...Gambling is an issue that gains a lot of attention because of the controversy surrounding it. There are supporters for and against this multi-billion-dollar industry, but most citizens recognize it as a legalized establishment within the Canadian economy. Gambling seems like a normal part of society for many, but for others it is viewed as a destructive force ruining a person and their relationships. Since we live in a liberal society we should be able to spend our wealth and time however we please, therefore the states policy towards gambling should be to regulate but not outlaw this popular past-time. The implementation of new policies would make gambling a more manageable issue rather than hindering the economic benefits it also provides. This is what Canada must do if it wants to maintain a tolerant society; the banning of gambling would violate the human rights we were promised as Canadians. The states policy on gambling should include advertising restrictions, limitations on availability and offer programs that assist those suffering from addiction. When first looking into this debated topic it was beneficial to gain a better understanding of the objections placed upon this establishment. People assume gambling is very addictive. Although it can be, I believe the speculation is ahead of the actual proof. In actuality, as the Centre for Addiction and Mental Health consents, the majority of adult citizens’ gamble and they do so safety. They set reasonable limits to their...
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...SearchQuotes). There are many harsh lessons to be learned from the gambling experience, but the cruelest one of all is being able to fathom the distinction between having fun and being smart. Unfortunately for adolescents, their impression of having fun is very different from that of adults. Therefore, when it comes to gambling, their incorrect impression of “fun” might lead them towards the unforgiving process addiction. Here, we will discover the sad but true statistics of children and young adults addicted to gambling. Luckily for these individuals, there are ways to escape and prevent this demanding lifestyle, and they will be touched on. However, if they choose not to opt out of this routine or their impulses take over, significant dangers can become prevalent. These perils can lead to an unhappy life and in the worst cases, death. Therefore, it is exceptionally important to bring these three things to light in this assignment. With the widespread acceptance of gambling as a socially acceptable activity, the trend is rising dramatically. Over the last twenty years, legalized gambling has increased about 3000 percent. In the United States, people legally wager about $600 billon on average (Lew, Hall, Williams, Page 400). This does not take into account the large amount of illegal gambling that occurs each year in America. If there were any way to accurately gather the information from the underground gambling market, those numbers would more likely than not, be drastically...
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...Gambling: The Refinement of Legal Regulations Political Science 1020E - 002 1938 words In the UK alone, 70% of adult citizens willingly engage in at least one type of gambling per year. While gambling is viewed as immoral by some, it is still also a source of entertainment for others. This hobby that can range from playing poker in Las Vegas to purchasing a three dollar scratch ticket, and whether the stakes are high or low, the government is wise for legalizing it. History has shown that when the state bans a common interest, even if it done with the intention of protecting the public from harm, criminal activity will arise in order to meet the demands of the citizens. The government can avoid these illegal activities by allowing the public access to gambling, and with control of gambling institutions governments can also make a significant revenue. This essay will discuss the economic advantage of government-controlled gambling, and the importance of refining current regulations in order to avoid harm towards those who choose to participate in gambling activities. The act of gambling is an act of free will, and liberty of the individual should be just as important to the government as the safety of its citizens. Since all actions have consequences, the government should claim responsibility for creating a public policy that ensures the least possible harm for the actions of its citizens. In the United States and Canada, 1.6 percent of adults are considered to be pathological...
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...compared to gambling since they are not enough alike (“Concept of Videogame ‘Addiction’” 170). His evidence for this is case studies in which he portrays familial strain and stress put on the gamer. This, he believes, leads many gamers to diagnose themselves as addicted when they may not be (176). Wood claims that clinicians and researchers should be cautious when claiming anyone is addicted because it may lead to misunderstandings and an undue amount of concern on the part of the family (176). Wood also believes those who are classified as “addicted” may be playing games excessively because they have underlying problems or poor time management skills (177). Wood does concede that some people play video games excessively is not in dispute, but defining the point at which the behaviour becomes problematic is far from clear. There is little doubt that some people play games too frequently and for longer periods than is good for them physically, socially, and/or psychologically” (172). Mark Griffiths refutes Wood’s position, stating that those who have underlying problems but are addicted to a substance have no less of an addiction because...
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...Introduction Gambling Addiction and Problem Gambling To some people gambling is just a waste of time and money but to some it can be a winning streak. Back then in the 1970s 30-55 years old was the typical age that most people gambled but now the typical age is 17-70 years old. In the United States the legal age to gamble is 21 in most casinos and in some Indian casinos the legal age is 18. There are many ways to gamble there are casinos, online gambling and even home gambling with family or friends. Gambling not only interferes with your money it can also affect and causes problems with an individual’s life. Gambling addiction and problem gambling create physical, emotional, social and financial problems in the lives of the gamblers and their loved ones. Gambling is to put something up for; like money or something that has value. There are many games that involve gambling for example card games, dice games and even sports like football, basketball and boxing, which all involve betting. Gambling is all about taking a risk its either you will or you lose. It also depends on luck its either your lucky or not. Many say gambling is a sin because most religions are against it. Gambling addiction is a behavior disorder that can interfere with an individual’s life. A gambling addict is a person who is out of control. Gambling addiction is also known as pathological or compulsive gambling. “Compulsive gambler’s can not control the impulse to gamble, even when they know their gambling is hurting...
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...professionals have noted that a percentage of people using the web do so in a compulsive and out-of-control manner. In one extreme (1997) Cincinnati case, unemployed mother Sandra Hacker allegedly spent over 12 hours a day secluded from her three young and neglected children while she surfed the Web. For better or for worse, this phenomena of compulsive Internet use has been termed 'Internet Addiction' based on its superficial similarity to common addictions such as smoking, drinking, and gambling. Internet Addiction has even been championed as an actual disorder, notably by psychologists Kimberly Young, Ph.D and David Greenfield, Ph.D.. However, at this time the true nature of Internet Addiction is not yet determined. In a true addiction, a person becomes compulsively dependent upon a particular kind of stimulation to the point where obtaining a steady supply of that stimulation becomes the sole and central focus of their lives. The addict increasingly neglects his work duties, relationships and ultimately even his health in his drive to remain stimulated. In some cases of addiction (such as addiction to alcohol or to heroin), a phenomenon known as tolerance occurs, wherein more and more stimulation is required to produce the same pleasurable effect. A related phenomena, withdrawal, can also occur, wherein the addicted person comes to be dependent upon their source of stimulation and experiences dramatically unpleasant (and even potentially lethal -- as can be the case with alcohol)...
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...“The” true meaning and effects of The Passion In Jeanette Winterson’s novel The Passion (1987), “passion” as a word and an idea takes on many forms such as religious, romantic, erotic, familial, patriotic, etc. However, the most dominant form of passion in the novel is romantic passion. Romantic passion can be described as any powerful or compelling emotion or feeling, characterized by love or by the idealizing of love. Winterson reveals that romantic passion is “the” most central passion of the novel through the characters of the novel, Henri and Villanelle. Henri’s patriotic obsession with Napoleon is masked through romantic speech and once unmasked and proven jovial is transformed into romantic passion for the other main protagonist, Villanelle. Contrary to Henri’s advances of romance, Villanelle focuses her romantic emotions towards gambling and the Queen of Spades. Villanelle’s literal addiction to gambling and metaphorical addiction to gambling her heart demonstrates Winterson’s non-linear and maze like writing style. Love and romance is a gamble within itself. The uncertainty and inconclusive nature of the feeling is entwined with the characters journeys and hence allows the reader to experience the uncertainty of love and the characters perspectives of love. “Passion” is deemed as romantic passion in the novel The Passion and although represented in unconventional means it is used as a façade for Henri’s patriotism, for Villanelles addiction to gambling and is also...
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...Lottery has been around for too long and people don't realize how unfair, addicting and effective the game of lottery is. It is a massively popular game with the most widespread form of gambling in the whole world , But it is an excessively bad bet. We do not see the true colors in unfairness of Lottery, It attracts the poor a lot more than the people who are mid-high class. As the Wolf company insists “Instead of taking those most able to pay, state leaders use lotteries to disguise a regressive tax that falls on the middle and even more on the poor”(Wolff).The reason why most poor people do play the lottery the most is that it brings the a mix of it hopes and dreams with desperation. poor people think it as a chance to improve their life...
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...Drug and alcohol addictions are severe, yes, but other addictions including shopping, exercise, gambling, internet, abusive relationships, and many others often do not take the spotlight and are also unhealthy. With the increased awareness about addictions in our world today, its effects are a growing concern for future generations. The word ‘addiction’ does not only apply to substance and alcohol abuse. Recently the “Diagnostic and Statistical Manual of Mental Disorders (D.S.M.), the standard reference work for psychiatric illnesses, announced [in the last decade] updated definitions of substance abuse and addiction, including a new category of behavioral addictions (Markel).'' Although substance addictions are accompanied by a variety of...
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...of how, when, and where they gamble. These same customers can elect to take a trip to the beach, as opposed to travel to a casino. When performing a value chain analysis, it appears that Harrah's is using its new business strategy to create a new service, enhance product penetration, and lock in its customers. Harrah's new information system is having a strategic impact on its operations, sales and marketing, and service activities. 2. Describe Harrah's business model and business strategy. How do they differ from those other gambling companies? Harrah's business strategy is a customer relationship management strategy. Essentially Harrah's is successfully competing by “knowing” its customers. Harrah's uses its technology to identify, track, and cultivate its profitable customers. Harrah's Total Rewards program allows Harrah's to gather important information about its customers, as well as reward its customers for the amount of time that they spend gambling at Harrah's casinos. Harrah's competition relies on fancy casinos, extravagant rooms, and entertainment. In contrast, Harrah's is getting to know its customers by studying and analyzing their behavior. 3. What role has database technology played in Harrah's strategy? How critical is it to the success of the company? Database technology is central and critical to Harrah's strategy. Harrah's database tracks information about Harrah's customers, including gender, age, home location, favorite games, length of playing time, size of...
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...Internet Addiction and Depression, Anxiety and Stress ABSTRACT The purpose of this study is to examine the relationships between internet addiction and depression, anxiety, and stress. Participants were 300 university students who were enrolled in mid-size state University, in Turkey. In this study, the Online Cognition Scale and the Depression Anxiety Stress Scale were used. In correlation analysis, internet addiction was found positively related to depression, anxiety, and stress. According to path analysis results, depression, anxiety, and stress were predicted positively by internet addiction. This research shows that internet addiction has a direct impact on depression, anxiety, and stress. INTRODUCTION Cyber space is a virtual space in which we communicate with other people on the network due to the wide distribution of computers. Cyber space has appeared as a new environment basically different from the physical space in which we live. However, the advancement of Internet technology not only brings benefits, but also negative results. Of these negative aspects, excessive Internet use is increasing dramatically. Typical Internet behaviors included revolving around the PC rooms, participating in chat rooms, checking e-mailbox too many times, playing online games, and surfing pornographic contents. Internet addiction is described as an impulse control disorder that does not involve use of an intoxicating drug and is very similar to pathological gambling (Young, 1996)...
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...Computer Game Addiction - Symptoms, Treatment, & FAQs By Dr. Brent Conrad Clinical Psychologist for TechAddiction What is computer game addiction? Computer game addiction generally refers to an excessive, unhealthy amount of playing computer games. Rather than engaging in the real world, an addicted user devotes the majority of his or her time to gaming. The addicted gamer often isolates him/herself from others, ignores more important responsibilities, and is often obsessed with obtaining higher status / rankings / achievements in his/her favorite computer game. Is computer game addiction a diagnosable disorder? According to the DSM-IV (the current manual for classifying emotional, psychological, and mental disorders), no. Although there have been calls from some mental health professionals (and parents) to recognize computer game addiction as a "real" disorder, it has not been granted official diagnostic status. As more research on the effects of excessive gaming is conducted, many believe that it is only a matter of time before computer game addiction is classified as a compulsive behavior similar to gambling addiction. What are the symptoms of computer game addiction? Because there is no official diagnosis of computer game addiction, there is obviously no universally agreed upon list of symptoms. Psychologists and other mental health professionals initially adapted the diagnostic criteria for gambling addiction and used this as a rough assessment tool...
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...“THE EFFECTS OF COMPUTER GAMES TO THE STUDY HABITS OF GRADE THREE PUPILS IN RELATION TO THEIR ACADEMIC PERFORMANCE” A research proposal Presented to: In Partial Fulfillment Of the Requirements for the Subject Research Seminar 1 By: September 9, 2012 INTRODUCTION As time passes by, technology continues to evolve. Because of technology, new things were created that sustains and lightens human work. Computers were created because of technology. Computers were the greatest thing ever invented by man itself. In the modern age, computers have become a part of man’s life. Almost all the things around us were made by computers with the aid of modern machines. From the edited books, design, special effects in movies, and televisions etc., were all made by computers. Along with the evolution of technology, computers continue to upgrade as well until the time that computer has now become a part of man’s everyday life that are hooked to computers. Computers can now edit documents to your PC, play mini games, search information you need using the internet, save documents to your PC and play online games. It’s like an all-in-one gadget that can do all the things you want anytime you need it. Based on the facts on Wikipedia, from 1990 to the present year, online games had a big impact to us especially kids. Online games have many genres, including FPS games, MMORPG, Casual games and multiplayer games. A game will become an online game if it involves...
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...influenced its development. Vice activities, such as gambling and prostitution, have historically been a significant facet of both the state's culture and its economy. Law enforcement organizations have traditionally defined vice as including prostitution, gambling, alcohol and narcotics, and pornography. These activities, though always controversial, represented major influences in the state with some enterprises at times holding legendary status. The legal status of the individual activities has fluctuated substantially over time. Additionally during some periods individual communities and public officials have been accepting of many of these activities, even when they were illegal, because of corruption, because the activities were seen as inevitable, or often because the activities were economically important. Early Texas and the Republic of Texas Before the arrival of the European settlers in Texas, the plant peyote (peyotl in Nahuatl) had become a popular hallucinogenic among tribes in the Rio Grande Valley as well as parts of West Texas and Chihuahua. Tribes in the area included the Carrizo Coahuiltecan and later the Lipan and Mescalero Apache, and even the Karankawa and the Caddo tribes. The plant came to be used for both recreational and ritual usage. Its hallucinogenic effects were regarded with suspicion among the Spaniards and the drug was never widely used outside the Native American communities. Gambling was a popular pastime in many parts of early Mexico...
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...Analysis………………………………………………………………...…Page 11 Economic Analysis……………………………………………………………………………………..Page 12 Political Analysis……………………………………………………………………………………..…Page 14 Evaluation of Outcomes………………………………………………………………………...……Page 15 Works Cited………………………………………………………………………………………….……Page 17 Overview The industry of gambling provides a country’s respective government with large amounts of financial support. Furthermore, gambling is a multi-billion dollar industry worldwide. The misfortunes and losses of people are the monumental and overwhelming gains to government or non-government regulated casinos. The establishment of government owned casinos creates much-needed jobs for citizens as well it creates a flow of profit to the country. This inflow of cash assists the government in completing necessary tasks and is beneficial to the public because taxes are not being raised to complete such tasks. Over the last twenty-five years, the regulation of gambling has become prevalent. There are still many situations in which gambling occurs in a deregulated form such as Internet gambling, which although many people partake in, is not officially legal in Canada. The criminal code played a large part in the prohibition of gambling in Canada. In 1969, an amendment was made to the Canadian Criminal Code to allow the use of lotteries to help provincial governments fund projects (Stevens). Following the introduction of the lottery, in 1985, provincial governments were permitted...
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