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Video Game Consoles - Marketing

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Submitted By varunp316
Words 2763
Pages 12
Video Game Consoles

Video Game Consoles

Video Game Consoles

Name | Varun Punjabi | Class | PGDM - Communications | Subject | Marketing Management | Roll No | 39 |

Scope:
The Indian video games sector in 2011 was driven by the urban middle class/upper-middle class population, who adopted both static and handheld games. Rising income levels, increased availability of international brands such as Sony PlayStation 3, Nintendo Wii and Microsoft Xbox 360 as well as growth in retail chains were primary factors driving the demand for video games in India.
An industry worth 25 billion dollars globally, the 9th generation of video game consoles will see tremendous advances especially with the inclusion of virtual reality compatible hardware technology.
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Video Game Consoles: Interesting Trivia
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- 2 out of 5 gamers are women
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- 65% of US households have atleast 1 video game console
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- The average age for gamers is 32
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- An average gamer spends 18 hours playing video games.
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- Sony Playstation 2 sold 138 million units worldwide making it the best-selling console ever.
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Video Game Consoles: Interesting Trivia
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- 2 out of 5 gamers are women
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- 65% of US households have atleast 1 video game console

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