...Essay Computers are becoming common in family and hence children have more time using the computers. In other words, it takes children an increasing amount of time on computers. Nevertheless,some studies suggest that children are affected a lot in negative aspect by using computers excessively. The essay will explain the effect of computer use on children, focusing on children’s physical health, psychological health and development. Being exposed to computer for prolonged periods is harmful for children’s physical health. Children’s muscles are likely to be injured since the design of computer use workstation is not suitable for children (Shields&Behrman,2001). In addition, children may be overweight when using computers for extended periods of time and hence the possibility of obesity is increased. As children spend their time playing computer games instead of doing some physical exercises, their body can easily get weaker. More than two hundred people suffer injury from excessive computer use, which is reported by the Occupational Safety and Health Administration (Shields&Behrman,2001). The psychological health is also be negatively affected by excessive computer use. An in-depth analysis about the effects on children suggests that children who are addicted to computers often feel lonely and depressed (Shields& Behrman, 2001), because they have little time communicating with other people. The research on violent computer games suggests that playing such games...
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...The effects of the vices mentioned earlier on health could also result to poor academic performance. Here are the proofs of declining academic performance – tardiness, absences, skipping classes, poor motivation, loss of interest – all could result to failing grades. * Loss of interest/ poor motivation * Poor health/ smoking First, it may affect the physical energy level of a child which determines the time (including classroom attendance and after school educational activities) that can be used for learning. Second, it affects the child’s mental status that may have a direct impact on academic performance. Third, a child’s health status may affect the way her teachers, parents and peers treat her; this in part shapes the learning environment that she encounters. The first two channels directly affect own health input (both physical and mental) in the education process while the third influences a child’s education outcome through other inputs such as peer quality and teacher attention that is the result of a certain health status. * Alcohol Difficulty meeting academic responsibilities is one of the most common consequences of alcohol use. The National Institute on Alcohol Abuse and Alcoholism (NIAAA) Task Force on College Drinking reports that about 25 percent of college students report academic problems caused by alcohol use, such as earning lower grades, doing poorly on exams or papers, missing class, and falling behind. According to a national study of more...
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...to analyze the impacts of excessive use of internet, both positive and negative, on youth. Although the literature covers a wide range of impacts, this review will focus on ten major researches. These researches include Use of internet and its effects on our society: This paper emphasizes on the effects of Information Technology on citizens, adults and teens in perspective of their relations, entertainment, education, socialization and the problems that internet and technology can bring in our society. Technology can have both positive and negative effects on people of different walks of life at different times. The need is to understand the true impact of IT so that ever body gathers benefits that yield a healthy...
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...II History of Computer Addiction Computer addiction was noticed in 1973 in some people.The addiction is a mental illness which causes the excessive use of computers to the extent of it interfering with daily life. Its excessive use may also explain problems in social interaction, personality, mood, work ethic and relationships. Effects of Computer Addiction to Students Computer addiction can have a variety of negative effects on a person. The most immediate are social. The user withdraws from friends and family as he spends more and more time on the computer. Relationships begin to wither as the user stops attending social gatherings, skips meetings with friends and avoids family members to get more computer time. Even when they do interact with their friends, users may become irritable when away from the computer, causing further social harm. Excessive computer use can take an emotional toll. The user gradually withdraws into an artificial world. Constant computer gaming can cause someone to place more emotional value on events within the game than things happening in their real lives. Excessive viewing of Internet pornography can warp a person's ideas about sexuality. Someone whose primary friends are screen names in a chat room may have difficulty with face-to-face interpersonal communication. It is known that we are living in technological era. The computers become irreplaceable tool in everyday life of almost each person. The adult users generally use it for business...
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...BATAAN PENINSULA STATE UNIVERSITY COLLEGE OF ENGINEERING AND ARCHITECTURE 2100 Balanga, Bataan OPINIONS AND REACTIONS ABOUT THE EFFECTS OF THE SPREADING COMPUTER GAMES AND INTERNET ADDICTION OF THE MECHANICAL ENGINEERING STUDENTS OF BATAAN PENINSULA STATE UNIVERSITY A Research proposal submitted to: Mrs. Lorna R. Roldan In partial fulfilment on the requirement for English 104 Submitted by: Daniel Banares Jilian Carlo Caraan Joaquim Dyogi Raven Mendoza Ron Jason Arcena Chriss John Valenzuela CHAPTER 2 CONCEPTUAL FRAMEWORK This chapter discusses the related literature and studies, conceptual model and the definition of terms. REVIEW OF RELATED LITERATURE Computer Addiction or Internet Addiction The concept of Computer Addiction is broadly divided in two types, namely offline and online Computer Addiction. The term offline Computer Addiction is normally used when speaking about excessive gaming behaviour, which can both be practiced offline and online. Online computer Addiction is also known as Internet addiction and gets in general more attention from scientific research than Offline Computer Addiction, mainly because most cases of Computer Addiction are related to the excessive use of the internet. Some researchers and mental health practitioners see excessive Internet use as a symptom of another disorder such as anxiety or depression rather than a separate entity. Internet addiction could be considered as an Impulse...
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...Effects of electronic gadgets on children Gadgets - Yes or no? With the advanced of modern technology nowadays, electronic gadget has become part and parcel of our life whether at working place or at home. Without knowing,our children has been exposed to gadgets very early in their life. Experts have warned that parents who allow babies and toddlers to access tablet computers for several hours a day are in danger of causing “dangerous” long term effects. A study done by Dr Nirmala Karuppiah from the National Institute of Education’s (NIE) in Singapore in 2013 looked at how pre-schoolers in Singapore use gadgets such as computers, tablets and smartphones. The study found that 65% of the children started playing with electronic devices before they turned three.Most of the children – 95 per cent – played video and simulation games on the devices. Half of them said they used them to play educational games such as spelling quizzes. Other uses include surfing the Internet and social networking. Personally,i am not against gadget usage among children,but having said that, we all as parents should aware that its usage should be done with moderation. Children should be supervised and there should be rules on 'how much' time can be spent on gadgets per day. There are always risks involved if the children misuse or use it without supervision and limitation. The bad effects of unsupervised and excessive electronic gadget usage are as follows: Child become addicted to gadgets and...
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...Ten years ago, the only people who spent a majority of their leisure time on the computer were paid members of the technology industry. Today, however, surfing the Web has become a pastime as social and marketable as bar hopping or going to the movies. As the web has become a part of mainstream life, some mental health professionals have noted that a percentage of people using the web do so in a compulsive and out-of-control manner. In one extreme (1997) Cincinnati case, unemployed mother Sandra Hacker allegedly spent over 12 hours a day secluded from her three young and neglected children while she surfed the Web. For better or for worse, this phenomena of compulsive Internet use has been termed 'Internet Addiction' based on its superficial similarity to common addictions such as smoking, drinking, and gambling. Internet Addiction has even been championed as an actual disorder, notably by psychologists Kimberly Young, Ph.D and David Greenfield, Ph.D.. However, at this time the true nature of Internet Addiction is not yet determined. In a true addiction, a person becomes compulsively dependent upon a particular kind of stimulation to the point where obtaining a steady supply of that stimulation becomes the sole and central focus of their lives. The addict increasingly neglects his work duties, relationships and ultimately even his health in his drive to remain stimulated. In some cases of addiction (such as addiction to alcohol or to heroin), a phenomenon known as tolerance occurs...
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...Contents Introduction 1 Introduction 3 Introduction 4 Results 5 Measures 5 Materials 5 Participants 5 Procedure 6 Table 1: Descriptive Statistics for each Independent Variable: Age and TSO and Dependent Variable: PIU Score. 7 Results 8 Figure 1: Scatter Plot. Interaction and Line of Fit between IV1 (TSO) and IV2 (PA) 8 Discussion 9 Discussion 10 References 11 References 12 Introduction The dawn of the computer and internet access has passed, and the world-wide-web is accessible to over 2 billion global users. This access has, in the last 10 years, increased fourfold (see footnote for website details that evidence growth) and become abundantly available through the wireless revolution of appliances; whereby mobile internet use has developed and grossly contributed towards the mass global access and usage of the internet. The convenience and portability of such technology means that there is also an increased awareness into the associated pathologies that one may encounter- whereby negative compared to positive consequences resulting from excessive computer use have been highlighted on opposite sides of the spectrum. This expansion, which is exponential and has momentum, should be examined from both perspectives; both positive and negative. There are undoubtedly numerous benefits of having such a wealth of information and knowledge at ones disposal. However, reports of detrimental psychological and even physiological outcomes have been well evidenced and supported by...
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...that chair may allow the employee to work an hour more than if they were in a different chair. An ergonomist may make a keyboard design that allows you to type more words for a longer amount of time without having to stop because your hands hurt or are tired. So you see it is pretty simple what they do. They try to make jobs more efficient so the employee is happier and able to work more while not hating what they do. How Does It Effect Individuals And How To Fix It? Ergonomic disorders can place many physical stresses on joints, muscles, bones, tendons and environmental effects on both hearing and vision. Physical stressors can include repetitive motions such as those caused by typing or continual use of a manual screwdriver. Other physical stressors could be tasks involving vibration such as using a jackhammer, or tasks which involve using excessive force, such as lifting boxes of heavy books. Working in an awkward position, such as holding a telephone to your ear with your shoulder, can also cause problems. Repetitive motions, vibration, excessive force, and awkward positions are frequently linked to ergonomic disorders and it is clear to see that many of these conditions and practices are relevant to the common workplace. The majority of disorders caused in the workplace are formed by repetitive motions that would not result in undue stress or harm if only performed once. Carpal tunnel syndrome, Tendonitis, Tenosynovitis, DeQuarvain's Syndrome, Thoracic Outlet Syndrome,...
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...The Effects of Technology on Kids There are many positive effects of the technological boom happening in our society today, such as a device like the cellular phone now has applications including Internet access and video gaming. Another example of great technology is the high definition televisions and video game systems that allow viewers to see details and intricate designs crystal clear. Also the high demand of cellular phone productivity has increased the security and communication of cell phone users everywhere across the globe. Though the effects aforementioned are incredible, a child does not view these technological advances the same way as an adult may. Therefore, the effects of technology on children tend to be more negative mainly because of excessive use. Television has become a necessity in every household and can be found in almost every room of the house. A study by the Kaiser Family Foundation shows that seven in ten children in the District of Columbia have a television set in their room, and time spent watching television has increased by an hour and a half within the last five years (Lamontagne, Paloski, and Singh, 2010). Television viewing has increased because programs are designed to immediately grab anyone’s attention. If the program fails to do so, the viewer just simply changes the channel. As for a child, the child can subconsciously relate the same concept of...
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...Computer addiction A disorder in which the individual turns to the Internet or plays computer games in an attempt to change moods, overcome anxiety, deal with depression, reduce isolation or loneliness, or distract themselves from overwhelming problems. The elderly, as well as children and adolescents, are particularly vulnerable because they may not realize the extent of their dependency. In many instances, individuals with computer addiction may seek help for another condition, such as depression, phobias or other addictions. Computer addiction is defined as the immoderate/compulsive use of computers so much so that it interferes with daily activities. It is a disorder whereby the individual devotes oneself to activities on the internet such as checking of e-mails, going on social networking sites or plays computer games for 12 hour or more at a time. Computer addicts turn to the internet/computers to attempt to change their moods, overcome anxiety, deal with depression, reduce the feeling of isolation or loneliness, or to distract themselves from overwhelming problems that they are facing. The groups of people that are especially susceptible are the elderly, children and teenagers. This is because they might not realise the extent of their dependency on the computer. Effects of Computer Addiction Computer addiction can have a number of negative effects on individuals physically or psychologically. Psychologically, the most critical...
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...that these games are highly addictive, with some gamers spending in excess of 40 to 50 hours per week playing. Thus, research into the individual characteristics that lead to excessive play is warranted. This paper examines two individual variables – personality and perceptions of media – and explores how they relate to online game play, specifically online game addiction. By presenting a revised metric for online game addiction, this paper explores the relationship between addiction and both personality and perception. Online addiction is presented in this paper as a process addiction with four unique factors: perceived social sanctions, excessive play, uncontrollable play, and displacement. Both personality and perception are found to be significantly associated with online game addiction. These results are interpreted and discussed, and future research direction is suggested. Keywords: online game addiction, Big Five personality traits, media perception, MMOs Perception and Addiction of Online Games as a Function of Personality Traits Computer games as a leisure activity have become an ever-increasing part of many young people’s day-to-day lives (Griffiths & Davis, 2005; Durkin, 2006). More recently, with the rapid diffusion of broadband Internet services and high-end graphic cards for computers and console systems, online video games – games played over certain online networks (primarily the Internet) – have become more...
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...Social Networking Addiction CN301 October 9, 2011 Social Networking Addition Technological advances have led to increased affordability and portability of personal computers, which in turn has led to increased Internet access for the casual home user and the phenomenon of compulsive-impulsive behavior disorders related to Internet addiction disorder (IAD) and excessive, problematic computer use. If every drug that is abused yields a level of gratification, then based upon a person’s use and frequency, it would appear that social networking activities (Facebook, MySpace, blogging, Twitter and instant messaging, multiplayer online games, e-mail, online gambling, etc.) must afford some users similar gratification. Perhaps the chief component and allure of these social network forums for some is the level of anonymity, the possibility and excitement for reconnecting with past friends and relationships, and perhaps just the inherent instant communication and social connection with others who share similar interests via online environments. Arguably for some individuals, social networking sites fulfill an unmet real life social need, which therefor reinforces the excessive or prolonged computer use. In fact, the success and pervasiveness of the social networking platforms has even permeated its way into business sector via sites such as Linked-In and corporate sponsored social network sites, as a means for individuals to network professionally or to gain new customers through...
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...Addiction In today's world, most Americans use the internet daily for daily needs. It has become very common to go online because it makes research and socializing easier. The internet is a great place for social networking and meeting or communicating with people across the world. Nicholas Carr, author of the article “Is Google Making Us Stupid”, claims that using the internet can make people less intelligent. After spending a number of days researching on the topic of internet use, I have came to agree with Carr. I not only agree with him, that using the internet does make internet users less intelligent, I also believe that using the internet too often can make a person addicted to the internet. Once a person is addicted to the internet, they not only become less intelligent, like Carr believes, but they also develop mental and psychological problems. People should be more aware of internet addiction. The signs and symptoms should not be avoided when someone sees themself in the addiction situation. Once they become addicted, it is like a real drug, it will pull them in slowly and be hard to get away from. DSM IV and the International Statistical Classification of Diseases (ICD-10) define addiction in terms of substance dependence or pathological gambling. To define internet addiction, it would be someone that meets at least three of the following criteria: tolerance, salience, withdrawal symptoms, difficulty controlling use, continued use despite negative consequences, neglecting...
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...Technology and the effect on the Psychosocial Well-being of College Students Sandra A. Ortiz University of La Verne A senior project thesis submitted to the faculty of University of La Verne in the Psychology Department for partial fulfillment of the requirements of the degree of Bachelor of Science in Psychology May 24, 2011 Advisor: Jodie Lara-Margolis, M.A. Abstract This study assessed the effects of technology on the psychosocial well-being of college students. A cross-sectional, survey method design examined the relationship between the effects of psychosocial well-being (depression, anxiety, and stress) in college students due to their measured technology use. To determine psychosocial well-being, respondents were asked to respond to questions from the Depression Anxiety and Stress Scales. To measure Internet over-use and cell phone over-use respondents were asked to respond to questions from the combined Internet Over-Use/Cell Phone Over-Use Scales. Heavy Internet and cell phone use is associated with high anxiety, depression, and stress. There were not differences in Internet or cell phone use for gender. Keywords: Internet over-use, cell-phone over-use, behavioral addictions, assessment, psychosocial Technology and the Effect on the Psychosocial Well-being of College Students Technology has had an impact on the lives of almost everyone who has ever picked up a cell phone or searched the Internet. For many individuals that impact has translated...
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