...Taylor Lenzi English 1550 November 18, 2013 Final Essay Compare/Contrast Final Essay “The Decision” will always and forever be one of Cleveland’s darkest times for a city who has not had much to cheer about in past times. The entire city thought LeBron James would lift the city up, but in the end he was held accountable for many broken hearts. On the other hand, a writer by the name of Tom Bissell once put himself in a dark time as well relying on large quantities of cocaine and an unhealthy obsession with video games. With LeBron James in Wright Thompson’s “Believeland” and the cocaine and video games in Tom Bissell’s “Video Games: The Addiction” creating an unwanted atmosphere, they show how quickly changing one single variable can cause such a strong negative effect on a human being’s or even a whole city’s dream. In Thompson’s “Believeland” the proud city attempts to get over the “the person who left and remember what it used to be with him here” (Par. 1). Yes, the fans call “the person who left” LeBron James. Tom Bissell was once a writer who wrote several books and journalism pieces. In his “Video Games: The Addiction” he finds himself needing a new Xbox everywhere he moved and becoming addicted and having trouble finding cocaine until he found an anonymous Russian dealer to supply him. One contrast in both of these are the form and structure are different in each article and how they inform the reader. “Believeland” is told from the point of view of one...
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...Discussion on the Problem of Online Game Addiction After 30 years of development, the internet has become one of the most influential technical achievements of 20th century, which has had an crucial impact on all walks of life. Nowadays, internet technology and its application has become an important indicator of measuring comprehensive national power. As we know, Internet offers many conveniences. As a result ,it has made many people depend on it. What is worse, a large number of people have become addicted,especially to online game addiction.By2007,the population of online gamers worldwide was about 217 million, approximately 28 percent of the total online population(comScore,2007).In addition, online game addiction is prevalent in many countries, including China, Korea, Vietnam, Japan, U.S., and Canada. In South Korea,2.4 percent of the population, ages nine to thirty-nine, were believed to be addicted to online games, and over 10 percent could be classified as obsessive gamers(Faiola,2006). In this essay, firstly I will talk about how the internet applies to daily life and alters modern life. Then list the problems which occurred with the development of internet. After that ,I will analysis the reasons why they are addicted to online games. Finally, I put forward the impact and suggestions for solving the problem. The internet influences every part of our daily life, it includes the patterns of doing business activities, and the uses for recreation such as sending...
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...The Way of WoW One of my sad addictions is a massively multiplayer online role-playing game (mmorpg) named World of Warcraft (WoW). It has amassed over 12 million subscribers. It has addicted many people, killed a few, and yet married others. But how does one actually start playing this “crack cocaine” of the gaming world. I’ll take you thru the basic ins and outs of starting your addiction in this essay. Yes, this essay is the gateway drug to WoW, and I’ll be your dealer. First you’ll need the actual hardware and software. I won’t go too much into detail here. You’ll need a very comfortable mouse as you will be clicking and moving that little piece of pointer magic until your fingers lose all sense of feeling and they fall off. Then you’ll need to make sure your computer and video cards can handle this beasty! You can easily find the system requirements on the WoW website ( www.worldofwarcraft.com). The next portion is the actual software. There is currently the main game and two expansions, The Burning Crusade and The Lich King, with a much anticipated third installment called Cataclysm which is due out on December 7th of this year. Install all that as well as a few gigs of patches and you are ready to start your “noob” status. Noobs is a terminology used by many gamers to signify new players, or players who don’t know how to play well. The last part of setting yourself up for the technical part of the addiction is to set up a monthly subscription with the software company...
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...BACKGROUND Introduction Computer addiction is a relatively new term used to describe a dependency on one's computer. Computer addiction is not limited to personal computers (PCs). It covers video games and the Internet and has already been given a label by psychologists, namely Internet Addiction Disorder(IAD). People can grow addicted to a variety of substances, and there is usually a substantial amount of help available to treat them. Alcohol, drugs and sex have all been known to bring out the addictive personality trait in some people, but other forms of addictive behaviour, such as exercise, watching television or spending too much time on a computer, have only recently been recognized. Computer addiction, like any addiction, can creep up on a person without one being aware of it. Talk shows are full of people whose relationships have been torn apart by one partner's computer addiction. Spending hours chatting online, surfing the web or playing computer games can cause relationships to deteriorate as other parts of a person’s life are neglected. http://www.studymode.com/essays/The-Effects-Of-Computer-Games-To-1171688.html Chapter 1 PROBLEM AND ITS BACKGROUND INTRODUCTION When the internet was first created programmers from all over the world created different games that could be play over the internet. Internet games (also known as online games) are games that are played online via the Internet. They are distinct from video and computer games in that they are normally platform...
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...The internet dating and games addiction Xu Fangzhou PRE SESSIONAL COURSE July 2011 The Language Centre EFL Unit University of Glasgow Introduction The purpose of using the internet is to facilitate the prosperous of business and organization; the purpose of using the internet as a way of social communication remains strong and increase continuously. Concurrently, young people are encountering others online and establishing interpersonal romantic relationships through this modern way. Internet dating indicated as the processes of introducing to potential dates through an internet dating service and knows other individuals through email, chat, and other available services and possibly developing the online relationship into the "real world" by dating in person (Baker, 2002, 367). The main purpose of this essay is to investigate how people use the internet to build relationships especially internet dating and discuss problems which arise from internet dating. It will also cover the addiction of computer games among young people which cause a great deal of social problems. Firstly, it will note the problems caused through the internet and then make suggestion which might be suitable. Then, it identifies which solutions are more suitable. Internet dating Many young people are tired of encountering potential dates in bar and find other means of meeting potential friends and partners. Some singles turn to matchmaker services, dating services, and personal advertisements...
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...messaging, social media sites and online video games that allow individuals to talk with almost anyone in the world as long as they have access to the internet. Having the capability to communicate with anyone around the world may change ones perception of the world personally and globally. Individuals can discuss various topics and express their different points of views on the subject. Recent events at ones fingertip is a powerful tool to have. Being able to hear about global events within minutes of it actually happening may change ones view on world issues personally and globally. Online video games and social media sites can alter ones perception of the word, while allowing individuals to acquire and discuss ideas from around the world. The internet’s advancements have allowed for online video games. These games allow players to have online contact with people all over the world. These online games are usually called MMO games, or Massive Multiplayer Online games. Many people around the world play online video games; experts say the companies strive to make the games addicting so more people play for longer periods of time. Online games allow individuals to meet people from around the globe which can very much change ones perception of the world. While communicating with individuals from different cultures one can understand different viewpoints. Through this experience one can learn an enormous amount of information about the earth they live in through different aspects...
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...Facebook argument essay I believe that Facebook has become a tracking site over time as it has changed in many ways. Instead of being solely a social site for the purposes of connecting with others, it seems like it's been created to know all of our information, our personal info, who our friends are, what our activities, hobbies, beliefs are etc. And now that I have had Facebook for a long time I’ve realized that it fools our teens into divulging all their very personal life details without any caution. I believe teenagers should be discouraged from using Facebook because it is addicting and unsafe. And that I can say based on personal experience as a teen. The first reason why I believe Facebook is not safe is because of lack of privacy. After having Facebook for ten years, I have come to realize that it requires way too much personal information. For example, it asks for your relationship status, where have you lived, date of birth, a profile picture, current school and many more details. It also has a status bar where some people upload their every minute activity, and if they are at a certain place Facebook can easily locate their current location if the person allows. Now even though users can choose not to give all of these details, young users rarely voluntarily take that caution as it goes against 'Facebook culture.' Another reason that Facebook is not safe is because Facebook makes it incredibly difficult to truly delete your account. It’s one thing to...
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...Internet Addiction In today's world, most Americans use the internet daily for daily needs. It has become very common to go online because it makes research and socializing easier. The internet is a great place for social networking and meeting or communicating with people across the world. Nicholas Carr, author of the article “Is Google Making Us Stupid”, claims that using the internet can make people less intelligent. After spending a number of days researching on the topic of internet use, I have came to agree with Carr. I not only agree with him, that using the internet does make internet users less intelligent, I also believe that using the internet too often can make a person addicted to the internet. Once a person is addicted to the internet, they not only become less intelligent, like Carr believes, but they also develop mental and psychological problems. People should be more aware of internet addiction. The signs and symptoms should not be avoided when someone sees themself in the addiction situation. Once they become addicted, it is like a real drug, it will pull them in slowly and be hard to get away from. DSM IV and the International Statistical Classification of Diseases (ICD-10) define addiction in terms of substance dependence or pathological gambling. To define internet addiction, it would be someone that meets at least three of the following criteria: tolerance, salience, withdrawal symptoms, difficulty controlling use, continued use despite negative consequences...
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...TermPaperWarehouse.com - Free Term Papers, Essays and Research Documents The Research Paper Factory JoinSearchBrowseSaved Papers Home page » Social Issues Why Social Networking Sites Are Addictive In: Social Issues Why Social Networking Sites Are Addictive “Why Social Networking sites are so addictive” Next to the numerous games that often hooks are attention, another thing that most parents problems today towards their children is the social networking sites that is said to be addictive due to its unlimited offers. The connection that can be made between two people distant to each other is such a thing that you simply cannot resist. Not only is discovering new content through all the retweets almost invaluable, but simply striking a conversation about common interests or thanking people for retweets, is a joy! Once you've gotten involved in networking sites, things can escalate quickly. One reason these sites are so addictive is that there's a nonstop stream of messages, photos, updates and information coming from those in your network. If you have 10 friends, it shouldn't be a problem keeping up with them. If your network is 100 friends or more, you might end up online for hours every day, trying to check all of the updates. If you're trading messages back and forth with other members, you might find yourself even more caught up in the exchange, just as you would in a normal conversation. We’re able to communicate with so many people from all across the globe...
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...these nutrients decompose in the water, they use up oxygen which can harm all the organisms living in the environment. Fish and other organisms living in water need oxygen just as much as humans need it. Since all aquatic organisms depend on oxygen in the water, without a sufficient supply they will not be able to survive. This would be a very dangerous thing. Anything that can decrease the amount of oxygen in water can seriously damage the fish supply, since fish also depend on oxygen. A solution for this problem would be to test the water quality testing to see exactly how much oxygen is in the water to find out where the major problems areas are, then not dump any more wastes in water with low amounts of oxygen. We can write a custom essay on Water Pollution for you!...
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...A. Definition of terms DOTA - is a multiplayer online battle arena game in a three-dimensional environment, presented from an oblique high-angle perspective. The player commands one of 110 controllable character "Heroes. Each Hero begins the match at level one and becomes more powerful by accumulating experience points through combat, thereby leveling up to the maximum level of twenty-five. With every level gained the player either selects a new ability for their Hero to learn or enhance their general statistics. Each Hero's method of combat is influenced by its primary property: Strength, Agility, or Intelligence. Custom map- is game that you can modify its features its features using World Editor. Computer shops are places that contain computer units that you can rent for surfing the net and gaming. Some shops utilize cubicles for the privacy of their users. Multiplayer Online game – is game where one of several thousand players can simultaneously join in a persistence gaming experience in a world that exist even when they aren’t playing. Participation in these “worlds” allows players to build social relationships with others players. This often developed into organized collaborative groups called guilds. Real time strategy – Is a strategy game that is played without turns. Instead all moves and countermoves are made in real time, allowing for faster pace. Managing resources to create and deploy semi-autonomous units that would engage in real time combat. Social connectedness...
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...Tim Castillo English 250/260 Oct. 6th 2013 Internet tracking essay Addiction happens when a person can’t stop doing something that they like. Even if they want to stop, they succumb to addiction, and it makes one want to do it again. On a scale of one to ten I would say my addiction level is a five. However compared to Ms. Stites, I would give myself a three. Ms. Stites is one of the most addicted persons I have ever heard of. Social media is fun and its good to connect with friends, but it shouldn’t be used to stalk others or find random people. I chose five because I don’t think that I am one to use too much technology. I’m average at best. The reason why I believe I’m average is because the most I do is play video games online, look at funny pictures on the internet, and use my phone. I do tend to spend most of my time on the games though. That’s the worst thing when it comes to addiction for me. I don’t think I could live without my video games. That’s my source of entertainment. I’m sure others would rather go to parties and concerts. If you put a controller in my hand, ill be good for the week. Our objective was to compare our selves to stites who is a crazy ten. Then compare myself to students in our class. The amount of internet usage I had was a total of fifty hours. I spent the whole week playing video games for thirty-five hours. I spent time on my computer for eight hours and looked at funny pictures for two hours on my phone. I have also Skyped on my phone...
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...Violence is not something new to the human race, but it is an increasing problem in modern society. In his essay “Hate Violence? Turn It Off,” Tim Goodman argues that if parents or other adults object to a television program, they should change the channel or just simply turn off the television. I disagree with Goodman’s argument. Turning off the television or changing the channel is not enough. What happens when the adults are not there to supervise their kids? What about other influences that promotes or shows violence? What then? Can a concern, such as violence be simply turn off or change? When children are young, the television already begins to have an influence in their life. If we were to look at any typical family household, we...
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...ANALOGY ESSAY SAMPLES • While not perfect, these samples from students past should give you an idea on how to organize and approach this essay. • If you have any questions, please ask. Should We Pay? Many issues have been plaguing the sports world recently, especially the question of paying college athletes. Are athletics so important that colleges need to put out millions of dollars per year just to pay for students to play for them? Paying college athletes is like throwing a lit match into a haystack: once the fire is started, it just keeps burning, making a bad situation worse. There are several differences between the haystack and paying athletes. To start, throwing a needle in a haystack is a totally negative concept; everything will burn. However, with paying college athletes, some people can find reasons why this could be a positive thing. For instance, some believe paying athletes will bring more competition to the table and make some colleges much more prestigious than others. Others say this will bring in more money and more revenue. A second difference is the end of the situation. At the end of the fire, there is smoke and it will eventually put itself out. However, this is an issue that cannot extinguish itself. No matter what the verdict, someone is going to be unhappy and the "fire" will keep burning. [pic]Despite these differences there are many similarities between the two. One similarity is the haystack going up in flames and the...
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...real-time online or LAN strategy computer game composing of two to ten or twelve players where you can choose from over ninety unique characters you can play on. It requires focus, strategy, quick hands and quick thinking when you are in difficult situations. The objective of the scenario is to destroy the opponents' "Ancient". The two teams' ancients are heavily guarded structures at opposing corners of the map. The game is popular in many parts of the world; in the Philippines and Thailand. It is also one of the most well-known computer games being played in Sweden and other Northern European countries. By these reasons, the popularity of this game has increased over time not only with these countries being mentioned but it has been getting more popular all over the world. As DotA arises, many issues also arise. It may be about on relationships, peers, foes, and most especially, education. Many critics worldwide are arguing about the real effects of playing DotA considering that many people especially teenagers are getting addicted on this computer game. They said, this is a mind numbing entertainment for everyone and produces a socially isolated people and promotes violent behaviors. Some of these criticisms may or may not be true. In the Philippines, DotA is being played not only by teenager but also by the kids that made this as a big concern for parents. At their young age they are more prone on getting addicted on playing this game and might get out of focus to their studies...
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