...Shipbuilders * Alta Newspaper Group * Alterra Power * Angoss Software Corporation (software) * Appnovation * Arc'teryx (outdoor apparel/equipment) * Atimi Software Inc * Aritzia (clothing) * Army & Navy Stores (Canada) * Arsenal Pulp Press (publisher) * ATI technologies (semiconductors) * Atmosphere Visual Effects (movie special effects) * AVI Sound International (audio/visual equipment manufacture) B * Ballard Power Systems * Banff Lodging Co * Bank of Montreal * Bank West * Barrick Gold * Bard Ventures Company * BBC Kids (television) * BC Biomedical Laboratories Ltd. * BC Hydro * BC Research Inc * Becancour Silicon (silicon manufacture) * Bell Canada * Bennett Environmental * Becker's * Ben Moss Jewellers * Big Blue Bubble (software firm) * BigPark (software firm) * Biovail * BioWare (video games) * Bison Transport Inc. (Transportation) * Black Diamond Cheese Limited * Black Hen Music (record label) * Black Photo Corporation * BlackBerry (wireless devices) * Blake, Cassels & Graydon (law firm) * Blackburn Radio * Bleeding Art Industries (special effects) * Blenz Coffee * Blue Water Studios (recording studio) * Bombardier Inc. * Bombardier Recreational Products spun off as an independent company in 2003 * Boeing Canada * Boston...
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...| | | | | Jimmy John’s Marketing Plan Metro Detroit Market January 1, 2017-December 31, 2017 Jimmy John’s Marketing Plan Metro Detroit Market January 1, 2017-December 31, 2017 Designed for Metro Detroit Franchisees | | | | | Executive Summary | Write this last so that you can summarize the most important points from your business plan. Provide a concise but positive description of your company, including objectives and accomplishments. For example, if your company is established, consider describing what it set out to do, how it has accomplished goals to date, and what lies ahead. If new, summarize what you intend to do, how and when you intend to do it, and how you think you can overcome major obstacles (such as competition).You can also choose to use the following four subheadings to organize and help present the information for your executive summary.Note: to delete any tip, such as this one, just click the tip text and then press the spacebar. | Introduction Major Aspects of Marketing Plan Budget Statement Table of Contents I. Executive Summary 1 Introduction Major Aspects of Marketing Plan Budget Statement II. Introduction 2 History Performance Purpose III. Situational Analysis 3 Market Analysis Market Segmentation Competition Pricing IV. Marketing Planning 4 Marketing Objectives Target Markets Product Promotion Distribution Price V. Implementation and Control of the...
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...the Questions on Pages 51-52 1. There are several legal issues in producing and selling video games. In many countries including the USA, nudity and violence in video games are restricted. Such games can be sold as adult product. However, in some countries including Taiwan and Mexico there are fewer restrictions connected with video games. Ethical issues may also arise as some people may be upset about nudity; moreover, much violence in video games may cause psychical problems when a person plays often. 2. Kent has two main options. He may choose the profit of his company as the most important goal. In such case, he would support distribution of games with gambling, nudity and violence, because they are the most profitable ones. Kent may also choose some kind of “ethical way”. It means that he would refuse to sell games with gambling, nudity and violence. Such games may be harmful for gamer’s psychical health, especially the health of children and teenagers. 3. Acceptability and commercial use of sex, violence, and gambling in the United States depends on the area of their use. In video games, the presence of violence and gambling is acceptable, but with restrictions. The presence of nudity is permissible, but such games can be sold only in internet-shops, not in the local malls. Games with sex, violence, and gambling can be sold only as an adult product in internet-shops. 4. Marketing sex, violence, and gambling are acceptable in some countries if they fit their culture...
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...Final Strategic Plan Many organizations try to cater to one aspect of a family like the children, parents, husband, or wife, depending on the product sold. It is not very often that an organization will attract an entire family. The company can be successful if the product marketed meets the needs of each member of the family. It can be difficult to identify a product that the entire family would like. This organization is named, “Family Activities Incorporated.” Family Activities Inc., is designed as a playful environment for the entire family. It includes video games, go-karts, inflatable play area for the younger patrons, a multi-media area with multiple televisions for sports entertainment and a snack shop. This is a one stop shop for a family’s entertainment needs. Families seem to live fast-paced lives because of the children’s activities such as sports, dance, drama, and along with other activities. The Family Activities center will be a place that will have an inviting atmosphere. The employees will make everyone think they are part of the family. Families will want to return to enjoy the activities for a reasonable cost. To achieve the environment for a family to partake in the organization and continue to return several items need to be taken into consideration. Those items consist of the mission and vision statements, the guiding principles, strategic direction, customer needs, technology, competitive analysis, opportunities, supply chain, financial...
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...is in the process of reaching an agreement with labor representatives to shorten the workdays at some of its German plants. The article discusses the impact of this decision on the company and its employees. “Google to Slice Motorola Mobility’s Staff” written by Drew Fitzgerald is about Google’s discusses the downsizing that Motorola Mobility Inc.’s workforce suffered. “Groupon Staff Feel the Heat” written by Shira Ovide is about Groupon’s employees suffering from increasing demands, tougher compensation calculations and a lack of opportunities for promotions. The article analyzes Groupon’s high turnover rate. In recent years, frauds and financial crises have tarnished the public’s faith in business all across the United States. The business world seems to have a “crisis of trust.” HR decisions should result in the greatest good for the largest number of people. The general public is in a constant trust battle with American businesses. With trust being a critical element in boosting and helping restart our economy, business leaders and HR managers should understand what trust is, how to create it, and how to maintain it. Bass Pro Shops is a well-known shopping outlet for rods and reels, camping and hunting gear, and other outdoor accessories. Recently a lawsuit was filed against the company for discrimination when it comes to hiring. Human resource managers are directly responsible for implying the concept of equal employment opportunity. Employment opportunities should be fair...
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...women’s athletic footwear, apparel, and accessories. Lady Footlocker has over 600 retail locations throughout the United States, Europe, and Canada. Most Lady Footlocker locations boast an average retail space of 2200 square feet. Lady Footlocker prided itself on providing the best in woman-to-woman service and product selection. BACKGROUND OF THE PROBLEM Lady Footlocker is brand of Foot Locker, Inc. to meet women’s consumer’s needs in athletic footwear and apparel. Foot Locker, Inc. is an American sportswear and footwear retailer, with its headquarters in Midtown Manhattan, New York City, and operating in approximately 20 countries worldwide. Formerly known as Venator Group, Inc., it is the successor corporation to the F.W. Woolworth Company. Foot Locker, Inc. operates the eponymous “Foot Locker” chain of athletic footwear retail outlets (along with “Kids Foot Locker” and “Lady Foot Locker” stores), Champs Sports, Footaction USA, and Eastbay/Footlocker.com Eastbay/Footlocker.com own the rights to Final Score, ESPN Shop, AFL Store, and The United States Olympic Shop. The chain is known for its employees' uniforms, resembling those of referees. Now a days women are no longer different than men, but we think it’s vice versa because men do things now that women usually do, like taking care of the kids and cooking, as for women they do most of the things men do these times, they are actually more...
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...“We want to be the field for the player. With twenty (20) combined years of experience within the sport, we want a field/pro-shop/organization that players are proud to call home. We understand how important quality products, time spent on games and the correct supporting staff affect the overall experience. We will not be the field people talk about negatively. An organization owned and operated by players, for players.” Prior to the purchase of the field, our client has been conducting market studies and researching our target demographic for this particular sport, and the future sports we would like to bring into the company as well. This will give them a better idea on where/how to advertise current and future endeavors. Also within this demographic, our client will be launching an online retail store to help better satisfy our demographic that purchases more online rather than in person. This will also roll up into our customer satisfaction study that we have been conducting at neighboring fields around Pennsylvania and New Jersey. The largest part of this sport is driven from customer satisfaction and interaction. People/players are what drive the sport. Since the sport is not as popular or commercialized as other organizations, player feedback is vital. If the consumers have a bad experience, it can become known very quickly within the “paintball community”, which a field may have a hard time or never fully recovered. Lastly, the largest and most exciting...
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...ACC211 Homework Chapter 9 Click Link Below To Buy: http://hwcampus.com/shop/acc211-homework-chapter-9/ Brief Exercise 9-2 Your answer is correct. Floyd Corporation has the following four items in its ending inventory. Brief Exercise 9-2 Brief Exercise 9-4 Your answer is correct. Bell, Inc. buys 1,200 computer game CDs from a distributor who is discontinuing those games. The purchase price for the lot is $14,900. Bell will group the CDs into three price categories for resale, as indicated below Brief Exercise 9-4 Brief Exercise 9-7 Your answer is correct. Brief Exercise 9-8 Your answer is correct. Boyne Inc. had beginning inventory of $17,900 at cost and $23,500 at retail. Net purchases were $143,420 at cost and $181,700 at retail. Net markups were $12,800; net markdowns were $7,200; and sales revenue was $148,100. Compute ending inventory at cost using the conventional retail method. Brief Exercise 9-8 Cost Retail Beginning inventory $17,900 $23,500 Exercise 9-9 Your answer is correct. Marvin Gaye Company has been having difficulty obtaining key raw materials for its manufacturing process. The company therefore signed a long-term noncancelable purchase commitment with its largest supplier of this raw material on November 30, 2014, at an agreed price of $570,120. At December 31, 2014, the raw material had declined in price to $543,070. Exercise 9-4 Your answer is correct. Corrs Company began...
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...Video, Pacific Sales, and Geek Squad. The international regions include; Canada, China, Mexico and Europe and use the brand names; Best Buy, Cell Shop, Best Buy Mobile, Five Star, Future Shop, Connect Pro, Geek Squad, The Carphone Warehouse, Geek Squad, and The Phone House. (Reuters, 2012) Best Buy stores currently make their money in six categories: • Consumer Electronics – Video products like TVs, DVD and Blu-ray players. Audio products like MP3 players, home theater audio systems and components, • Entertainment – Video games, DVDs, Blu-rays, CDs, and computer software, • Services – Installation from home theater and mobile audio, warranties, and repair, • Computing and Mobile Phones – Laptops, desktops, tablets, and printers, • Appliances – Major and small appliances, Other – Snacks and beverages History To understand the history of Best Buy, one would have to know the history of its founder, Richard M. Schulze. Mr. Schulze and a partner started Sound of Music, Inc. in 1966 with their first store in St. Paul, Minnesota. Four years later Schulze bought out his partner and decided to expand. His first step to expand came in 1982, when Sound of Music started to offer appliances and VCRs. Revenues of 1982 reached in the upwards of $9.3 million and in 1983 he renamed it to Best Buy Co., Inc. By 1987, Best Buy Co., Inc. hit an all-time high by gaining a seat on the New York Stock Exchange, having 24 stores, and earnings spiraling upwards to $239 million. In 1989,...
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... 75 Effects of Computer Gaming on High School Students’ Performance in Los Baños, Laguna, Philippines Maria Daisy S. CORTES*, Jhoana V. ALCALDE**, Jose V. CAMACHO, Jr.*** Abstract This study examined the effects of computer games on school performance of high school students in Los Baños, Laguna, Philippines. Allowance, gender, peer group and year level positively affect student’s decision to play while time spent on studying, year level, previous grade, number of books and time spent playing computer games are found to be significant in affecting student’s performance. Results showed that the probability of a computer gamer to fail is 39%, given the student has more than four siblings, a previous grade of at most 84, lesser teachers, lesser hours on studying, living near a computer shop, and spends more hours playing computer games. Moreover, 60% of the students’ daily allowance is spent on playing computer games. Keywords : investment in human capital, computer games, education production function, high school performance, Logit regression model * Maria Daisy S. Cortes graduated in 2010 with a BS Economics degree at the University of the * assistant professor, College of Economics and Management, University of the Philippines Los Baños. * Philippines Los Baños, Laguna and currently works at Deutsche Knowledge Services, Taguig City 1634 Philippines. * * associate professor/associate dean, College of Economics and Management, University...
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...Toys "R" Us, Inc. ___________________________________________________________________________________________ Toys "R" Us, Inc. Recent Developments Jan 31, 2011 : Toys "R" Us offers to pay staffers $1m in back pay Fast Facts Headquarters Address One Geoffrey Way, Wayne, 07470, United States of America Telephone + 1 973 6173500 Fax + 1 973 6174006 Website www.toysrus.com Ticker Symbol, Stock Exchange N/A Number of Employees 70,000 Fiscal Year End February Revenue (in US$ million) 13,543.00 SWOT Analysis Strengths Weaknesses Efficient distribution capabilities Dependence on selected vendors Industry recognition Seasonal nature of the business Multiple channel selling strategy Wide geographic presence Opportunities Threats Growth of web-based store concept Increase in counterfeit products Increase in consumer spending in the US Increase in organized retail crime Strategic collaborations Jan 31, 2011 : Toys "R" Us offers to pay staffers $1m in back pay Jan 31, 2011 : Toys "R" Us offers to pay staffers $1m in back pay Toys "R" Us, Inc. - Company Overview Toys "R" Us, Inc. (Toys"R"Us) is a specialty retailer of toy and baby products. The company’s product portfolio includes children’s apparel, juvenile, learning, entertainment, core toy, parenting and seasonal products. These products are sold under various private labels such as Fast Lane, Imaginarium, Dream Dazzlers...
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.... . . . . . . . . . . . . 6 Recommendation for manager of IT and conclusion. . . . . . . . . . . . . . . . . . . . . . 10 Bibliography. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Abstract Best buy Co., Inc is a fortune 100 company and the largest specialty retailer of customer electronics in the United States and Canada. The company’s corporate headquarter are located in Richfield, Minnesota, USA, establish on June 26, 2007. The company plans to operate more than 1,800 stores worldwide, including 1,400 Best buy stores in the US. Best buy sells consumer electronics as well as a wide variety of related merchandise for instance, computer, computer software, Video games and appliances (including washing machine, dyer, and refrigerator) As of March 28, 2008, the company operates 935 Best buy stores, 13 Magnolia Audio Video Stores (Specializing in high-end electronics) 7 stand-alone Geek squad stores, 3 Audio Vision stores, and 17 Pacific sales stores, All through its U.S. retails subsidiary. They also operate 51 Best buy and 128 future shop stores throughout. Best buy had a lot of profit in the last...
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...Apple in the digital age from the iPod to the iPad Apple Inc. The Case Study 2000 - 2010 Foreward John Ashcroft Welcome to this Apple case study. I have always been something of a computer geek. My first computer was a Commodore Pet in 1978. It had 8k of RAM and a cassette player for storage. Programmed effectively, a two dimensional pencil sketch of a rocket would take off and zoom off screen. Beyond that and a few simple games, I don’t recall it did much at all. My first experience of Apple was the Apple II in the early 1980’s. The combination of Apple and a Visicalc spreadsheet, greatly enhanced financial and business plan modelling. Business models were more easily produced and what-if simulations were available at the click of a button. It was a great step up from the pencil and calculator. Seven years ago, I abandoned Microsoft and converted entirely to Apple. Apple Macs, MacBooks, MacBook Air, iPods, iTouch, the iPhone and the iPad, I had to try them all and never looked back This is the case study of Apple in the digital age. The great era of the iPod, the discovery of the digital hub and Apple’s move into the mainstream consumer market with the iPod, the iPhone and the iPad. It has many great examples for enthusiasts of marketing, leadership, organization, financial analysis and strategic management. The story begins almost ten years ago. In 2001, Apple sales fell by a third and the company reported an operating loss of $350 million some 6% of sales. The company...
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...Apple in the digital age from the iPod to the iPad Apple Inc. The Case Study 2000 - 2010 Foreward John Ashcroft Welcome to this Apple case study. I have always been something of a computer geek. My first computer was a Commodore Pet in 1978. It had 8k of RAM and a cassette player for storage. Programmed effectively, a two dimensional pencil sketch of a rocket would take off and zoom off screen. Beyond that and a few simple games, I don’t recall it did much at all. My first experience of Apple was the Apple II in the early 1980’s. The combination of Apple and a Visicalc spreadsheet, greatly enhanced financial and business plan modelling. Business models were more easily produced and what-if simulations were available at the click of a button. It was a great step up from the pencil and calculator. Seven years ago, I abandoned Microsoft and converted entirely to Apple. Apple Macs, MacBooks, MacBook Air, iPods, iTouch, the iPhone and the iPad, I had to try them all and never looked back This is the case study of Apple in the digital age. The great era of the iPod, the discovery of the digital hub and Apple’s move into the mainstream consumer market with the iPod, the iPhone and the iPad. It has many great examples for enthusiasts of marketing, leadership, organization, financial analysis and strategic management. The story begins almost ten years ago. In 2001, Apple sales fell by a third and the company reported an operating loss of $350 million some 6% of sales. The company...
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...Apple in the digital age from the iPod to the iPad Apple Inc. The Case Study 2000 - 2010 Foreward John Ashcroft Welcome to this Apple case study. I have always been something of a computer geek. My first computer was a Commodore Pet in 1978. It had 8k of RAM and a cassette player for storage. Programmed effectively, a two dimensional pencil sketch of a rocket would take off and zoom off screen. Beyond that and a few simple games, I don’t recall it did much at all. My first experience of Apple was the Apple II in the early 1980’s. The combination of Apple and a Visicalc spreadsheet, greatly enhanced financial and business plan modelling. Business models were more easily produced and what-if simulations were available at the click of a button. It was a great step up from the pencil and calculator. Seven years ago, I abandoned Microsoft and converted entirely to Apple. Apple Macs, MacBooks, MacBook Air, iPods, iTouch, the iPhone and the iPad, I had to try them all and never looked back This is the case study of Apple in the digital age. The great era of the iPod, the discovery of the digital hub and Apple’s move into the mainstream consumer market with the iPod, the iPhone and the iPad. It has many great examples for enthusiasts of marketing, leadership, organization, financial analysis and strategic management. The story begins almost ten years ago. In 2001, Apple sales fell by a third and the company reported an operating loss of $350 million some 6% of sales. The company...
Words: 5086 - Pages: 21