Video Game Consoles

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    Sony Strategy

    Sony Corporation and the Video Game Console Market: 1 A Competitive Analysis By Ryan Bogner, Peter Hung, Guan Wang, and Steven Wang This report evaluates Sony Corporation’s strategy in the console gaming market from the top-down perspective of the entire corporation. 1 Executive Summary Sony’s current strategy in the video game console market is simple: use the technologically superior Playstation 3 as a loss leader to introduce the Blu-ray optical drive2 into consumers’ homes and leverage

    Words: 5489 - Pages: 22

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    Playstation 3

    Assignment May 22, 2013 PlayStation 3 Product: The PlayStation 3 is a seventh generation game console from Sony Computer Entertainment. The PlayStation 3, Is Sony’s latest console, released in 2006 that sold over 77 million consoles worldwide as of January 2013. The PlayStation 3 came out with other model after its first release in 2006, which were the slim model and super slim. The PlayStation 3 is the first console in the series to introduce the use of motion-sensing technology through its Sixaxis

    Words: 359 - Pages: 2

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    Market Research Wii

    Market Analysis The market for interactive video entertainment has grown over the last few years. However, all players in the market are facing increased competitive pressures. Substitutes for console gaming are growing rapidly (such as massive multiplayer online games), and as the first generation of console players reach maturity, many players will shift to these substitutes, a problem known as gamer drift. The video game console market is dominated by three major players- Nintendo, Sony, and

    Words: 1289 - Pages: 6

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    Nintendo Wii

    playing cards in 1889, to the expansion into toys and games, and eventually into the start of the electronic entertainment industry in the late 1970’s, over the years Nintendo worked hard to achieved brand familiarity. Over the years Nintendo’s products have made their way through the product life cycle. From the initial market introduction and sales growth in the 1980’s, the Nintendo Entertainment System (NES) as well as their first big game “Donkey Kong”, dominated the market. In the 1990’s

    Words: 6287 - Pages: 26

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    The Analysis of Xbox Supply Chain

    launched the original Xbox? Console video game industry at the time placed game sales as the primary profit driver: the devices were usually sold at cost or at a loss, with their development and production costs subsidized with royalties from game publishers or sales of games designed in-house. Because of that model, gaining market share was one of the primary goals of console manufacturer: getting consumer acceptance was important in making a system appealing for game publishers to invest into.

    Words: 1352 - Pages: 6

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    Microsoft and the Xbox 360 Ring of Death

    Microsoft and the Xbox 360 Ring of Death ------------------------------------------------- Table of Contents Executive Summary ...................................................................................................................... 3 Problem Statement .......................................................................................................................4 Situation Analysis .......................................................................................

    Words: 7018 - Pages: 29

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    Ps4 vs Xbox One

    Introduction A new generation of video game consoles will be premiering shortly. The video gaming world is calling it “The Console Wars”. Although the battle of video game system superiority has been going on for a while now, this year promises to be on a larger scale than the previous wars. Sony, the maker of PlayStation, and Microsoft, the maker of Xbox, are expected to release their next-generation systems in November. This report will be a comparative analysis of the soon-to-be-released Xbox

    Words: 2438 - Pages: 10

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    Nintendo

    and background •  A video game console is just a computer that is made only. To Play games. •  These systems started to gain popularity in the 1970s with consoles that played only Pong. •  Current console success started in 1985 with Nintendo’s super Smash Brothers. History and background •  A video game console is just a computer that is made only. To Play games. •  These systems started to gain popularity in the 1970s with consoles that played only Pong. •  Current console success started in

    Words: 734 - Pages: 3

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    The Movie Industry

    Nintendo? I got my first video game console in the summer of 1991. My parents purchased it from SEARS for my birthday and at which point I had no idea what it was. A couple of the kids and their parents knew that it was and were shocked that my parents spend $100 dollars on something like that. It was still in the box until one afternoon I came home from school. I set it up in the living room, only room with a television. Popped in Super Mario Bros, this simple 8-bit game would change the entertainment

    Words: 1998 - Pages: 8

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    How to Write a Business Model

    BUSINESS MODEL GENERATION Yves Pigneur Patrick Van Der Pijl Alexander Osterwalder Alan Smith Tim Clark www.businessmodelgeneration.com, EUR 27,60 THE CORE TEAM a core team did the heavy lifting in authorship, design and production of this collaborative effort involving over 400 strategy practitioners from around the world. Lead authors Alexander Osterwalder, Ph.D, and Professor Yves Pigneur, Ph.D., Creative Director & Designer Alan Smith from The Movement, Producer Patrick Van der Pijl

    Words: 4176 - Pages: 17

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