...Imagine a situation as if you were put in a small dark box and you are trying to escape, but no one is willing to help you. This was the exact situation that Ender was placed in. The book and the movie, Ender's Game, are about a boy named Ender who was “born” to save the world. Ender was isolated throughout his life to make him mentally stronger. At the end of the story, he destroys the whole alien race and saves the world. While the book and the movie have a similar story, the book is much better than the movie because the book conveys the story with more depth. There are many crucial elements in Ender’s Game that are needed for the story to be good. One theme that is important in the story is that the end justifies the means. This is...
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...Ender's character in the novel “Ender’s Game” by Orson Scott constantly changes and reforms through the course of the story as he changes from being more violent and cold to then empathetic, due to the stressful and manipulative environment he is forced to thrive in. Ender is constantly thrown into frightening and stressful situations, even at a young age. Ender is forced to adapt and conquer to survive as seen when Ender beats Stilston “and kicked him again, viciously” (6) even after he was down, and later in the novel attends battle school where a child “killed himself” showcasing its extremely stressful environment as they are separated from their parents and forced to play games and Battle. These two events showcase how Ender’s character...
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... there was still many facts about space travel that scientists were not yet aware of. Orson Scott Card wrote Ender’s Game , a futuristic book where the main setting is in space, in 1985. He then rewrote it in 1991 to better the accuracy of certain facts throughout the book. As time went on, scientists continued to discover the realities of space travel; therefore, Card would need to update facts about how people age in space, traveling at the speed of light, and the effects of space travel on the human body to, once again, make Ender’s Game an accurate novel. Though people in space age slower than humans on earth, they only gain 0.007 seconds of extra life over a period of six months. The most important difference between aging on earth and aging in space is the aging process. This process typically includes bones becoming brittle, blood vessels hardening, muscles wasting away, joints stiffening up, bowels turning irritable, bladders becoming unpredictable, teeth decaying, vision growing dim, and skin wrinkling up. Jessika Toothman explains this when she says, “While for most people, it takes decades to really feel the effects of the aging process, humans stationed in space experience some of them in fast forward.” In order to help make Ender’s Game more accurate, Orson Scott Card would need to Fields 2 change the way Mazer Rackham aged. “‘Why aren’t you dead?’ Ender asked him. ‘You fought your battle seventy years ago. I don’t think you’re even...
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...throughout the battle school for all to hear. The novel, Ender’s Game portrays a military society united with a common enemy that therefore, the protagonist has a predetermined destiny of which he is to join the army and become a commander. However, along the way the protagonist, Ender, comes into many conflicts and complications as a result of the setting of the novel. The importance of setting in a novel is unexplainable; for example, the time, place, and customs could change the story from being Sci-fi to ancient history. Without setting the novel, could be completely different. In this novel, the battle school is a futuristic space station located in the asteroid belt near Earth where young children are forced to forget their past and become great military commanders. In the story, Ender’s Game, the battle school is in an extremely futuristic space station that is in the Age of Peace and War. To begin with, the novel must be placed in the future. For example, the knowledge of the people in this story is incredible. Evidence of alien life, space stations creating its own gravity, and children at the age...
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...Mysterious Disappearance of Locke and Demosthenes Ender’s Game is a well known science-fiction genre book that is most popular with the young-adult reader demographic. The novel was published in 1985 and written by the American author Orson Scott Card (Card). The official website of Orson Scott Card states that Ender’s Game was the winner of both the Nebula and Hugo awards for best novel in 1985 and 1986, respectively (OSC). In November of 2013 the movie adaption was released to the public with a runtime of one hour and fifty-four minutes and was met with mixed reviews garnishing only a “74% fresh” on the movie critics site rottentomatoes.com (Rotten). Like many books that are adapted into movies, fans and critics usually side with the book being a better portrayal of the story than the movie version. Dennis Schwartz, a movie critic from Ozus' World Movie Reviews, expresses his views on the comparison between the movie and book by writing, “Might have worked as a clever thought-provoking read, on film it's a drag” (Schwartz). This common occurrence of the book being better than the movie can be easily explained by remembering that a movie should usually stay around the two hour time mark and that money is a big factor in adapting a book. The major differences between the book and the movie are that Ender’s timeline is completely changed, Ender is portrayed to be a more likable character, and that the cutaways back to Earth with Ender’s siblings Peter and Valentine are completely cut...
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...Independent Reading Project Analysis Paper: Manipulation and Deception in Ender’s Game 2 major and reoccurring themes throughout Ender’s Game is manipulation and deception. Much of this novel is about how adults manipulate Ender into fulfilling their needs. They trick him, lie to him, and tell him just enough so that he can defeat the buggers. Ender pretty much sums this up when he says, “I've spent my life as someone's pawn" (Pg. 97). On one hand, it seems wrong to lie to and cheat a kid. On the other hand, the adults manipulate him to ensure the survival of the human race. Besides the manipulative relationship between the adults and Ender, there are a number of other relationships full of manipulation: Peter manipulates Valentine, Peter and Valentine manipulate the world, and Ender manipulates many other kids throughout the book. Manipulation may sounds negative, but it gets the job done. Deception can involve being tricked by others, or tricking one's self. In Ender’s Game, trickery and false promises are parts of both games and deadly conflicts. Deception can be used to hurt or protect, depending on the intention of the deceptor. In Ender's Game, deception plays many roles. The main use of deception is the adults versus the children. Early on in the novel, it is clear that Ender already realizes adults lie when the subject of the monitor being removed is discussed. The adults are also deceptive when they remove the monitor and allow Ender to think he was not accepted into...
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...In Ender’s Game it is noticed that the students of battle school have differences and similarities to students on Earth. The book shows the behavior and thoughts of children in a way that reflects students in real life and how they act and behave. In Ender’s Game it is noticed that the students of battle school have differences and similarities to the students on Earth. The similarities that the battle school students have with the Earth students are vast. As an example the students all have a group of friends to connect with be it at battle or Earth school. However, the school on Earth is mandatory and the children decide to go to battle school ‘“You can change your mind. Up until the point you get in my car with me, you can change your...
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...In a way I can share the same feeling, growing up in a very strict household from military background, and my dad wanting me to be the perfect kid, to be the best in school, sports and everything he could imagine me doing. So like Ender I feel the weight that is but on you and what is expected of you. Whenever I think about the most important quote, I always refer to the one that leaves a mark on my brain. So whenever I hear that quote being used, I will instantaneously know what book it is from and the part of the book it is located at. In Ender’s Game, the quote that stuck with me the most was when Ender says “I’ve lived too long with pain… I won’t know who I am without it.” It speaks volumes on how much complications Ender has endured throughout his...
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...Ender's Game 8th Grade Literature Summary: Fifty years before the story takes place, the Formics attacked Earth. If not for the legendary Commander, Mazer Rackham, the human race would have been destroyed. To prepare for the next attack, Colonel Graff and the International Military are training only the best young minds to find the future hero. Ender (Andrew) Wiggin, a shy but brilliant six year old boy, is recruited to join this program. Arriving at Battle School, Ender quickly and easily masters difficult challenges and simulations, winning respect amongst his peers and teachers. Ender is soon chosen by Graff as the military's great hope, and he is promoted to Command School. Once there, he's trained by Mazer Rackham himself. He runs several “simulations” thinking he is training for when he became a commander himself, however, he is really directing real missions through a machine called an Ansible. While thinking he was running a simulation as a graduation battle, he attacks the Formics’ home planet, and annihilates the entire race. When he finds out that the whole thing was real, he goes into a state of depression. In the barren land outside command school, Ender sees a shape that resembles something he had seen in dreams, and in a psychological mind game. He goes to it, and sees a Formic queen pupa, and makes it his mission to find the Formics a new home planet. Essay: The novel Ender's game holds a variety of events and actions by different characters that are...
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...years) as commander. His army is full of children younger than him and he is not allowed to trade them. One soldier, Bean is very good and learns quicker than the others. Ender finds him more intelligent than the others and calls him out. He hates himself for this because he’s already making a boy a target of all the others, just like what Graff did to him. He also bullies his soldiers and does all the things a commander does that he hates. Bean asks Ender if he could make him a toon leader . Ender tells him he will be made a platoon leader if he can prove to be a good soldier first. Major Anderson tells Ender that he can’t hold his practices in the battleroom anymore. Even though things are going to be different for Ender and Alai now that Ender’s commander, Ender will always remember him, “the kiss, the word, the peace were with him still… Alai is my friend in a memory so intense that they can’t tear him out. Like Valentine, the strongest memory of all” (Card...
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...Ender’s Game takes the story of the child soldier and sets it in a futuristic and dystopian society with mixed success in some areas as well as failure in others. The style and realism were interesting aspects to critique because rather than this being a memoir, it is a fictional representation that may have been fun to read, but without examination, it would be easy to miss how the book does not always stay true to the issues facing real child soldiers. Speaking to the style dimension, the book’s plot is well written and the characters are developed throughout the story line to make us genuinely care for them. However, the conversations between characters appear forced and unnatural. Reflecting on the realism of the piece, it does accurately address some of the symptoms that a child soldiers would experience with PTSD and erratic mood changes. For example, Ender wakes up biting on his first and had PTSD influenced dreams about killing Bonzo, even though he thinks the boy was just sent home after the fight....
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...September 15th, 1916: the first World War has been raging on for almost three years, with the Battle of the Somme having recently entered its third month. Across the British trenches, men stared in awe as 36 Mark-1 Tanks began their journey towards the German line, their quest announced by way of a massive artillery barrage on the German forces. Though it was little more than a modified tractor with armor plating and machine guns on the sides, the Mark-1’s crossed trench after trench, smashing through barbed wire and German lines alike. By the end of the day, the British troops had advanced 2.3 kilometers in exchange for relatively few casualties, and had with their success made it clear that the tank was a game-changer. My entire life, I’ve...
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...The Rise of the Comedian-Politician 1,361 words The greatest religious and societal luminaries seem to repeat each other’s message time and again throughout history. Be kind to each other. Try to empathize with your enemy; see how you are like them, rather than how you are different. And why do we need these people to constantly repeat what their predecessors have already said? It is because the world constantly changes, and we must be aware of the context with which to apply ancient wisdom. Recently, there has been a new breed of professional that carries on this struggle for contextualized thinking: The comedian-politician. In the confusing and vitriolic era of today’s politics, comedian-politicians such as John Oliver and Jon Stewart are essential because they are the foremost providers of political context and moderation. Since the 1980s, American political debate has seen an unprecedented reduction in context. Lee Atwater, a Republican political operative, openly recognized that stripping the context from an issue and playing to baser emotions such as fear, prejudice, and anger was an amazingly effective way to mobilize a base of voters. Rather than appeal to both sides through examination-backed rationality, he instead opted to inflame his core constituency to the point where they came out to vote in droves. Atwater’s legacy lives on in Karl Rove, a fellow accomplice dating back to their college days. Atwater’s tactics were simple yet effective. Lee...
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...The rising of the E-Sports and the influence to our society Submit to: Robb.W.Hanson (Instructor of NAIT) Submitted by: Jeffery Ding August 15, 2015 Attention: Robb.W.Hanson NAIT Business Department 11762 106 Street Edmonton, AB T5G 2R1 Dear Mr. Robb: As a request to compose an elementary report I found huge interest on E-Sports. Please allow me to do the research about E-Sports. My report will mainly cover: 1. Explanation/meaning of the E-Sports 2. History of the E-Sports 3. Influence on society I hope you can approve me to do search on such area and help me with the problem may come up with. Thanks, Jeffery Ding Acknowledgement Thank Brendan McGee AKA “Mcscarg” pro player of Dawngate for providing some vital information and his personal experience Table of Context: The origin of the word E-Sports and explanation---Page.1 History of the E-Sports---Page.2-3 Forms and major activities of the E-Sports---Page.4-5 Influence of the E-Sports---Page. 5-6 Personal opinion& conclusion and the future prediction of the E-Sports---Page.7-8 List of the Figures Figure1 (The International, an annual Dota 2 tournament, n.d) --- Page.1 Figure2 (Attendees of the 1981 Space Invaders Championship attempt to set the highest score, n.d) --- Page.2 Figure3 (Esports tournament prize amounts, 1998–2014,n.d) … Abstract This report will show you the origin of the E-Sports...
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...religious, philosophical and metaphysical debates that overlap in these literary works of diverse nature and time periods under multiple contexts. The reading of literature in this way i.e. within the sociocultural context will help the readers become aware of the fact that literary works are basically a referential product of the practice that goes back to continuous interdisciplinary interaction. Contents: • Medieval Period • Renaissance and Reformation • Elizabethan Period • Milton, the Metaphysical, and the Cavalier Poets • The Age of Reason and Neo-Classicism • Restoration Drama • Augustan Satire • The Rise of the Novel • Romanticism Recommended Readings: 1. Long, William J.: English Literature: Its History and Significance for the life of English speaking world, enlarged edition, 2006. 2. Evans, Ifor. A Short History of English Literature. London: Penguin, 1976 3. Ford,...
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