CHAPTER I THE PROBLEM AND ITS BACKGROUND Introduction Technologies nowadays has develop so much that it is almost needed to have electronic gadgets such as personal computers and laptops at home, school, and at work. Teenagers have gotten so used to have these technologies around them. However, even thou having these computers make our lives easier, comfortable and handy most of the times, it could also have negative effects on their lives particularly in their studies when used to much. They
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years old are playing with an electronic devices and gadgets anywhere. That is not only the video games that make the children stay, it is also includes television, mobile phones and smart phone application, computers, tablet computers, PSP games and etc. Children tend to be active consumers; many electronic products and gadgets’ commercial have been targeted to young children market. Parent may find it easier to make their children stay in one place by giving them a gadget to play with. The benefits
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dictionary definition, “A gadget is a small tool or device that has a specific useful purpose and function. Gadgets tend to be more unusual or cleverly designed than normal technology.” Our lives were changed by technology since the 20th century. Many gadgets that were invented back then were now forgotten or disregarded. All gadgets were created differently. In fact most gadgets are built on the newest technology. Devices fall into four categories: mechanical, electronic, programmable, and application
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It is said that electronics gadgets modifies the world. It is now the most acquired by many. This will show the true power of electronically gadgets. We group of researchers wants to prove that it can also help in the field of studies, we came up with this topic because we see that students are dependent to their gadgets, we want to show the effectiveness and efficiency of its work when it comes to students, and to clarify the real implications to college folks. “Electronic gadgets are the instruments
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GADGET According to Mabwa (2012), users have been known to be enslaved to these communication gadgets, that without them, their world collapses. Consider a teenager who constantly spends numerous hours on Facebook, or is constantly making phone calls. Eventually, his/her grades are compromised leading to poor performance in school. If the teenager receives no intervention, he/she will eventually enter the job market half-baked, compromising the quality of the labor market. Following that, the
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INTRODUCTION 1.1 BACKGROUND OF THE STUDY In the year where electronic gadgets are not yet invented like computers, students are not yet engage in activities using technologies. Students rely on books and visit library facilities to study, read their notes and review their school lessons. During those years, despite the lack of computers and hi-tech gadgets students still achieve high and good grades and the students are still focused on their studies. They
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years old are playing with an electronic devices and gadgets anywhere. That is not only the video games that make the children stay, it is also includes television, mobile phones and smart phone application, computers, tablet computers, PSP games and etc. Children tend to be active consumers, many electronic products and gadgets’ commercial have been targeted to young children market. Parent may find it easier to make their children stay in one place by giving them a gadget to play with. The benefit
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Technology is relatively new in terms of its prevalence with children. As many parents are not as up-to-date with the latest gadgets, they tend to have little knowledge on the possible effects technology might bring. But technology, while useful, brings many negative effects to teens' lives. Parents who have technophile kids should be aware of the possible risks and dangers. Predators Informed parents know that the media blows the prevalence of online sexual predators out of proportion. However
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activities that are related to his/her study. And since this generation is called "Computer Age”, people are very dependent to gadgets and electronic devices. They see these as more functional than books. They realize that electronic devices has the ability of giving them a larger source of information in a faster way. What is Gadget? Simply, a small useful device. A gadget is a small tool such as a machine that has a particular function, but is often thought of as a novelty.2 Pens which people
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It is said that electronics gadgets modifies the world. It is now the most acquired by many. This will show the true power of electronically gadgets. We group of researchers wants to prove that it can also help in the field of studies, we came up with this topic because we see that students are dependent to their gadgets, we want to show the effectiveness and efficiency of its work when it comes to students, and to clarify the real implications to college folks. “Electronic gadgets are the instruments
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