...some situations a manager should be familiar with programming. I think it really depends on what’s being managed. If you are a manager of a software company, then you should know how to code and have a programming background. Depending on the size of his or her department, a manager will spend time between coding and doing things that those who code cannot do. A manager who is good at coding, may not necessarily be good at managing projects. The best project managers do not have to understand all of the technical jargon and syntax of a programming language but rather be aware of simple programming concepts such as input/output, decision-making, repetition, and file handling. (Ebrahimi, 2005) A good manager can be in situations where they are not the expert; thus, they rely on experts who know much more (Berkun, 2010). It is important for a manager to understand the context of the problem or situation in order to help make a good decision. In this day and age, it is also important for a manager to be knowledgeable about his or her company’s web presence. The web is a platform that most if not every business should strive to maintain (Ebrahimi, 2005). A manager may wish to be involved with such things as creating web content and marketing. Knowledge of how database and source code relate can help a manager understand the job responsibilities of the business’s web development department. With this information, he or she might be more realistic about deadlines and what...
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...Original Code, prior Modifications used by a Contributor, and the Modifications made by that particular Contributor. 1.3. "Covered Code" means the Original Code or Modifications or the combination of the Original Code and Modifications, in each case including portions thereof. 1.4. "Electronic Distribution Mechanism" means a mechanism generally accepted in the software development community for the electronic transfer of data. 1.5. "Executable" means Covered Code in any form other than Source Code. 1.6. "Initial Developer" means the individual or entity identified as the Initial Developer in the Source Code notice required by Exhibit A. 1.7. "Larger Work" means a work which combines Covered Code or portions thereof with code not governed by the terms of this License. 1.8. "License" means this document. 1.9. "Modifications" means any addition to or deletion from the substance or structure of either the Original Code or any previous Modifications. When Covered Code is released as a series of files, a Modification is: A. Any addition to or deletion from the contents of a file containing Original Code or previous Modifications. B. Any new file that contains any part of the Original Code or previous Modifications. 1.10. "Original Code" means Source Code of computer software code which is described in the Source Code notice required by Exhibit A as Original Code, and which, at the time of its release under this License is not already Covered Code governed...
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...consists of one or more source files. Each source file is called .java, where is the name of the class contained in that source file and .java is the extension that identifies the file as a Java source code file. In general, each source file contains one class. The name of the class must match the name of the file (without the extension) exactly. To execute a Java program, you first need to compile the source code into byte code. Byte code files have the name .class. If you’re working from the shell, this is done using the javac command (where “c” is for compiler). Usually we will be compiling using the Xcode IDE. Once compiled, the program is executed using the Java interpreter (a.k.a. the Java Virtual Machine or JVM). From the shell, the JVM is invoked with the “java” command. Again we will usually be doing this with the Build and Go or Debug options of the Xcode IDE. A Java program must have a routine called main(), which is the starting point for program execution. main() will always look something like this: public static void main (String args[]) { // insert code here... System.out.println("Hello World!"); } Source Code Formatting Keep in mind the following when writing Java source code: Java is case sensitive (“foo”, “Foo”, and “fOO” are all considered to be different in Java). • Every line of code in Java must end in a semi-colon (“;”). • Java doesn’t care about white space (line breaks, tabs, etc.) but consistent and thoughtful use of white space makes code much easier to read...
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...information = program in a computer language. In this context, we will talk of compilers such as VC, VC++, GCC, JavaC FORTRAN, Pascal, VB. Application that convert, for example, a Word file to PDF or PDF to Postscript will be called “translatorsâ€. In this course we will study typical compilation: from programs written in high- level languages to low- level object code and machine code. Issues in Compilation The translation of code from some human readable form to machine code must be “correctâ€, i.e., the generated machine code must execute precisely the same computation as the source code. In general, there is no unique translation from source language to a destination language. No algorithm exists for an “ideal translationâ€. Translation is a complex process. The source language and generated code are very different. To manage this complex process, the translation is carried out in multiple passes. The figure above shows the structure of a two-pass compiler. The front end maps legal source code into an intermediate representation (IR). The back end maps IR into target machine code. An immediate advantage of this scheme is that it admits multiple front ends and multiple passes. The algorithms employed in the front end have polynomial time complexity while majority of those in the backend are NP-complete. This makes compiler writing a challenging task. Let us look at the details of the front and back ends. The front end recognizes legal and...
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...Teach Yourself C++ in 21 Days, Second Edition Introduction Week 1 at a Glance: Day 1 Getting Started Day 2 The Parts of a C++ Program Day 3 Variables and Constants Day 4 Expressions and Statements Day 5 Functions Day 6 Basic Classes Day 7 More Program Flow Week 1 in Review Week 2 at a Glance: Day 8 Pointers Day 9 References Day 10 Advanced Functions Day 11 Arrays Day 12 Inheritance Day 13 Polymorphism Day 14 Special Classes and Functions Week 2 in Review Week 3 at a Glance: Day 15 Advanced Inheritance Day 16 Streams Day 17 The Preprocessor Day 18 Object-Oriented Analysis and Design Day 19 Templates Day 20 Exceptions and Error Handling Day 21 Whats Next Week 3 in Review Appendixes A Operator Precedence B C++ Keywords C Binary and Hexadecimal D Answers Index Teach Yourself C++ in 21 Days, Second Edition Dedication This book is dedicated to the living memory of David Levine. Acknowledgments A second edition is a second chance to acknowledge and to thank those folks without whose support and help this book literally would have been impossible. First among them are Stacey, Robin, and Rachel Liberty. I must also thank everyone associated with my books, both at Sams and at Wrox press, for being professionals of the highest quality. The editors at Sams did a fantastic job, and I must especially acknowledge and thank Fran Hatton, Mary Ann Abramson, Greg Guntle, and Chris Denny. I have taught an online course based on this book for a couple years, and many folks there...
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...BankAccount object's instance field originally, but the user had to convert the annual rate to a monthly rate (i.e. 1.5 to 0.00125). Then modify the Program2 driver class to prompt the user for an annual interest rate. Recompile both classes and execute the modified Program2 driver class again, this time with following inputs: starting balance - $500 (don't enter the dollar sign) annual interest rate - 1.5 monthly pay - $1000 (don't enter the dollar sign) withdrawal amount - $900 (don't enter the dollar sign) Verify that you still earn $0.75 in interest and still have an ending balance at the end of the month of $600.75 as you did with the original code. Submit only the modified source code files, final user inputs, and final output. Do not submit the original source code, inputs, and output. Be sure that you include the course, the program number, your name, and the date in your program header. Also include this information at the top of your Microsoft Word file. Include additional comments as necessary and maintain consistent indentation for good programming style as...
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...Teach Yourself C++ in 21 Days, Second Edition Introduction Week 1 at a Glance: Day 1 Getting Started Day 2 The Parts of a C++ Program Day 3 Variables and Constants Day 4 Expressions and Statements Day 5 Functions Day 6 Basic Classes Day 7 More Program Flow Week 1 in Review Week 2 at a Glance: Day 8 Pointers Day 9 References Day 10 Advanced Functions Day 11 Arrays Day 12 Inheritance Day 13 Polymorphism Day 14 Special Classes and Functions Week 2 in Review Week 3 at a Glance: Day 15 Advanced Inheritance Day 16 Streams Day 17 The Preprocessor Day 18 Object-Oriented Analysis and Design Day 19 Templates Day 20 Exceptions and Error Handling Day 21 Whats Next Week 3 in Review Appendixes A Operator Precedence B C++ Keywords C Binary and Hexadecimal D Answers Index Teach Yourself C++ in 21 Days, Second Edition Dedication This book is dedicated to the living memory of David Levine. Acknowledgments A second edition is a second chance to acknowledge and to thank those folks without whose support and help this book literally would have been impossible. First among them are Stacey, Robin, and Rachel Liberty. I must also thank everyone associated with my books, both at Sams and at Wrox press, for being professionals of the highest quality. The editors at Sams did a fantastic job, and I must especially acknowledge and thank Fran Hatton, Mary Ann Abramson, Greg Guntle, and Chris Denny. I have taught an online course based on this book for a couple years, and many folks there...
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...Open and Closed Source Systems Paper POS/355 March 1, 2013 Bhupinder Singh Open and Closed Source Systems Paper GNU GPL (General Public License) defined as the copy left or free licensed software (GNU.org, 2007). When making an invention the creator must have copyrights to protect them from their inventions. No one wants their inventions taken from them. They can loss acknowledgement or worse the royalties not given to them. Copyrights mean the right to copy; generally, it gives the copyright holder many other rights to their software or products. Creators who work hard to make their software or products a reality, they want that accreditation for their works; and they can determine who can take the work and financially benefit for the use it. It is a form of intellectual property; like patent, trademark, and trade secret (copyright.gov, 2012). By contrast, the GNU GPL is freedom of a guarantee to change and share the versions of the programs or software’s (GNU.org, 2007). Most organizations use GNU GPL for their software and it with their authors also that release the work. The licenses are put in place for developer’s freedom and to change and share their work that they develop; this is GNU General Public License. There are steps that are taken to use GNU GLP. (1) assert copyright on the software, and (2) offer you this license giving you legal permission to copy, distribute and/or modify it, and this the developers that uses GNU GLP...
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...discussed earlier the source program is converted to object program by assembler. The loader is a program which takes this object program, prepares it for execution, and loads this executable code of the source into memory for execution. Definition of Loader: Loader is utility program which takes object code as input prepares it for execution and loads the executable code into the memory. Thus loader is actually responsible for initiating the execution process. Functions of Loader: The loader is responsible for the activities such as allocation, linking, relocation and loading 1) It allocates the space for program in the memory, by calculating the size of the program. This activity is called allocation. 2) It resolves the symbolic references (code/data) between the object modules by assigning all the user subroutine and library subroutine addresses. This activity is called linking. 3) There are some address dependent locations in the program, such address constants must be adjusted according to allocated space, such activity done by loader is called relocation. 4) Finally it places all the machine instructions and data of corresponding programs and subroutines into the memory. Thus program now becomes ready for execution, this activity is called loading. Loader Schemes: Based on the various functionalities of loader, there are various types of loaders: 1) “compile and go” loader: in this type of loader, the instruction is read line by line, its machine code is obtained and it...
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...Open and Close Source Systems Paper Pos 355 Open and Closed Source Systems Paper POS/355 Open and Closed Source Systems Paper GNU GPL (General Public License) defined as the copy left or free licensed software (GNU.org, 2007). When making an invention the creator must have copyrights to protect them from their inventions. No one wants their inventions taken from them. They can loss acknowledgement or worse the royalties not given to them. Copyrights mean the right to copy; generally, it gives the copyright holder many other rights to their software or products. Creators who work hard to make their software or products a reality, they want that accreditation for their works; and they can determine who can take the work and financially benefit for the use it. It is a form of intellectual property; like patent, trademark, and trade secret (copyright.gov, 2012). By contrast, the GNU GPL is freedom of a guarantee to change and share the versions of the programs or software’s (GNU.org, 2007). Most organizations use GNU GPL for their software and it with their authors also that release the work. The licenses are put in place for developer’s freedom and to change and share their work that they develop; this is GNU General Public License. There are steps that are taken to use GNU GLP. (1) assert copyright on the software, and (2) offer you this license giving you legal permission to copy, distribute and/or modify it, and this the developers that uses GNU GLP protect your rights...
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...GNU GPL is freedom of a guarantee to change and share the versions of the programs or software’s (GNU.org, 2007). Most organizations use GNU GPL for their software and it with their authors also that release the work. The licenses are put in place for developer’s freedom and to change and share their work that they develop; this is GNU General Public License. There are steps that are taken to use GNU GLP. (1) assert copyright on the software, and (2) offer you this license giving you legal permission to copy, distribute and/or modify it, and this the developers that uses GNU GLP protect your rights with these steps (GNU. org, 2007). When distributing copies of software for free, the creator must pass on the recipients and receiving the source code to the software they need to make sure also shows these terms of rights on the software. So, the rights are protected through the creators the GNU General Public License prevents other from denying these rights, Therefore, it is the creators responsibility to respect the freedom of others when distributing these copies of the product that they create. There is some software...
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...d8] [BP + SI + d8] [BP + DI + d8] | [SI + d8] [DI + d8] [BP + d8] [BX + d8] | [BX + SI + d16] [BX + DI + d16] [BP + SI + d16] [BP + DI + d16] | [SI + d16] [DI + d16] [BP + d16] [BX + d16] | d8 - stays for 8 bit signed immediate displacement (for example: 22, 55h, -1, etc...) d16 - stays for 16 bit signed immediate displacement (for example: 300, 5517h, -259, etc...). displacement can be a immediate value or offset of a variable, or even both. if there are several values, assembler evaluates all values and calculates a single immediate value.. displacement can be inside or outside of the [ ] symbols, assembler generates the same machine code for both ways. displacement is a signed value, so it can be both positive or negative. generally the compiler takes care about difference between d8 and d16, and generates the required machine code. for example, let's assume that DS = 100, BX = 30, SI = 70. The following addressing mode: [BX + SI] + 25 is calculated by processor to this physical address: 100 * 16 + 30 + 70 + 25 = 1725. by default DS segment register is used for all modes except those with BP register, for these SS segment register is used. there is an easy way to remember all those possible combinations using this chart: you can form all valid combinations by taking only one item from each column or skipping the column by not taking anything from it. as you see BX and BP never go together. SI and DI also don't go together. here are an examples of a valid addressing...
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...++Starting Out with Programming Logic and Design, 3rd Edition By Tony Gaddis C++ Language Companion or Copyright © 2013 Pearson Education, Inc. Table of Contents Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 Chapter 10 Chapter 11 Chapter 12 Chapter 13 Chapter 14 Introduction 3 Introduction to Computers and Programming 4 Input, Processing, and Output 9 Functions 19 Decision Structures and Boolean Logic 27 Repetition Structures 41 Value-Returning Functions 49 Input Validation 59 Arrays 61 Sorting and Searching Arrays 72 Files 77 Menu-Driven Programs 86 Text Processing 89 Recursion 95 Object-Oriented Programming 97 Page 2 Introduction Welcome to the C++ Language Companion for Starting Out with Programming Logic and Design, 3rd Edition, by Tony Gaddis. You can use this guide as a reference for the C++ Programming Language as you work through the textbook. Each chapter in this guide corresponds to the same numbered chapter in the textbook. As you work through a chapter in the textbook, you can refer to the corresponding chapter in this guide to see how the chapter's topics are implemented in the C++ programming language. In this book you will also find C++ versions of many of the pseudocode programs that are presented in the textbook. Note: This booklet does not have a chapter corresponding to Chapter 15 of your textbook because C++ does not provide a GUI programming library. Page 3 Chapter 1 This chapter accompanies...
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...proprofs.com/training/course/?title=proj-587-week-6-quiz Product Description Version 1 1. Questions: (TCO D) As a project manager, dealing with conflict is part of the job. There are many sources of conflict; one source that is often overlooked is the manager. Based on the Week 4 reading and lecture, what major ways do people deal with conflict? Share a personal experience of conflict and how you dealt with the situation. 2. Questions: (TCO E) In order to have a high-performance team you must first recognize the qualities of a high-performance team. Describe at least five qualities of a high-performance team and then what can be done to develop those qualities in a team. 3. 3. Questions: (TCO F) The PMI® Code of Ethics is made up of four areas: responsibility, honesty, respect, and fairness. Discuss the area of responsibility and what it means for you, the project manager. 4. Questions: (TCO F) When developing a stakeholder matrix, the portfolio manager must look at the portfolio governance in order to complete the stakeholder analysis. In your own words, what is the role, interest and expectations of the governance? Version 2 1. Question: (TCO D) As a project manager, dealing with conflict is part of the job. There are many sources of conflict; one source that is often overlooked is the manager. Based on the Week 4 reading and lecture, what major ways do people deal with conflict? Share a personal experience of conflict and how you dealt with the...
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...and students they are today. To define an individual’s ethical code are sources which include parents, own experiences, and society. Parents can be a major source for ethics and values because they are there from childbirth to another eighteen years. “The people you spend the majority of your formative years with are going to be the biggest influence on you” (Hodge, 2010, para.1). This statement can be agreed with because the majority of people have similar opinions about colleges, sports teams, and politics as their parents. Having ones own experiences will be another influence on creating a code of ethics and values. If a person grows up with poor life choices and even poorer morals then the result will typically be poor beliefs. The author, Cody Hodge, states “we all have to use our own time on the Earth as a guide and us that when we are making decisions in life especially at work” (2010, para.3). Society has a funny way of determining what is right or wrong. Laws and codes are set up for this purpose but it is not society that chooses which laws or codes to follow. Starting a new job and entering a new workplace will make an employee aware of what acceptable behavior is and what is not. Following these rules is determined by the individual and following these codes can teach a person how to act in a public and professional setting. Reference: Hodge, Cody. (2010). Business: Management. The Sources of Professional Values and Ethics. (Accessed 07/22/2010)....
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