...General Writing resources and Requirements NOTE: Please use this as reference for each writing assignment! Your grade may be adversely affected if you do not follow all of these requirements. Email or call your instructor if you have questions. The required literary essays for this course demand careful planning, drafting, revising/editing, and correct documentation. The following resources and requirements provide instruction on writing, research, and avoiding plagiarism. Carefully review them before writing your literary essays. Plagiarism Plagiarism encompasses more than the use of printed sources without giving proper credit. It means handing in writing in the name of one person that another person has composed, revised, edited, or proofread without the instructor's approval. Accordingly, the following guidelines are set down, and you must study and understand them from the outset. The instructor will assume, since this issue is clearly discussed, that you will be responsible for understanding and applying it. Any fact that is not common knowledge, any idea, phrase, or paraphrase that is taken from a printed source, from a lecture, sermon, or radio broadcast must be documented. Any work submitted in English 102 will be understood to be the work of the student submitting it and his work alone. Taking credit for someone else's proofreading ability, suggestions, ideas, or words is plagiarism. An exception to this definition is group work assigned and directed...
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...accused of social aggression since the 90’s. As many as 97% of United States kids ages 12 to 17 play videogames and more than half of the 50 top-selling videogames contain violence. People claim that they are source where killers are inspired to do what they do, and therefore they must be banned and forgotten. This is a controversial topic given that some people say that there is more to it than people think about, and there is some others that directly blame videogames for all mass shootings in the country. Violent videogames should not be consider to contribute to youth’s aggression and violence. Videogames should not be banned because they are believe to desensitize players to real life violence, perpetrators of mass shootings played violent games, and because...
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...two women. These may be small things now looking back, but were really ahead of its time back then and was a sign of what was to come with the growing popularity of visual media and entertainment. Pushing the line and finding the next big thing in entertainment and news have always been the goal in the American culture. This new age is about who has the biggest news the best shows or the most groundbreaking. That’s what is and has shaped our American culture from visual entertainment and media. (Jacqueline L. Jennings, 2013) The social influences from these visual entertainment media seems to be mostly positive though in most instances our culture picks and choose when to blame it. When a teen commits a shooting in a school or some form of violent crime, the media and society is quick to base it on video games and or music. This in most instances isn’t the case at all. It’s a combination of a lot of things. All these times people never speak on the parents or all the adults surrounding these teens. Teachers, counselors...
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...a good thing for kids. When a violent act occurs, the first thing people do is to place the blame on violent media; such as movies, television shows, video games, and comic books. People direct their attention to murderous, gruesome, horrific acts that occur in those types of media. They only want to blame certain media outlets because it is easier to find a reason. Gerrard Jones thinks quite the opposite. He tries to persuade the audience that in spite of all the people’s negative intensions about violent media and things they say about its effect on society, violent media is actually beneficial for the younger ones. His main argument to support his thesis is that violent media has certain benefits and positives that most people outlook. His thesis expresses that violent media is not a bad influence on children, but it does however; allow them to better express themselves. The purpose of his argument is to show the benefits of exposing our children to violent content. Violence helps mould children into an individual who can control their rage better and can even become well rounded individuals. He deems superheroes as acceptable forms of violence because they give kids the idea of powering through hurdles and other barriers in their lives by being inspired by the actions. It prepares the children for violence in reality and teaches them how to control their rage. Various violent games, movies, toy guns can prove handy in children to master their rage as children will identify...
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...Even if one does not watch or keep up with the game of basketball, they probably know who these two men are. Although these two players are debatably the best in the game of basketball today, who is the better of the two? Some people say LeBron while others say Kobe. I say let us look at the facts and then decide. Kobe Bean Bryant was born on August 23rd, 1978, in Philadelphia, Pennsylvania. Kobe is the son of former NBA player Joe Bryant. In 1984, Joe Bryant ended his NBA career and moved his family to Italy where he began his new career in the Italian League. Growing up in Italy, Kobe began playing basketball and soccer. After seven years in Italy, the family moved back to Philadelphia. When the family returned, Kobe’s parents enrolled him at Lower Merion High School. Kobe...
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...Violence is not something new to the human race, but it is an increasing problem in modern society. In his essay “Hate Violence? Turn It Off,” Tim Goodman argues that if parents or other adults object to a television program, they should change the channel or just simply turn off the television. I disagree with Goodman’s argument. Turning off the television or changing the channel is not enough. What happens when the adults are not there to supervise their kids? What about other influences that promotes or shows violence? What then? Can a concern, such as violence be simply turn off or change? When children are young, the television already begins to have an influence in their life. If we were to look at any typical family household, we...
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...The fast food business is a thriving metropolis in America. According to David Zinczenko’s essay, “Don’t Blame the Eater”, fast food vendors can be found on every block. Zinczenko explains that fast food is the only viable option for the youth of today. He recalls how as a latchkey child, he had no healthy options since fast food was staring him right in the face, causing him to become obese at a young age. Contrary to his beliefs, healthy choices existed when David was a child and still exist today. Inexpensive alternative food sources are not so hard to find. In fact, many fast food restaurants offer somewhat healthy alternatives, such as Subway. If a person chooses to eat at McDonald’s or another fast food place, have a salad, forgo the dressing, and have water instead of a supersized coke. There are plenty of nutritious substitutions out there. Local food markets and grocery stores are not invisible. The same amount of money spent on a burger and fries can be used to buy veggies and fruit, a much healthier choice. Grocery stores sell items that are pre-made and pre-packaged such as salads, wraps, and sandwiches which list the nutritional data right on the package. Fast foods are a matter of convenience for the consumer. Why spend time cooking when you can get your meal in a bag? Unfortunately, this is the mentally of the youth of today. Zinczenko fails to recognize that no one forces a person to enter that fast food establishment. It is purely a matter of choice. Just...
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...ANALOGY ESSAY SAMPLES • While not perfect, these samples from students past should give you an idea on how to organize and approach this essay. • If you have any questions, please ask. Should We Pay? Many issues have been plaguing the sports world recently, especially the question of paying college athletes. Are athletics so important that colleges need to put out millions of dollars per year just to pay for students to play for them? Paying college athletes is like throwing a lit match into a haystack: once the fire is started, it just keeps burning, making a bad situation worse. There are several differences between the haystack and paying athletes. To start, throwing a needle in a haystack is a totally negative concept; everything will burn. However, with paying college athletes, some people can find reasons why this could be a positive thing. For instance, some believe paying athletes will bring more competition to the table and make some colleges much more prestigious than others. Others say this will bring in more money and more revenue. A second difference is the end of the situation. At the end of the fire, there is smoke and it will eventually put itself out. However, this is an issue that cannot extinguish itself. No matter what the verdict, someone is going to be unhappy and the "fire" will keep burning. [pic]Despite these differences there are many similarities between the two. One similarity is the haystack going up in flames and the...
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...Applying Plato’s Allegory to Real Life Issues Essay When one wonders about the purpose of school, the answer that immediately comes to mind is quite simple: to educate the children, to prepare the youth for the real world. Then, the animosity students display towards school is seen as resistance to enlightenment, laziness, and inability in the students’ part. However, it cannot be that a system designed for the future is loathed by the future. Even though it is not a science that would have definite results, Plato’s cave allegory can help us gain deeper insight about the school system by simplifying the topic without losing the abstract parts of it. In school, students are fixated on a shadow reality, a world that is far from real, yet treated as absolute even by those outside of it. Students, like the prisoners in the allegory, play the game of who can spot the shadows best and who can predict the next one. Those who excel at it, are rewarded with ‘good grades’, that make even the students’ parents, who clearly live outside the cave that is school, swell with pride. This only increases the student’s fixation on their ability to play the shadow game, which only tightens their shackles. The main shackle students have is their inability to question, which has been strengthened through...
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...entertainment are Video Games?” For a long time parents have always asked one simple question, are video games good for you? Video games have been blamed for a lot of things from making kids gain weight to making their behavior aggressive. Some of the negative effects parent’s say video games have on children are: 1. An increase in emotional disorders. What I mean by this is that video games can get a kids or anybody emotions down and keep them down for a long time. 2. An increase in behavioral disorder symptoms. What they mean by this is that kid’s behavior in school, at home, etc. can get horrible and they can act just like the video. 3. Declines in verbal performance. 4. Attention problems such as hyperactivity, ADD or ADHD. 5. Family interaction problems. Kids can get so into the video games and then try to act just how the video games plays, then it comes out in real life and they act let’s say if the game is violent the kids act just like it and their parents don’t like it at all and it causes problems. And that comes to my last point. 6. Playing violent video games can cause the behavior to become aggressive. Like in the sentence above explains this point perfect. Shooting games, fighting games can cause aggressive violence in this society. Video games can be good for kids also, especially if the parent’s buy video games that are able to teach (instruct). Video games can help in the following ways also. 1. Effects on Eyes: Action games can help with your...
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...Two professors of different backgrounds, Mike Rose of California, and Gerald Graff, of Illinois, discuss the problems college students face today in America. Though similar in slight variations, both professors view the problem in different regards and prepare solutions that solve what they feel to be the heart of this academic problem. Mike Rose, author of The Politics of Remediation, explains that “linguistic exclusion'; is the barrier that prevents many new college students from excelling in the academics at any given university. Gerald Graff, on the other hand, feels that the problem comes from the lack of communication between professors, and that many of the times the students are taught the same concepts but through opposite understandings and in a bias fashion. Mike Rose met many struggling students at UCLA’s Tutorial Center, the Writing Research Project, and the school’s Summer program. He first describes the loneliness students feel upon arriving at college, and that as they try to find themselves, they all to often lose themselves because they are bombarded with ideas that are so foreign to them. He introduces his audiences to Andrea, a bright young girl out of high school who, despite hours of memorizing in her textbook, could not obtain a passing grade on her Chemistry mid-term. How is this possible if she spent so much time studding? Rose explains that she failed because in college, and in this course in particular, it is not enough...
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...Topic: Money can bring happiness, do you agree or disagree? (Within 300 words, at least 250 words; IELTS for GENERAL TRAINING) As the most significant symptom of wealth, possessing a large sum of money has become a unique pursuit of many people, especially young generation, around the world. They are convinced of that happiness can bought by sufficient money. However, they could neglect the fact that happiness is not just determined by one factor but many others such as your friends, relatives, and pleasant experience. In my perspective, happiness does not always increase in direct ratio to the rise of money. Focusing on the illusion that money brings happiness may have an unexpected adverse effect that may lead to a misallocation of time. For instance, when some one reflects on how money would change their sense of well-being, they would probably tempt to think about spending more time in leisurely pursuits such as seeing a three-dimensional movie or traveling abroad. But in reality, they would have to spend a large amount of time working and commuting and less time engaged in experienced happiness. On the other hand, it is undeniable that money has a brief effect on life satisfaction, particularly after we have got enough money to satisfy our fundamental need. For example, people who get richer would feel they are better than their peers. Nevertheless, they will soon make richer friends. Therefore, their relative wealth will not be greater than it was before; people quickly...
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...Media Project Essay Rough Draft There has been a lot of negative attention in the media towards video games. Enough that most parents don't want their young children being subjected to the violence and aggression that most video games have. While there are many arguments that oppose video games, they are also many that claim the opposite. In fact, science has proven that video games are actually beneficial to the cognitive development of human beings. There are many studies that show an enhanced development in children who play video games. In the United States, an astounding 97% of all children play video games for an hour a day. While that may seem counterproductive to their social development, it's actually helping them...
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...Research/Persuasive Essay Violent Video Games “Children on Murder Simulators:” Violent Video Games as Practice for Real Life A very controversial issue in today’s world is violent video games. Do they have an affect on adolescents? Do they influence their actions and thoughts? Over the past couple of years there have been cases of school shootings. In particular the Columbine High School Shooting and Virginia Tech Massacre were both influenced by violent video games. In the Columbine High School shooting, Eric Harris and Dylan Klebold shot and killed thirteen people and then killed themselves. At Virginia Tech, Seung-Hui Cho shot and killed thirty-three people, including himself, and injured twenty-three others (School 1). Violent video games played a major role in these school shootings because the games were tools used to practice there plan and give them the ideas for the weapons they would use and how they would use them. Harris and Klebold attended Columbine High School in Littleton, Colorado. When the two teens had planned the attack it was intended for propane tanks to detonate that they left in the cafeteria in duffle bags. “According to the report released by the Jefferson County Sheriffs Office, the tanks contained sufficient explosives power to ‘kill the majority of students’ who would be in the cafeteria for lunch” (Columbine 1). The tanks did not discharge as the boys anticipated. When...
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...FINAL ESSAY PT. 1 As the news director of local television station if I had to decide between a local story such as the city council closing three city parks to save money, or a major celebrities death for the lead story for our local nightly broadcast I would choose to make the city council closing three city parks to save money the lead story. I would make this story the lead story because as the news director for the local television station I have a responsibility to the local public to keep them informed of news stories involving their town. Unlike the big networks, or the 24 hour all news stations who serve a worldwide audience, My local television station serves a local public who may depend on me to stay informed of any significant news stories that involve their town. Chances are the celebrity death story has already been broadcast on the big news networks as well as other forms of media like radio, and internet. So, as the news director in charge of the local news I would run the city parks closing story as the lead because not only is it my responsibility to run stories that involve the local population of my viewing area but it is my social responsibility as a journalist to report stories that are relevant to the viewers. I believe a city losing its parks would be more important to the local viewers then a celebrity death. I also believe the ratings would still be better because I would still cover the story about the celebrity death I just would not...
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