...Media Gallery Art 376 Media Gallery Artist: unknown Title: Buddha Seated in Meditation Media: SIlver, cast with base worked in repoussé Date: 19th Century Location: Art Institute of Chicago, Asian Art, Display 602 Artist: unknown Title: Buddha Triumphing over Mara (Maravijaya) Media: Gold Date: 18th/19th century Location: Art Institute of Chicago, Asian Art, Display 916 Artist: unknown Title: Head of Buddha Media: Stucco with traces of red pigment Date: 3rd-5th century Location: Art Institute of Chicago, Asian Art, Display Unit 113 Artist: unknown Title: Votive Plaque with Buddha Triumphing over Mara (Maravijaya) Media: Gold worked in repoussé Date: 19th century Location: Art Institute of Chicago, Asian Art, Display Unit 916 Artist: unknown Title: Buddha Calling the Earth to Witness (Bhumisparshamudra) Media: Bronze Date: 8th/10th Century Location: Art Institute of Chicago, Asian Art, Display Unit 308 Arists: Unknown Title: Stupa at Ajanta Media: Photograph Date: 2nd Century BC Location: University of North Texas, UNT Digital Library Artist: Unknown Title: Painted ceiling panel of an elephant, Cave 1 Date: 2nd Century BC Media: Fresco Location: UPenn Library, Mary Binney Wheeler Image Collection Artist: William Simpson Title: Buddhist Vihara Cave, Ajanta Date: January 1862 Medium: Pencil, Watercolor Location: Victoria and Albert Museum, London (database) Artist: Unknown / Photographer: Krishna C. Gairola ...
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...parallel lines that are used to create value ina drawing Cross hatching A series of parallel lines that cross over other lines perpendicular to them. Used to build value Cross contour lines parallel lines that curve over an object’s surface in a vertical or horizontal manner (or both) to create the illusion of mass Pigment powdered coloring material Dry media Abrasive, scratch across a paper depositing particles wherever they come into contact with the surface Liquid Media Particles of pigment suspended in fluid that flow onto the surface freely Ex: INK Dry media Metal point Pencil/graphite Charcoal Conté crayon Pastels Metal Point Drawing with thin metal wires Charcoal Burnt wood Not shiny black Conté Crayon Graphite grounded into a powder and dyed into a stick Pastels High-end pigments Also bound in a wax stick Wash Ink thinned with water to create areas of tone Media medium Drawing materials Fluid/ wet media 6 pics have to name which media it is Drawing media & pastel Fluid media & ink wash Italian renaissance people Reafael , Leonardo, michaelangelo Paint= piment + binder + vehicle Component of paint Pigment, binder, vehicle Pigment Powdered coloring agents, provides the color Binder Holds pigment together and allows it to adhere to a surface Vehicle Spreads the pigment Painting media Watercolor Fresco Egg tempera Oil paints Acrylic Watercolor Pigment, gum...
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...Entrenched in the Digital World Executive Summary: In 2009, British luxury brand Burberry, like its competitors, was still unsure of how to build a valuable presence in social media. This case study looks at how it eventually capitalised on the new medium - without eroding the exclusive, aspirational qualities that are core to the world of luxury. In 2009, fashion house Burberry was feeling the pressure of the economic downturn, even though its financials had been strong over the past decade. Revenue growth dropped from 18 and 15 per cent in the previous two years to seven per cent that year, excluding the impact of foreign exchange rates, while operating profit margin shrank from about 15 per cent to 9.8 per cent. In this harsh retail environment, Burberry recognised the potential value of the digital media. In March 2009, with 175 million users on Facebook and 600,000 more joining it each day, Burberry began allocating marketing and public relations spend and dedicated personnel to pursue tech-age marketing. Building a social media presence seemed critical, but the question was, "how"? Burberry was founded in 1856 when 21-year-old Thomas Burberry, a former draper's apprentice, opened his own outdoor apparel store in Basingstoke, Hampshire, England. Soon after, the company introduced the gabardine, a water-resistant but breathable fabric, and started producing the trench coats that would become famous in England and around the world. By the end of the 20th century the...
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... “The Work of Art in the Age of Mechanical Reproduction” by Walter Benjamin, he writes about a change in perspective in film and photography and discusses his argument towards the loss of the aura through the mechanical reproduction of art itself. He also touches upon how modern art has changed immensely since the beginning of its creation, and how it has lost a majority of its value. As social media is growing and changing, there are many opportunities for anyone to be able to take professional photos just by having equipment and the social...
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...The MOBILE MEDIA tours were an initiative of the Ontario Arts Council (OAC) to help build audiences in northern and regional communities of Ontario for independently produced, artist-driven film and video. In 2005, the tour took place over four weekends in April and went to four communities Peterborough, North Bay, Thunder Bay and Sudbury). Each community had a 90-minute screening and a half-day workshop. A promotional poster and program guide, in both official languages, were made available free of charge by OAC to presenters and the public. The program guide included a critical essay contextualizing the MOBILE MEDIA tour within Ontario’s contemporary media arts practice. The practical and comprehensive workshop following each screening was facilitated by a group of media artists, the tour coordinator (Annette Mangaard) and an OAC granting officer. In 2006, the tour was expanded to 11 communities (Attawapiskat, Fort Albany, Guelph, Hamilton, Moose Factory, Moosonee, North Bay, Sault Ste. Marie, Sudbury, Timmins, Whitefish Lake First Nation). The screenings consisted of two 30-minute programs, curated through an open call to programmers, and one 30-minute program of work by local artists. The tour was co-presented by local individuals or organizations who provided the venue, screening equipment and volunteer labour and promoted the event to their community. Once again, a promotional poster and program guide were provided by the OAC. Filmmakers, programmers,...
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...Design 1 Assignment 2 The history and promotional strategy recommendations for Burberry | Name: Shih Fen Tsao Student ID: 26317419 Module Title: Design 1 Module Code: ARTD 6075 Introduction Currently, promotion became a significant part of marketing as a result of its raising the consumer awareness of a brand and products, creating brand royalty and increasing sales. In this paper the author will focus on the case of Burberry. Burberry is one of the most important British luxury fashion brands. In the past few decades, the image of Burberry was from luxury brand to “Chav” and reborn in the early 21th. Burberry selected several marketing strategies to re-position it as a distinctive and unique luxury brand. The author will base on these promotional strategies and go further to give in depth recommendations. The aim of this paper is going to demonstrate the promotional strategy recommendations for Burberry. The structure of this essay is as follows. Next part will introduce the brief history and marketing strategy of Burberry. The subsequent parts will discuss and present the recommendations on promotional strategies then conclude with the concise conclusion. A brief chronology of Burberry Burberry was established by Thomas Burberry in 1856 when he started running a small shop selling men’s outerwear in Basingstoke, Hampshire, England. In 1880, a new fabric called “gabardine” was introduced by Burberry and soon enhanced the reputation of brand. “Gabardine” is...
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...Course: ANT1001 Essay Topic: Discuss the extent to which arts, sports and media both reflect and influence culture. Word Count: Introduction: 24529 24530 In the world today, virtually every individual is part of a culture Art, sports and media heavily influence and reflect culture as it permeates everyday lives of society. Arts, sports and media coincide and go hand in hand with each other defining who we are today through a variety of different ways. Sport reflects and influences culture immensely and holds a variety of different meanings across different cultures. Internationally Australian culture is perceived as laid back, with hot summers, drinking beers and watching or participating in sports. It refers to “the values, ceremonies and way of life characteristic of a given group and the place of sport within that way of life” (Jarvie, 2006). Cricket is one of Australia’s most popular summer sport that has been around since the colonial days. It is one of the many sports that clearly identify our Australian culture with the influence from media advertisements in local newspapers to television, Foxtel, radio and internet, “it is part of the social and cultural fabric of different localities, regions and nations” (Jarvie, 2006). A case study that was conducted by Nathan Saad on the Sydney cricket ground (SCG), demonstrates the roles of understanding...
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...Entertainment Media and Culture sitting in a tree… The relationship between culture and entertainment media could best be described as a partnership. Entertainment media is used to sell brands and introduce different cultures to the four corners of the world. Culture is influenced by art form. Art imitates life. Entertainment is one of those art forms that drive culture. Media’s role is to communicate culture to the masses. Society has both positive and negative influences from entertainment media that shapes American culture. Media literacy understood by the masses could have a changing affect on the relationship between culture and media. Entertainment has shaped American culture and its values. An enjoyable event or performance partner with products or services helps sales. Popular dances of the day are borrowed for traditional ceremonies like weddings. Media companies use different forms of entertainment to sell products or services and traditional events host advertisement. Most often entertainment is the highlight of cultural events. For example, prom night in American high schools traditional celebrate with a dance. The Macy’s Day Parade sponsored by the retail giant is a merger of products, services, and people united by entertainment. Entertainment has a way of influencing culture by drawing massive audiences. TV themed talent shows like American Idol are shaping culture by interacting with a global audience of millions through a cell phone text...
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...Project Report on Advertising Agency Table of Content ADVERTISING........................................................................................................................................3 INDUSTRY SNAPSHOT..................................................................................................................................4 NATURE OF THE INDUSTRY..........................................................................................................................5 MEDIA.....................................................................................................................................................7 IN-FILM ADVERTISING.................................................................................................................................9 WORK ENVIRONMENT .............................................................................................................................10 PERSONAL CHARACTERISTICS.....................................................................................................................11 EMPLOYMENT AVENUES.............................................................................................................................12 PUBLIC SERVICE ADVERTISING....................................................................................................................12 REGULATION.........................................................................................................
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...life on the line at over 200 mph. Fueled with adrenaline, the words spoken were not words ordinarily used by Sauter, however, NASCAR legislated just the same (McCormick). This case is the most recent of many that censorship has become a major battleground. Since first the shootings of April 1999 in Columbine Colorado, and most recently, the 2004 Super Bowl Halftime show in which singer Justin Timberlake exposed the breast of fellow singer Janet Jackson, the government has made it its priority to influence the entertainment industry to put into place new rules, such as the one in NASCAR, to regulate “inappropriate” material, therefore increasing censorship. On top of this, the industry itself has begun to attempt a type of self-censorship. Although censorship has been around for ages, what is it and why does it exist? Censorship in today’s era is a higher power attempting to prevent disturbing or painful sights, sounds, or any other information form from reaching the public in order to keep a feeling of well moral being. However, the main question in today’s times is whether or not censorship is necessary in today’s world, and if the government should be able to force censorship on the entertainment industry. Though the case involving the NASCAR driver is the most recent ridiculous form of censorship, it has taken place throughout the history of entertainment itself. However, in the past ten years, after censorship laws had begun to loosen, the media and the government has...
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...Flint Institute of Arts Social Media Marketing Plan Executive Summary This is a social media marketing plan put together by a group of students for the upcoming exhibit The Art of Video Games. The plan looks to address and enhance the use of social media marketing. This exhibit is coming to the Flint Institute of Arts starting on October 26, 2014. We will lay out a four step plan using various types of social media that will bring attention and buzz to a great event. Following our blueprint will allow the FIA the opportunity to increase its customer base and marketing methods, not only for this exhibit but for future events it looks to host. A Brief Overview As stated, the Flint Institute of Arts already uses traditional forms of advertising and promotion when it comes to upcoming exhibits and events. However with the help of social media advertising they could see their attendance at these exhibits increase. Social media offers the FIA a cheap and effective way of reaching new customers. The exhibit in question The Art of Video Games is the product we are looking to promote. The current market condition for this exhibit is quite strong, based on the fact that videos games have never been this popular amongst the greater population. Our marketing plan looks to show the different forms of social media that can be used to promote this exhibit. We will provide the goals of this plan, our target market, the various forms of social media being used, the strategies used...
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...In the Studio with Jeremy Sutton: Educator Guide Subject Visual Art: Painting Grades 6 ‐ 12 Standards Addressed Artistic Perception, Creative Expression, Aesthetic Valuing Teaching with KQED Media Using video in the classroom can breathe life and meaning into any lesson. In the arts, video can be particularly effective for introducing large concepts, aspects of the creative process, and key arts‐ related vocabulary to introduce students to discipline‐based and concept‐based study. Using media in the classroom helps connect students with artists and promotes critical viewing skills and media awareness. For more information about using media in the classroom download KQED’s Media Tips teaching tool (a direct link is provided in the resource section of this guide). Using KQED media in the classroom allows student to virtually visit a local artist, while listening to firsthand information about the artist’s practice. In order to present KQED media to your entire class, you will need a projector and computer with the capacity to stream video. Alternatively, assign students to watch the video on their own or in groups. After soliciting student responses to the video, continue the lesson by implementing hands‐on or discussion activities to deepen the impact of the media – ideas are provided in this guide. Making the Most of Media The following activity ideas may be used in the classroom after viewing the KQED video In the Studio with Jeremy Sutton. Drawing...
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...Course Description: Higher Level Visual Art is a two year independent study course offered during the 11th and 12th grades IB diploma program. Over two years the students are required to create a body of work reflecting their individual creativity and focus. In the spring of their senior year the students will present their work in a solo exhibition and articulate their process and ideas in a one on one interview. In addition the students are required to complete one or more Investigation Workbooks during the course that correspond to their studio work. Course Objectives: Students will: • Experiment with a variety of media and studio techniques. • Choose a specific direction and media for the focus of their work. • Work towards bringing together a cohesive body of work with a specific focus and media. • Maintain a Investigation workbook which correlates with their studio work. • Participate in classroom discussions. • Participate in group and individual critiques. • Mount a solo exhibition of a cohesive body of work • Complete a one on one interview articulating process and ideas • Participate in final all class exhibition Course Aims: Students will: • Investigate past, present and emerging forms of visual arts and engage in producing, appreciating and evaluating these • Develop an understanding of visual arts from a local, national, and international perspective • Build confidence in responding visually and creatively...
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...Art is a product of its times. This idea was strongly reinforced during the reading of the two essays. While the time between Kaprow’s “happenings” and Krueger’s responsive environments is relatively little the histories and motivations of each movement or art form are very different. The different histories of the works also influenced their goals and methods of interactivity. The interactive new media works that we encounter in today’s galleries have a much stronger resemblance and more in common with Krueger’s environments than the “happenings” of the 1960s. Today’s interactive art works are technology driven systems which can sense the world around them and can respond to it. While this bidirectional interaction is more similar to “happenings” where all participants can interact with one another and the “creators” of the event, there is a lack of interaction with technology. This technological element is at the root of both Krueger’s environments and modern interactive pieces. In this respect, both have closer ties to the interaction found in photography and film between the photographer/camera and the subject. This method of interaction is unidirectional but the interaction with the technology is key. Happenings came about in the 1960s while the art world was still in its post-war modernist period. The happenings followed in the footsteps of or in concert with “action” painting, the Fluxus and Dada movements, and the beatnik and hippie cultural movements. This anti-materialism...
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...For Masterpieces “Videogames and Increased Violence” and “Disheveled? Lazy? Too Many Videogames?” are both news articles describing the negative effects of playing this ever-expanding, interactive playground we call videogames. The media already gives this form of entertainment a bad rep, assuming spending hours playing will turn kids into hyper-masculine sociopaths. We already know that is not the case and that video games can actually be very meditative and enhancing, but could we go so far as to say that this remedy for passing the time could pass as art and even surpass the works of some of the great artists of this time? Personally I have been dramatically influenced emotionally and creatively by playing videogames, but unfortunately the mass public sees it quite opposite and that is mainly due to the venue that the average person is exposed to....
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