INTRODUCTION While time spent online can be hugely productive, compulsive Internet use can interfere with daily life, work, and relationships. When you feel more comfortable with your online friends than your real ones, or you can’t stop yourself from playing games, gambling, or compulsively checking your smartphone, tablet, or other mobile device—even when it has negative consequences in your life—then you may be using the Internet too much. Learn about the signs and symptoms of Internet addiction
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2002: My Introduction to Computer Addiction •Two15y/omalesreferredbysheriff’sdepartment •One attempted to strangle mother with power cord when she unplugged the computer to get him off •One stabbed brother with kitchen knife when he would not get up from computer to let him play •No history of mental illness or behavior problems •Teens denied addiction and were resistant to counseling •Both placed on involuntary psychiatric holds. •Cycles of abstinence, behavior contracting did not help
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BACKGROUND Introduction Technologies nowadays has develop so much that it is almost needed to have electronic gadgets such as personal computers and laptops at home, school, and at work. Teenagers have gotten so used to have these technologies around them. However, even thou having these computers make our lives easier, comfortable and handy most of the times, it could also have negative effects on their lives particularly in their studies when used to much. They develop an addiction caused by computer
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caused by addiction to these games and 285 thousand children and 165 thousand adults were failure to consider the result of video games through the computer screen (Staff, 2000). So this study shows that game addiction is an important problem that face people in the world and especially in UAE. Key words: Games addiction, Internet gaming, computer gaming, PlayStation gamin, video games, gaming, addiction. Mind map:
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CHAPTER 1 The Problem and its Background Introduction In the year where electronic gadgets are not yet invented like computers, students are not yet engage in activities using technologies. Students rely on books and visit library facilities to study. They read their notes and review their school lessons. During those years, despite the lack of computers and hi-tech gadgets students were still able to achieve high and good grades, and they were capable of focusing in their
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Research Paper about Online Addiction Table of Contents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . i Acknowledgement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ii Abstract . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . iii Chapter I: The Problem and its Background Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Statement of the
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COMPUTER ADDICTION By: Remelyn B. Villanueva I. ABSTRACT Computer games have become an ever-increasing part of many adolescents' day-to-day lives. Coupled with this phenomenon, reports of excessive gaming (computer game playing) denominated as "computer/video game addiction" have been discussed in the popular press as well as in recent scientific research. The aim of the present study was the investigation of the addictive potential of gaming as well as the relationship between excessive
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Camp General Emilio Aguinaldo High School Bonny Serrano Road Murphy, Quezon City Addiction in Computer Games Of 3rd Year Students in CGEAHS (III- Narra & III-Acacia) Judelyn M. Ocampo IV – Rizal Ms. Rosa Payumo English Teacher February 2013 Table of Contents Abstract Acknowledgement CHAPTER 1: INTRODUCTION Background of the Study Statement of the Problem Hypothesis Significance of the Study Scopes and Limitations Objectives Definition of terms CHAPTER 2:
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Dota Addiction CARAGA STATE UNIVERSITY Cabadbaran Campus City of Cabadbaran, Agusan del Norte CARAGA STATE UNIVERSITY Cabadbaran Campus City of Cabadbaran, Agusan del Norte Dota 2 Online Game Addiction: Causes of Behavioral Changes of Students Submitted by: Raymart M. Ablan Researcher Remboy O. Curilan Researcher Submitted to: Federicko Griño Instructor Chapter I The Problem Introduction There are many students
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not addicted,butto be generousin using computer in right way. TABLE OF CONTENTS I.Title page II.Approval Sheet III.Acknowledgement IV.Dedication V.Chapter I a.Introduction b.Statement of the problem c.Objectives d.Significant of the study VI.Chapter II a.Definition of terms b.Computer addiction c.Questionaire VII.Chater III a.Conclusion b.Recommendation c.Bibliography OBJECTIVES This research work has the aim to know theimportantsof computer and the discourages that it bring to one
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