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Virtual Dressing Rooms: Try It On

Arushi
Microsoft
[Pick the date]

Arushi Srivastava
Priyanka Singh
FP Tech-II

Proposal:
The proposal is to study the concept of Virtual Fitting Rooms and understand the technologies involved in this concept.

Introduction:
Shopping for clothes online is an exercise in guesswork. Those jeans may seem perfect, but often as not, when they arrive, you try them on and they look terrible. It’s enough to keep a potential e-shopper from buying.
E-fitting means "testing fit on the computer." Just as you have a fit session for a garment in real life, with a fit model and a design team, e-fit Simulator takes digital patterns and turns the pattern pieces into "virtual cloth" that can be sewn in the computer and tested on a 3D fit model, right in the software, showing you exactly how the garment is going to look before you sew a single real sample.

Virtual dressing room is a relatively new concept which is slowly becoming more available on various fashion websites. Taking form in different ways, the virtual dressing room allows the at home shopper to virtually try on dresses and other fashions online. This allows the consumer to gauge if the style and the fit are an appropriate match before adding it to the virtual shopping cart of a web store. There are currently several different online virtual dressing rooms, but brick and mortar stores are also starting to use virtual technology in the physical dressing room.

Technology Involved:

The two programs, Fits.me and Styku.com are likely to revolutionize online clothes shopping by creating 3-D avatars using shoppers’ own measurements.

* Fits.me is a virtual dress form made up of panels that stretch and contract to create thousands of sizes and shapes.

* Styku’s avatar moves in 3-D, so you can see a virtual you, with your measurements and face (via uploaded

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