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Augmented Reality

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Submitted By kcashask
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Chapter 3

Augmented Reality – Where it Started from and Where
It’s Going
Veronika Szucs, Silvia Paxian and Cecília Sik Lanyi
Additional information is available at the end of the chapter http://dx.doi.org/10.5772/59796 1. Introduction
This study provides an overview of augmented reality (Augmented Reality, AR) and some of its important and popular areas of application. Augmented reality technology integrates 3D virtual objects into a real 3D environment, in real time. This book chapter presents the areas of everyday life where AR can be used (including, but not limited to): medical informatics, production repair, visualization, route planning, entertainment and military applications, marketing tasks and education. The basic characteristics of AR systems, the need for compro‐ mise in their applicability, and optical and video mixing approaches are presented in the chapter. The chapter introduces the two main areas of sensor errors, which are considered as a basic problem during the design of efficient augmented reality systems. We summarize how the current devices are able to solve these problems. The expected future direction of AR technology developments and the areas where further research is needed are simultaneously introduced. 1.1. Aims
In the course of preparing the study, the actualities of augmented reality technologies have been reviewed. Questions associated with differing scope of application, design and imple‐ mentation problems of augmented reality systems, and possible solutions have been delineat‐ ed during the writing process. The book chapter concludes with possible compromises for questions and approaches, which have arisen during the problem-solving process, and possible directions for future developments are presented, which are suitable for further researches. © 2014 The Author(s). Licensee InTech. This chapter is

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