General Electronics

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    Diversify or Not to Diversify

    Diversification is a company strategy where a company’s goal is to increase profitability through increased sales volume from new products and new markets. It allows a company to venture out into new lines of business that are different from present operations. Companies choose to diversify for a host of different reasons. A major reason companies make the decision to diversify is to achieve synergy, making it possible for two or more parts of an organization to achieve greater total effectiveness

    Words: 1664 - Pages: 7

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    Reflect Paper

    although they were all called the CPOE. However, Emory was not able to provide the customized education based on each individual. So these physicians had to adjust to that without the help. Indeed, I believe all the CPOE systems would be similar in general and might differ just about 20%. It seemed not a big problem to these physicians because the fact that they at least better than people don’t know CPOE at all before. However, the paper emphasized the challenge because of this situation. Why? This

    Words: 2583 - Pages: 11

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    Thought on Business

    file:///C|/Documents%20and%20Settings/Administrator/Deskto...0BILL%20-%20BUSINESS%20AT%20THE%20SPEED%20OF%20THOUGHT.TXT BUSINESS AT THE SPEED OF THOUGHT by bill Gates ALSO By BILL GATES The Road Ahead BUSINESS AT THE SPEED OF THOUGHT: USING A DIGITAL NERVOUS SYSTEM BILL GATES WITH COLLINs HEMINGWAY 0 VMNER BOOKS A Time Warner Company To my wife, Melinda, and my daughter, Jennifer Many of the product names referred to herein are trademarks or registered trademarks of their respective owners. Copyright

    Words: 146627 - Pages: 587

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    General Motors Case Study

    Case 34 General Motors What are key forces in the general and industry environments that affect the U.S. auto industry, and General Motors? General Motors (GM) has suffered different threats and difficulties that have put in risk the continuity of its production. Before the year 2000, GM has been going through different production, financial, and development problems. Wagoner has tried in different ways to address each problem in order to make GM more successful. Unfortunately

    Words: 2202 - Pages: 9

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    Toyota Motor Corporation Swot Analysis

    Columbia Project: Use of Software to Achieve Competitive Advantage AUTOMOBILES: TOYOTA MOTOR CORPORATION Gaining and Sustaining Long-term Advantage Through Information Technology Case Prepared By William V. Rapp Co-Principal Investigator The College of International Relations Ritsumeikan University Kyoto, Japan 914-945-0630 (Fax: 914-923-1416; 011-81-75-466-1214) E-mail: william.rapp@aya.yale.edu April 2000 SOFTWARE AS A TOOL OF COMPETITIVE ADVANTAGE: AUTOMOBILE INDUSTRY 1 2 3 4

    Words: 31150 - Pages: 125

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    Oracle Payables

    business to accommodate growth  Design ledgers to satisfy non-GAAP accounting requirements  Secondary Ledgers can be utilized for statutory, management, and/or consolidation reporting  Mapping from Primary to Secondary Ledger(s) is defined in General Ledger and is assigned in the Accounting Setup Manager 5 Financials - GL  Consider

    Words: 3253 - Pages: 14

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    Schmg

    they are placed and not once a day, this would shorten the waiting times. The same rule should apply to the next stage. In order to speed this process up orders could be electronically managed and passed on directly from desk to desk through an electronic system. If we look at the other way of recording orders (through a salesperson), the same type of inefficiencies occur. There are too many human errors and the time between each phase is just too long. Therefore, in my opinion it is not the

    Words: 257 - Pages: 2

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    Bain of Technology

    The relevance of electronic technology in a person’s life is dependent upon age. If teenagers were asked what technology meant in their social group the majority would probably resonate replies of cell phones, computers, gaming consoles; electronic, wireless book readers, GPS and other handheld media and the social, instant access that’s implied. The vast majority of young to middle-aged adults may think of technology as a better means to keep in touch…most of the upper ages in this group can imagine

    Words: 714 - Pages: 3

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    Games History

    The History of Computer Games Origins Computer Games originated in the late 1940’s using only the technology people had at hand at that time, such as primitive interactive electronic devices along with various display formats. The first Computer game device was created in 1947 by Thomas Goldsmith and Estle Ray Mann and patented in 1948; they called the device the “Cathode Ray Tube Amusement device”. Goldsmith and Mann’s design was based on the standard military radar display units, their machine

    Words: 271 - Pages: 2

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    Commnication

    Introduction Electronic communications have come a long way. It began in 1867 with the invention of the typewriter. Today we have various types of new technology, which makes us to do business faster and more efficient than ever before. Furthermore,  electronic communication media such as TV, telephone and Internet have a variety of advantages such as higher speed instant transfers and the ability to send a large amount of data when compared with traditional methods such as mail, newspaper etc

    Words: 1549 - Pages: 7

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