...Technology Course: Multimedia (5402351) Semester and Year: Su/ 2011/2012 Pre-requisites: Object Oriented Programming 1 (5402211) Lecturer: Evon M. Abu-Taieh Course Description The purpose of this course is to introduce the basic concepts of multimedia including text, graphics, sound, animation and video. Multimedia related hardware and software issues are discussed. The students will be introduced to the development stages and the required skills (skill set) for producing multimedia titles. Methods and techniques required for delivering Web-based multimedia are also presented. Intended Learning Outcomes: The intended learning outcomes of this course are: A- Knowledge and Understanding: Students should … A1) Understand how multimedia titles are made and their development process. A2) Know the different types of skills required to make multimedia titles A3) Understand the basic principles for creating different types of multimedia elements including text, graphics, sound, animation and video. A4) Know about different types of hardware and software tools used for developing multimedia. B- Intellectual skills: with the ability to … B1) Distinguish between the tasks of different multimedia development team members B2) Distinguish between linear multimedia, nonlinear multimedia and hypermedia B3) Use production software tools to produce primitive multimedia elements B4) Use authoring software tools to produce a multimedia title C- Subject...
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...List and briefly discuss the stages of a multimedia project. Be sure to define the milestones that mark the completion of the phase. Firstly, you must develop a sense of its scope and content, having a rough idea in your head on how to design your project. Then I have to develop an organized outline and a plan that is rational in terms of the skills, time, budget, tools, and resources that I have in hand. Scheduling, once I have worked out with my plan that include the phases, tasks and work items that I feel will be required. I have to layout these elements along a timeline. This will usually include milestones at which certain deliverables are to be done. To create a schedule I must estimate the total time required for each task. After scheduling, estimating the cost of the project will be relevant to estimate the entire cost after the project has been completed. It is relatively simple matter to estimate cost and effort, For example, the manufacturing industry. Having a progressive accounts and billing will be saved to review the financial part of the project, for example preparing a cost sheet. Finally, write and structure the elements of the multimedia project. Potential clients do not have a clue about how to make multimedia, but they do have a vision on their project. As a project designer, I will know what, my clients want and how to satisfy them. I occasionally may encounter a more formal request of proposal. This are typically detailed documents from large corporation...
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...Computer-delivered electronic system that allows the user to control, combine, and manipulate different types of media, such as text, audio, video, graphic and animation. The most common multimedia machine consists of a personal computer with a sound card, modem, digital speaker unit, and CD-ROM. Long time as the future revolution in computing, multimedia applications were, until the mid-90s, uncommon due to the expensive hardware required. With increases in performance and decreases in price, however, multimedia is now commonplace. Nearly all PCs are capable of displaying video, though the resolution available depends on the power of the computer's video adapter and CPU. One of the multimedia elements is audio. Audio include music, speech ,or any other sound. Audio and digital music are different from other multimedia elements. This is because the audio and digital music is not related to visual .Audio cannot be seen but can only be heard with the ears only. Computer will result in vibration of air through the speakers or sound box, while our ears detect vibrations in the air. As the sound wave moves away from the vibrating object, the individual molecules do not advance with the wave, they vibrate at what is termed their average resting place until their motion still or they are set in motion are the component that make up a sound wave, frequency, amplitude, velocity, wavelenght, and phrase. Before the continuous wave analog audio can be stored in a computer...
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...Netflix Reed Hastings, a former Blockbuster customer was once charged a $40.00 fee for not returning a movie on time. Hastings wanted to find a way of allowing customers to enjoy their favorite movies on their own time and without being charged the late fee (Copeland). In 1997 Hastings introduced Netflix to American consumers and the company has been successful ever since. He did away with due dates and extra fees, and gave customers the convenience of selecting movies from home and watching them when they wanted. Netflix, Inc. is an Internet subscription service for TV shows and movies. The company has 23.6 million members in the United States and Canada. Netflix allows its subscribers to watch unlimited TV shows and movies by streaming over the Internet to their TVs, computers, and mobile devices. Subscribers also have the option of having DVD’s shipped to their homes (Netflix Inc.). Industry The changing technological developments over the years in the in-home video entertainment industry have allowed many opportunities for movies rental companies to expand. The internet changed how customers viewed their movies. Online rentals, video streaming and on demand viewing services have entered the field and created a huge advantage over retail stores, such as Blockbuster. With consumers shift toward the internet, customers no longer needed to drive or walk to a store to look through limited-selection stock in search of a movie or to be disappointed that a movie was...
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...Competition in the Movie Rental Industry: Netflix and Redbox EXECUTIVE SUMMARY This analysis will cover the movie rental industry and providing recommendations to Redbox and Netflix. Movie rental industry is rapidly changing much of the once dominant force in movie rental Blockbuster is slowly shifting to the now increasing power house Netflix for most consumers’ movie rental choice. The recommendations for Netflix in order to maintain its dominance in the field is to maintain its low cost in subscription, increase its video library, collaborate with Television providers to incorporate Netflix directly into the Televisions. Recommendations for Redbox is to maintain its kiosk location, but also move into internet streaming where they provide newer movies for its same one dollar fee. ANALYSIS Netflix, Redbox and Competitors Netflix is the world’s largest subscriptions service for streaming of online movies and TV episodes as well as sending DVD’s through mail. Redbox has over 22,000 kiosk locations within the continental United States and United Kingdom with DVD rentals and the cost of one dollar a day to its customers. New Entrants Ease of entrance is a main factor in the strength of both Redbox and Netflix, in the number of competitors, now with mostly online video streaming you only need computers, software and servers and distribution rights to enter the market. With more companies and competition Netflix and Redbox do not have to fight over customers...
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...Netflix’s Underperformance Analysis | BUS 478 FINAL GROUP PROJECT | Instructor: Anthony Chan | Group MemberJackSandraJing(Ivy) Cong 301087222Gavin | Table of Contents EXECUTIVE SUMMARY 1 BACKGROUND INFORMATION 3 CORE ISSUES 5 Price Pressures 5 Competition 5 International Expansion 6 ANALYSIS 6 Industry Analysis 6 Business Model 8 Company Analysis 9 Competitor Analysis 11 Amazon 11 Blockbuster 12 Redbox 13 ALTERNATIVES 13 Additions of Subscription Fee Package 14 Introduction of Netflix' Pay-For TV Channels 15 Domestic Elimination of DVD-mail-in Services in 16 Strategic Partnerships 17 International Expansion 19 Market Strategy 20 RECOMMENDATION 22 CONCLUSION 26 REFERENCES 26 EXECUTIVE SUMMARY Netflix is the world’s leading subscription service provider, offering its members access to an extravagant collection of TV shows and movies. Initially, the company offered its subscribers a low price, single monthly plan, consisting of both the unlimited Internet video streaming service and a DVD-mail-in service. Subscribers could “watch TV shows and movies anytime, anywhere.” In July 2011, Netflix eliminated the combined plan and separated the two services into their own monthly plans. If subscribers wanted to continue receiving both services, they were obliged to sign up for both the services separately, Consequently, the resulting price increase of the new “combined” plan significantly increased subscription cancellations...
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...and software that you haven't paid for. Not paying people for their creative work isn't just an ethical issue, it's illegal. Under U.S. copyright law, offenders could be punishable by up to five years in prison and $250,000 in fines. We need to educate everyone on these issues and make sure you are downloading from authentic software from authorized sources to avoid pitfalls of piracy. We also need to lead by example with our kids today by letting them know cheap and easy downloads are not always better, they are usually illegal and can be harmful to your computer. How has education affected your views about the practice of downloading or copying multimedia content in these fields? Education has affected my view about the practice of downloading or copying multimedia content in these fields because downloading or copying multimedia content for free can cost the music or movie industry millions of dollars and the people who work or are involved in the industry like movie rental places and movie theaters could cost people jobs or put them out of business. Theoretically it has a negative effect on the whole economy. Illegal Downloads: When Sharing Becomes Stealing by Caroline...
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...Below is a free essay on "Netflix" from Anti Essays, your source for free research papers, essays, and term paper examples. INFOLINKS_ON Push and Pushback in Streaming Video 1. a. Fostering deployment of technology that enables user-friendly, ease of access to the Netflix streaming service. b. Initiative of Netflix to get into original programming. c. Growing competitions from businesses such as Amazon.com, allow people to stream videos at no charge. d. Fees that studios charge Netflix for access to the studios’ content. From these four challenges I think that the Netflix‘s development of original programming is the most difficult to address need a lot of effort and a major investment in a completely different direction from sharing video either through DVD rental or online streaming. I think the easiest one would be dealing with the fees because the raising fee can involve an increase in Netflix’s own price structure, which could bring an effect on demand for its distribution services. 2. Each of the four major challenges faced by Netflix relate to the genetic managerial challenges of dealing with globalization, diversity, and ethics, they all link of the challenges that confront Netflix, some of the link are more clear than others. Technology deployment is happening with producer around the world. The growing competition in the video streaming market is progressing global, and the development of original programming in competition with major media companies go beyond...
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...Adult Media Literacy A review of the research literature on behalf of Ofcom By Sonia Livingstone Elizabeth Van Couvering Nancy Thumim Department of Media and Communications London School of Economics and Political Science Houghton Street London WC2A 2AE Tel: +44 (0) 20 7955 7710 Fax:+44 (0) 20 7955 7248 E-mail: s.livingstone@lse.ac.uk Ofcom Adult media literacy Preface Ofcom is the independent regulator for the UK communications industry. As part of Ofcom’s work to promote media literacy we plan to undertake or support a range of research activities to monitor people’s skills, knowledge and understanding of communications technologies and the content they watch and listen to either through broadcasting or online. Ofcom defines media literacy as the ability to access, understand and create communications in a variety of contexts. We have published our strategy and priorities for the promotion of media literacy and these can be found on our website. In October 2004 we commissioned Professor David Buckingham and Professor Sonia Livingstone to report on recent relevant academic and other publicly-available research into children’s and adults’ media literacy respectively. The purpose of this work was to outline the range of studies conducted, the gaps in research, provide examples of innovative methodologies, and outline possible barriers and enablers to media literacy identified by these studies. These reviews have admirably fulfilled their task, and provide a...
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...Basic Principles of Multimedia Design and Development find what they want. The best Milestones - Analysis Report, navigation is highly intuitive. Often Outline, Statement of Work web pages provide alternate paths Design Phase (e.g. - buttons, image maps, • Begin Design (Interface, hypertext.) Navigation, Graphics, Text Textual content should be Treatment) designed for accessibility and readability. Depending on the kind • Draft Flowcharts and of project, text may also need to be Storyboards printable and changeable. Detailing what it takes to do it right, During design it is also important to • Review and make any necessary revisions to designs, etc. this article describes some basic consider technology issues, such as: design principles, delineates the • Define and Build Rapid bandwidth, throughput, system phases of development, Prototype(s) requirements, etc. demonstrates appropriate analysis • Conduct Test of Rapid and defines some basic multimedia Development Prototype(s) with typical end terms. Here are the activities involved users during each phase of multimedia As the line between disk and webbased projects continue to blur, it becomes easier to communicate effectively using either or both. Capture and hold attention with multimedia. Combine audio, video and animated graphics with the written word, to deliver interesting, entertaining and compelling messages. Design Interactive design is probably the most exciting feature...
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...Market Model Patterns of Change John McDonald Dr. Guerman Kornilov ECO 550: Managerial Economics and Globalization Saturday, January 28, 2012 Describe the industry and explain the general pattern of change of the particular market model. The industry I chose to research is the movie rental industry. An industry, which at one time was dominated by Blockbuster Video, has gone through enormous change over the past five to ten years. Blockbuster Video had very little competition when brick and mortar stores were the only way to rent movies. Hollywood Video was their only national competitor; however, they did compete with many regional and local movie rental companies. New technology, along with multiple competitors, have changed the way consumers purchase movie rentals and other video. Once considered a monopoly by many, Blockbuster Video fought the many pressures affecting brick and mortar stores today. The company had stores on every corner, which resulted in high costs. Once the industry started evolving with new technologies, these stores became sunk costs for the retailer. Online-only retailers who enjoyed much lower costs than the brick and mortar stores were able to profitably charge customers a lower rate; however, at the same time, Blockbuster Video was saddled with the high costs of labor as well as the physical stores. It was not long before Blockbuster’s costs became too much for the retailer, as they were forced into bankruptcy...
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...Christopher Nieto Article Review Mr. Michael John 10-14-2013 Video Streams into the Mainstream The widespread adoption of streaming video on the Internet has become the major frontier for online multimedia. Graphics, animation, and audio technologies have proliferated on the Internet for years. Streaming video—in which viewers can begin watching content almost as soon as it starts downloading—is developed as a mainstream technology (Lawton, 2013). The portion of US companies using streaming media has doubled, from nine to 17%, since last year. According to IEE Computer Society, the factors that drove this trend was the increased adoption of broadband services that speed Internet access for users and the content providers simply able to speed the delivery process (pp. 12-17). The main three players are Apple’s QuickTime 4, Microsoft’s Windows Media 7, and RealNetworks’ RealVideo 8. Streaming video faces several key technical and business challenges. The key technical issues include Internet congestion, interoperability, and compression. Internet congestion slows the service for those with lower bandwidth connections. Interoperability becomes an issue because streaming-video technology has no standardization to become widespread for any user capability. Compression is an issue because data-compression algorithms are critical to providing quality video at lower transmission speeds (Lawton, 2013). The ramification from these issues starts with intellectual property, privacy...
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...Christopher Nieto Article Review Mr. Michael John 10-14-2013 Video Streams into the Mainstream The widespread adoption of streaming video on the Internet has become the major frontier for online multimedia. Graphics, animation, and audio technologies have proliferated on the Internet for years. Streaming video—in which viewers can begin watching content almost as soon as it starts downloading—is developed as a mainstream technology (Lawton, 2013). The portion of US companies using streaming media has doubled, from nine to 17%, since last year. According to IEE Computer Society, the factors that drove this trend was the increased adoption of broadband services that speed Internet access for users and the content providers simply able to speed the delivery process (pp. 12-17). The main three players are Apple’s QuickTime 4, Microsoft’s Windows Media 7, and RealNetworks’ RealVideo 8. Streaming video faces several key technical and business challenges. The key technical issues include Internet congestion, interoperability, and compression. Internet congestion slows the service for those with lower bandwidth connections. Interoperability becomes an issue because streaming-video technology has no standardization to become widespread for any user capability. Compression is an issue because data-compression algorithms are critical to providing quality video at lower transmission speeds (Lawton, 2013). The ramification from these issues starts with intellectual property, privacy...
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...Streaming Media Meggan Wood ENGL 135 18 May 2015 Prof. Joan Snyder Streaming Media The last few decades have brought about numerous changes to the audio and video delivery method. Where once a family would gather around a large and stationary radio to hear their favorite programs broadcast, nowadays a person can log in to one of many music sites and listen to pretty much whatever they want. Also, television programming providers such as cable and satellite are getting a run for their money with the introduction of various websites and gadgets that allow one to pay much less for much more personalized content. This has all been made possible by advances in streaming media technology. Streaming media is defined as “video and/or audio data transmitted over a computer network for immediate playback rather than for file download and later (offline) playback” (Mitchell, 2015, para. 1). As streaming media becomes more accessible, it is forever changing how the general population receives content and communicates with one another. Without a doubt, consumers have seen the ability to obtain, view, save, and replay various types of streaming media change drastically over the last 100 years. Radio started the whole streaming media movement back in 1916 with regular Morse Code weather pattern communications in Wisconsin. These were the first regular broadcasts outside of a military or maritime function (VanBerkum, 2014, para. 3). From there, Muzak, recorded background music...
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...NEXFLIX Overview brand& company Background Netflix, Inc. is an American provider of on demand Internet streaming media available to North and South America, the Caribbean, United Kingdom, Ireland, Sweden, Denmark, Norway, Finland, the Netherlands, etc. and flat rate DVD-by-mail in the United States, where mailed DVDs are sent via permit reply mail. Netflix occupies a unique place in the media industry - aggregating, distributing, and recently creating its own content through an online platform that lets viewer choose when and where they want to watch television shows or movies. Subscribers pay US $7.99 per month for this right. Its disruptive business model has proven popular among younger users, whose lives are increasingly spent on their personal computers. Online streaming service and DVD delivery service are two main product lines for Netflix. History Netflix was incorporated in Delaware in August 1997 and started its subscription-based digital distribution service in 1999. It made its initial public offering on May 22, 2002 on NASDAQ under the ticker NFLX. Netflix introduced instant streaming in 2007, by 2009 Netflix was offering a collection of 100,000 titles on DVD and had 12.3 million subscribers. In September 2010, they began international operations by offering streaming service in Canada, and now offer streaming service in Latin America, the United Kingdom, Ireland, and the Nordic countries of Finland, Denmark, Sweden, Norway and others. Beginning the fourth...
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