UNIVERSITI TUNKU ABDUL RAHMAN ACADEMIC YEAR 2013/2014 FOUNDATION SCIENCE FHEL1012 ENGLISH FOR ACADEMIC STUDY MID-TERM TEST JULY 2013 TIME: 1 HOUR NAME: ____________________________________ TUTORIAL GROUP: T ( ) SECTION A: COMPOSING TOPIC SENTENCES (12 MARKS) Given below are 3 thesis statements. For each thesis statement, write 2 topic sentences that will function as the first sentence of a body paragraph. (You will note that one topic sentence has been constructed for each
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Communications Networks to Monitor the Climate Standards and eHealth The Optical World Trends in Video Games and Gaming ITU-T Technology Watch Report September 2011 Video gaming is a global phenomenon, a fast-moving multibillion dollar business, cutting across all age groups and gender. This ITU-T Technology Watch Report surveys some of the latest developments in the world of video games, describes the most common gaming platforms and terminals and highlights new technologies enabling a better
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Disaster Prevention and Management: An International Journal Emergency response preparedness: small group training. Part 2 – training methods compared with learning styles Henry C. Wilson Article information: To cite this document: Henry C. Wilson, (2000),"Emergency response preparedness: small group training. Part 2 – training methods compared with learning styles", Disaster Prevention and Management: An International Journal, Vol. 9 Iss 3 pp. 180 - 199 Permanent link to this document:
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one of the most popular forms of entertainment. Over sixty percent of television shows being shown in prime time contain some form of violence. There are two very opposite sides of this issue. The media who market the violent television, video games and other forms of entertainment argue this is safe entertainment and the others argue that violence promotes violence Current research tends to agree with the proponents who argue that violent media is associated with aggressive behavior. Risky
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video game industry in China E-sport tournaments E-sport is basically, competitive gaming that involves computer games and other related forms of games that can be addictive. Many people who involve themselves in the sports can get addicted to them in the case where there are structures that enhance their engagement in the games and tournaments. The customer can easily be engaged when the sports have aspects of addiction that can come as a result of elements of reward. The Chinese video game industry
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companies a lot of attention. And now they’re getting attention of an entirely different sort. Earlier this week, The New York Times reported that a DraftKings employee inadvertently released company data on player lineups before the third week of NFL games. That same week, he won $350,000 at FanDuel. Company employees aren’t allowed to place bets on their own sites, but it seems plausible that the employee, a midlevel content manager, could have had an advantage because of where he worked. The scandal
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of women as sexist and severely problematic. Video games like Grand Theft Auto and Red Dead Redemption portray women in an almost exclusively violent and sexualized manner, which serves to reinforce the never-ending sexism and gender biases that society has upheld for centuries. Society as a whole can change the perception of gender and how women are perceived, but leaps towards progressive ideas need to be made first, starting with the video game industry as a whole. Throughout history, women’s
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Dugan CHANGES & FEATURE UPDATES: General: • To maximize game performance for all game modes, it’s best to set the game’s resolution to 640 x 480 pixels. The higher the resolution setting, the slower the game’s performance, especially on lower end PCs. • Another way to maximize WOL game performance is to never adjust the Internet Connection Slider (in WOL Options Screen). The game determines the optimal setting before starting the battle. This is often confused
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violence in sports. Some question if violence on the field, carries over to violence off the field making it hard for athletes to differentiate game like situations to real life situations. In both professional and collegiate levels people hear many stories about athletes being involved in sexual abuse, physical abuse, harassment, and other violent cases. If this is something that is continuing, what can the professional and collegiate levels do to educate and help put a stop to athletes being involved
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workouts, and skill or conditioning sessions conducted by the Team during the Season, (c) games scheduled for the Team during any Regular Season, (d) Exhibition games scheduled by the Team or the League during and prior to any Regular Season, (e) if the Player is invited to participate, the NBA’s All-Star Game (including the Rookie-Sophomore Game) and every event conducted in association with such All-Star Game, but only in accordance with Article XXI of the Collective Bargaining Agreement currently
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