...Tribal gaming started decades ago with something as simple as bingo night. Members of the Cheyenne tribe would have their bingo night in gymnasiums or community centers. Many casinos are on reservations for government reasons, such as no tax fee, but others are off reservations. Some individuals agree that the effects of tribal gaming are negative because crime rates have increased. Others disagree with that claim and say that the effects of tribal gaming are positive because employment, population in the reservation, and income has increased. The Cheyenne are not the only Native American tribe that own casinos. Most tribes own around four to six casinos, and have them in the same state. Tribal casinos increase the employment rate because...
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...Native American Gaming in the U.S. Sarah E. Wall TM 378 University of Southern Mississippi The casino industry is a large industry in the U.S. According to Business Insider, the gaming industry in the U.S. is worth over $240 billion dollars (Pierceall, 2014). In 2013, it employed nearly 1.7 million people (Pierceall, 2014). Gaming, gambling, is what the casino industry is made of. Gambling is to make a prediction of an uncertain outcome and the back the decision with money (Hashimoto & Fenich, 2007). Gaming was a tradition amongst the Native Americans long before the arrival of Christopher Columbus. Native American Gaming is still a huge part of gaming in the U.S. today. History of Native American Gaming: Long before the ships of Columbus brought playing cards to North America, the indigenous people engaged in gambling activities (“Native American Gaming”, n.d.). According to History of Native American Gaming, 2009: “Gaming is not new to Native Americans. In fact, it has been a part of our culture since the beginning of time.” Stewart Culin’s Games of North America Indians classifies the hundreds of Native games into two categories. These categories include (“Native American Gaming, n.d.): 1) Games of chance, including dice games and guessing games 2) Games of dexterity, encompassing archery, javelin and darts, shooting, ball games, and racing games These categories were found among all of the North American tribes when the Europeans invaded the North...
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...Unit 5: Future Statement Problem Solving Theory Mr. Hall By: Zachary Taylor April 13, 2015 What does the future hold? I believe that the future is going to hold much advancement in technology that will continue to change how we live everyday life. Just look at our civilization 100 years ago. At that time the automobile was just starting to become popular. At that time the computer did not exist, and when humanity finally invented it, it was the size of an entire room. Now we can basically carry small computers, called smartphones, right in our pockets. In this paper I will discuss a technology that I believe is going to take over the video gaming industry. There is a misconception on what the first videogame actually was. Most people would when asked would say Pong, Pac-Man, or Asteroids. These games came about in the 1970’s and 1980’s. The first actual videogame, however, was created in 1958 by William Higinbothan, who was a physicist in the employment of the Brookhaven National Laboratory. Since then, like all of the other technology we have, the video game industry has continued to be revolutionized, with new consoles coming out that can perform faster, and with higher graphics than its predecessor. We are at the point where current video games have such high graphics, that they literally look like real life. Now that we have hit that threshold, a big question for many gamers was what is next? Where do we go from here? I believe the answer is Virtual Reality Gaming...
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...Betting On Sports When I first chose this topic, I was against it. But through further research I found examples and reasons that changed my mind. Fantasy sports, employment, and revenue are just a few reasons why betting in sports is beneficial. There is illegal gambling, but these high profile cases I was aware of and concerned about like the “Black Sox Scandal” and “Pete Rose” were rare and exceptional cases. The benefits of gambling in sports outweigh the drawbacks, and it improves the quality of sports entertainment. My main reason for supporting sports gambling is Fantasy Sports. People take part in things such as “Fantasy Football” or “Fantasy Baseball”, where websites such as ESPN provide an imaginary league for people to “draft” professional players and then go head to head with friends. Other Fantasy sports include the NCAA Basketball March Madness pool, where people pick who they think will win each individual game in the tournament, then put their “bracket” into a pool. “This brings the average fan closer to the game,” says David Dodds of footballguys.com. “Fantasy Sports are here to stay. They are just too enjoyable. There are too many people playing, even in this recession” (Gaming) (NPG). Moreover there is an entire television channel devoted to Fantasy Football, called “NFL RedZone”, which is run by the NFL, and switches from game to game and shows every score just so that fantasy owners can see when their players score. Secondly, gambling attaches and brings...
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...Video Gaming Addiction and its Effects on Job Performance, Interpersonal Social Interaction, and Marriages Western Governors University Video Gaming Addiction and its Effects Within society there are several addictions that plague us and are mainly associated with substance abuse. There are addictions to drugs, alcohol, food and multiple others that are too numerous to list. However, within this century we have seen the rise of video game addiction among the young, the old, male and female. Video game addiction is related to other underlying disorders such as depression, obsessive-compulsive disorders, other anxiety disorders, and impulse control disorders (Oggins, 2012). The American Medical Association has considered adding this addiction to their manual of mental disorders (Northrup, 2014). There have been several studies on the addiction to video gaming. These studies correlate the negative effects of excessive time spent playing video games with the associated risks that result from this behavior. Research shows that video gaming has become one of the new addictions of the 21st Century due to the loss of interpersonal social interaction, negative effects on job performance, and the debilitating effects on marriages or relationships. Video game addiction is a direct result of the great leaps that we have made in technology. With the invention of the personal computer and following the inception of the internet this has spawned a new addiction that now plagues...
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...Unemployment in Nevada Abstract Unemployment, one of the two evils of macroeconomics, is defined as the number of people who are actively looking for work but are not currently employed. The rate of unemployment is quite often used as a measure of the health of our economy. To help calculate unemployment rates, data is collected by the U.S. Census Bureau in the form of a survey called the Current Population Survey. The Bureau of Labor Statistics is responsible for analyzing and publishing that data. In reviewing the data specific to the state of Nevada, we have found Nevada’s unemployment is being affected by both national and state government. Many factors including unskilled workers, a housing glut, and Nevada’s unique industries contributed to its record low state of unemployment. Nevada’s recovery will depend on the improvement on the overall economy in order for people to justify higher discretionary spending in a state that relies so heavily on tourism. Unemployment Overview The simple definition of unemployment is the number of people who are actively looking for work but are not currently employed. Unemployment is more complex than its definition reveals, however. Several factors are considered to determine whether one is counted as unemployed. There are three types of unemployment: • Structural — this type of unemployment occurs when there are more people looking for jobs than are available at the current wage rate. People may be unemployed because...
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...A Glimpse of ARCADE GROUND Name: ARCADE GROUND Industry: Gaming Service Provider Tagline: “Play the Game, Feel the Intensity, Achieve what you dreamt” Profile of the Team KASHFIA KAMAL (CEO) A chief executive officer (CEO) is the highest-ranking corporate officer executive in charge of total management of an organization. The responsibility of an organization’s Chief Executive Officer or Managing Director is set by the organization's board of directors or other authority, depending on the organization's authorized structure. The CEO although have to coordinate the overall management and executive bodies, but this position have the flexibility to divide the decisional factors to other department, as the rest of the governing body have to report to the CEO in a certain time frame. SAYEF-AL-NASIR (COO) A Chief Operating Officer (COO) is one of the executives who hold a higher rank in a company and comprises part of the executive team. The Chief Operating Officer is in charge for the daily operation of the company and consistently reports to the higher ranked executive, generally the Chief Executive Officer. The COO may also hold the title of President which makes him or her the second in command at the firm, especially if the highest ranking executive exists in the hierarchical structure. The Chief Operating Officer has to interact with the department head of Finance as the funding will be connected with the operating plans and activities. KHAWAJA SHAHZAN EHSAN...
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...Table of Contents Introduction………………………………….….…..…..Pg. 3 Broad Overview of the Gaming Industry…………....….Pg. 4 Trends……………………………………………..…….Pg. 5 Is My Business Fit for Gaming…………..…..................Pg. 6 Larry Katz of Dot’s Diner………………….……….…..Pg. 7 Lessons Learned……………….......................................Pg. 7 Conclusion…………………………………….….……..Pg. 8 Works Cited……………………………………………..Pg. 9 There are many industries that are out there providing jobs for many different people in this world. There is however, quite none like the Gaming Industry. The beginning of gambling can be traced to religious rituals in pre-historic societies. The rituals had a purpose of predicting the future. The procedure of the rituals was simple and consisted of “casting the lots” throwing small objects like pebbles, sticks, nuts, arrows etc. out of the palms of the hands or any container (Hoovers, 2012). The result was checked to see if the number of the objects on the ground was “odd” or “even”. “Even” number meant a positive outcome and “odd” stood for a negative one. With time that process became more complex and also involved interpreting the patterns of the objects lying on the ground. The next step in the evolution of these rituals integrated the sacrifices from the participants to encourage the fate of the Gods to deliver positive signs and help. The sacrifices were normally personal stakes which turned those involved from observers into active players of the process...
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...Thesis At no time did the gaming companies’ commitment to Mississippi prove more vital than following Hurricane Katrina. When the storm hit in August 2005, the Mississippi casinos were forced to shut their doors. Instead of abandoning Mississippi, everyone worked excitedly to restore properties, place employees back to work and bring tourists back to Mississippi’s area. In the eyes of many, the financial impact is obvious by the capital investments and the thousands of jobs created, the quality of life has been improved by the growth and additions of other tourism-related businesses such as restaurants, outdoor recreation, small hotels, museums and festivals. Casino executives have made Mississippi their home and provided extensive community leadership, and millions of dollars have been donated by the industry to local social, educational, cultural, community and economic development organizations. Positive impacts and progress that did not exist for this region just two decades ago, now exists today. (Challenges to Mississippi Gaming Development since Katrina, 2010). Main point 1: I. Gaming Growth in Mississippi Sub-point 1: A. Permitting and Approvals Sub-point 2: B. Financing Main point 2: II. Economic Growth Sub-point 1: A. Catastrophic Natural Disasters Sub-point 2: B. Redevelopment of Mississippi Main point 3: III. Mississippi Gulf Coast Casinos Sub-point 1: A. Tourist Attractions Sub-point 2: B. Positive Impacts and Progress Conclusion ...
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...ROLES OF CULTURE AND TECHNOLOGY ON THE FUTURE OF ENTERTAINMENT ——————————————————— Patience Madigan TABLE OF CONTENTS 1. INTRODUCTION ……………………………………………………………….. 4 THE ROLES OF CULTURE AND TECHNOLOGY IN THE FUTURE OF ENTERTAINMENT 1.1 OVERVIEW ……………………………………………………………… 4 1.2 OBJECTIVE ……………………………………………………………… 4 2. DISCUSSION …………………………………………………………………… 5 2.1 TECHNOLOGICAL FORCES ON ENTERTAINMENT INDUSTRY … 5 2.1.1 1950’s ……………………………………………………………… 5 2.1.2 1960’s ……………………………………………………………… 5 2.1.3 1970’s ……………………………………………………………… 5 2.1.4 1980’s ……………………………………………………………… 5 2.1.5 1990’s ……………………………………………………………… 5 2.1.6 2000’s ……………………………………………………………… 5 2.2 CULTURAL FORCES ON ENTERTAINMENT INDUSTRY …………. 5 2.2.1 1950’s Mass Culture ……………………………………………….. 6 2.2.2 1960’s Counter Culture …………………………………………….. 6 2.2.3 1970’s Punk Culture ………………………………………………... 6 2.2.4 1980’s Heavy Metal and Rap Culture ……………………………… 6 2.2.5 1990’s Grunge and Rave Culture ………………………………...… 6...
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...self-government (SanManual). Encompassing gaming governmental operations and other enterprises, the San Manuel Band of Mission Indians is one of the largest employers in the Inland Empire area and employs over 3000 people (San Manual) The San Manuel Indian Reservation, like other tribal lands in the United States, is a sovereign territory with a tribal nation and its own system of government (San Manual). Nearby cities and towns receive support from the San Manuel Band of Mission Indians in the way of monetary and bottled water donations for cultural, social, and economic projects to benefit the common good of the communities in which they live and work (San Manual) In an effort to secure San Manuel Indian Bingo and Casino's position as one of the leading entertainment destinations in Southern California the tribe embarked in 2003 on an amenity enhancement project to provide more gaming. The property opened in January 2005 and is expected to generate over $200 million in economic stimulus to the surrounding communities by providing hundreds of new jobs to Inland Empire residents through new vendor relationships, construction and architectural partnerships and employment opportunities (San Manual) Economic diversification is critical to the San Manuel Band of Serrano Mission Indians as the tribe continually strives to expand its financial horizons in Southern California and beyond. The tribe works diligently to ensure a solid economic foundation for future generations by investing in diverse...
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...Pinnacle Entertainment, Inc. Cultural Values and Impact on Society Pinnacle Entertainment, Inc. recently purchased and merged with all of the Ameristar Casinos, but in particular, the property located in St. Charles, Missouri is where Taliah will be conducting her cultural audit. The gaming industry is such a crucial part of the entertainment business worldwide. The casinos and gaming industry in the United States alone experienced very strong growth in the past years during the post-recession period. As the U.S. economy seemed to degrade, gambling was there to try and bring it back up. The US casinos and gaming sector had a total gross gaming win of $95 billion in 2012. Pinnacle has nearly doubled their profits in the last five years. This company seemed interesting because of how much they are expanding and how quickly. Their motto is “to be the best in the world”, and so far they are putting up a good fight to get to the top. Being discussed in this audit are the cultural values of Pinnacle and the reasons behind their success, ranging from their loyal employees to their properties that are beautifully designed. Pinnacle Entertainment, Inc. is a gaming and hospitality company created in 1938 and whose headquarters are located in the Spring Valley, Nevada. Since then, they have undergone many name changes, property purchases, and expansions. The original shareholders included some of Hollywood’s biggest names, such as Walt Disney, Mervyn LeRoy, and Bing Crosby...
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...Amy F. 09/14/2014 ENGL 111 In “Plight of the Little Emperors” by Taylor Clark the article talks about the difficulties of young children growing up in China. The article talks about how some mothers who gave up their employment to monitor their children’s studies and also go to school with them, just to make sure their children succeed. Parents even monitor their children’s five plus hours of nightly homework. Children aren’t allowed to watch television until the homework is done. The children’s whole future hinged on just one test. It is China’s version of the SAT’s, but in China it is called “GAO KAO” or “tall test”. The children prepare their whole life for this one test. If they do pass they get a pick at top universities and an easy route to a middle class lifestyle. If they do not succeed on the test they will likely end up having a blue collar lifestyle like most of their parents did. China has the one child policy, the country wanted to produce young elites which they are called “little emperors”. China wanted to have a generation of high quality children. But, the children are achieving at a high rate and are becoming more modern too quickly. There is limited opportunity in the still developing nation, so that leaves millions of little emperors out. There is just not enough college level jobs for everyone when they graduate. Many go into depression from the unemployment and are unwilling to accept jobs that are beneath them. In China it...
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...Opposing Casinos in Penang Over the recent years, gambling has been defined as wagering of something with value on the aftermath of an event governed by an unavoidable segment of prospect for a reward with capital value, Gainsbury et al (2006). In addition to that, Eaves (2001) defined gambling as: “A simple definition of gambling would be, desiring the possession or possessions of another (prize) the gambler creates a risk (that of losing his own possession) in an attempt through chance to gain the possession or possessions of another with nothing given in exchange… It may be five thousand or five dollars, it may be fifty cents or one cent — the principle is the same, only the amount differs”. During a gambling session, cash is commonly wagered and won or lost or each of two directly through cash transactions, or discursively through tokens, credits and chips which have capital value. All other forms of entertainment joints are drawn in provisions of revenue through the gambling industry. Based on Mizerski’s (2012) gambling theory, industries correlated with gambling are now operational in most of the countries in Asia as well as in Western countries. The gambling industry’s activities are wide and international in scope. The author also stated that the biggest area of user entertainment revenue is represented by legal gambling world-wide and it even dwarfs other modes of entertainment such as the theme parks, music and movies. Ndubisi et al (2012) contend that gambling...
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...environment to place bids which could be local and/or lottery companies. a casino is a facility which houses and accommodates certain types of gambling activities. The industry that deals in casinos is also known as the gaming industry. Casinos are commonly built near or combined with hotels, restaurants, retail shopping, cruise ships and other tourist attractions. There is debate over whether or not the social and economic consequences of casino gambling outweigh the initial revenue that may be generated. In the United States, some states that have high unemployment and budget deficits have turned to legalizing casinos, often in places that are not tourist destinations. Some casinos are also known for hosting live entertainment events, such as stand-up comedy, concerts, and sporting events. There are pros and cons to every company. The SWOT analysis is a great way to determine. Upon reading there are many different regulations with restrictions around the world for gambling. Gambling industries are such a huge asset to the Government because of the rather large revenue that it offers to the Government with benefits. For example, the help from the government, gambling and other local agencies or organizations decrease the unemployment rate by generating more employment opportunities. To name just a few of the gambling organizations; Las Vegas Sands, MGM Resort, Caesars Entertainment, Trump Casinos and many others around the world. |Strengths...
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