...Video games are a big industry today all around the world, and has been for the past couple of years since the nineties. One particular type of video game that is very popular among youth today is the violent video game. Violent video games are all the rage to many individuals ranging from preteen years to early twenties. The issue of whether or not violent video games are good for adolescents has been raised years back and is still being looked at today. Many would argue that video games are fictional and people know the difference between fiction and reality, so violent video games do not pose as a threat. Most video games are played by adolescents and those in their early twenties. After those ages, most people no longer find it intriguing to indulge in playing video games. The problem is, although video games are fiction, younger individuals do not fully understand that concept and still believe that the video games they are playing are actual life situations and what happens on video games applies to reality. This of course, is not the case. Although there are some video games that look realistic and present real life situations, they do not always show the repercussions for certain actions taken. Video games, especially violent video games also have a way of making actions like shooting and killing people seem easier and less serious than they actually are, putting it into the minds of young individuals. There are many studies about violent video games affecting people...
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...Video games are perhaps the most popular and widespread form of entertainment in the world. The companies that develop video games earn billions of dollars and constantly invest into research aimed to make these games look like reality. Their products become more and more complex as the years pass, and they attract every young teenager out there. However, most video games are so fun and addicting, means it’s harder for kids to say no. Engaging in video games at such a young age can produce unfavorable effects that can be harmful to a youth growing up. The harm that video games cause can be by many of things, the most obvious among them is the negative effects physical health. I was once told that when your playing these games that some actually action shooting games increase concentration and muscle coordination but actually kids that spend a whole lot of time playing these games experience harmful effects that are not helpful to some of these growing kids. While playing video games there is a possibility of loss of sight. Kids spending hours on the computer or in front of the TV is one of the main causes of blurred vision among children. Also with these kids playing video games make it a huge factor in rate of obesity. Gamers often do not want to ruin and interrupt their playing time for meals unless it’s a quick snack that they eat right in front of the TV, such as chips, bars, crackers or other fast foods. This definitely does not help contribute to the healthy development...
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...Larson The effects of video games and violence Violence is not measured by playing video games. All studies do not show a link between video games and acts of violence, but research does show an increase in aggression. (Fournis & Abou, 2014) There have been debates about how violent video games trigger violent, aggressive behavior. (Fournis & Abou, 2014) Violent video games can impact a person’s behavior, have positive effects and negative effects on adults or kids. Violent video games can impact a person’s behavior. “Data showed an increase in aggressive moods or thoughts and hostility after playing violent video games and suggested impairment of prosocial behavior” (Fourmis, Abou, 2014, p.1). Violent video games reward players for increased violence, which enhances violent behaviors. When playing video games with violence, people repeatedly kill people to get what they want. Resulting in aggressive or violent behavior. “Playing a violent video game even for 20 minutes led individuals to become less sensitive to real violence” (Fournis, Abou, 2014, p. 1). The positive effects of playing video games are the mental skills required to play the games. If played correctly video games are used as leisure time entertainment but when people play video games that involve violence some people tend to forget the games aren’t real. Other positive effects are the ability to process knowledge to include reasoning, perception, and intuition. Video games offer problem...
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...THE NEGATIVE EFFECT OF VIDEO GAMES ON CHILDREN Marcos V. Jimenez Comp 172 July 17,2012 Monte Gast THE NEGATIVE EFFECT OF VIDEO GAMES ON CHILDREN The introduction and advancement of technology has provided us with many valuable tools and resources; however, it also has the capability of negatively influencing our younger generations. It is our responsibility as parents to provide them with guidance and direction in choosing the correct technological learning tools, and managing the amount of time spent in front of video games. Although video games offer a broad array of opportunities for teaching and learning, there are equally as many games focused on violence and inappropriate behaviors. Children are easily influenced in today's society through what they see and hear, making video games a prime resource for how they are influenced. VIOLENCE Many of today's video games, especially suitable for young boys, focus their attention on violent acts, and whether it be through weapons, verbal abuse, or fighting. Young minds are easily molded through the violence in these games, leading them to believe that weapons and fighting are standard in today's society. In order to instill the most positive values in these young boys, parental guidance is necessary in controlling the video games to which children are exposed. Helping them to distinguish between reality and video games is a key responsibility of parents and guardians. INAPPROPRIATE BEHAVIOR Most often going hand in...
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...Video games sometimes receives a bad rap when it comes to the effects it takes on the brain. Most people view the effects of video games on the brain as a bad thing, some people view the effects of video games as a good thing. In fact, it has been proven that video games have both effects on the brain. Phsycologist all over the world have created hypothesis and ran tests to see just what effect playing video games has on the brain. In this paper, I will discuss different researcher’s thoughts on whether video games on the brain are helpful, hurtful, or addictive. The effects of video games on the brain can be beneficial to the human body. First, let’s discuss the beneficial effects video games have on behavior. Some video games can enhance certain abilities such as vision, attention, and speed of processing (Bavelier & Green, 2011). Most of these attributes are displayed in video games that display a lot of agility. It makes sense, action games require players to be quick, obtain constant attention, and to be able to stay focuses on one thing for a long period of time. Furthermore, from a more psychological aspect, video...
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...Video Games Effect on Behavior With games like Assassin’s Creed 3 and Halo 4 recently released, video game sales have been sky-rocketing. Children, teenagers, and adults alike have all been rushing to Game Stop to have the chance to slash victims with a hidden blade or shoot down enemies with AK-47s. This type of game rewards murders. In fact, the National Television Violence Study (1996) found that about 73 percent of violent video games reward violence as an acceptable way to handle conflict (Norcia). This is true for a variety of games ranging from Poke’mon to Mortal Kombat. Due to consumer’s demand, most of the video games sold are violent. Gamers learn to identify with the characters they are controlling. “This identification with characters in video games increases a player's ability to learn and retain aggressive thoughts and behaviors they see portrayed in violent games (Norcia).” Aggression is defined as an action It can be a verbal attack--insults, threats, sarcasm, or attributing nasty motives to them--or a physical punishment or restriction. Direct behavioral signs include being overly critical, fault finding, name-calling, accusing someone of having immoral or despicable traits or motives, nagging, whining, sarcasm, prejudice, and/or flashes of temper (Shin). Research on the subject has suggested that violent video games cause aggressive thoughts and actions. Assassin’s Creed 3, mentioned in the paragraph above, is an example of a classic violent video game...
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...Exploratory: Do Video Games Have Negative Effects on Users? The form of entertainment is always changing with the shift in culture and advances in technology. One of the most popular forms of entertainment today is the use of video games. Video games have gotten more and more popular over the years. The use of them over a period of time can have a timely effect on the user just like any drug someone uses or any sport someone plays. Can they be positive effects or negative effects? Some people believe that video games are a bad influence and do nothing but harm to the gamer, which is the person who is playing the video game. Media in the news usually focuses on the negatives of video game use, completely leaving out the positives of it. If someone were to go up and ask ten parents if they think video games were bad or good for children or adolescents they would probably say bad, but there is actually some benefits to playing video games that can be determined. In a blog called “10 benefits of Playing Video Games” it shows a list of the ten benefits a person can get from playing video games such as boost cognitive health, improve hand eye coordination, and have sharper image (http://www.tastyhuman.com/10-benefits-of-playing-video-games/). I was very surprised to see such a long convincing list of benefits from video games. The reason why video games help cognitive health is because the majority of games require players to think tactically and make quick decisions. The article...
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...Just Video Games "Man dies in Taiwan after 3-day online gaming binge" (Hunt, 2015). One of the most significant things that are constantly and rapidly evolving is technology. Technology has a direct impact on the social, economic, political, and cultural life. Nobody these days can do the daily responsibilities without using transportation or without their phone. Technology has become part of everything in the life. This rapid development has many advantages, but unfortunately it also has some disadvantages. Currently, the most important advantages is using technology in the educational process. On the other hand, technology has also some negative impacts especially on the kids. The worst disadvantage of using technology is that...
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...Video games have been a part of children's life for the past few decades. It all started when Atari came up with its first gaming console, which included a very simple game of tennis. The controller had just one stick and one button to play with. Now, we have many different types of consoles available in the market with very complex games that requires controllers with two or more sticks and a variety of buttons. Video games are almost second nature to the modern children and they are more comfortable playing them. Playing video games can have many different effects (both positive as well as negative) on children. Some of these effects include increasing hand-eye coordination and increasing dexterity mental skills; a decreased interest in other activities such as studies and sports; and a very negative effect of inducing violence. One of the most positive effects of video games is increasing the dexterity of a child and improving his or her hand-eye coordination. As mentioned earlier, the new video games that are coming out are extremely complex and they involve the movement of many different kinds of sticks and buttons on the controllers. These can be very good for children as they learn to make fast connections between what they see and what their hands and fingers are doing. This allows them to think quickly and improves their reflexes. The newest games are very precision-based and it takes very minute and accurate movements for the children to control the characters. This...
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...Batman: Arkham City Cheats & Codes Code to Unlock Every Skin Using the below cheat, you can select any alternative Batman skin and play them in the main game, without having to complete the full game. To unlock this, simply press the following combination on the Main Menu screen (after you have selected your save slot): Left, Left, Down, Down, Left, Left, Right, Up, Up, Down. You will get an audio confirmation and when you continue your game, you will get the option to select your favorite skin. Submitted by:crashpyro Hidden Cryptographic Sequencer Message If you use the cryptographic sequencer and tune in anywhere in the general range of 700.00/500.00, you will hear a disembodied voice repeating a sequence of numbers over and over. Every time the sequence ends a tone chimes, and then the number sequence starts over again. The numbers are 9 23 9 12 12 18 5 20 21 18 14 2 1 20 13 1 14. If you assign a letter to each number (A=1 B=2 C=3 etc.), the message translates to "I WILL RETURN BATMAN." On station 500.00/900.00 you get a different numeric string: 5 15 9 7 21 18 18 14 3 5 24 15 12 7 22 3 10 5 15 9 22 3 8 25 26 15 16 25 10 15 17 25 *music c... Submitted by:IGN_Cheats Reference to Batman: Arkham City in Arkham Asylum In the Warden's Office, head back to the room with the Warden's portrait on the far wall. Turn left as soon as you enter the doorway and approach the wooden wall. You can destroy this with Explosive Gel. It may take a bit of trial and error, but...
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...amount of time spent in front of video games. Although video games offer a broad array of opportunities for teaching and learning, there are equally as many games focused on violence and inappropriate behaviors. Children are easily influenced in today's society through what they see and hear, making video games a prime resource for how they are influenced. VIOLENCE Many of today's video games, especially suitable for young boys, focus their attention on violent acts, and whether it be through weapons, verbal abuse, or fighting. Young minds are easily molded through the violence in these games, leading them to believe that weapons and fighting are standard in today's society. In order to instill the most positive values in these young boys, parental guidance is necessary in controlling the video games to which children are exposed. Helping them to distinguish between reality and video games is a key responsibility of parents and guardians. INAPPROPRIATE BEHAVIOR Most often going hand in hand with violent acts, today's video games are also infested with many forms of inappropriate behavior. It is not uncommon for young boys to observe scantily clad women representing many of today's celebrities . Often times with this sort of behavior in video games, many young boys may learn that disrespect towards women is accepted in today's society. WASTED TIME Although many of today's video games are vital learning tools, there are also quite a number of games that simply waste...
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...signifies the decline of human, moral, spiritual and traditional values.” Abstract: The progress of video games has done a great change in our lives. There are studies show that there is a study between video games and violent other research shows the good benefit of video games adult expose themselves to greater amount of video games What would our life be without technology; the term technology has Greek origins which means the science of craft? Nowadays technology has become such an integral part of human's life. Millions of people claim that technology has speared humanity from nature and affects the teenager's behavior badly. Although technology is still the source of enormous development; people don’t realize the danger which comes from it. Technology is classified to different media one of these media...
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...Effects of Video Games on Individuals and Families Clinton C. Hallford Axia College of University of Phoenix Effects of Video Games on Individuals and Families Video games have many different effects on the people who play them. There are good aspects to educational games being developed for business, schools, and even the military. The military uses video games for teaching combat tactics and skills needed by pilots. Drone aircraft are controlled from miles away, in a video game fashion. Piloting these drone aircraft is similar to playing a flight simulator video game. Several businesses and industries have started the use of video games in different aspects to teach team unity, sales and management skills. These educational and training games are being developed with the learning aspect at heart. Schools around the world have started to use different learning video games to keep students involved and motivated about learning. Along with the upside of educational games there is also a downside to video games as well. The downside to video games is the violent content in the games being sold to children. Some of these types of games can pull a child in without them knowing it and in some cases can alter their mindset between right and wrong. When children continuously see the violence of video games it starts to take a hold on the child. Some of these players start to think that the types of things they are exposed to in these video games are alright. Even though...
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...Effects of video games on society The future of entertainment revolves around technology. Video games become more and more realistic. Gaming is now mainstream. And if there is anyone who doubts this, the figures speak for themselves. By age 21, an average person in a developed economy would have spent more than 10 000 hours playing computer games (http://memeburn.com) — this is comparable to the total time we spend at school. The main consumers for violent video games are in fact teens and people in their early 30s. More ways of playing violent video games are created each year, but most of us have this question in mind. Do violent video games influence people to act aggressively? Overplaying video games can have many disastrous effects on people limiting gameplay can have multiple positive effects. Overplaying can incite young players to act violently. Repetitive killing can train them to act aggressively. Most video games are just killing if the player does these actions to often he can subconsciously learn those actions and be violent himself in theory. In a study two groups of kids were asked to play violent video games more than another group. The group who had more exposure to the game was more violent than the one who did not play as much. (CNN.com) Playing too many violent video games can make the player think violence is fun. When the game is played the teen can associates violence with entertainment. Also for performing violent acts the player always gets...
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...Study of Different Effects of Playing vs. Watching Violent Video Games on Children's Behavior Richie McGinnis Front Range Community College (Psychology 101-004) Required Research Paper Abstract: Ever since video games were created there was a concern about the effects it would have on developing children, there is a fear that the violence contained within these games would cause violent behaviors and increased aggression in children. The experimental study conducted by the University of Utrecht in the Netherlands, investigated the claim that there is a difference in aggressive behaviors when children play violent video games versus when they watch violent video games. Fifty-seven children that ranged in age from 10-13 played a violent video game, watched a violent video game, or played a non violent video game. The children were allowed a free play time with the other children after playing the video games to measure any increase in aggressiveness. The results showed only a small increase in aggressiveness with boys who played the violent video games, compared to the boys who did not play. The results showed no significance between video games and aggression in girls. Study of Different Effects of Playing vs. Watching Violent Video Games on Children's Behavior When video games were created, arguments started about what effects they would have on children. Some people suggest video games have no effects on children, and others question how it could not have some sort...
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