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Kermit and the Keyboard from a Cognitivist Perspective

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Kermit and the Keyboard from a Cognitivist Perspective
Laurie B. Conaway
American InterContinental University

Abstract Three different cognitivist approaches to the story Kermit and the Keyboard are presented in Driscoll’s Psychology of Learning for Instruction (2005). Cognitive Information Processing, Piagetian Theory, and Interactional Theories of Cognitive Development are the three perspectives given on how Kermit learns to play the keyboard. These theories have similarities as well as divergent views on development.

Kermit and the Keyboard from a Cognitivist Perspective
Cognitive Information Processing, Piagetian Theory, and Interactional Theories of Cognitive Development explored the principles associated with human cognitive development in relationship to learning. Driscoll points out that these theories Cognitive Information Processing, Piagetian Theory, and Interactional Theories of Cognitive Development “have common focuses on interaction between children’s native capabilities and their environment to explain development”(2005). However, they represent divergent views when it comes to explaining why. These similarities and differences are evident in their perspectives on Kermit and the Keyboard as well.
Cognitive Information Processing (CIP)
Information processing approach focuses on the study of the structure and function of mental processing. Cognitive Information Processing (CIP) is based on the work of Atkinson and Shriffin and proposes that information is processed and stored in three stages; Sensory memory, Short term memory, and Long-term memory (Schraw & McCrudden, (2013). The CIP perspective on Kermit and the Keyboard focuses first on the input, in this situation this is the printed page. It then evaluates how the information is processed through the recognition of symbols. Kermits attention to these details help move

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