...Name: Institution: Analytical Essay on Game-Playing Game studies involve the practical analysis and studying of a game, its subculture, players, as well as, its wider culture from variety of various academic viewpoints. Games are played as source of entertainment and hobby. However, the analysis of how it works to achieve this is important. Games are analyzed using concepts from anthropology, sociology, psychology and literature. This paper aims at providing a detailed cogent analysis of video games as a game preferred by many, especially kids. The essay will also answer some obvious questions such as how the game is played, how the players interact with the game, how the players interact with one another and the relationship of the game to real life. Virtually, all video games are defined by their various limitations. Like any other games, the most open video games have incentives and boundaries that help in directing the actions of the player. The boundaries are the essential rules defining the game. Rules aid in the provision of the objectives and structure dictating the basic form or nature of the game and ensuring the provision of policies regarding minor issues within the game’s framework. The other important element of the game is for each player to have a given degree of control within the limitation of the game dictated by the game’s formative reset. The rules must be agreed upon by all the people participating in the game. A balance of boundaries and freedom serves...
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...Diagnostic Essay If you asked people to describe me using only a few words, most would probably use something relating to “Sports Fanatic”. My favorite organized sport to play is baseball, my favorite to watch is football, and my favorite to participate in with friends is basketball. There is always some type of professional or college sport going on at all times throughout the year. I love to keep up on all of my favorite teams ranging from baseball, basketball, and football. I keep up on these sports both at the collegiate and professional levels. For the most part I know the important statistics of the top players from each league. Sports take up a huge portion of my life. I would be willing to talk to anyone who knows about sports and are willing to talk about them with me. Every day there is something relating to sports that go on in my life whether it is playing some type of sport, playing a video game that involves a sport, or watching ESPN or a sporting event on television. My friends and I love to get together at least one time during the week and usually on the weekends to play basketball. We are always trying to get as many people as possible together to go to the West Jay Community Center to play basketball. We use sports as a way to enjoy time together and communicate with each other. During the summer, people can find me at the park on the basketball courts, playing catch or hitting on the baseball diamonds, or in the open field playing football. When...
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...One In Week 1 you chose a topic to research for your final essay, and in Week 2 you narrowed this topic to a specific area of discussion that reflects your particular point of view on it. For this assignment, you are now asked to identify three ways in which you can support that point of view. For example: Topic: Video games Points of View: Video games can help young players develop some important skills. Main Points of Support: • First Main Point: Video games can help young players develop academic skills in literacy and math. • Second Main Point: Video games can help young players develop decision-making and logic skills. • Third Main Point: Video games can help young players develop social skills. Step Two Create a thesis statement by using your selected topic, point of view, and main points in the following formula: Identify your specific and narrowed research topic. This is A. Identify your opinion or position on the research topic. This is B. Identify at least three main points that would support this opinion or position. This is C. The way this looks, when it's all said and done, is: A+B+C= Thesis Statement. For example: A = Playing video games B = Benefits to young players C = Benefits of playing video games include academic, thinking, and social skills. Once corrected for readability and grammar, it might read as: Video games help young players develop academic, thinking, and social skills...
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...INFERENCE ESSAY | Introduction Inferences and assumptions are natural human expressions towards something they know or they seem to know. Recently it has been said in innumerable quantity of articles and television programs, that brings over and over that the persons should not play video games, for diverse reasons, already because they can damage the sight as well as isolate the people of the real world and saying to come to a point where the only thing that people only want to play video games. Moreover, the opinions or inferences from the video games, the purpose of the essay is a linked topic to videogames, the group of interest especially I belong, Girl Gamers, the situation to be a woman and gamer, continues nowadays being something controversial. However the gender nature of gaming is not a stereotype itself, although it may contribute to females’ gamers to be seen in a wrong perspectives and beliefs towards playing video games. Body Gaming has been consider more able or adaptable for men/boys rather than women/girls. Nowadays there are more female gamers in the industry; around 44% of gamers are female and 55% are male (Entertainment Software Association, 2015). The world in general has done to itself, different perceptions or inferences, to certain, extent badly groundless due to the fact or even, the possibility of seeing women or girls to play video games. It is true that nowadays not only this question as this one, but in any other area, the tastes...
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...Submission: (26th July, 2013) Word count of your essay (1,265) Internet is a fast developing technology and the popularity of video gaming had been growing in recent years as well. Many people or institutions therefore investigate the negative impacts of video gaming. Since video games often include violence or aggressive language, people often think that video games lead to violent crime such as robbing, bullying and so on. However, Video games do not have direct impact on teenagers’ criminal behaviour because it is not proven that it leads to any criminal activities. This essay will examine the relationship between video games and teenagers’ aggressive behaviour and argue that video games do not assist to any criminal activities. Furthermore, video games also influence teenagers in a positive way. In recent years, many researchers found that teenagers tent to be more violent in behaviour after playing video games which might lead to crime for instance. Bösche (2010) states that video games lead to both aggressive behaviours and positive cognitions simultaneously. One of the positive effects of video games is securing players' attention and it can be implemented in education. Ferguson (2010) suggests that the violence and excitement of video games can draw players' attention easily, therefore video games can be used as a medium for spreading positive information. For example, educational tasks can be included in a first-person shooter game which appears to be a life saving mission...
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...Playing a computer game every day can have more negative than positive effects on children. Do you agree or disagree? Video games are developing rapidly, and many children like playing them. Unfortunately some of children play them all day without taking a break or speaking with other people. This essay will describe the negative and positive effects of playing computer games every day on young people, and then compare them. The young can learn educational subjects from playing games. For example, they can learn problem-solving skills. If they cannot finish a stage in a game, they have to think of how to play it to finish the stage and to try it again. If they still cannot finish the stage, they have to think of another method. Furthermore, some computer games are for education and through playing these games, children can learn math and spelling. However, negative effects of playing computer games every day are often researched and discussed. Firstly, playing games every day for a long time is unhealthy for the young. In my opinion, children should play sports outside, which make them healthy. Subsequently, playing games every day may cause bad eye sights. Moreover, playing games may make adolescents aggressive. Young people are developing and don’t have appropriate moral values. Children enjoy the sense of accomplishment when they kill a character, then they can become violent or might not recognize the differences between real and virtual worlds. I Japan...
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...Taylor Lenzi English 1550 November 18, 2013 Final Essay Compare/Contrast Final Essay “The Decision” will always and forever be one of Cleveland’s darkest times for a city who has not had much to cheer about in past times. The entire city thought LeBron James would lift the city up, but in the end he was held accountable for many broken hearts. On the other hand, a writer by the name of Tom Bissell once put himself in a dark time as well relying on large quantities of cocaine and an unhealthy obsession with video games. With LeBron James in Wright Thompson’s “Believeland” and the cocaine and video games in Tom Bissell’s “Video Games: The Addiction” creating an unwanted atmosphere, they show how quickly changing one single variable can cause such a strong negative effect on a human being’s or even a whole city’s dream. In Thompson’s “Believeland” the proud city attempts to get over the “the person who left and remember what it used to be with him here” (Par. 1). Yes, the fans call “the person who left” LeBron James. Tom Bissell was once a writer who wrote several books and journalism pieces. In his “Video Games: The Addiction” he finds himself needing a new Xbox everywhere he moved and becoming addicted and having trouble finding cocaine until he found an anonymous Russian dealer to supply him. One contrast in both of these are the form and structure are different in each article and how they inform the reader. “Believeland” is told from the point of view of one...
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...Argumentative essay It has been said “Playing computer games can improve your mind and help you study”. There is no doubt that the computer games have been recognizing for their fun and entertainment value. The main issue is involved that playing computer games can develop your intelligence and assists you with your learning. There are a massive number of computer games or video games some of which are sports games, children games, adventure games, action games and educational games like the puzzles and memory games. Computer games can develop your memory skills. Computer games offer a wide range of brain games depending on your age and gender. These games got a multi task functions like remembering, solving puzzles. A research done in 2007 showed that computer game might improve kid’s memory and attention span. That research showed the children who plays computer game regularly around 15 minutes per day they have got better attention, memory and impulse control skills than the children who did not play at all. This will make it easier for them to sit focus in the classroom and these games are a good brain train activity. Computer games could improve your contrast sensitivity. Researchers studied two groups that played video games for 50 hours during a nine-week course. One group played action games. Another group played non-action games People who played the action games showed enhanced contrast sensitivity compared with those in the non-action game group, with...
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...Final Paper 100% Biswajit Panja WEBD311 Date What is there to Web Games? In this day and age, there is a web game that is either on every page on the internet or at least an advertisement to direct a person that is exploring on the internet to a web game. Since, there are so many web games on the internet, not very many people know what really happens behind the scenes of the web game. This essay would go into details on making the web games, how long it is to make a web game, who the targeted audience is, and what are the pros and cons of playing web games or video games. The first paragraph would be explaining on how long it would take to complete a web game with a team of experts and how many personal it would take. What I have found out from the internet that some companies have upwards of 5,000 personal to help create web games and video games. “The Epic has a total of 160 employees. Blizzard actually has a total of 4,700 employees to create games. Bungie has 500 people to help make the games. Turtle rock has anywhere from 50 to 200 personal that work on games. Valve has 300 programmers. Finally, Riot has a total of 1,000 people.” (forums.unrealengine.com) Most of the web game developer companies have a certain way of making games. These specializations of the people are there to complete the web game in the most professional way. They are the animators, digital video-sound editor, game programmers, producer/director, technical artist/3D artist, and testers. I could...
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...Cause and Effect Essay Childhood obesity is becoming a huge problem in the world today, it has been the highest rise cause of obesity in a child life. Being overweight is a serious medical condition that can affect individuals well into their adolescents. Obesity is particularly troubling because the extra pounds often start children on the path to health problems that were once confined to adults, such as diabetes and many others problems. The mayor cause of being overweight in children and adolescence life is eating too much junk food. They are eating too much unhealthy food that are damage, like burgers, pizzas, noodles and cookies. These types of foods are easily available to them in school canteens and at home too. Children love to purchase chips, chocolate’s, - ice-cream for lunch. Which contain a large percentage of calories. It is because children feel junk-foods are more appetizing than fresh foods cooked at home, this is because many parents become so busy that they do not have time to cook. But they don’t realize that this isn’t good for their children. I think that they should make changes to his/her child’s diet, they should help them to eat healthier, and do more exercises because children can get many serious diseases such as heart disease and diabetes. “According to experts approximately 10 percent of 4 and 5 year old children are overweight and it is more prevalent in girls than boys and in older preschoolers (ages 4-5) than younger (ages 2-3)...
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...Hi, I’m Kayden and today I’m going to tell you about myself. I’m 14 years old, and I enjoy playing sports and meeting new people. In this essay, I’m going to tell you about myself, such as my hobbies and something about me that is unusual. I was born on January 6, 2002, in Grand Forks B.C. My parents are separated, so I spend time at both houses. I have two brothers, one older and one younger. I also have one dog, and four cats. I love to play sports, especially skateboarding and skiing. Some other things that I like are cooking, listening to music, and going to the gym. One of my dreams is to travel the world and learn about different cultures. Lastly, I’m not afraid of many things, but one of the things that do scare me are spiders....
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...Janet Salguero Aaron Hillyard Writing 121 Video Essay 13, March, 2014 Essay # 2– “Any Given Sunday” Football has always been one of America’s favorite past time sport, a sport that has been around for 145 years and a game that is a religion to some individuals. “No guts, No Glory!” I remember my high school couch always scream out into the stands and the team cheering that same chant into the battle field. Football is a very intense and dangerous sport that young men play to hold the glorious title of “Winner,” seizing the opportunity to show off all their incredible football skills. In the movie, “Any Given Sunday” there is a famous scene were Al Pacino the head couch, gives a common but important inspirational speech to get his team all riled up and ready for battle. Giving the opposing team a run for their money and fight for every last inch they need to get to be victorious in the game. In every great sports movie there is always that locker room scene that gets the team pumped up for the win or lose game, with inspirational heart pumping background music. Making you feel like you are right there in the locker room, living in the moment and thinking it’s all or nothing at that very instance. The head coach reaching into each individual player’s soul and heart giving them that push to leave everything on that field to give everything they have, like it was a life or death situation. How many times have you seen that famous locker room scene and how does it make...
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...ANALOGY ESSAY SAMPLES • While not perfect, these samples from students past should give you an idea on how to organize and approach this essay. • If you have any questions, please ask. Should We Pay? Many issues have been plaguing the sports world recently, especially the question of paying college athletes. Are athletics so important that colleges need to put out millions of dollars per year just to pay for students to play for them? Paying college athletes is like throwing a lit match into a haystack: once the fire is started, it just keeps burning, making a bad situation worse. There are several differences between the haystack and paying athletes. To start, throwing a needle in a haystack is a totally negative concept; everything will burn. However, with paying college athletes, some people can find reasons why this could be a positive thing. For instance, some believe paying athletes will bring more competition to the table and make some colleges much more prestigious than others. Others say this will bring in more money and more revenue. A second difference is the end of the situation. At the end of the fire, there is smoke and it will eventually put itself out. However, this is an issue that cannot extinguish itself. No matter what the verdict, someone is going to be unhappy and the "fire" will keep burning. [pic]Despite these differences there are many similarities between the two. One similarity is the haystack going up in flames and the...
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...Essay F Influences of Pop culture Influences of Pop Culture Pop culture is the entirety of ideas, perspectives, attitudes, images, and other social network activities. It involves everything from video games, music, TV, movies, to the Internet. Pop culture has a massive impact on today’s society. In the past it mainly influenced younger people; now, it seems to affect all age groups. A large section of the population identifies themselves through popular culture as depicted on the television; their behavior is imitated by the ideas that the numerous TV shows present. This type of action is a bad influence on us as people and to our society. American TV shows have changed the ideas of people about matrimony, family, and social behaviors. It influences our lives in many ways, from the way we do our hair to the way we dress. If a celebrity does it then society will follow. Today’s media has a huge effect on the youth; a prime example rappers the song "Snap Backs and Tattoos". Shortly after this song, everyone had a snap back and were going out to get more tattoos. You can look at kids cartoons and see the influences of pop culture. Just by listening to music can affect the thinking of youths. Dingle 2 Certain celebrities and video games are setting bad examples for all the youth and even adults in this world. These examples affect the way we think of ourselves, and how we associate with others. The most popular video games are “Call of Duty”, “Grand Theft Auto”, and “Madden...
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...Cumulative Paper Essay Mario Perez Lone Star College Montgomery Sociology 1301 November 24, 2013 Grand Theft Auto V Sociological review Of course, us gamers are hyped for the new video game that hits shelves in a couple of days, Grand Theft Auto, that is. Grand Theft Auto is a video game that is based on real life Los Angeles, California. Many overly hyped by this video game it comes to sense that it will be one of the biggest games in history. With that being said Grand Theft Auto V also known, as GTA is probably the biggest and most life-like sandbox ever to be made. Making the point right across is that the game consist of killing, car jacking, pistol popping and drug deals that are a significant part of real life and current living in Los Angeles. From the beginning GTA has developed a widely variety of things to do in modern society with a fictional character that will make the game popular and fun doing things that are illegal in real life even being a good citizen with morals. Doing yoga and riding around doing good deeds also doing daily activities such as golfing, scuba diving, biking and many more. Making GTAV a more realistic and a fun view of life as a criminal or a helpful citizen. Furthermore, who would not like to live a life where there is no real life consequence and no limitations on what we would do in GTA. An important factor that comes about is online video gaming. Online Gaming requires playing with other people around the world. Online video gaming requires...
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