Mattel

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    Spyware

    ------------------------------------------------- Spyware From Wikipedia, the free encyclopedia Spyware is software that aims to gather information about a person or organization without their knowledge and that may send such information to another entity without the consumer's consent, or that asserts control over a computer without the consumer's knowledge.[1] "Spyware" is mostly classified into four types: system monitors, trojans, adware, and tracking cookies.[2] Spyware is mostly used for

    Words: 5182 - Pages: 21

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    Manager

    Learning with Cases INTRODUCTION The case study method of teaching used in management education is quite different from most of the methods of teaching used at the school and undergraduate course levels. Unlike traditional lecture-based teaching where student participation in the classroom is minimal, the case method is an active learning method, which requires participation and involvement from the student in the classroom. For students who have been exposed only to the traditional teaching methods

    Words: 239776 - Pages: 960

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    The Holiday

    Just in Time for the Holidays * Eric J. McNulty FROM THE DECEMBER 2005 ISSUE * SAVE   * SHARE   * COMMENT   * TEXT SIZE   * PRINT   * 8.95 BUY COPIES Just in Time for the Holidays VIEW MORE FROM THE December 2005 Issue EXPLORE THE ARCHIVE RECOMMENDED * ------------------------------------------------- ------------------------------------------------- Just in Time for the Holidays (HBR Case Study and Commentary) -------------------------------------------------

    Words: 5373 - Pages: 22

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    Toy Central Case

    COMPANY BACKGROUND Toy Central Corporation (TCC) designs, manufactures, and markets a variety of toys, which are sold primarily to large national retailers like Wal-Mart, Toys R Us, Kmart, and Target. TCC is a small company compared to competitors Mattel and Hasbro; nevertheless, TCC’s managers believe its toys are among the best in the world. Unlike the larger toy makers, which bring thousands of toys to market each year but experience success with only a fraction of them, TCC has enjoyed success

    Words: 2391 - Pages: 10

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    Corruption and Globalization

    PROJECT ON AMERICA AND THE GLOBAL ECONOMY SERIES ON GLOBALIZATION “ Moving to the middle ground on globalization is difficult and will take time... But in order to achieve real progress, we must “break the ice” by taking the concerns of the critics seriously and responding with constructive action rather than just more talk.” In WEIGHING THE PROS AND CONS OF GLOBALIZATION this presentation, Weidenbaum makes five key recommendations: • Make the World Trade Organization More Transparent

    Words: 5316 - Pages: 22

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    Fattori Chiave Del Successo Strategico Di Nintendo

    lancio della propria console (la VCS) lanciata nel 1977 al prezzo di 200$. Giochi di successo furono: Asteroids, Pac-man, Space Invaders. Nel 1982 il mercato era saturo di prodotti ritenuti complessivamente scadenti dalla critica, e un manager della Mattel diede una spiegazione al fenomeno: "Due anni di produzione sono stati lanciati sul mercato in un anno, e non c'è modo di bilanciare il sistema". La clientela, che in poco tempo si stancò della scarsa qualità dei giochi di basso profilo, preferì in

    Words: 1732 - Pages: 7

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    Sistem Pengendalian Manajemen Hasbro

    Management Control System TASK 6 REPORT CASE 8.2 “Hasbro Interactive” By : Group 1 Nadya Azahra Rangkuti (023100004) Hanna Dwina Putri (023100066) Fahrina Trinandasari (023100117) Felisitas Yola (023100184) Gabriella Rahajeng Putri (023100208) Trisakti University 2013 CHAPTER I INTRODUCTION A. Background of company In 1923, three brothers, Henry, Hilal, and Herman Hassenfeld, founded Hassenfeld Brothers, a company selling textile remnants, in Providence

    Words: 2441 - Pages: 10

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    Accounting

    COMPANY BACKGROUND Toy Central Corporation (TCC) designs, manufactures, and markets a variety of toys, which are sold primarily to large national retailers like Wal-Mart, Toys R Us, Kmart, and Target. TCC is a small company compared to competitors Mattel and Hasbro; nevertheless, TCC’s managers believe its toys are among the best in the world. Unlike the larger toy makers, which bring thousands of toys to market each year but experience success with only a fraction of them, TCC has enjoyed success

    Words: 2391 - Pages: 10

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    Lego: Marketing Strategy

    à 6 millions d'euros en 2005. LEGO France fait face à une forte concurrence au sein du marché des jeux et jouets, d'une part la concurrence des autres industriels français du jouet, à savoir les filiales françaises des leaders mondiaux telles que Mattel, Hasbro, Bandaï et Ravensburger et, d'autre part, celle des pays émergents. Par ailleurs, LEGO doit faire face à la concurrence direct de la gamme Megablocks du groupe Mega dont les prix pratiqués s'avèrent être 15 à 20% moins chers. En terme de communication

    Words: 1945 - Pages: 8

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    Creative Brief

    Market Our target product chosen is the Xbox 360+Kinect gaming console. Launched in November 2010, it held the Guinness World Record for being the fastest selling consumer electronics device from 2010 to 2012 (BBC 2012). This is a good indicator of how the Xbox 360 + Kinect has captured its target market in a growing games industry which promotes family bonding through entertainment. 1.1 Market Share and size of market Currently, Xbox 360 holds 47% share of the overall current-generation

    Words: 5687 - Pages: 23

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