...or samples. The result is called digital representation. Strictly speaking, digitizing means simply capturing an analog signal in digital form. For a document the term means to trace the document image or capture the "corners" where the lines end or change direction. The term digitization is often used when diverse forms of information, such as text, sound, image or voice, are converted into a single binary code. Computers predate to the Digital Age. Prior to the 1950s, computers were analog, using vacuum tubes. Later, vacuum tubes were used in conjunction with diodes. Like the digital computers that came later, analog computers used binary logic, but instead of being directly controlled by a program consisting of 1s and 0s, the state of the vacuum tube was changed by a change in voltage. The voltage change was analogous to a 1 (power on) versus a 0 (power off). In 1956, MIT built the TX0, the first general-purpose, programmable computer to use transistors. Digitization occurs in two parts: Discretization and Quantization. Discretization is the reading of an analog signal A, and, at regular time intervals (or frequency), sampling the value of the signal at the point. Each such reading is called a sample and may be considered to have infinite precision at this stage. Quantization is when the samples are rounded to a fixed set of numbers (such as integers). Data Communications There are many different ways in which analog converts to digital. For example, signals are continuous...
Words: 977 - Pages: 4
...Research Roman Friedrich Matthew Le Merle Florian Gröne Alex Koster Measuring Industry Digitization Leaders and Laggards in the Digital Economy Use your smartphone to scan the QR code on the cover of this Perspective, and you will be taken to the CMT Foresight home page on Booz.com. Contact Information Beirut Bahjat El-Darwiche Partner +961-1-985-655 bahjat.eldarwiche@booz.com Berlin Dr. Florian Gröne Principal +49-30-88705-844 florian.groene@booz.com Delhi Ashish Sharma Principal +91-124-4998705 ashish.sharma2@booz.com Dubai Karim Sabbagh Senior Partner +971-4-390-0260 karim.sabbagh@booz.com Düsseldorf/Stockholm Dr. Roman Friedrich Partner +49-211-3890-165 roman.friedrich@booz.com London/Düsseldorf Dr. Michael Peterson Partner +44-20-7393-3310 michael.peterson@booz.com New York Philip Minasian Principal +1-212-551-6098 philip.minasian@booz.com Paris Pierre Péladeau Partner +33-1-44-34-3074 pierre.peladeau@booz.com San Francisco Matthew Le Merle Partner +1-415-994-4320 matthew.lemerle@booz.com São Paulo Ivan de Souza Senior Partner +55-11-5501-6368 ivan.desouza@booz.com Shanghai Andrew Cainey Partner +86-21-2327-9800 andrew.cainey@booz.com Sydney Vanessa Wallace Partner +61-2-9321-1906 vanessa.wallace@booz.com Zurich Alex Koster Principal +41-43-268-2133 alex.koster@booz.com Birger Maekelburger and Florian Stürmer also contributed to this Research. Booz & Company EXECUTIVE SUMMARY The pace of digitization is picking up rapidly, as consumers, companies...
Words: 5126 - Pages: 21
...Group 2 (III-2 BECED) TEACHNOLOGY IN ECE MEDIA AND TECHNOLOGY IN EARLY CHILDHOOD EDUCATION Software for Teachers (Example) Assess2Achieve- is a comprehensive software package that includes planning, assessment, evaluations and report writing for teachers Benefits: • Assess2Achieve enables you to store all the assessment information for each child in one place. You are able to search for an individual child records or a group of children records as an efficient means for using assessment successfully. It enables the teacher to record individual pupil assessments rapidly, therefore saving the teacher time. • Assess2Achieve solves this problem because it is a software system that enables you to store all the evaluation information in one place. Then you are able to search for a particular subject or topic as an efficient means to using evaluations successfully. • With Assess2Achieve teachers can now pass on their back-ups to the class. future teacher to enable him/her to access more detailed information about his/her class. Data stores from different teachers can be amalgamated to give an overview of a whole school so that reports can be created with information supplied by different teachers. • The format is friendly to non-computer professionals. Assess2Achieve has a paper like look to the application, even though it is a data store. Teachers can use the software flexibly to suit the needs of the curriculum, their pupils, the differentiation...
Words: 2846 - Pages: 12
...file:///C|/Documents%20and%20Settings/Administrator/Deskto...0BILL%20-%20BUSINESS%20AT%20THE%20SPEED%20OF%20THOUGHT.TXT BUSINESS AT THE SPEED OF THOUGHT by bill Gates ALSO By BILL GATES The Road Ahead BUSINESS AT THE SPEED OF THOUGHT: USING A DIGITAL NERVOUS SYSTEM BILL GATES WITH COLLINs HEMINGWAY 0 VMNER BOOKS A Time Warner Company To my wife, Melinda, and my daughter, Jennifer Many of the product names referred to herein are trademarks or registered trademarks of their respective owners. Copyright (D 1999 by William H. Gates, III All rights reserved. Warner Books, Inc, 1271 Avenue of the Americas, New York, NY 10020 Visit our Web site at www.warnerbooks.com 0 A Time Warner Company Printed in the United States of America First Printing: March 1999 10 9 8 7 6 5 4 3 2 1 ISBN: 0-446-52568-5 LC: 99-60040 Text design by Stanley S. Drate lFolio Graphics Co Inc Except as file:///C|/Documents%20and%20Settings/Admini...SINESS%20AT%20THE%20SPEED%20OF%20THOUGHT.TXT (1 of 392)12/28/2005 5:28:51 PM file:///C|/Documents%20and%20Settings/Administrator/Deskto...0BILL%20-%20BUSINESS%20AT%20THE%20SPEED%20OF%20THOUGHT.TXT indicated, artwork is by Gary Carter, Mary Feil-jacobs, Kevin Feldhausen, Michael Moore, and Steve Winard. ACKNOWLEDGMENTS I first want to thank my collaborator, Collins Hemingway, for his help in synthesizing and developing the material in this book and for his overall management of this project. I want to thank four CEOs who read a late draft of the manuscript and...
Words: 146627 - Pages: 587
...sense technology is an effort to connect this data in the digital world in to the real world. Sixth Sense Technology is a mini-projector coupled with a camera and a cellphone. Sixth Sense can also obey hand gestures. The camera recognizes objects around a person instantly, with the micro-projector overlaying the information on any surface, including the object itself or hand. Also can access or manipulate the information using fingers. Introduction Although miniaturized versions of computers help us to connect to the digital world even while we are travelling there aren’t any device as of now which gives a direct link between the digital world and our physical interaction with the real world. Usually the information is stored traditionally on a paper or a digital storage device. Sixth sense technology helps to bridge this gap between tangible and non-tangible world. Sixth sense device is basically a wearable gestural interface that connects the physical world around us with digital information and lets us use natural hand gestures to interact with this information. The sixth sense technology was developed by Pranav Mistry, a PhD student in the Fluid Interfaces Group at the MIT Media Lab. The sixth sense technology has a Web 4.0 view of human and machine interactions. Sixth Sense integrates digital information into the physical world and its objects, making the entire world your computer. It can turn any surface into a touch-screen for computing, controlled by simple hand gestures...
Words: 674 - Pages: 3
...Cupertino, California. According to Yahoo Finance, Apple has 80,300 full-time employees. The company designs, manufactures, and markets mobile communication and media devices, personal computers, and portable digital music players all over the world. It also sells software, services, peripherals, networking solutions, and third-party digital content and applications related to its products. Some of its products are the iPhone, which is a smartphone that has a phone, music player, and Internet device; iPad, which consist of multi-purpose tablets that use Apple’s iOS Multi-Touch operating system; Mac, which consist of desktop and portable personal computers; and iPod, a line of portable digital music and media players; iCloud; and various applications and accessories. I intend to seek information for my research paper in Devry library database, the Internet, and by talking to others with Apple products. The research will focus on the requirements mandated by the course project, such as the overview and current status, characteristics, strategies, analysis of the company’s telecommunications, and recommendations. The iPhone will be used to emphasize telecommunications because it has made an impact in the industry since its introduction in 2007. The technology industry knew that touch screens were the future, but Apple made it happen with the iPhone when few believed that it could be done so soon and work as...
Words: 439 - Pages: 2
...AND SOFTWARE CASE 2 Salesforce.com: SFA on the iPhone and iPod Touch VIDEO CASE TAGS Mobile digital platform; iPhone; Salesforce.com; sales force automation; device-based software development platforms; contemporary software application development; SaaS; PaaS; NetSuite. SUMMARY Salesforce.com develops a mobile sales force management application for the iPhone using Apple’s iPhone software development platform (SDK). A striking, contemporary example of the emerging digital platform where most computing will take place by 2015. L= 4:27. URL http://www.youtube.com/watch?v=fwo2VbDA1Io CASE Salesforce.com is a leading provider of software-as-a-service applications delivered over the Internet. The SaaS model is a departure from traditional software bought and installed on machines locally. Salesforce.com has been very successful and has shaken up the software industry with its innovative business model. More information on Salesforce.com is available in Chapter 5 of the text. 1. What are some examples of ‘disruptive’ products created by Apple? How disruptive of a product is the iPhone and why? 2. Describe some of the unique ways Salesforce’s SFA application uses the iPhone’s features, including at least one not mentioned above. 3. What other companies or Web sites that you know of have open development platforms? VIDEO CASE QUESTIONS Chapter 4 Case 2 S alesforce.com: SFA on the iPhone and iPod Touch 2 continued Apple is another company known for creative, disruptive...
Words: 733 - Pages: 3
...Digitizing customer care By: Francesco Banfi /// Boris Gbahoué /// Jeremy Schneider RECALL No.22 – Digital marketing Higher satisfaction at lower costs: Digitizing customer care 11 Does it make a difference whether telecoms players handle customer interactions online or via traditional channels? The answer may surprise you. Handling customer issues online might seem like a simple incremental addition to traditional call centers and retail stores, but McKinsey research shows that, done well, it can represent a paradigm shift in customer satisfaction. Digital customer care (“eCare”) responds to consumer demand for easily accessible, highly rewarding multichannel interactions. In one example of many, one leading mobile operator employed eCare initiatives to reduce their total call center volume by 20 percent in just eight months, lowering costs significantly while elevating their net promoter score (NPS). McKinsey conducted its first eCare consumer survey in the second quarter of 2012 to more fully explore eCare dynamics. The survey addressed 2,000 respondents in France – customers of the main telecoms operators in that country. Its key focus was on understanding the differences in customer service between digital and traditional channels for telcos and on identifying roadblocks to adopting digital channels. Why digital channels matter The advent of digital channels has changed the way consumers communicate and search for product and service information...
Words: 2199 - Pages: 9
...The company’s proprietary approach to designing both hardware and software limited it to being a niche player and hampered its ability to compete. In 2001, Apple began introducing a series of successful new products and services. The iPod, iTunes, and iPhone, propelled the company to the top of the industry. However, the shift was not only a matter of product innovation but thinking differently and saying no to 1000 things. Apple’s real success came from its ability to define a workable business model for downloading digital music. The combination of product innovation and business model innovation put Apple at the center of the market. (The Innovators, V. O., 2004) Before the iPod, there was the Sony Walkman. Do you remember those days? In 2001, there were other MP3 players emerging with the iPod, but the iPod set the standard for digital music players. A 5GB iPod in 2001 cost $400. Models include iPod Shuffle, iPod Nano, iPod Classic; iPod Touch. iTunes gave digital music lovers a way of playing and organizing their music and video files. You can connect to the iTunes Store to purchase music, videos, TV shows, apps and more. (www.infoworld.com, 2011) Apple introduced the first...
Words: 763 - Pages: 4
...cameras on traffic lights, location services, Multi- touch interfaces, and retina scanners. Future technology includes insect robots, jet packs, and Crime Prediction Software. For some years now there have been cameras on traffic lights in certain areas. These cameras have been installed to catch people who run red lights and do other illegal things while driving. Once a person runs a red light and the camera senses it, the camera will take a picture of the person’s license plate, and soon after the person will receive a ticket in the mail that tells you when and where the camera caught you, the cost of the ticket, etc. Another big thing is location service on phones, iPads, tablets, computers, etc. With location services you can let people know where you are by going to the settings in your phone and allowing certain apps to say. Apple products have location services that can help you find your stolen electronic and help the police locate it also. In more serious situations this is help the police, family, and friends find a missing person or criminal if that person just so happens to have their location services on. Some technologies also noticed already that are more related to and based off of Minority Report are Multi-touch interfaces and retina scanners. So far Microsoft has released Multi-touch Interfaces in 2007 and 2010. Other companies have also released Multi-touch Interfaces like Obscura Digital in 2008...
Words: 379 - Pages: 2
...conservative to moderate, 38% conservative, 39% moderate, and the other 15% would be liberal. I believe that AARP contributed heavily to the democrat party. They came out in support of the health care bill, this was to ensure that they would continue to enroll seniors into their supplemental Medicare insurance. In fact, the health care bill will increase this enrollment because the public insurance sector will be unable to provide it due to the cost increase. In this article AARP talks about how it announced its first foray into mobile content with the debut of four new digital apps. The new AARP app for iPhone and iPod touch enables AARP members to carry a digital version of their membership card, allowing them easier access to member benefits, activities and programs. AARP is also introducing three separate apps for AARP The Magazine, AARP Bulletin and AARP VIVA that will be available for iPad, iPhone and iPod touch users. “We know the 50+ audience is one of the fastest growing segments using mobile devices, and our new apps will allow them to carry the best of AARP with them, no matter how far they travel from their computer,” said Sami Hassanyeh, senior vice president. “Our audience is active well into their 50+ years and beyond, and AARP believes it’s important for them to have...
Words: 656 - Pages: 3
...MICROSOFT SURFACE: MULTI-TOUCH TECHNOLOGY A White Paper Prepared By: Allison Jeffers Gainey Jeffersa2@winthrop.edu November 2008 EDUC 651 What are multi-touch surfaces? Multi-touch surfaces allow for a device to recognize two or more simultaneous touches by more than one user. Some have the ability to recognize objects by distinguishing between the differences in pressure and temperature of what is placed on the surface. Depending on the size and applications installed in the surface, two or more people can be doing different or independent applications on the device. Multi-touch computing is the direct manipulation of virtual objects, pages, and images allowing you to swipe, pinch, grab, rotate, type, and command them eliminating the need for a keyboard and a mouse. Everything can be done with our finger tips. Microsoft Surface http://www.microsoft.com/surface/index.html Defined: Microsoft Surface is an interactive table top that can do everything a network computer can do plus more without using a keyboard or a mouse. There are four key features: direct interaction, multi-touch ability, multi-user ability, and object recognition. Direct interaction allows you to touch or grab digital information with your hands and use natural gestures to open, grasp, and command virtual objects, pages and images. The multi-touch feature enables the Surface to recognize many points of contact simultaneously so you can enlarge an image by touching the opposite corners and dragging...
Words: 2281 - Pages: 10
...indentified by Apple and their relevance over the years? Apple identified four key segments within the market: -Business, -Creative Professionals, -Education , -High end cosumers In 2000, 75% of the sales were to the traditional business and professional markets. The first ipod was launched in 2001 later followed by a 10 GB version. In 2003, the ITunes Music Store opened. Access to music and downloads became easier. By 2009, the situation had reversed with 60% of sales in the consumer markets of education, students and the broader consumer market. The search for consumer product in 2001 was the cause of this dramatic turn around. Prior to the launch of Ipod, Apple wanted to enter the market for consumer digital devices. They found the market for Digital MP3 players was relatively under developed with no big players involved and significant design flaws in the products on offer. Apple chose music on the move since the market potential was huge and no one had got the right recipe. Price was no barrier to Apple. By tradition the company tended to follow a premium price entry model. They understood that the Key success factors in the market were design, size, capacity, battery life, software and download facility. Apple were looking for creative professionals to satisfy the above criteria and seized the opportunity to hire Fadell who had ideas for a brand new MP3 player which matched Apple’s idea. Steve-Jobs had hands-on experience with the product design team...
Words: 1444 - Pages: 6
...Apple -Merging Technology, Business, Apple Computer Inc., back from near oblivion, is setting the pace in the digital world with innovation and creativity that has been missing from the company for the past 20 years. The introduction of the iPod, a brilliant merger of technology, business, and entertainment, catapulted Apple back into the mainstream. CAPITALIZING ON NEW TRENDS In 2000, Steve Jobs was fixated on developing video editing software for the Macintosh. But then he realized millions of people were using computers and CD burners to make audio CDs and to download digital songs called MP3s from illegal online services like Napster. Jobs was worried that he was looking in the wrong direction and had missed the MP3 bandwagon. Jobs moved fast. He began by purchasing SoundStep from Jeff Robbin, a 28- year-old software engineer and former Apple employee. SoundStep was developing software that simplified the importing and compression of MP3 songs. Robbin and a couple of other programmers began writing code from scratch and developed the first version of iTunes for the Mac in less than four months. This powerful and ingenious database could quickly sort tens of thousands of songs in a multitude of ways and find particular tracks in nanoseconds. Jobs next challenged the team to make iTunes portable. He envisioned a Walkman like player that could hold thousands of songs and be taken anywhere. The idea was to modify iTunes and build a tiny new system for what was basically...
Words: 1425 - Pages: 6
...Abstract In this case analysis we will look at Apple’s standing in the digital age. How Apple has become a leader in innovation and first to market strategies and how their business strategy has helped them retain their revenues even through the recent recession. We will also look at how Apple’s financial standing helps them continue to innovate and come up with products that keep their customers coming back for more. Finally a SWOT analysis was done to show what the markets possibilities and threats are and how to overcome the weaknesses and threats and how to make the most of the strengths and opportunities. APPLE IN 2010 1. What are the chief elements of Apple’s overall competitive strategy? How well do the pieces fit together? Is the strategy evolving? Leading the industry in innovation has been the main strategy at Apple. The new products that Apple has introduced over the past decade have kept them out front of their competitors. Their differentiation strategy meets the needs of the global market by the offering of new industry leading products and improvements on the products they already produce. Being an innovator in in the industry and developing its own operating system and software used in these systems has kept Apple leaps and bounds ahead of their competition. Since they have complete control over their software and hardware, it allows them to be more flexible in their product development. When Apple was beginning back in the mid-1970s, their...
Words: 2856 - Pages: 12