...JORIND 10 (2), June, 2012. ISSN 1596 - 8308. www.transcampus.org./journals, www.ajol.info/journals/jorind NOLLYWOOD MOVIES ANDNIGERIAN YOUTHS-AN EVALUATION J. O.Nnabuko Department of Marketing. University of Nigeria, Enugu Campus,Nigeria and Tina C. Anatsui Department of Mass Communication. Babcock University, Ilishan-Remo, Nigeria E-mail: chinyere_06@yahoo.com+234-805-2422-918 Abstract This paper is an advocacys on the impacts of Nollywood movies as the two-edge sword for the national development. It contends that its establishment has helped greatly in developing talents, and serves as a medium of entertainment and communication. It also highlights various critics that praised the ability of Nollywood industry in the past, and expresses concern on the reverse focus on the negative themes and its negative impact on youth behaviour and the image of Nigeria. The qualitative and quantitative data analysis based on the empirical secondary and primary data were employed. The data collected on both were presented in tabular form and analyzed using simple percentages. Purposive random sampling technique and questionnaire as an instrument were used during the class-meeting. Keywords: Nollywood, behavior, youths, movies Introduction Film was introduced into Nigeria in the 1900’s by the British colonialist who used it for propaganda purposes, while the church used it to spread the Gospel.The Colonial Administration and the Church saw film not only as a medium of entertainment but as...
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...JORIND 10 (2), June, 2012. ISSN 1596 - 8308. www.transcampus.org./journals, www.ajol.info/journals/jorind NOLLYWOOD MOVIES ANDNIGERIAN YOUTHS-AN EVALUATION J. O.Nnabuko Department of Marketing. University of Nigeria, Enugu Campus,Nigeria and Tina C. Anatsui Department of Mass Communication. Babcock University, Ilishan-Remo, Nigeria E-mail: chinyere_06@yahoo.com+234-805-2422-918 Abstract This paper is an advocacys on the impacts of Nollywood movies as the two-edge sword for the national development. It contends that its establishment has helped greatly in developing talents, and serves as a medium of entertainment and communication. It also highlights various critics that praised the ability of Nollywood industry in the past, and expresses concern on the reverse focus on the negative themes and its negative impact on youth behaviour and the image of Nigeria. The qualitative and quantitative data analysis based on the empirical secondary and primary data were employed. The data collected on both were presented in tabular form and analyzed using simple percentages. Purposive random sampling technique and questionnaire as an instrument were used during the class-meeting. Keywords: Nollywood, behavior, youths, movies Introduction Film was introduced into Nigeria in the 1900’s by the British colonialist who used it for propaganda purposes, while the church used it to spread the Gospel.The Colonial Administration and the Church saw film not only as a medium...
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...society functions in a mere decade. The debate about whether smartphones have an impact on society is long over and the answer is obvious, the debate has now focused on whether the impact is more positive or negative. Though the smartphone has made communication much easier, it has also created a less social society favors communication over the phone rather face to face (Ferren). I found this research topic interesting because I am one of many people that have grown up in the age of technology. The exigence of this paper is rooted in my interest in the future communication skills my generation and the impacts that smartphones have on not only myself but those around me. The purpose of this paper is to inform an audience about the impacts of smartphones on society, the purpose is not to persuade or convince. The smartphone has become so large and so ingrained in our society it has already began to leave it’s print, the nature of that print is unraveling currently and whether it will be positive or negative is still largely up for debate. There is no argument that though smartphones have increased our availability of communication, every second spent on a phone is a second not spent observing the world and the “usage of these devices may be stealing the most valuable moments of life away” (Perlow). One of the most common arguments that support the idea that smartphones have a negative effect on society is the argument that smartphones have taken our focus away...
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...the latest celebrity gossip, and political pros and cons. In today’s society visual media is used in new ways, at one time people were only able to watch TV in their homes, now it’s available on digital televisions, DVD, smartphones, tablets, and computers. At one time there were only three major broadcasting networks available (ABC, NBC, and CBS) for viewing primetime movies and shows in America. These networks would appeal to a general family audience. (Lule, 2012) Visual media is an important aspect in many people lives; it provides entertainment for many people. The entertainment media has shaped the American culture and its values in many different ways. Today the young as well as the old try to mimic what they see celebrities do. If Miley Cyrus Twerked on a YouTube video, and her fans went insane over the video, now the young people who are her fans wants to do the Twerk dance in spite of how ridiculous some may view it as being. Parent have to preview the content their children are watching on TV whether it be in movies, videos, or music. After viewing the video on YouTube it is easy to see why so many young people think it’s cool to perform in such a way that depicts moralism. Today our culture is influence by entertainment media displaying sex, money, and violence. Celebrities can have a negative impact on the younger generation in a great way, because many of them would want to live “the lifestyle of the rich and famous.” The young people and some older adults will...
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...The Positive and Negative effects of Video Games I. Video games have both positive and negative effect on the human brain. a. Positive Influence b. Negative Influence. c. Recommended for Video Games II. Positive Influence. "Video games change your brain," according to University of Wisconsin psychologist C. Shawn Green. a. It can increase problem solving and logic. 1. Accuracy- Action games, according to a study by the University of Rochester, train the brains of players to make faster decisions without losing accuracy. In today’s world, it is important to move quickly without sacrificing accuracy. 2. Memory, 3. Quick thinking a. Good bonding activity b. Improve concentration b. Negative Influences c. Violence d. Bad effects on some children’s health e. Socially isolated Negative Impact in school. A study by Argosy University's Minnesota School on Professional Psychology found that video game addicts argue a lot with their teachers, fight a lot with their friends, and score lower grades than others who play video games less often. c. Recommended for Video games. f. Pick games that require the player to come up with strategies, and make decisions in a game g. Decide what is acceptable in your home and if you think violent games are not acceptable, explain to your kid the reason why it might be bad for him. h. According to Los Angeles-based...
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...them to make such drastically bad decisions? Decisions that could alter their path in life, and not for the better. In many cases is possible that the home setting could have a great influence in pushing our youth in the wrong direction. Another big reason for the way children and teenagers act the way they do is the pop culture and the music that most of society listens to which can also greatly affect their minds. There are countless reasons to which why teens turn to music as a source of relief. Sometimes they need a little attention, praise even, to show that they are being noticed. They want to know that their parents have pride in their children and the path that they are taking in their lives. When teens are being ignored by their family, lack an active social life and are possibly being bullied among other reasons, they turn to music among other outlets. Although music can sometimes be a healthier way of dealing with one’s problems and issues or just a form of healthy entertainment, it can also become a negative influence for a person. Lyrics and rhythmic beats can either help soothe the soul or worsen the anguish one is dealing with. In this paper the main focal point will be music and the effects it has on our American youth. Music can be used as an escape. In the article Impact of Music, Music Lyrics, and Music Videos on Children and Youth they speak of a study in the 90’s where teenagers admit to listening to music around 40 hours a week (Council on Communications...
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...avoid dull and null moments; thus the creation of video games. Kramer (2002) summarizes that these games are “objects which consist of components and rules and have certain criteria: rules, a goal, always changing course; chance; competition; common experience; equality; freedom; activity; diving into the world of the game; and no impact on reality”. “THE ORIGIN OF GAMES has been vaguely assigned to the inborn tendency of the mankind to amuse itself. Games have no geographical boundaries and game playing is found in all parts of the world whether it is in the underdeveloped areas of Africa or in a plush New York apartment penthouse.“(Spencer 1968, 3) According to researchers from Stanford school of medicine, a recent brain imaging study suggests that men have a higher percentage of activity in the *Mesocorticolimbic center (the region of the brain associated with rewards and addiction) compared to women when engaging in video games. These findings explain why males are more likely to be addicted to video games in comparison to female gamers. This addiction is just one of the several effects it may have on game console users. Should we overlook these effects of such modern technologies on people today? One very relevant conclusion made by Liwag (2007) is that due to recent studies, about 25 to 30 percent of children who use computers wear a corrective eyewear (glasses or contact lenses) to be able to see clearly due to the negative...
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...The Impact of Technologies on Teenagers An Assignment Submitted by Name of Student Name of Establishment Class XXXX, Section XXXX, Spring 2013 Nowadays, information technologies play a significant role in the modern world. Information technologies have a long history. Some technologies were created a few years ago, while some technologies are comparatively new. Technologies have penetrated all spheres of human activities: education, politics, trade, medicine, and this list can be prolonged. Television and phones are considered to be the primary technologies which appeared in the life of human beings. New technologies were produces in great amounts. Nonetheless, people used those technologies to simplify the process of fulfilling domestic duties. T. K. Derry et. al. mentioned that “domestic housing, though it followed on the whole traditional forms, made use of new materials and new techniques of mass production” (Derry et. al., 1961, p. 403). With further development of information technologies, many other technologies appeared. The main of them are the following ones: iPhones, iPads, and many others. Technologies have produced a great impact on teenagers: phones, television, Internet, and video games have many advantages and disadvantages; they are able to make people technologically informed, but they produce a negative impact on people’s health simultaneously. The invention of mobile phones has produced a great impact on people all over the world:...
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...The Influence of Violent Media on Teen Violence Back to over two thousand years ago, Socrates once wrote: “Our youth now love luxury, they have bad manners, contempt for authority; they show disrespect for elders, and love to chatter in place of exercise.” Truly teenage rebellion has been around for a long time. Teenage is one of the most dynamic period in our life. People change the most while they are teens, both physically and emotionally. Unlike adults, teenagers may not be aware the consequence of their rebellious acts. When it comes to extreme act of rebellion it becomes violence. Teen violence comes in many forms and vary degrees. For example, verbal abuse, bully, physical fight, gang violence, and assault with or without weapons are the most common violent behavior among teenagers. Teen violence is a growing concern in our society. People often hear teenagers bullying, teenagers involved in violent crimes on the news. According to Youth Risk Behavior Surveillance, about 20% of high school students report being bullied on school property in the U.S. in 2009 (8). One third of students had been in a physical fight in the last twelve months (6). For many teenagers, violence is a way to release anger and express freedom. All parents want their teens away from violent behavior. Before we can find solutions for the youths, we need to figure out why is teen violence happening? What makes teenagers turn to violence? There’re always have different and more than one reason that...
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...The Impact of Media on Youth Violence COM/156 April 26, 2013 Dr. P. University of Phoenix The Impact of Media on Youth Violence Children today do not spend as much time outside playing as compared to 25 years ago. In that time aggression rates in children have increased and here is why: Mass Media. Has anyone ever wondered what children are watching and what impact it is having on the children? Are parents aware of the types of video games their children are watching or what sites they are viewing when on the Internet? Would it be shocking to hear that children will see more than 16,000 murders and 200,000 violent acts because of mass media by the time they are 18? Aggression in children can be linked to violence in mass media, the amount of time spent on mass media, and desensitization to mass media. Children often have aggressive tendencies that can be linked back to mass media they are partaking in: movies and television shows containing violence, as well as playing video games that contain violence. Huesmnn (2007) wrote research evidence has accumulated over the past half-century that exposure to violence on television, movies, and most recently in video games increases the risk of violent behavior on the viewer’s part…the recent increase in the use of mobile phones, text messaging, e-mail, and chat rooms by our youth have opened new venues for social interaction in which aggression can occur. (The Impact of Electronic Media Violence: Scientific Theory and...
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...TITLE PAGE TRENDS OF NEGATIVE THEMES IN NIGERIAN HOME MOVIES (A STUDY OF FOUR HOME MOVIES) BY OGBONNIA CHINAZA. C MC/2006/118 A PROJECT PRESENTED TO THE DEPARTMENT OF MASS COMMUNICATION, CARITAS UNIVERSITY, AMORJI-NIKE, ENUGU. IN PARTIAL FULFILLMENT OF THE REQUIREMENT FOR THE AWARD OF BACHELOR OF SCIENCE DEGREE IN MASS COMMUNICATION JULY, 201 DEDICATION I dedicate this work to God Almighty for his unfettered love. He is the only guide to my life and studies and he dispenses his grace freely. Also to my parents Mr. and Mrs. Joseph Ogbodo Ogbonnia and my brothers Arinze, Nnamaka, Chukwunonyerum, I remain grateful for their moral and financial support. ACKNOWLEDGEMENT I wish to acknowledge and appreciate all who fired the flame in one way or the other. First, I thank God, the almighty father who has given me life, knowledge, wisdom and strength to accomplish my work. My special gratitude goes to my head of Department, Damian. U. Agboeze who despite his crowded daily programme as the HOD would readily attend to his students and his fatherly advice. My immense gratitude also goes to my supervisor Justina Obi who devoted her time to supervise, correct and criticize this research work to make it a reality. I can never forget the service of my lecturer, Ferdinand Obasi, who made things...
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...the 21st century. However, there are concerns that the disadvantages of the internet may outweigh the advantages. Referring to current literature and drawing upon the perspectives of a minimum of four authors from this unit's recommended reading list, argue either in favour or against the impact of the internet in the last decade. Analysis of the question Orientation: The internet has become an essential component of people's lives in the 21st century. However, there are concerns that the disadvantages of the internet may outweigh the advantages. Topic: The internet Focus: The impact of the internet on people's lives Directions: Argue (present an argument) either in favour or against Scope: In the last decade View the following video and try out the interactive activity on how to analyse an assignment question. Taxonomy: the internet Sample essay Argue either in favour or against the impact of the internet on people's lives in the last decade. As an avenue of entertainment and communication, and as a research and reference tool, the internet has had a huge impact on the modern societies of developed nations. At the same time, there is concern that the disadvantages and negative influences may outweigh the benefits to the society. This essay argues that, in the last decade, the advantages of the internet far outweigh the disadvantages. This claim is addressed with the support of current authoritative sources which provide the framework for making such a claim. This...
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...integration and development. Major types of film are home video, which develop, until now, from what is formerly known as cinema or stage play/drama. As part of mass media, home videos play the important roles of informing, educating, entertaining and transmitting social heritage. Through their educational role, however, home videos concern themselves with evolving a better society by exposing societal ill and wrongs. Since the emergence of home videos, at the turn of the twenty-first century the films industries, and both male and female actors in Nigeria, Nollywood, have considerably influenced the habits, belief systems, style of dressing and other behavioural idiosyncrasies on many Nigerian youths. Thus, one can say, however, that the emergence of home videos have helped to promote the Nigerian cultural heritage; aside this, it has awaken in many youths the Nigerian culture that was once lost during the colonial period. There are also negative effects of home videos on audiences. However, there have been cases where home videos are criticized to the cause for some societal ills. Social critics, who believes in this school of thought says that some antisocial behaviours like violence and extravagant life that many films portrays in their content perceptibly affect the behavior of the audience. Nonetheless, all these sum up to mean that home videos have both positive and negative influences on youth morality, that is home videos positively or negatively affect the generally...
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... 4/25/12 Positive Effects of Television It’s another quiet and peaceful night. Snuggling up on the couch with friends and catching a great family movie or television show might just be the thing someone needs to help them relax after a long day of work or school. On the other hand, a quiet, cozy home setting can be made obsolete with video games; sporting events or these television shows constantly blaring from the television. Since the television was first introduced it has drastically changed our lives in many ways. The television has brought with it some very negative effects to our world, but I think it has brought much more good into our lives. Creating the television consisted of many different experiments contributed by many eager inventors over the course of several years. However, our culture’s saturation level concerning the television was probably never envisioned. Manufacturers sold the first television receivers in 1939. However, the televisions’ use did not begin to spread among consumers until 1948. By 1962, over 90 percent of homes in the United States had a black and white television set in the living room. Getting a television set into each home in America was just another step in the technological transformation of our great nation. Convenience proved to be the reason for TV’s initial popularity (Boyer). The creation of television was not just a new mode of entertainment. It changed the way we broadcast news and other important information...
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...ENGL101JM3 - Research and Writing I Kristy Nelson Bryant & amp; Stratton Introduction I want to introduce you to the world of video games and the power that it seems to possess. I will explore effects of violent video games, the addictive behavior it may cause, and how these behaviors have affected the youth of today. Then there are those who find video games to be a form of great entertainment. One professor states, ''Art has always been dangerous. It's not supposed to just reinforce happy ideals. It's supposed to be challenging.'' (Bogost, 2007, ¶ 14). History The history of video games in this country goes beyond what we as society could have imagined. I remember as child in 1988, begging my sister to let me play Pac-Man on her Atari Game System. The feeling of playing this game with colors and artistic structure that I had never encountered. Many years later I was introduced to a more futuristic video game system Nintendo. This gaming system offered educational and interactive cartridges that offered you a sense of control. But this is what video games have offered us since its patent in 1947. From a social aspect the controversy that surrounds games was developed due to censorship, violence, sexual refrains, profanity and drug distribution. Let’s explore the positives and the negatives of video games. Affirmative In 2003, video teaching systems were developed and referred to as serious games. These games were used by teachers to educate and give instruction...
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