Tyler Ferree P429 – Lessons Learned from the Lego Game 9/3/15 The Lego game was used to teach the differences and similarities between three different types of manufacturing processes: job shop, manufacturing cell, and assembly line. In the different rounds/scenarios of the game, it was interesting to how each process worked. Depending on the round, each process showed that it had the clear advantage due to the specific order placed by the customer. Considering the quantity of products ordered
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Virksomhedskarakterstik – LEGO A/S Magnus Kjeldgaard X.1 LEGOs historie LEGO blev grundlagt i Billund i 1932 af tømrermester og snedker Ole Kirk Kristiansen. Virksomhedens legetøjskollektion får navnet LEGO. LEGO er en sammentrækning af ordene LEg GOdt. Virksomheden havde efter et år 6-7 ansatte. I 1955 eksporterer LEGO for første gang sit legetøj. Det første land var Sverige. På det tidpunkt rejser Godtfred Kirk Christiansen rundt på forskellige legetøjsmesser i Tyskland, for at vise LEGOs produkter frem
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deals with The LEGO House, an experience venue LEGO built by The LEGO Foundation. The research design is using positivism paradigm with qualitative interviews in an inductive approach where the design science is used with a Socio-Technical perspective (Bækgaard, 2011). 1.1.1 Stakeholders To make the problem background and problem formulation clear a simple organization chart has been developed. Table XX authors creation The LEGO Foundation has 100 % ownership of The LEGO House. The LEGO Group has
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manufacturing and logistics process. They developed a plan called “Shared Vision” and by October 2004 the strategy was approved by the board. A new model: In 2005, through a series of collaborations between different functions in the company, Lego cut the number of colours by half and reduced the number of stock-keeping units to 6,500. The company also decided to outsource logistics and production. Additionally, to better understand the requirements of Lego’s key customer base, the company
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| Lego: One More Brick In The Wall? | | | 1. How has the mission definition of Lego evolved overtime? Is it relevant today? How does this definition shape Lego's strategy? First we need to define mission. Mission is the purpose of the company it should be market-oriented, meaningful and motivating. They shouldn’t simply describe what the company sells; they should “emphasize the company’s strengths in the marketplace“. Since
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Supply chain game – Lego game Supply chain game – Lego game XXXXXX Casper XXXXXX Casper Supply Chain Management Supply Chain Management Introduction First and foremost the game provided an understanding of the bullwhip effect and furthermore also insight to the challenges of distributing material and information within a supply chain. I have applied the cause-effect theory in order to obtain an understanding of the root causes, the reasons, to why the bullwhip effect
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If you need to make a robot first you should have to be concentrate because if you put something wrong the whole robot will be wrong and nothing will work. If you need to make a robot first you should have to be concentrate because if you put something wrong the whole robot will be wrong and nothing will work. Abstract Abstract Hypothesis: Hypothesis: Note: When you work on the NXT motor flip it down. Note: When you work on the NXT motor flip it down. Robotics Robotics I
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arrangement it was a win-win-situation. LEGO had a professional partner and Flextronics was able to diversify its products and get knowledge about plastics for further market diversification. Given the size and complexity of the assignment, preliminary experiences with this arrangement were fairly positive. However, they also clearly demonstrated the challenges that face a company moving from vertical integration to a network constellation (Pedersen, 2012). Nonetheless LEGO had to experience, that the outsourcing
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Lego's Competitive Advantage Embed With colorful, plastic building blocks at its core, Lego continues to fulfill Ole Kirk Kristiansen’s mission to inspire creativity and innovation in children and adults. The company has come far since 1932, but, because its basic product allows for limitless imagination, there are still endless opportunities it can pursue. The ability to inspire infinite creativity is what sets Lego apart from any other toy retailer. Lego’s competitive advantage is a combination of
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