Escaping Reality

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    Business Communication

    M8A1: Final Examination June 20, 2013 1. Explain virtual reality. Provide three examples. Virtual reality (VR) is a system “that enables one or more users to move and react in a computer-simulated environment.” (Stair & Reynolds, 2012, p. 337) Virtual reality applies sights and sounds in an artificial environment where human actions determine to an extent, what occurs inside the environment. Today, virtual reality is used in communication, training, and treatment in a spectrum of

    Words: 2575 - Pages: 11

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    Generation Y

    Generation Y Local and International Media and Entertainment Choices Prepared for: Ms Nicole Lasky 10th June 2010 Mr Russ Henderson General Manager Sony Ltd Level 20, 2 Margaret Street Sydney NSW 2000 Dear Russ, Please find the enclosed research report regarding media choices of Australian and International living in Australia. If you need further information, please do not hesitate to contact me at 02-9975-4983. Sincerely yours, YT Marketing research

    Words: 2910 - Pages: 12

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    Women Leader

    Wearable Computers EEE 439 What is a Wearable Computer? As we continue to integrate computers into our everyday lives at an ever faster rate, the idea that a static desktop, or even a portable laptop can fulfill all of our computing needs is becoming increasingly more ridiculous. The integration of technology constantly creates situations in which we pause and think, “If only I had a computer,” The wearable computer does this. It goes where you go, it does what you do. Its there when you want

    Words: 6966 - Pages: 28

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    The Matrix of Our Visual Culture

    As Patricia Pisters (2003) asserts in her study of Deleuze and film theory The Matrix of Visual Culture, the Wachowski brothers’ film can be read from number of different theoretical perspectives. It invites readings via Lacanian psychoanalysis, Platonic notions of the cave and the disparity between the two strata of perception and also as a “New Age” (Pisters, 2003: 11) quasi-religious evocation of the second coming. However, here I would like to place the film’s visual sense and diegesis into a

    Words: 1555 - Pages: 7

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    Southpark V Boondocks

    relate most to music. Some people can relate most to sports. Some people can even relate most to the outdoors. Some people choose to relate to those; however the majority of Americans can relate most to television shows. Television shows can vary from reality television shows, all the way to cartoon television shows. Our society has found something they can relate to and have become obsessed with it. There are so many different groups of people in our society today helping create more television shows

    Words: 1371 - Pages: 6

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    Tv Programs

    think of sitcoms, I imagine 30 minutes of me time relating to comedic program that reveals the most intimate details of our lives. But reality on the other hand is just a broader term for programming that is not scripted. Although reality television has been formed since 1950’s, its weight has skyrocket and is taking over mainstream programming. Is it a fact that reality television is taking over networks or are sitcoms loosing its luster? Television programs are one of the most influential things

    Words: 846 - Pages: 4

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    Researcher

    off-sites. Instead of flying executives from around the world to an expensive three-day offsite location, why not just conduct everything virtually? The problem, though, has been that many companies have been trying to use videoconferencing, virtual reality technologies, and other tools to try to replicate physical off-sites. One idea was to encourage spontaneous conversations by simulating a “virtual cocktail hour. ” Wrong! The use of virtual technologies to replicate traditional physical off-sites

    Words: 893 - Pages: 4

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    Reality Gets Better

    Unit 4 IP Christina Connell MGMT305-1104-01 AIU Online Reality Gets Better What is the difference between virtual reality and augmented reality? Virtual reality computer programs are designed to simulate real life. The user wears special clothing and head gear that allows them to be completely immersed in the program. The clothing helps them to navigate through the system because it takes the body movements of the user and communicated that to the computer. For example, if you are taking

    Words: 1264 - Pages: 6

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    Science

    LAS VEGAS — A computer mouse that dreamed of flying might evolve into something like the Leonar3Do"bird" that can control virtual environments in 3D. The virtual reality system requires 3D glasses, the 3D bird controller and a screen equipped with three peripheral sensors. Such hardware has paved the way for newly-announced educational software under the Leonar3Do company's Vimensio brand — software that can train students to learn the names of organs in biology or model the solar system's planets

    Words: 492 - Pages: 2

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    Television Viewing and Child Development.

    English 240 Television Viewing and Child Development. Introduction There are hundreds of television channels offered by cable companies. What is your child watching? A child sitting with a remote in front of a television could be watching anything! Are you aware of the potential effects that television can have on a child’s development? Television has the potential to be dangerous in a child’s development. In what ways can Television be detrimental to a child and their development? They

    Words: 1336 - Pages: 6

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