...C# Development Rob Miles Edition 1.1 October 2009 Department of Computer Science University of Hull i Contents Introduction...................................................................................................................... 11 Welcome ............................................................................................................. 11 Reading the notes................................................................................................ 11 Getting a copy of the notes ................................................................................. 11 Computers 12 An Introduction to Computers .......................................................................................... 12 Hardware and Software ...................................................................................... 12 Data and Information ........................................................................................................ 13 Data Processing .................................................................................................. 13 Programmer’s Point:At the bottom there is always hardware ............................. 14 Programming Languages 15 What is Programming? ..................................................................................................... 15 From Problem to Program .................................................................................. 15 Programmer’s Point:The specification must always be there...
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...CONCEPTS OF PROGRAMMING LANGUAGES TENTH EDITION This page intentionally left blank CONCEPTS OF PROGRAMMING LANGUAGES TENTH EDITION R OB E RT W. S EB ES TA University of Colorado at Colorado Springs Boston Columbus Indianapolis New York San Francisco Upper Saddle River Amsterdam Cape Town Dubai London Madrid Milan Munich Paris Montreal Toronto Delhi Mexico City Sao Paulo Sydney Hong Kong Seoul Singapore Taipei Tokyo Vice President and Editorial Director, ECS: Marcia Horton Editor in Chief: Michael Hirsch Executive Editor: Matt Goldstein Editorial Assistant: Chelsea Kharakozova Vice President Marketing: Patrice Jones Marketing Manager: Yez Alayan Marketing Coordinator: Kathryn Ferranti Marketing Assistant: Emma Snider Vice President and Director of Production: Vince O’Brien Managing Editor: Jeff Holcomb Senior Production Project Manager: Marilyn Lloyd Manufacturing Manager: Nick Sklitsis Operations Specialist: Lisa McDowell Cover Designer: Anthony Gemmellaro Text Designer: Gillian Hall Cover Image: Mountain near Pisac, Peru; Photo by author Media Editor: Dan Sandin Full-Service Vendor: Laserwords Project Management: Gillian Hall Printer/Binder: Courier Westford Cover Printer: Lehigh-Phoenix Color This book was composed in InDesign. Basal font is Janson Text. Display font is ITC Franklin Gothic. Copyright © 2012, 2010, 2008, 2006, 2004 by Pearson Education, Inc., publishing as Addison-Wesley. All rights reserved. Manufactured...
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...CONCEPTS OF PROGRAMMING LANGUAGES TENTH EDITION This page intentionally left blank CONCEPTS OF PROGRAMMING LANGUAGES TENTH EDITION R O B E RT W. S EB ES TA University of Colorado at Colorado Springs Boston Columbus Indianapolis New York San Francisco Upper Saddle River Amsterdam Cape Town Dubai London Madrid Milan Munich Paris Montreal Toronto Delhi Mexico City Sao Paulo Sydney Hong Kong Seoul Singapore Taipei Tokyo Vice President and Editorial Director, ECS: Marcia Horton Editor in Chief: Michael Hirsch Executive Editor: Matt Goldstein Editorial Assistant: Chelsea Kharakozova Vice President Marketing: Patrice Jones Marketing Manager: Yez Alayan Marketing Coordinator: Kathryn Ferranti Marketing Assistant: Emma Snider Vice President and Director of Production: Vince O’Brien Managing Editor: Jeff Holcomb Senior Production Project Manager: Marilyn Lloyd Manufacturing Manager: Nick Sklitsis Operations Specialist: Lisa McDowell Cover Designer: Anthony Gemmellaro Text Designer: Gillian Hall Cover Image: Mountain near Pisac, Peru; Photo by author Media Editor: Dan Sandin Full-Service Vendor: Laserwords Project Management: Gillian Hall Printer/Binder: Courier Westford Cover Printer: Lehigh-Phoenix Color This book was composed in InDesign. Basal font is Janson Text. Display font is ITC Franklin Gothic. Copyright © 2012, 2010, 2008, 2006, 2004 by Pearson Education, Inc., publishing as Addison-Wesley. All rights reserved. Manufactured in the United States...
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...C Primer Plus Sixth Edition Developer’s Library ESSENTIAL REFERENCES FOR PROGRAMMING PROFESSIONALS Developer’s Library books are designed to provide practicing programmers with unique, high-quality references and tutorials on the programming languages and technologies they use in their daily work. All books in the Developer’s Library are written by expert technology practitioners who are especially skilled at organizing and presenting information in a way that’s useful for other programmers. Key titles include some of the best, most widely acclaimed books within their topic areas: PHP & MySQL Web Development Luke Welling & Laura Thomson ISBN 978-0-672-32916-6 Python Essential Reference David Beazley ISBN-13: 978-0-672-32978-4 MySQL Paul DuBois ISBN-13: 978-0-321-83387-7 PostgreSQL Korry Douglas ISBN-13: 978-0-672-32756-8 Linux Kernel Development Robert Love ISBN-13: 978-0-672-32946-3 C++ Primer Plus Stephen Prata ISBN-13: 978-0-321-77640-2 Developer’s Library books are available in print and in electronic formats at most retail and online bookstores, as well as by subscription from Safari Books Online at safari. informit.com Developer’s Library informit.com/devlibrary C Primer Plus Sixth Edition Stephen Prata Upper Saddle River, NJ • Boston • Indianapolis • San Francisco New York • Toronto • Montreal • London • Munich • Paris • Madrid Cape Town • Sydney • Tokyo • Singapore • Mexico City C Primer Plus Sixth...
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...Computer organization. 2. Computer architecture. I. Lobur, Julia. II. Title. QA76.9.C643 N85 2003 004.2’2—dc21 2002040576 All rights reserved. No part of the material protected by this copyright notice may be reproduced or utilized in any form, electronic or mechanical, including photocopying, recording, or any information storage or retrieval system, without written permission from the copyright owner. Chief Executive Officer: Clayton Jones Chief Operating Officer: Don W. Jones, Jr. Executive V.P. and Publisher: Robert W. Holland, Jr. V.P., Design and Production: Anne Spencer V.P., Manufacturing and Inventory Control: Therese Bräuer Director, Sales and Marketing: William Kane Editor-in-Chief, College: J. Michael Stranz Production Manager: Amy Rose Senior Marketing Manager: Nathan Schultz Associate Production Editor: Karen C. Ferreira Associate Editor: Theresa DiDonato Production Assistant: Jenny McIsaac Cover Design: Kristin E. Ohlin Composition: Northeast Compositors Text...
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...Phil Storrs PC Hardware book The PC and Interrupts We are all confronted with interruptions from time to time. Some are pleasant, some are unpleasant and some are neutral. You can ignore some interruptions, for example a telephone or doorbell ringing, some must not be ignored, such as getting a flat tire on the freeway - you must deal with them as soon as possible. The alternative to a system with Interrupts is to use Polling, a system where we must look at each device periodically to see if our services are required. Imagine having a telephone without a bell, you would have to lift the receiver regularly to see if anyone was on the line. Whatever their cause, interrupts are essentially requests for attention. In the same way, peripherals in a computer system can request the attention of the processor. The event that makes a microprocessor stop executing one routine to perform some other routine to service a request, is called an INTERRUPT. Interrupts increase the overall efficiency of a computer system, because the external devices request the attention of the processor as needed. If a system had no interrupts, the processor would have to POLL every device in the system periodically, to see if any of them required attention. Many of the standard I/O provisions of the PC computer generate interrupts when they need the processor to process data being received by, or being sent by, those interfaces. The processor can process two kinds of interrupts, those it can ignore and...
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...for much more then ten years. At the core, there is little more to it then finally applying the good programming principles which we have been taught for more then twenty years. C++ (Eiffel, Oberon-2, Smalltalk ... take your pick) is the New Language because it is object-oriented — although you need not use it that way if you do not want to (or know how to), and it turns out that you can do just as well with plain ANSI-C. Only object-orientation permits code reuse between projects — although the idea of subroutines is as old as computers and good programmers always carried their toolkits and libraries with them. This book is not going to praise object-oriented programming or condemn the Old Way. We are simply going to use ANSI-C to discover how object-oriented programming is done, what its techniques are, why they help us solve bigger problems, and how we harness generality and program to catch mistakes earlier. Along the way we encounter all the jargon — classes, inheritance, instances, linkage, methods, objects, polymorphisms, and more — but we take it out of the realm of magic and see how it translates into the things we have known and done all along. I had fun discovering that ANSI-C is a full-scale object-oriented language. To share this fun you need to be reasonably fluent in ANSI-C to begin with — feeling comfortable with structures, pointers, prototypes, and function pointers is a must. Working through the book you will encounter all the newspeak — according...
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...CRACKING THE FOURTH EDITION INTERVIEW 150 programming interview questions and solutions Plus: • Five proven approaches to solving tough algorithm questions • Ten mistakes candidates make -- and how to avoid them • Steps to prepare for behavioral and technical questions • Interviewer war stories: a view from the interviewer’s side CODING GAYLE LAAKMANN Founder and CEO, CareerCup.com CRACKING THE CODING INTERVIEW CRACKING THE INTERVIEW 150 Programming Interview Questions and Solutions CODING GAYLE LAAKMANN Founder and CEO, CareerCup.com CareerCup, LLC Seattle, WA CRACKING THE CODING INTERVIEW, FOURTH EDITION Copyright © 2008 - 2010 by Gayle Laakmann. All rights reserved. Published by CareerCup, LLC, Seattle, WA. Version 3.21090410302210. Visit our website at: www.careercup.com. No part of this book may be used or reproduced in any manner without written permission except in the case of brief quotations in critical articles or reviews. For more information, contact support@careercup.com. Printed in United States of America 978-1-450-59320-5 9781450593205 (ISBN 13) Table of Contents Foreword Introduction Behind the Scenes The Microsoft Interview The Amazon Interview The Google Interview The Apple Interview The Yahoo Interview Interview War Stories Before the Interview Resume Advice Behavioral Preparation Technical Preparation The Interview and Beyond Handling Behavioral Questions Handling Technical Questions Five Algorithm Approaches...
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...2007-2008 JAWAHARLAL NEHRU TECHNOLOGICAL UNIVERSITY, HYDERABAD B.TECH. ELECTRONICS AND COMMUNICATION ENGINEERING I YEAR COURSE STRUCTURE |Code |Subject |T |P/D |C | | |English |2+1 |- |4 | | |Mathematics - I |3+1 |- |6 | | |Mathematical Methods |3+1 |- |6 | | |Applied Physics |2+1 |- |4 | | |C Programming and Data Structures |3+1 |- |6 | | |Network Analysis |2+1 |- |4 | | |Electronic Devices and Circuits |3+1 |- |6 | | |Engineering Drawing |- |3 |4 | | |Computer Programming Lab. |- |3 |4 | | |IT Workshop |- |3 |4 | | |Electronic Devices and Circuits Lab |- |3...
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...Learning OpenCV Gary Bradski and Adrian Kaehler Beijing · Cambridge · Farnham · Köln · Sebastopol · Taipei · Tokyo Learning OpenCV by Gary Bradski and Adrian Kaehler Copyright © 2008 Gary Bradski and Adrian Kaehler. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (safari.oreilly.com). For more information, contact our corporate/institutional sales department: (800) 998-9938 or corporate@oreilly.com. Editor: Mike Loukides Production Editor: Rachel Monaghan Production Services: Newgen Publishing and Data Services Cover Designer: Karen Montgomery Interior Designer: David Futato Illustrator: Robert Romano Printing History: September 2008: First Edition. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Learning OpenCV, the image of a giant peacock moth, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc. was aware of a trademark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this...
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...Web site. MATLAB® Getting Started Guide © COPYRIGHT 1984–2011 by The MathWorks, Inc. The software described in this document is furnished under a license agreement. The software may be used or copied only under the terms of the license agreement. No part of this manual may be photocopied or reproduced in any form without prior written consent from The MathWorks, Inc. FEDERAL ACQUISITION: This provision applies to all acquisitions of the Program and Documentation by, for, or through the federal government of the United States. By accepting delivery of the Program or Documentation, the government hereby agrees that this software or documentation qualifies as commercial computer software or commercial computer software documentation as such terms are used or defined in FAR 12.212, DFARS Part 227.72, and DFARS 252.227-7014. Accordingly, the terms and conditions of this Agreement and only those rights specified in this Agreement, shall pertain to and govern the use, modification, reproduction, release, performance, display, and disclosure of the Program and Documentation by the federal government (or other entity acquiring for or through the federal government) and shall supersede any conflicting contractual terms or conditions. If this License fails to meet the government’s needs or is...
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...to define an overloaded casting operator. This is usually referred to as a conversion function. The syntax for this is as follows: operator typename(){….} The above function shall convert a class type data to typename. A conversion function must follow the following 3 rules: a. It cannot have a return type b. It has to be declared inside a class. c. It cannot have any arguments. (ii)File pointers: we need to have file pointers viz. input pointer and output pointer. File pointers are required in order to navigate through the file while reading or writing. There are certain default actions of the input and the output pointer. When we open a file in read only mode, the input pointer is by default set at the beginning. When we open a file in write only mode, the existing contents are deleted and the file pointer is attached in the beginning. C++ also provides us with the facility to control the file pointer by ourselves. For this, the following functions are supported by stream classes: seekg(), seekp(), tellg(), tellp(). (iii) Function prototyping is used to describe the details of the function. It tells the compiler about the number of arguments, the type of arguments, and the type of the return values. It some what provides the compiler with a template that is used when declaring and defining a function. When a function is invoked, the compiler carries out the matching process in which it matches the declaration of the function with the...
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...Design Patterns Elements of Reusable Object-Oriented Software Produced by KevinZhang Design Patterns: Elements of Reusable Object-Oriented Software Contents Preface to CD ........................................................ 5 Preface to Book ...................................................... 7 Foreword ............................................................. 9 Guide to Readers .................................................... 10 1 Introduction ...................................................... 11 1.1 What Is a Design Pattern? ...................................... 12 1.2 Design Patterns in Smalltalk MVC ............................... 14 1.3 Describing Design Patterns ..................................... 16 1.4 The Catalog of Design Patterns ................................. 18 1.5 Organizing the Catalog ......................................... 21 1.6 How Design Patterns Solve Design Problems ...................... 23 1.7 How to Select a Design Pattern ................................. 42 1.8 How to Use a Design Pattern .................................... 44 2 A Case Study: Designing a Document Editor ......................... 46 2.1 Design Problems ................................................ 46 2.2 Document Structure ............................................. 47 2.3 Formatting ..................................................... 53 2.4 Embellishing the User Interface ................................ 56 2.5 Supporting Multiple...
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...LINUX System Programming Other Linux resources from O’Reilly Related titles Building Embedded Linux Systems Designing Embedded Hardware Linux Device Drivers Linux Kernel in a Nutshell Programming Embedded Systems Running Linux Understanding Linux Network Internals Understanding the Linux Kernel Linux Books Resource Center linux.oreilly.com is a complete catalog of O’Reilly’s books on Linux and Unix and related technologies, including sample chapters and code examples. ONLamp.com is the premier site for the open source web platform: Linux, Apache, MySQL and either Perl, Python, or PHP. Conferences O’Reilly brings diverse innovators together to nurture the ideas that spark revolutionary industries. We specialize in documenting the latest tools and systems, translating the innovator’s knowledge into useful skills for those in the trenches. Visit conferences.oreilly.com for our upcoming events. Safari Bookshelf (safari.oreilly.com) is the premier online reference library for programmers and IT professionals. Conduct searches across more than 1,000 books. Subscribers can zero in on answers to time-critical questions in a matter of seconds. Read the books on your Bookshelf from cover to cover or simply flip to the page you need. Try it today for free. LINUX System Programming Robert Love Beijing • Cambridge • Farnham • Köln • Paris • Sebastopol • Taipei • Tokyo Linux System Programming by Robert Love Copyright...
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...Release Team[oR] 2001 [x] java Java 2: The Complete Reference by Patrick Naughton and Herbert Schildt Osborne/McGraw-Hill © 1999, 1108 pages ISBN: 0072119764 This thorough reference reads like a helpful friend. Includes servlets, Swing, and more. Table of Contents Back Cover Synopsis by Rebecca Rohan Java 2: The Complete Reference blends the expertise found in Java 1: The Complete Reference with Java 2 topics such as "servlets" and "Swing." As before, there's help with Java Beans and migrating from C++ to Java. A special chapter gives networking basics and breaks out networking-related classes. This book helps you master techniques by doing as well as reading. Projects include a multi-player word game with attention paid to network security. The book is updated where appropriate throughout, and the rhythm of text, code, tables, and illustrations is superb. It's a valuable resource for the developer who is elbow-deep in demanding projects. Table of Contents Java 2 Preface - 7 Part l The Java Language - The Complete Reference - 4 Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 hapter 10 - The Genesis of Java - 9 - An Overview of Java - 20 - Data Types, Variables, and Arrays - 36 - Operators - 57 - Control Statements - 75 - Introducing Classes - 94 - A Closer Look at Methods and Classes - 111 - Inheritance - 134 - Packages and Interfaces - 156 - Exception Handling - 174 Chapter 11 - Multithreaded Programming...
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