...audiences and consequently, a given series may have aspects of a range of genres. Anime is most frequently broadcasted on television or sold on DVDs either after their broadcast run or directly as original video animation. Console and computer games sometimes also feature segments or scenes that can be considered anime. Manga is Japanese for "comics" or "whimsical images". Manga developed from a mixture of Ukiyo-e and Western styles of drawing, and took its current form shortly after World War II. Manga, apart from covers, is usually published in black and white but it is common to find introductions to chapters to be in color, and is read from top to bottom and then right to left, similar to the layout of a Japanese plain text. Financially, manga represented in 2005 a market of ¥24 billion in Japan and one of $180 million in the United States. Manga was the fastest growing segment of books in the United States in 2005. Anime and manga share many characteristics, including: exaggerating of physical features, to which the reader presumably should pay most attention, "dramatically shaped speech bubbles, speed lines and onomatopoeic, exclamatory typography..." Some manga, a small amount of the total output, is adapted into anime, often with the collaboration of the original author. Computer games can also give rise to anime. In such cases, the stories are often compressed and modified to fit the format and appeal to a wider market. Popular anime franchises sometimes include full-length...
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...Title: Anime Domination in a Student’s World Thesis Statement: Watching animes has various effects in a student’s life. I. Watching animes causes addiction to students. A. Students do not sleep just to watch animes. 1. They would have weakened their immune system for staying up late. 2. They will be sleepy in class in the next day. B. Some students are distracted in their studies because of animes. 1. They are chances that students will fail their subjects. 2. They will not learn something from school. II. Japanization brings happiness to the students. A. Most students that watch anime adapt the way anime characters speak. 1. They use Japanese or Nihonggo in communicating with each other. 2. They also name their selves after the name of anime characters. B. There are many cosplayers that dresses like an anime character. 1. Students would love to watch them and appreciate them. 2. Students feel that animes are real which they are dreaming of. III. Watching animes can create a student’s social life. A. When a student meets another student that loves watching animes, they would understand each other and they can be friends. 1. They would talk to each other about animes. 2. They would ask a copy of an anime from each other which will generate their social life. B. Students watch anime in a group. 1. The bonding between students is developed while they are watching anime in a group. 2. As...
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...150 Do you agree or disagree with the following statement? Reading comic books is bad for children. Use specific details and examples to support your answer. I disagree with this statement. Children can learn something from comic books. So, as long as children don’t spend too much time reading comic books, comic books could be good for them. I think reading books is good for children, but some children don’t like reading books. However, some of these children like reading comic books. It would be difficult for children who are not accustomed to reading texts to start reading books. But, once they come to like reading comic books, it would be a bit easier for them to start reading books. I mean, comic books could help children start reading un-comic books. So, I disagree with this statement. (111 words) I disagree with this statement. Children can learn something from comic books. So, as long as children don’t spend too much time reading comic books, comic books could be good for them. I think reading books is good for children, but some children don’t like reading books. However, some of these children like reading comic books. It would be difficult for children who are not accustomed to reading texts to start reading books. But, once they come to like reading comic books, it would be a bit easier for them to start reading regular books. I mean, comic books could help children start reading un-comic text-based books. So, I disagree with this statement. ...
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...audiences and consequently, a given series may have aspects of a range of genres. Anime is most frequently broadcasted on television or sold on DVDs either after their broadcast run or directly as original video animation. Console and computer games sometimes also feature segments or scenes that can be considered anime. Manga is Japanese for "comics" or "whimsical images". Manga developed from a mixture of Ukiyo-e and Western styles of drawing, and took its current form shortly after World War II. Manga, apart from covers, is usually published in black and white but it is common to find introductions to chapters to be in color, and is read from top to bottom and then right to left, similar to the layout of a Japanese plain text. Financially, manga represented in 2005 a market of ¥24 billion in Japan and one of $180 million in the United States. Manga was the fastest growing segment of books in the United States in 2005. Anime and manga share many characteristics, including: exaggerating of physical features, to which the reader presumably should pay most attention, "dramatically shaped speech bubbles, speed lines and onomatopoeic, exclamatory typography..." Some manga, a small amount of the total output, is adapted into anime, often with the collaboration of the original author. Computer games can also give rise to anime. In such cases, the stories are often compressed and modified to fit the format and appeal to a wider market. Popular anime franchises sometimes include...
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...The history of anime extends all the way back to early 20th century Japan with the success of the first commercial animated film, 1917’s Imokawa Mukuzo, The Janitor. Since then, anime has evolved into a worldwide phenomenom with numerous franchises and large fan bases. Among them is AKIRA, a cult classic film revered as the “quintessential anime” and one of the best anime and science fiction films of all time. Initially created by Katsuhiro Otomo as a manga in 1982, the first half of AKIRA was later adapted into a feature film in 1988. The film has since opened the eyes to what filmmaking, art and storytelling could be in anime like Hayao Miyazaki’s Spirited Away and it demonstrates truth behind its gruesome reality like in Fernando Meirelles’...
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...Manga are Japanese comic books. Manga is often made into Japanese cartoons, or Anime. The art in Manga has a very definite look to it and is often referred to as “Manga Style.” Manga after it’s first international publish, has became the finest and the easiest comics to read in term of entertainment and knowledge. Derived from Manga, Anime is Japanese term for animated films that refers to Japanese animation. Artistically, anime are known for their use of color, their textured and detailed backgrounds and foregrounds, and their complex camera points of view, which approximate those of acted films. Story lines tend to be complex, and many anime appear as long series of episodes, with a multitude of characters and subplots. The word Manga can be translated as, “humorous pictures.” Manga became very popular in the 20th century since it has become a huge part of Japanese culture. Unlike in America, Manga is read by most people in the country. The artists and writer of Manga are well respected for their work, much like the writers of literature in America. There are many characteristics that make Manga very distinctive. The largest thing that Manga art is known for is its characters. Manga characters almost always have large eyes, small mouths, and they also usually have abnormal hair color. These things give their characters a very western look to them. After the domination of Manga since it’s first publish in Western media, many older generations have concerned about...
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...poor examples for viewers to follow, and has not established any creative guide lines. During the past decade or so anime has boomed into entertainment for many different age groups. From a giant robot battle in space to fighting ninjas with deadly weapons, ninjutsu, and giant foxes fighting giant snakes and frogs, anime reaches out to many audiences. When children under the age of thirteen see this stuff they may attempt to try it them-self, and with no parent to tell them what is real and what is not, then it may be attempted by the viewer. If a child under thirteen reads the manga (anime books) and some one is reading it with them, then that adult supervision can protect them from bad influences that might see. An adult needs to be with the child while watching the anime series or reading the book. Without parental viewing then the child will not know that the violence in the anime, or manga books should not be imitated in the real world. In fact a child died while mimicking Gaara. (from what I know, his friends burried his head in a sand box) this is off of a show called Naruto other anime such as this are know as Bleach, Inuyasha, Death Note has a warning, but is not strong or specific. If a child can imitate this there is no telling what else will happen next. If a child under thirteen watches these shows and does not imitate them then that is were they are mature enough to understand that it is not ok to recreate the actions shown in the anime. "Chipping away at our...
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...Introduction A. Introduction Recently, there are a lot of problems in the society. A lot of them were problems of the students. Living the teenage life is a great experience. The teens tried many new things that can affect how they behave. A huge percentage of the total population of the Earth is thirteen years old to nineteen years old. Everyday there are thousands of kids who turns thirteen not realizing the huge changes in their live that they can face. Actually, all the researchers are part of teenage. Nowadays the teens are so busy doing some stuff for education, pastime and most of all leisure. The teens kept on enjoying their lives by simply having fun doing things with friends and classmates. Sometimes it goes to the point that they ignore studies just to enjoy or to have fun. The researchers also feel that way sometimes. All of the people living in this world definitely like to just sit around and enjoy but most of us just can’t. There’s nothing wrong in enjoying life but it have limits. One of the most addicting things to do is to use the computer. It is just so addicting it simply has it all, games, music, videos and many more. Another thing about computer is the internet or the World Wide Web. Internet is a huge part of human’s life in this century. It covers many things such as references for educational purposes, music and videos for entertainment, and many more. Nowadays, internet is not used the way it should be used. Maybe because people feel so free...
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...FA ND OM UNB OUND —-1 —0 —+1 561-47344_ch00_1P.indd i 7/27/11 6:21 PM -1— 0— +1— 561-47344_ch00_1P.indd ii 7/27/11 6:21 PM FAN DO M U N BOUND Otaku Culture in a Connected World Edited by MIZUKO ITO DAISUKE OKABE IZUMI TSUJI —-1 —0 —+1 New Haven & London 561-47344_ch00_1P.indd iii 7/27/11 6:21 PM Published with assistance from Copyright © 2012 by Yale University. All rights reserved. Subject to the exception immediately following, this book may not be reproduced, in whole or in part, including illustrations, in any form (beyond that copying permitted by Sections 107 and 108 of the U.S. Copyright Law and except by reviewers for the public press), without written permission from the publishers. The author has made an online version of this work available under a Creative Commons Attribution-Noncommercial 3.0 License. It can be accessed through the author’s Web site at http:www.itofisher.com/mito. Yale University Press books may be purchased in quantity for educational, business, or promotional use. For information, please e-mail sales.press @ yale.edu (U.S. office) or sales @ yaleup.co.uk (U.K. office). Designed by James J. Johnson Set in Janson Roman and Helvetica type by Westchester Book Group, Danbury, CT Printed in the United States of America [[CIP info to come]] A catalogue record for this book is available from the British Library. This paper meets the requirements of ANSI/NISO Z39.48-1992 (Permanence...
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...A person I admire By Ida Sofie Lâm – Minh When we were assigned to do this written assignment, I was in doubt of who to choose. I didn’t really know whom I admired. I figured should be someone that inspired me and that I look up to. I then remembered Hayao Miyazaki. He as a Japanese film director, animator and manga artist, and his movies are one of my favourite things in the world. I chose him, because he really inspires me with his talent and amazing imagination. His movies have had great success and have won several Academy Awards, both in Japan and in America; the films have inspired and touched millions of people from all over the world. He is a very talented and besides directing anime movies, he also has created and published a number of manga comics. The stories that he tells in his movies are very special to me, and besides from just being spectacular, they also connect me to my childhood, where I often watched them. The stories most often find place in a magical world, and involves magical creatures, but also humans. The movies are very childish and cute; but at the same time if you dig deep, you can find some form of controversy. The controversy is often projected against society issues, such as war or the relationship between humans, nature and technology. I find that to be really interesting, that he has the ability to make movies that appeal to both children and adults; that he can make childish movies with a deeper meaning. I admire Hayao Miyazaki...
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...Kim Kardashian's tweet last week has stirred up some commotion in the otaku community. While, this is not the first case of Hollywood stars announcing their love for anime (Micheal B. Jordan, Leonardo DiCaprio, and even her husband, Kanye West), the appearance and status that Kim tends to uphold seems to be what is troubling many fans. She is known for her modeling, reality TV, and for some people, her assets. Kim K's recent visit to Japan showed she died her hair a bright pink with some black roots. Soon, several people began to compare the style to most anime characters, some as far as Sakura Haruno from Naruto (though I do not see the resemblance in that one). Some have even gone as drawing her in anime style. While some anime fans are accepting and welcoming to the newly outed fan, others have begun questioning her authenticity. Some have begun calling her a "fake anime fan" and accusing her of doing it for publicity. Some have even continually asked her to name five series. Like stated before, Kanye has a long history with anime, namely the movie Akira, which scenes from the movie can be seen referenced in his music video for Stronger back in 2009. So it would not be a stretch for him to show her some of his favorite series, as many couples will share their interest with each other. Does this really make her a "fake anime fan" even if she may enjoy several series? The backlash for many of the hardcore fans may stem from being bullied through middle school and high school...
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...According to Kumiko Saito, Japanese girls have thought about gender roles in the society inspired by those magical girl animes, which is “a mainstay of television animation programming that distinctly targets female prepubescent viewers” (144) after World War 2. The main topic of animes after World War 2 is heroism story. When people read those stories, they found there exists a big gap between Japanese women and female characters in manga. Sally the Witch(1966-68), the first magical girl genre anime, describes a story about a magic princess’ adventure in the human world and how Sally finally finds her responsibility. The magical world represents the traditional values like “[a] family consisting of an authoritarian father whose values are...
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...All About Japan "A land of incredible diversity: modern yet steeped in custom; home of the friendliest of welcomes. A country of blazing neon lights and rugged mountains, coasts and valleys." Japan has a fascinating and multifaceted culture; on the one hand it is steeped in the deepest of traditions dating back thousands of years; on the other it is a society in a continual state of rapid flux, with continually shifting fads and fashions and technological development that constantly pushes back the boudaries of the possible. It could therefore be said that Japan is a country of stark contradictions and is in part this that makes it such a fascinating country to visit and unique tourist destination. If you are looking for something different you are sure to find it here! People One people, one race? Japanese people appear at first glance to be one of the most socially and ethnically homogenous groups in the world. It is reasonable to equate Japan’s rapid post-war economic development to the 1990s with social solidarity and conformism. Despite labour shortages since the 1960s, authorities resisted officially sanctioning foreign workers until the 1980s, relying on increased mechanization and an expanded female workforce instead (1). Until recently, Japanese workers have associated themselves primarily with the company they work for – a businessman will introduce himself as ‘Nissan no Takahashi-san’ (I am Nissan’s Mr Takahashi). By extension, we might get the idea that a Japanese...
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...“A study about the effects of watching Anime to the study habit of high school students.” A. Background of the Study Anime is a type of cartoon but rather, it is complex, mature, broader, and even the animation drawing is on a higher level than that of a mere cartoon. Anime, which originated in Japan, is drawn by a “Mangaka” (artist) into manga (comic) drafts. These drafts are then rearranged, colored and synchronized by a hundred of staff. After the sequencing, a “Seiyuu” (Voice Actor) will give life to the character. One second of movement needs twenty-five to thirty-five drafts of drawing. Since it originated in Japan, most of the Animes shows the culture and hidden beauty of Japan, its technological advancement, friendship, love and student’s life, the Japanese way. Popular nowadays, Anime had touched the heart of many viewers. Some popular Anime such as DragonBall Z, Ghost Fighter, Naruto and Voltes V. This Animes had dominated the media industry in the past few years. Japan has a very unique culture. The Philippines, on the other hand, lacks that kind of culture, that is, its very own culture is made of by the mixture of cultures of other countries such as America, Spain and China. That is why many Filipinos are fascinated with such culture. Anime proposed amazing concepts and catchy storyline that is humorous yet fascinating. It also features some future ideas about what would take place in the future and what technological advancements can people expect...
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...Scott McCloud, author of Understanding Comics, The Invisible Art introduces three concepts in understanding the medium and construct of comics. These three concepts are the icon, closure, and panel-to-panel transitions. These concepts, introduced by McCloud are illustrated in the Japanese anime Yotsuba, created by Kiyohiko Azuma. Yotsuba follows the precocious adventures of a seriously strange kid named Yotsuba, who moves to the city with her father and manages to get herself into familiarly hilarious situations. The frames I chose deals with Yotsuba being introduced to a playground swing by a fellow student. Anime presents, through a progression of panels, how this comic illustrates the communication of information, ideas and experiences through various mediums (words, symbols, illustrations, etc). Upon analyzing this comic strip, it illustrates ways in which the medium’s message will change due to styling, point of view, framing, and closure. The artist’s use of medium reinforced the idea that the message of any piece of art, specifically comics, is not communicated solely through words, but through illustrations. One element of Azuma’s comics that illustrate how the mediums message is communicated through illustrations is the use of the Icon. Azuma’s drawing style is simple and therefore moves itself from any possible complexity within the characters, because a style that possesses realistic images can become more objective and can remove the image from the viewer. Within...
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