...01000001 * 100= 01100100 * 255= 11111111 2. Use what you’ve learned about the binary numbering system in this chapter to convert the following binary numbers to decimal? * 00001101=13 * 00001000=8 * 00101011=43 3. Look at the ASCII chart in Appendix A on CD that accompanies this book and determine the codes for each letter of your name? * 67 97 114 108 111 115 78 97 106 101 114 97 * C a r l o s N a j e r a 4. Use the web to research the history of the BASIC, C++, Java, and Python programming languages, and answer the following questions? * Who was the creator of each language? * When was each of these languages created? * Was there a specific motivation behind the creation of these languages? If so, what was it? * Basic was created by John George Kemeny. It was created on 1964. * C++ was created by Bjarne Stroustrup. It was created on 1979. * Java was created by Dr. James A. Gosling. It was created on 1995. * Python was created by Guido van Rossum. It was created on 1991. * The motivation behind the development of computer programming languages such as C ++, Basic, Java, and Python is that once written, a function may be used several times without rewriting it over and over. Programming languages can be used to develop programs that control the performance of a machine and/or to convey algorithms...
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...C Programming Tutorial C PROGRAMMING TUTORIAL Simply Easy Learning by tutorialspoint.com tutorialspoint.com i COPYRIGHT & DISCLAIMER NOTICE All the content and graphics on this tutorial are the property of tutorialspoint.com. Any content from tutorialspoint.com or this tutorial may not be redistributed or reproduced in any way, shape, or form without the written permission of tutorialspoint.com. Failure to do so is a violation of copyright laws. This tutorial may contain inaccuracies or errors and tutorialspoint provides no guarantee regarding the accuracy of the site or its contents including this tutorial. If you discover that the tutorialspoint.com site or this tutorial content contains some errors, please contact us at webmaster@tutorialspoint.com ii T able of Contents C Language Overview .............................................................. 1 Facts about C ............................................................................................... 1 Why to use C ? ............................................................................................. 2 C Programs .................................................................................................. 2 C Environment Setup ............................................................... 3 Text Editor ................................................................................................... 3 The C Compiler ................................................
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...C++LOCATION OF VIDEONOTES IN THE TEXT Chapter 1 Designing a Program with Pseudocode, p. 19 Designing the Account Balance Program, p. 24 Predicting the Output of Problem 30, p. 24 Solving the Candy Bar Sales Problem, p. 25 Using cout to Display Output, p. 32 Assignment Statements, p. 59 Arithmetic Operators, p. 61 Solving the Restaurant Bill Problem, p. 72 Using cin to Read Input, p. 75 Evaluating Mathematical Expressions, p. 81 Combined Assignment Operators, p. 102 Solving the Stadium Seating Problem, p. 151 Using an if Statement, p. 162 Using an if/else Statement, p. 172 Using an if/else if Statement, p. 175 Solving the Time Calculator Problem, p. 236 The while Loop, p. 249 The for Loop, p. 263 Nested Loops, p. 277 Solving the Ocean Levels Problem, p. 299 Defining and Calling Functions, p. 306 Using Function Arguments, p. 316 Value-Returning Functions, p. 326 Solving the Markup Problem, p. 380 Creating a Class, p. 391 Creating and Using Class Objects, p. 393 Creating and Using Structures, p. 436 Solving the Car Class Problem, p. 480 Accessing Array Elements, p. 487 Passing an Array to a Function, p. 517 Two-Dimensional Arrays, p. 526 Solving the Chips and Salsa Problem, p. 567 Performing a Binary Search, p. 580 Sorting a Set of Data, p. 587 Solving the Lottery Winners Problem, p. 616 (continued on next page) Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 LOCATION OF VIDEONOTES IN THE TEXT Chapter 10 Pointer Variables...
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...Yourself C in 24 Hours Previous | Table of Contents | Next Hour 1 - Getting Started A journey of a thousand miles is started by taking the first step. —Chinese proverb High thoughts must have high language. —Aristophanes Welcome to Teach Yourself C in 24 Hours. In this first lesson you'll learn the following: What C is Why you need to learn C The ANSI standard Hardware and software required in order to run the C program What Is C? C is a programming language. The C language was first developed in 1972 by Dennis Ritchie at AT&T Bell Labs. Ritchie called his newly developed language C simply because there was a B programming language already. (As a matter of fact, the B language led to the development of C.) C is a high-level programming language. In fact, C is one of the most popular general-purpose programming languages. In the computer world, the further a programming language is from the computer architecture, the higher the language's level. You can imagine that the lowest-level languages are machine languages that computers understand directly. The high-level programming languages, on the other hand, are closer to our human languages. (See Figure 1.1.) Figure 1.1. The language spectrum. High-level programming languages, including C, have the following advantages: Readability: Programs are easy to read. Maintainability: Programs are easy to maintain. Portability: Programs are easy to port across different computer platforms. The C language's...
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...Release Team[oR] 2001 [x] java Java 2: The Complete Reference by Patrick Naughton and Herbert Schildt Osborne/McGraw-Hill © 1999, 1108 pages ISBN: 0072119764 This thorough reference reads like a helpful friend. Includes servlets, Swing, and more. Table of Contents Back Cover Synopsis by Rebecca Rohan Java 2: The Complete Reference blends the expertise found in Java 1: The Complete Reference with Java 2 topics such as "servlets" and "Swing." As before, there's help with Java Beans and migrating from C++ to Java. A special chapter gives networking basics and breaks out networking-related classes. This book helps you master techniques by doing as well as reading. Projects include a multi-player word game with attention paid to network security. The book is updated where appropriate throughout, and the rhythm of text, code, tables, and illustrations is superb. It's a valuable resource for the developer who is elbow-deep in demanding projects. Table of Contents Java 2 Preface - 7 Part l The Java Language - The Complete Reference - 4 Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 hapter 10 - The Genesis of Java - 9 - An Overview of Java - 20 - Data Types, Variables, and Arrays - 36 - Operators - 57 - Control Statements - 75 - Introducing Classes - 94 - A Closer Look at Methods and Classes - 111 - Inheritance - 134 - Packages and Interfaces - 156 - Exception Handling - 174 Chapter 11 - Multithreaded Programming...
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...Object-Oriented Programming in C++, Fourth Edition Robert Lafore 800 East 96th St., Indianapolis, Indiana 46240 USA Copyright 2002 by Sams Publishing All rights reserved. No part of this book shall be reproduced, stored in a retrieval system, or transmitted by any means, electronic, mechanical, photocopying, recording, or otherwise, without written permission from the publisher. No patent liability is assumed with respect to the use of the information contained herein. Although every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions. Nor is any liability assumed for damages resulting from the use of the information contained herein. International Standard Book Number: 0-672-32308-7 Library of Congress Catalog Card Number: 2001094813 Printed in the United States of America First Printing: December 2001 04 03 02 01 4 3 2 1 EXECUTIVE EDITOR Michael Stephens ACQUISITIONS EDITOR Michael Stephens MANAGING EDITOR Matt Purcell PROJECT EDITORS Angela Boley Christina Smith INDEXER Rebecca Salerno PROOFREADER Matt Wynalda Trademarks All terms mentioned in this book that are known to be trademarks or service marks have been appropriately capitalized. Sams Publishing cannot attest to the accuracy of this information. Use of a term in this book should not be regarded as affecting the validity of any trademark or service mark. TECHNICAL EDITOR Mark Cashman TEAM COORDINATOR ...
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...|Sunita Mundra |Contact | | | | |MBA – Finance ▪ Date of birth : 00 July 1900 |Tel : +91 93467 00281 | | |e-mail : sunitamundra@ymail.com | | | | | | |Address | | | |Sri Ramachandra Résidency, Tanuku – 00000 , Andhra pradesh | | ...
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...C Primer Plus Sixth Edition Developer’s Library ESSENTIAL REFERENCES FOR PROGRAMMING PROFESSIONALS Developer’s Library books are designed to provide practicing programmers with unique, high-quality references and tutorials on the programming languages and technologies they use in their daily work. All books in the Developer’s Library are written by expert technology practitioners who are especially skilled at organizing and presenting information in a way that’s useful for other programmers. Key titles include some of the best, most widely acclaimed books within their topic areas: PHP & MySQL Web Development Luke Welling & Laura Thomson ISBN 978-0-672-32916-6 Python Essential Reference David Beazley ISBN-13: 978-0-672-32978-4 MySQL Paul DuBois ISBN-13: 978-0-321-83387-7 PostgreSQL Korry Douglas ISBN-13: 978-0-672-32756-8 Linux Kernel Development Robert Love ISBN-13: 978-0-672-32946-3 C++ Primer Plus Stephen Prata ISBN-13: 978-0-321-77640-2 Developer’s Library books are available in print and in electronic formats at most retail and online bookstores, as well as by subscription from Safari Books Online at safari. informit.com Developer’s Library informit.com/devlibrary C Primer Plus Sixth Edition Stephen Prata Upper Saddle River, NJ • Boston • Indianapolis • San Francisco New York • Toronto • Montreal • London • Munich • Paris • Madrid Cape Town • Sydney • Tokyo • Singapore • Mexico City C Primer Plus Sixth...
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...Modern C++ Topics include: ■■ The pros and cons of braced initialization, noexcept specifications, perfect forwarding, and smart pointer make functions ■■ The relationships among std::move, std::forward, rvalue references, and universal references ■■ Techniques for writing clear, correct, effective lambda expressions ■■ How std::atomic differs from volatile, how each should be used, and how they relate to C++'s concurrency API ■■ How best practices in "old" C++ programming (i.e., C++98) require revision for software development in modern C++ After the C++ “ I learnedlearned basics, I then how to use C++ in production code from Meyers' series of Effective C++ books. Effective Modern C++ is the most important how-to book for advice on key guidelines, styles, and idioms to use modern C++ effectively and well. Don't own it yet? Buy this one. Now. ” —Herb Sutter Chair of ISO C++ Standards Committee and C++ Software Architect at Microsoft Effective Modern C++ Coming to grips with C++11 and C++14 is more than a matter of familiarizing yourself with the features they introduce (e.g., auto type declarations, move semantics, lambda expressions, and concurrency support). The challenge is learning to use those features effectively—so that your software is correct, efficient, maintainable, and portable. That’s where this practical book comes in. It describes how to write truly great software using C++11 and C++14—i...
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...Let Us C Fifth Edition Yashavant P. Kanetkar Dedicated to baba Who couldn’t be here to see this day... About the Author Destiny drew Yashavant Kanetkar towards computers when the IT industry was just making a beginning in India. Having completed his education from VJTI Mumbai and IIT Kanpur in Mechanical Engineering he started his training company in Nagpur. Yashavant has a passion for writing and is an author of several books in C, C++, VC++, C#, .NET, DirectX and COM programming. He is a much sought after speaker on various technology subjects and is a regular columnist for Express Computers and Developer 2.0. His current affiliations include being a Director of KICIT, a training company and DCube Software Technologies, a software development company. In recognition to his contribution Microsoft awarded him the prestigious “Best .NET Technical Contributor” award recently. He can be reached at kanetkar@kicit.com. Preface to the Fifth Edition It is mid 2004. World has left behind the DOTCOM bust, 9/11 tragedy, the economic downturn, etc. and moved on. Countless Indians have relentlessly worked for close to two decades to successfully establish “India” as a software brand. At times I take secret pleasure in seeing that a book that I have been part of, has contributed in its own little way in shaping so many budding careers that have made the “India” brand acceptable. Computing and the way people use C for doing it keeps changing as years go by. So overwhelming...
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...++Starting Out with Programming Logic and Design, 3rd Edition By Tony Gaddis C++ Language Companion or Copyright © 2013 Pearson Education, Inc. Table of Contents Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 Chapter 10 Chapter 11 Chapter 12 Chapter 13 Chapter 14 Introduction 3 Introduction to Computers and Programming 4 Input, Processing, and Output 9 Functions 19 Decision Structures and Boolean Logic 27 Repetition Structures 41 Value-Returning Functions 49 Input Validation 59 Arrays 61 Sorting and Searching Arrays 72 Files 77 Menu-Driven Programs 86 Text Processing 89 Recursion 95 Object-Oriented Programming 97 Page 2 Introduction Welcome to the C++ Language Companion for Starting Out with Programming Logic and Design, 3rd Edition, by Tony Gaddis. You can use this guide as a reference for the C++ Programming Language as you work through the textbook. Each chapter in this guide corresponds to the same numbered chapter in the textbook. As you work through a chapter in the textbook, you can refer to the corresponding chapter in this guide to see how the chapter's topics are implemented in the C++ programming language. In this book you will also find C++ versions of many of the pseudocode programs that are presented in the textbook. Note: This booklet does not have a chapter corresponding to Chapter 15 of your textbook because C++ does not provide a GUI programming library. Page 3 Chapter 1 This chapter accompanies...
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...About The Tutorial C is a general-purpose, procedural, imperative computer programming language developed in 1972 by Dennis M. Ritchie at the Bell Telephone Laboratories to develop the UNIX operating system. C is the most widely used computer language. It keeps fluctuating at number one scale of popularity along with Java programming language, which is also equally popular and most widely used among modern software programmers. Audience This tutorial is designed for software programmers with a need to understand the C programming language starting from scratch. This tutorial will give you enough understanding on C programming language from where you can take yourself to higher level of expertise. Prerequisites Before proceeding with this tutorial, you should have a basic understanding of Computer Programming terminologies. A basic understanding of any of the programming languages will help you in understanding the C programming concepts and move fast on the learning track. Copyright & Disclaimer Copyright 2014 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book is prohibited to reuse, retain, copy, distribute or republish any contents or a part of contents of this e-book in any manner without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the...
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...only way to build these applications is programming. To program we need to know one of the programming languages which are very similar each other. If you are professional in one of these languages you can be professional in the other language in a short period of time. It is acceptable if you have the same application written with Java once and with C++ or C sharp at the same time. So for this reason you cannot say that a programming language is better than others. There are three types of programming languages procedural, functional and object-oriented languages. The most uses of these languages are object-oriented and one of these languages is Java you can write any application you need using it. Also you can translate any application to its word. The message of the High-Level programming languages such as Algol and Pascal in first programming revolution was Control abstraction. In the next revolution data abstraction was the massage of proposed languages such as Modula and Ada. In the 1960s the object-oriented revolution began slowly with Simula, thin it moved onto more languages such as Smalltalk, Objective-C and C++. The Java™ programming language was originally called Oak, and was designed for use in embedded consumer-electronic applications by...
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...Programs and Designs Scott Meyers More Effective C ADDISON-WESLEY PROFESSIONAL COMPUTING SERIES ++ Conforms to the new ISO/ANSI C++ standard! From the Library of Yuri Khan Praise for More Effective C++: 35 New Ways to Improve Your Programs and Designs “This is an enlightening book on many aspects of C++: both the regions of the language you seldom visit, and the familiar ones you THOUGHT you understood. Only by understanding deeply how the C++ compiler interprets your code can you hope to write robust software using this language. This book is an invaluable resource for gaining that level of understanding. After reading this book, I feel like I've been through a code review with a master C++ programmer, and picked up many of his most valuable insights.” — Fred Wild, Vice President of Technology, Advantage Software Technologies “This book includes a great collection of important techniques for writing programs that use C++ well. It explains how to design and implement the ideas, and what hidden pitfalls lurk in some obvious alternative designs. It also includes clear explanations of features recently added to C++. Anyone who wants to use these new features will want a copy of this book close at hand for ready reference.” — Christopher J. Van Wyk, Professor, Mathematics and Computer Science, Drew University “Industrial strength C++ at its best. The perfect companion to those who have read Effective C++.” — Eric Nagler, C++ Instructor and Author, University of California...
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...Report Bundle C++Ox: The Dawning of a New Standard Contents C++0x: The Dawning of a New Standard It's been 10 years since the first ISO C++ standard, and 2009 will bring us the second. In this special report, DevX delves into the new features being discussed by the standards team. Learn how these new features will revolutionize the way you code. Overview: C++ Gets an Overhaul It's been 10 years since the first ISO C++ standard, and 2009 will bring us the second. Learn about the new features being added and how they will revolutionize the language. Easier C++: An Introduction to Concepts C++0x concepts bring the full power of the Generic Programming paradigm to C++, making templates more expressive, easier to write, and easier to use. Spectacularly poor template error messages are a thing of the past! Simpler Multithreading in C++0x The new standard will support multithreading, with a new thread library. Find out how this will improve porting code, and reduce the number of APIs and syntaxes you use. The State of the Language: An Interview with Bjarne Stroustrup C++ founding father assesses the language on the eve of its new standard. Timeline: C++ in Retrospect From its nascent pre-processor in 1979 to today's incredibly sophisticated language features and libraries, we've documented each step along the way. C++0x: The Dawning of a New Standard Overview: C++ Gets an Overhaul Overview: C++ Gets an Overhaul C++Ox: The Dawning...
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