump, fewer and fewer travelers are choosing to take fewer...
Words: 994 - Pages: 4
...Coach, Inc. About Coach, Inc Coach, Inc in New York, NY is the most recognized luxury American brand manufacturing women’s handbags and purses. It was established as a family-run workshop in 1941 and incorporated in Maryland (Manta). The SIC Code is 3171, and the NAICS Code is 316992. Besides women's handbags and purses, it also produces women's accessories, travel bags, outwear, personal leather goods, apparels, belts, scarves, and men’s business cases, wallets, and purses. In 2010, Coach, Inc. employed approximately 13,000 people and had an estimated annual revenue of $3,230,468,000 (Coach, Inc. 10K, 2010). Although Coach does have men’s handbags and so many products, it mostly concentrates on women’s handbags and purses. Another marketing strategy is that Coach focus on women, not teenager girls. The luxury brand tends to market to high income, professional females. The older females also show higher brand loyalty. International market Coach has 463 stores in the United States and Canada, 161 stores in Japan, and 41 stores in China. Coach also has stores in over 20 countries including South Korea, Taiwan, Singapore, Malaysia, Indonesia, India, Thailand, Vietnam, Mexico, Bahamas, Saudi Arabia, UAE, Bahrain, Greece, France, Russia, New Zealand and Australia. As of 2010, Coach’s total net sales were $3,607,636,000. Net sales in Japan were $720,860,000, which was approximately 20% of the total net sales. In the other international market, the net sales were $352,404...
Words: 4107 - Pages: 17