...GOOGLE GLASS- FUTURISTIC GADGET A SEMINAR REPORT ON “GOOGLE GLASS” A Seminar report submitted in the partial fulfillment of the requirements of IEEE format 2013. k.syndy k.kittu SUBMITTED TO: JAWAHARLAL NEHRU TECHNOLOGICAL UNIVERSITY QUEST2K13 DEPT. OF CSE UNDER THE ESTEEMED GUIDENCE OF: Prof. T. vykunt DEPT. OF INFORMATION AND TECHNOLOGY CONTENTS * INTRODUCTION * DESCRIPTION * TECHNOLOGIES USED * APPLICATIONS * BENEFITS * COST * DISADVANTAGES * OVERVIEW * FUTURE SCOPE * CONCLUSION GOOGLE GLASS ABSTRACT: A sleek technology designed for the human face, Google Glass delivers a killer augmented reality experience that will undoubtedly have profound implications on how we interact with the world around us. Google Glass is a research and development program by Google to develop an augmented reality Head-Mounted Display (HMD). The intended purpose of Project Glass products would be the hands-free displaying of information. Google Glass is as futuristic a gadget we’ve seen in recent times. A useful technology for all kinds of people including handicapped/disabled. It is a project glass. INTRODUCTION: Google is currently in the phase of testing their new augmented-reality head-mounted display, known as Google Glass. Essentially, its a pair of glasses, with a camera...
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...282 ______________________________________________________________________________ SIXTH SENSE TECHNOLOGY Abhinav Sharma, Mukesh Agarwal, Anima Sharma, Sachin Gupta B.Tech, Computer Science and Engineering, JECRC Jaipur, Rajasthan, India, (abhi4u247@gmail.com) Professor, Computer Science and Engineering, JECRC Jaipur, Rajasthan, India, (mukeshsir@gmail.com) 3. Sr. Lecturer, Computer Science and Engineering, JECRC Jaipur, Rajasthan, India, (animasharma2004@yahoo.co.in) 4. Lecturer, Computer Science and Engineering, JECRC Jaipur, Rajasthan, India, (sachingupta.cse@jecrc.ac.in) 2. 1. Abstract: ‘Sixth Sense’ is a wearable gesture interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. Steve Mann is considered as the father of Sixth Sense Technology who made wearable computer in 1990. He implemented the Sixth Sense Technology as the neck worn projector with a camera system. Then his work was carried forward by Pranav Mistry (Ph.D student in the Fluid Interfaces Group at the MIT Media Lab) [1]. Sixth Sense Technology may change how we look at the world forever. Sure, it is a system that projects information about what surrounds you over objects' surfaces, but it's also much more. By using a camera and a tiny projector, Sixth Sense sees what you see and visually augments any surfaces or objects we are interacting with [1]. The camera and the projector are coupled with a smart phone...
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...Google Glass This is the future Google glass will change how we live. Google Glass is a wearable computer with an optical head-mounted display. Google Glass displays information in a smartphone hands-free format. It works with voice command through the internet like a phone would. The glasses do not have lens in them it’s just a little computer screen type device. “Testers have found the glass to be quite comfortable” (Hill,2013) This is a new way to advertise products. This is a new way to buy products and to communicate with the sellers. You can look at something you want and it will read what it is and take you to a web site where it is available. “Simply look at them, find out where they’re from, and buy them instantly within (literally) the blink of an eye.”(unknown,2013) This will change the future of shopping online. Google glass will be the future of mapping. This product will read where you have walked. It will have satellite, and street views, it will also have 3d views on the maps. This product uses Google maps to help you navigate just like a gps on a cellphone but only hands free. Google glass is going to be the future of journalism. This will make it way easer to record people hands free. You will be able to get video footage on the go. This will make it less suspicious when you are undercover trying to get info instead of holding a huge camera. With this new technology I think it would be invading our privacy by not knowing you are being recorded. Hill...
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...What data would you find useful in making decisions about social media and mobile technology for organizations? A company must first of all understand how users utilize social media in order to develop proper strategies that will satisfy these needs in order to reap the benefits of proper planning. Customers have a tendency to use the media in various stages before they decide on purchasing something, either by getting product information from the seller’s website, browsing rating sites to determine the products quality or simply communicating with a friend through social media for a recommendation. Properly understanding what a customer desires is key in developing a proper marketing strategy, this allows the company to find the customers more likely to use or purchase their products. Although social media websites like Facebook can prove useful, sometimes it is better to redirect traffic to the companies own website in order to enhance the users experience, this also allows for better data collection and analysis. Visit duration, rates, new visitor count, response rate among other metrics can be used to understand customer needs. Measuring success in the use of mobile is still being defined. What key outcomes (i.e. metrics or impact) would you look for in a business's mobile computing strategy? In order to properly analyze mobile success focusing on customer awareness, company success, brand health and impact is of the utmost importance. Customer Awareness, usage...
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...There are a number of dog collars that you can put around the neck of your dog. These collars whether these be the ordinary collars or the jeweled dog collars are used for different purposes such as that the collar may be used for control, or for identification, and even purposes such as fashion. Usually, the dog owners use the collars for them to put on the identification tags of their dogs and also to put on these tags the medical information of the dog. As a way to control the dog, these dog collars are used to provide the owners with control of the dog by allowing the owner to have a grab. Also, for those dogs which require more, control, what is needed is a dog harness. The jeweled dog collars are among those that are associated to the dog collars for fashion purposes. One of the basic types of the dog collars is the buckle collars or the flat collars which are often made of leather or nylon webbing and together with a buckle that is more similar to the belt buckle. There are also buckle collars with the quick release buckle and which is able to hold the collar loosely around the neck of the dog. Then the owner can just place an identification tag on this buckle collar. There are also a number of jeweled dog collars which are not just for fashion but for some good reasons. One of these is the flea collars type of the jeweled collars which are saturated with chemicals that are able to repel the infestation of fleas. Nevertheless, some of these collars are just used by...
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...In this paper we will discuss how Google Glass is a revolutionary integration of powerful technology. We will address how Google Glass might be helpful in daily personal and work life. Google Glass is defined as a wearable computer that has a optical head-mounted display. The Google Glass displays information like a smart phone would, but in a hand free format, that also communicates with the internet via voice commands. Google Glass can be described as having Blue-tooth, Wi-Fi microphone, GPS, speakers, and a camera. The Google Glass comes with or without frames in the colors of charcoal, tangerine, shale, cotton, and sky, and developers are working on integrating prescription frames in them for a fee. Google Glass isn't available for purchase yet, but for a fee of $1,500 before taxes you can be placed on a list if a spot opens up. Google Glass for me would work great in my personal and work life. In my daily activities in personal life I would be able to capture tons of pictures as I do now, and record videos. The Google Glass would help me out by allowing my hand to be free while I'm doing something. I would be able to capture special moments without reaching in my purse to find my phone, and possibly missing the moment. I would have the time there available on the glass, seeing as I don't wear a watch. It can also give me directions while I’m driving so I won't have to look at the GPS. I can speak and send messages to friends and family without texting while driving...
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...Mobile and Wearable Devices IT/200 Wearable Devices The use of wearable technology has increased massively within the last few years, from smartwatches, pedometers, activity trackers etc, there has been a demand for wearable technology so that consumers to be able to keep up with information that is important to them. In the past wearable technology were limited to one or two functions, whether you wanted to count your calories for the day or how many steps you have walked, now wearable technology are able to check your text messages, emails, and keep you updated with your fitness. Lets take a look at a few wearable devices. Apple Watch Released in 2015 the Apple Watch is one of the most popular wearable devices to date. The Apple watch is an all in one smartwatch that connects to a users Iphone and syncs important information such as text messages emails and photos. Users are able not only able to respond to their text messages from the watch, they can also use their voice to record an audio message to send as a reply and also the audio can be converted into text. Users are also able to download applications on the Apple Watch that they frequent use on their Iphones for easy use. With the watch connected to your smartphone by Bluetooth any notifications that are received on the Iphone will also be accessible from the watch, this great feature allows the user to never miss a call or message. The Apple Watch is also a health and fitness...
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...Word Count: 1036 Wearable Technology - Fitness Trackers Advancements in smart technology open possibilities of innovation with the recent production of miniature devices. These devices are attached to body parts and clothes, thus the wearable technology industry. This technology is revolutionising smart technology whereby applications are integrated into small, light and convenient devices such as smart watches, fitness trackers, sports watches, head-mounted displays, smart clothing and smart jewellery. Wearable technology devices serve the purpose of monitoring and providing convenience in situations where actual handling of smart phones is impossible, as handled by fitness trackers. Data handling is managed by the wearable technology system and synchronised with smart phones. The trackers’ applications allows users to record their fitness schedules and monitor their progress based on the data-captured workouts. As exemplified by the Nike+ FuelBand in the United States, innovation, production and use of fitness trackers derive positive effects through design and data integration whilst conflicting with the environment from resultant waste management after use. Product description The Nike+ FuelBand is a water-resistant fitness-tracking wearable device that is worn around the wrist. The tracker is fitted with an in-built display and standby battery of up to 4 hours in active sessions. It houses a rechargeable battery and an indicator to alert user on power consumption...
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...Blog 1 : Technology impacts sports Nowadays , technology plays a very important role . The advent of technology in all areas such as research , teaching , and technology plays a particularly large role for the development of sports . Athletes are now trying very hard to improve their performance , how much faster and stronger , so the technology is definitely integral part . Through the article " 10 techs Transforming Sport " , I found that the scientists tried to invent devices to support athletes and helping athletes to have more opportunities to improve their performance. Here is the list of 10 technologies that are changing the way sports are practiced, played, scored and watched: Ingestible Computers, Wearable Computers, Biomimetics, Carbon Nanotechnology, Computational Fluid, Dynamics, Digital Imaging and Video Information Technologies, Reactive Materials, Robotics, Tool-less Manufacturing. With the appearance of the temperature measuring device to mobilize people , the number of athletes dying from too high body temperature has dropped significantly. In addition, the chemical synthesis of artificial fibers made outfits more appropriate for athletes which help athletes to prevent from danger when they have a , with a shirt mentioned in the article that can be measured health parameters of movement members and displays it on the computer . The invention of the robot software and also helped many athletes to test statistical measurements before participating athletes workout...
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...future of education with respect to wearable technology Bill Gates said that wearables was cool but he did not see a connection with education. I would like to disagree with him and believe that wearable technology has massive potential and can change the way we learn both inside and outside the classroom. While we have just started exploring the concept and many of the developments being made in just the past 2 years, the wearable technology is is still in its infancy with many companies just testing the waters and seeing where it leads. Current use of Technology in the Classroom When the ipad was released in 2010 it was initially dismissed to be a luxury item with no exact purpose but just in a couple of years it has sold more than 240mn units till Jan 2015 and has found its way in many industries including education. There are many schools and universities using tablets to facilitate the learning process. There will be a similar growth in the wearable technology sector. It will majorly affect the media, entertainment and enterprise industries and in a few years find its way in the education sector. Massive Open Online Courses – Coursera, EdX, Khan Academy Aurasma – augmented reality platform being used in educational institutions Synchronization tools, cloud apps file storage, Open Educational resources Google sky map for astronomy Education should adapt with technology/ What to look forward to One of the biggest potential for wearable tech in the future is in HUD’s...
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...on any smart phone to keep track of how many steps are being taken, calories in and out, and tracking what foods they consume. As well as tracking on your smart phone you can also track your activity through a dashboard online to see what your latest statistics for the day are. Industry/Business Fitbit is currently sold in over 50 countries and is being sold in over 45,000 retail outlets. “Fitbit can be synced with over 150 mobile devices and currently boasts the largest community of connected health and fitness device users.” (http://seekingalpha.com/article/3234736-an-in-depth-analysis-of-the-fitbit-ipo) Fitbit falls under a two different types of industries wearable technology, consumer electronics, with a future in the medical industry. The wearable technology is now growing five times faster than smartphone. The industry is expected to keep growing reaching 33.7...
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...MOBILE COMPUTING Mr. Rohit Rastogi1 Mr. Amit kumar singh2 Mr. Anant gupta3 Mr. Anshul ojha4 --- Sr. Asst Professor, CSE-Dept-ABES Engg. College, Ghaziabad (U.P.), India, rohit.rastogi@abes.ac.in (+91-9818992772) 2,3,4 ---B.Tech. CSE-III Yr., CSE-Dept-ABES Engg College, Ghaziabad (U.P.), India 2----amit04cs@gmail.com , 3----anant1993@gmail.com , 4-----anshul.ojha733@gmail.com (+91-9540965583) (+91-9716422396) (+91-9650296661) EXTENDED ABSTRACT Definition: A technology that allows transmission of data, via a computer, without having to be connected to a fixed physical link. INTRODUCTION • Emerging technology with intercross of many subjects. • Hotspot in computer technology sector. • One of four far reaching computer implications. • New technology growing with mobile communication, internet, database, distributed computing. ASPECTS • Mobile Communication • Mobile Software • Mobile Hardware MOBILE COMMUNICATION Communication between moving bodies or, between a moving body and a fixed body. Features • Sever noise and interference. • Complex system and network configuration. MOBILE HARDWARE AND SOFTWARE • History of mobile hardware goes from a mobile phone with calling facilities to a mobile phone with internet, camera, video recorder etc. • Mobile software’s run on handheld computers, smartphones...
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...The wearable computing market: a global analysis By Jody Ranck CONNECTED CONSUMER Table of contents EXECUTIVE SUMMARY INTRODUCTION HISTORY FITNESS AND WELLNESS DEVICES European sector Other areas of fitness WEARABLES IN THE ENTERPRISE ENVIRONMENT OPTICAL WARE SKIN SENSORS DISABILITY TECHNOLOGIES FASHION AND ALTERNATIVE PARADIGMS FOR COMPUTING THE INTERSECTION OF WEARABLES, GAMING AND ENTERTAINMENT AUGMENTED REALITY AND WEARABLE TECHNOLOGIES TRENDS COMPANIES TO WATCH KEY TAKEAWAYS ABOUT JODY RANCK ABOUT GIGAOM PRO FURTHER READING 3 4 6 7 8 9 9 10 12 13 15 17 18 19 22 24 25 25 26 The wearable computing market: a global analysis July 2012 -2 - CONNECTED CONSUMER Executive summary “During a Formula 1 race a driver experiences wrenching forces of more than 4.5G. His heart rate may exceed 180 beats per minute and his blood pressure could rise by half. With soaring temperatures inside the cramped cockpit he will also dehydrate, typically losing 2–3 litres of water during the race. Yet the driver must concentrate well enough to achieve lap times that might vary by just a tenth of a second. This is tough, on both mind and body. Hence it is not just the performance of the car itself which an array of sensors keeps an eye on, wirelessly transmitting data about the engine, suspension and so on to the pit crews. The drivers’ own vital signs are constantly monitored, too.” —Economist, Nov. 3, 2011 Wearable computing, or wearables, has recently moved from the realm...
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...ROCKET FUEL: “QUANTIFIED SELF” DIGITAL TOOLS A CPG MARKETING OPPORTUNITY Q4 2014 OVE RVI E W Quantified Self (QS) is an emerging area of technology that allows consumers to use a variety of digital tools to collect data and learn about their behaviors and habits of everyday life. The increasing number QS digital tools available today includes smartwatches, wearable fitness trackers, apps, and websites. As consumers continue to integrate these new QS digital tools into their lives, the data collected by these tools presents new opportunities for CPG marketers to learn more about consumers’ behavior and better reach their target audiences. To better understand this new technology trend and assess its impact on the future of digital media for CPG marketers, Rocket Fuel conducted a custom primary research study among consumers in the U.S. to: • Understand consumers’ interest in using health and fitness QS tools • Gauge current usage of health and fitness QS tools • Understand the impact of health and fitness QS tools on consumer behavior • Evaluate consumers’ openness to sharing their QS data with CPG advertisers STUDY DETAILS This survey was conducted online using a trusted third-party research vendor and fielded from December 3 – 10, 2014, among 1,262 total respondents who live in the U.S., use a computer regularly, and either currently use a Quantified Self tool to track their health and fitness or who are interested in using a Quantified Self tool to track their health...
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...Wearable Computing: The Next Big Thing in Smart Technology? Prepared for Edward Moss, Instructor ENGW 3304 Northeastern University Prepared by Varun Kukreja Northeastern University February 13, 2014 INTRODUCTION Ever since the development and introduction of wearable devices to consumers, much debate has evolved around its use compared to smartphones and other smart technology products. Dave Evans (2013) pointed out that while consumers begin to adapt to wearable technology, personal computing is getting even more personal, with electronic products and chipsets being attached to “clothing, jewelry, shoes, glasses, watches, and even on your skin” (Stedmon et al., 1999). Developments in wearable technology have indeed suggested that it is possible to fully integrate both physical and functional aspects of smart devices, thereby increasing their operational efficiency. These findings suggest that wearable technology has the potential to be far better than the smartphone...
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