...You are Ravi in Games at Twilight. You have just come out of the shed after hiding for hours and no one has noticed that you have been gone. Write your thoughts. “Where is everybody? Did I win the game?” I thought to myself. I had been hiding in this dark shed for hours but no one found me. I heard Raghu shouting, “I heard you! I’m coming! Got you.” Raghu found the others long before, and I thought I was the winner of this game, but no one remembered me. It is so dark in here, insects crawling all over me, I dare not to move, afraid Raghu will find me, but he never came, no one did. At first I was glad that he did not find me, meaning I won the game. I want to be respected by them and no longer a nobody. When I hid at the shed, it is such a dark and depressing place. I really want to win; I want to be acknowledged by them. But it feels like there was a gap separating me with my siblings, one that would hardly be separated. When I tell them that I won the game, they did not remember me, it took them a minute to grasp what I am saying and even who was I. They say I was a fool of myself as though I did not have feelings and was a laughingstock. It felt like my heart was ripped apart. Sometimes I felt like I was a toy, when it’s still new and they like it, they play with it. But when time goes by, they get tired of it; they just throw it away like a piece of unwanted paper. I want to defeat Raghu – that hirsute, hoarse-voiced football champion and to be a winner in a circle...
Words: 791 - Pages: 4
...Legend of Zelda: Breath of the Wild vs. Legend of Zelda: Twilight Princess The two best selling Legend of Zelda games in history have been Breath of the Wild and Twilight Princess. Have you ever wondered which of these two games is better? Well, you’re about to find out. Now let’s talk about their similarities. The main character in each game is a guy named Link. He is the hero of the games, who travels across the land. Both games were developed by the Nintendo franchise for the WiiU. Both of these games are considered “action adventure”. These games are widely known around the world for their puzzles and riddles. Both Legend of Zelda games have similar play because they were directed by Eiji Aonuma. Even though there are many similarities,...
Words: 352 - Pages: 2
...by no means the only ones doing good in the world. Quite a few bestselling authors are also putting the money that they have earned through their books to good use. Here are just a few authors who are helping to make the world a better place through their generous donations. 1. Stephenie Meyer - Author of Twilight Series (https://www.amazon.com/Twilight-Saga-4-Book-Series/dp/B00TUCJ5K0/) Before they became Hollywood blockbusters, the Twilight franchise was a series of books, written by author Stephenie Meyer. Amazingly, Meyer had never published any fiction prior to writing these books and according to her, she got the idea from a dream. The movies went on to gross billions at the global box office, which in turn fueled the sales of her books even more. Meyer has used the popularity of her books to assist charities, most notably the American Red Cross. She even released a new novella set in the same universe as the other Twilight books and donated $1 from the sale of each copy to the Red Cross. 2. Suzanne Collins - Author of The Hunger Games Series (https://www.amazon.com/Hunger-Games-Trilogy-3-Book/dp/B00PMGUR7S/)...
Words: 655 - Pages: 3
...Being a ‘Team’ Player: The Linguistic Alteration of Identity in Online Communities Dedicated to The Hunger Games In the first chapter of Gender and Language, Penelope Eckert and Sally McConnell-Ginet discuss how the connection between language and gender enables a “continual performance” of gendered interactions (33), which, in turn, enables “social reproduction” founded on the separate categories of male and female. They argue that language not only reflects gendered categories but “constructs and maintains these categories” (34). Being such strong categories, they claim it is “impossible” to escape gendered behavior and not influence others to give gendered responses (50). In a later chapter, Eckert and McConnell-Ginet discuss how “gender schemas and ideologies” are implied and interpreted (203). Using an example from a university setting, the authors illustrate their point that the assumption of gender may not result from “the particulars of our exchange but in familiar gender stereotypes” (204). If no specific clues or pronouns are given during the exchange of information, presuppositions relying on stereotypes often emerge. Not only do stereotypes and behavior fill the linguistic gaps, but the power in individual words alone is a cause for concern. Sally McConnell-Ginet explores this further in her article “Words in the World: How and Why Meanings Can Matter.” She argues that single words can carry multiple meanings in each use whether the speaker means them to or not...
Words: 2201 - Pages: 9
... this literary concept of a wolf-human hybrid is rooted in evil. They are graphically described as “bestial, blood-drinking, human-flesh-eating creatures, endowed with more than human agility and strength” (Rudin 115). Werewolves served as popular antagonists throughout media, including television and cinema; yet, in recent years, the media’s perception of werewolves has taken a noticeable shift in the opposite direction. Stephenie Meyer, the critically acclaimed author of the Young Adult series The Twilight Saga, embodies this shift to the “new” werewolf. Meyer made a drastic change to the very nature of what was once a ferocious beast by characterizing werewolves as more gentle and protective. People wonder, though, what caused this sudden switch of characteristics? Through texts such as Rick Bass’ The Ninemile Wolf, Barry Holstun Lopez’s Of Wolves and Men, Valerie Fogleman’s piece “American Attitudes Towards Wolves: a History of Misperception,” Stephenie Meyer’s The Twilight Saga, and more, this paper will argue that the “original” werewolf belief was founded on America’s misperception of wolves and that, through revelations in animal studies, particularly the Endangered Species Act of 1973, modern American culture has transitioned into a more animal sympathetic society, creating literary changes in the behavior of werewolves to occur with acceptance. There is a definitive transition between the “original” werewolf and the “new” werewolf. The question, though, is where does...
Words: 3939 - Pages: 16
...“The Hunger Games” Film Review New York Times, John Green- “Brilliantly plotted and perfectly paced” Film Name: The Hunger Games Genre: Dystopian Fiction Director’s Name: Gary Ross Adapted From The Novel and Author: “The Hunger Games” by Suzanne Collins Plot Summary The story takes place in a post-apocalyptic North America, known as the new country of “Panem”, with a government known as, “The Capitol”- a metropolis, that exercises political control over its society. The Capitol has an annual event, “The Hunger Games” to remind the citizens of Panem of the “Dark Days”, and to ensure that they never return. The story begins in a poor, coal-mining district, following a young 16-year old girl, Katniss Everdeen and her fellow tribute, Peetah Mellark. Critical Review In “The Hunger Games”, “Katniss Everdeen”, who was played by Jennifer Lawrence, was portrayed exceptional well. Not only does Jennifer’s appearance resemble all of those of Katniss, her attitude does as well. Instantly, you find yourself attached to Katniss and her family, as you feel sympathetic towards their poverty and situation. After you see Katniss volunteer as tribute for her sister at “The Reaping”, you automatically set your hopes high for her to win the games. Throughout the film, you feel all of the same emotions as Katniss, her fear at the beginning of the games, her miss-trust in everyone around her, and her relief when finally winning the games. “Peetah Mellark”, played by Josh Hutcherson...
Words: 897 - Pages: 4
...Twilight was a popular book and movie series loved by many but judged by it seems like many more and a huge reasoning for why they hate the book is because Bella is a weak, single minded character. I did not get this from reading the books. I just thought she was a normal girl trapped in this supernatural world. I mean, as the books go along, she gets so much stronger. She's never afraid to speak her mind, she has put herself in near death situations, just to save the people she loved. And she forced herself into this Vampire world, while most people would have ran and hid from it. I think people get too bogged down in the "her whole world is centered around a boy" aspect. The point of that was trying to explain the whole true love side of...
Words: 1385 - Pages: 6
...psychological, social and cultural aspect of maleness and femaleness”. According to the textbook, “girl toys revolve around themes of domestic, fashion and motherhood.” while “boy toys, are emphasize action and adventure and encourage exploration, competition and aggression”. The four toys that I chose for boys are: Hot wheels, Minecraft, LEGO Train set and Home Depot Deluxe Power Tool Set. The toys that I chose for the girls are: My Little Pony Twilight Sparkle, Barbie, LEGO Friends Dolphin Cruiser and the Wooden Kitchen Center. The Hot wheels cars are different in size and have multiple colors, which are usually dark colors such as black, blue, green etc. The cars can teaches boys how to identify cars and grow up to like them as the boys grow up. Minecraft started out as a videogame that became popular where toys created for boys to play with. The package comes with Steve, Pig, Chestnut Horse, Saddle, two Grass Blocks and two Hay Blocks. The toys mimic the game where boys pretend to be Steve, who is the main character of the game and goes out to the virtual world and builds thing like a house and a farm. It helps with creativity and role-play. With LEGO’s, they are fun and are blocks that children use to build things. The LEGO train set is a motorized train set with cargo cars, forklifts and LEGO figures. The LEGO set when built looks like a complete train that works, it teaches them how to create by following directions or use their imagination. I...
Words: 855 - Pages: 4
...BOOK REPORT * TWILIGHT * By: Stephenie Meyer * * * Kathrina I. Batac IV – Perseverance ENGLISH IV * * * * I. INTRODUCTION * 1. OVERVIEW * Bella Swan moves from Phoenix, Arizona to live with her father in Washington to * * allow her mother to travel with her new husband, a minor league baseball player. After * * moving to Forks, Bella finds herself involuntarily drawn to a mysterious, handsome * * boy, Edward Cullen. She eventually learns that he is a member of a vampire family who * * drinks animal blood rather than human blood. Edward and Bella fall in love, while * * James, a sadistic vampire from another coven, is drawn to hunt down Bella. Edward * * and the other Cullens defend Bella. She escapes to Phoenix, Arizona, where she is * * tricked into confronting James, who tries to kill her. She is seriously wounded, but * * Edward rescues her and they return to Forks. * * 1.1 SETTING or CONTEXT * * Most of the story takes place in Forks, Washington, and its surrounding areas. * * According to Bella, Forks claims the highest rainfall per year in the United States. To put * * it bluntly, it's dreary and gray 99% of the time. The cloudy, rainy climate is one of the * * reasons the Cullens have chosen to live in Forks – because it's rarely sunny, they can * ...
Words: 3881 - Pages: 16
...Twilight People that are compose of students, high educated, house wife, read the book s and novels first, and then go out to see the movies just to be able to put an image on what they had already imagine by reading the book. I personally have not read any of these books or novels in relation to the twilight saga, and not even watch any of the movies. However, curiosity has taken over me because I see so much propaganda about this new movie the Breaking Dawn that I have decided that in order to be able to see this movie that many are talking about I needed to get familiar with the whole drama from the beginning. That’s how I get to Twilight the very first movie, one of the reason why I didn’t have interest of the movie was because being a fictions movie, the setting is not that appealing well I guess we are talking about vampire and they can’t be in the light, so I guess it is not appealing to me watching movie with dark backgrounds, I guess living in Washington state is not either a place to be if you are a happy outgoing person they said if you want to be depress move to the west coast. The movie takes place in a small town called Forks in the state of Washington which claim to have populations of 3,120. The town seems to be very heartwarming where everyone knows each other and good things are the only thing that happens. Bella which is the star of the movies decides to move there with her dad whom happen to be the chief of police in the town she starts attending school...
Words: 1026 - Pages: 5
...something boring to bring a movie to life, etc. Unfortunately, this influence from the media and the humane aspect that we are never fully satisfied with what we have are vast contributions for the increase of friends with benefits in contemporary dating culture. When one looks at what plays on the television, the perfect, utopian, or ideal accounts of the characters’ lives raise the standard for how normal people are expected to behave and interact. As television and movies promotes the sense of casual relationships or casual sex without relationships, society assumes that as the norm and, thus, expects real-life circumstances to play out in the same way. If actors play roles of ordinary people but are changing the rules of the dating game, then naturally...
Words: 1737 - Pages: 7
...What Dominates Children in American Culture? American culture is dominated by the media which is causing children to become lazy, violent, and less stimulated mentally. Children are influenced by everything that touches their lives. So it’s no surprise that the media plays a major role in molding children. In The Twilight of American Culture, Morris Berman believes that Americans are affected by the decline in the schools systems and are less motivated to read challenging books for stimulating their brain, instead they choose to spend hours watching television and playing video games. Since parents tend to use the television to babysit their children, instead of spending time to get them active, is causing children to become lazy. Obesity is on the rise in American among children. Since children are constantly watching television they are no longer getting adequate exercise. Although television and video games are not one hundred percent responsible for causing children to become aggressive, it still plays a role in forming their aggression. Some children can already have aggression problems, however by watching the violence portrayed in video games and television, they become more willing to express that aggression out on others. Watching too much television can also cause children to become less mentally stimulated. Children would rather receive information instantly instead of taking the time to develop their own view by reading. Berman explains that because...
Words: 311 - Pages: 2
...The Volvo Car Corporation integrated the cloud infrastructure into its networks to capture data from Volvo vehicles to help build better cars and to help the customer have a better experience. Data is now being captured for use within the vehicle itself, and increasingly, for transmission via the cloud back to the manufacturer. At Volvo, those huge volumes streamed into a centralized analysis hub, the Volvo Data Warehouse, alongside data from customer relationship systems, dealership systems, and product development and design systems (Global Intelligence for the CIO, 2011). The Volvo Car Corporation wanted to create an effective marketing strategy to tie in with the movie trilogy Twilight franchise by creating an interactive game that would engage the global community. The idea for the game was that users could play to win a new Volvo XC60 car. However, the company's existing technology infrastructure could not provide the scalability required to fulfill the vision, and expanding it would be cost-prohibitive. After consulting with Microsoft Gold Certified Partner LBi to evaluate options, Volvo selected the Windows Azure cloud-computing platform (Microsoft, 2011). In an effort to address, its needs for a cost-effective infrastructure that provided the ability to quickly scale up to handle a high volume of traffic and that would also serve a global audience with high performance, Volvo chose to implement a cloud-based solution. After surveying the landscape of cloud services...
Words: 304 - Pages: 2
...academics. When launched late last year, it marked the first time that a construction project in the UK had sought to capture knowledge on this scale. So far the website has been used by almost 43,000 people – with 35 per cent of visits coming from overseas. 网站赞助 Now the website will continue under the auspices of the Major Projects Authority (MPA), a partnership of the Cabinet Office, HM Treasury and other Departments with the aim of improving the delivery success rate of significant projects across central Government. 网站搬家 The relocation of the Learning Legacy website to a new permanent home from November fulfils a recommendation made by ODA Chairman Sir John Armitt in his report on London 2012’s business benefits, published before the Games began. 网站目的-保留经验 ODA director of venues and infrastructure, Simon Wright, who has been with the organisation since 2006, said: “The Learning Legacy initiative was created to ensure the lessons of delivering one of Europe’s largest construction projects were preserved for future generations. I am delighted it has found its natural home with the MPA, and I hope those charged with delivering significant infrastructure programmes,...
Words: 2183 - Pages: 9
...consumers prefer what they know to something new. I myself am guilty of this; every time I go out to buy my video games, music, and even books I find myself attracted to the series and artists I have experience with, rather than the unknown. Sadly, I think this is because the market is so condensed, there is a lack of quality in the final products. Songs like Rebecca Black's Friday, movies like the Twilight Saga, books like E.L. James' Fifty Shades series, and games like the infamous Duke Nukem Forever can close the minds of even the most open-minded consumers, forcing them to remain enslaved to products they are already familiar with. I'm going to use myself as an example, to prove why this is sadly true. I've been playing video games since I'm four. I've owned no less than six consoles; the Sega Genesis, the Nintendo 64, Nintendo Gamecube, an original Xbox, a Playstation 2, and an Xbox 360, along with several handheld consoles, as well as my computer. The amount of games I used to play and buy on each console is incredibly different: on my Genesis, I owned at least 24; my N64 and Gamecube both had 20-25 games, and my Xbox and Playstation 2 both had five and six games (admittedly though, I bought them late into their life cycle). My most recent console has been the Xbox 360, which, despite its many technical flaws and issues, I've come to regard as my favorite. The game selection has been top notch, the online multiplayer is fun and addictive, and the controller is the most comfortable...
Words: 648 - Pages: 3