...Manga are Japanese comic books. Manga is often made into Japanese cartoons, or Anime. The art in Manga has a very definite look to it and is often referred to as “Manga Style.” Manga after it’s first international publish, has became the finest and the easiest comics to read in term of entertainment and knowledge. Derived from Manga, Anime is Japanese term for animated films that refers to Japanese animation. Artistically, anime are known for their use of color, their textured and detailed backgrounds and foregrounds, and their complex camera points of view, which approximate those of acted films. Story lines tend to be complex, and many anime appear as long series of episodes, with a multitude of characters and subplots. The word Manga can be translated as, “humorous pictures.” Manga became very popular in the 20th century since it has become a huge part of Japanese culture. Unlike in America, Manga is read by most people in the country. The artists and writer of Manga are well respected for their work, much like the writers of literature in America. There are many characteristics that make Manga very distinctive. The largest thing that Manga art is known for is its characters. Manga characters almost always have large eyes, small mouths, and they also usually have abnormal hair color. These things give their characters a very western look to them. After the domination of Manga since it’s first publish in Western media, many older generations have concerned about...
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...audiences and consequently, a given series may have aspects of a range of genres. Anime is most frequently broadcasted on television or sold on DVDs either after their broadcast run or directly as original video animation. Console and computer games sometimes also feature segments or scenes that can be considered anime. Manga is Japanese for "comics" or "whimsical images". Manga developed from a mixture of Ukiyo-e and Western styles of drawing, and took its current form shortly after World War II. Manga, apart from covers, is usually published in black and white but it is common to find introductions to chapters to be in color, and is read from top to bottom and then right to left, similar to the layout of a Japanese plain text. Financially, manga represented in 2005 a market of ¥24 billion in Japan and one of $180 million in the United States. Manga was the fastest growing segment of books in the United States in 2005. Anime and manga share many characteristics, including: exaggerating of physical features, to which the reader presumably should pay most attention, "dramatically shaped speech bubbles, speed lines and onomatopoeic, exclamatory typography..." Some manga, a small amount of the total output, is adapted into anime, often with the collaboration of the original author. Computer games can also give rise to anime. In such cases, the stories are often compressed and modified to fit the format and appeal to a wider market. Popular anime franchises sometimes include full-length...
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...Environmentalism in Manga and Anime In Western news stories, Japan and the environment usually only come up together in one form: Japan is ruining the environment. Japan is hunting endangered whales; Japan is overfishing depleted fishing stocks; Japan has walled up the last of its wild rivers; Japan is building up all its wild areas. All these accusations are, unfortunately, true to some large degree. Even in anime, all too often what we see are images that point to a continuation of the current trend: metal and concrete mega-cities, like those in the anime Dominion, Akira, Gunnm, or in Bubblegum Crisis, or any of the other hard science-fiction worlds. Not a pleasant picture --- and in fact, in those "cyberpunk"-ish stories, the world is not a pleasant place to be in, in general. But, running through other works is a thread of a different hue. Listen closely, and a different voice is heard --- the voice of dissent, the voice protesting the loss of green spaces and clean waters and open air. Where has this voice come from? I'm not quite qualified to say for sure, but I can guess. Some of it is obvious: people who are tired of seeing tranquil forests razed, or seeing their favorite beach turned into a concrete nightmare (such as in Ibaraki Prefecture, Japan); people who read the news and hear of oil spills and extinctions and pollution problems. But another aspect is surely the traditional sense of Taoism that runs deep in Japanese culture. Taoism was the primary...
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...HOW ANIME AND MANGA AFFECT THE LIVES OF TEENAGERS Presented by: Paula Carmela Pascua Cheska Andador Kimberly Lourdes Tina Amper Ace Estranero Sheena Ornopia Table of Contents Rationale -------------------------------------------------------------------------- Page Problem --------------------------------------------------------------------------- Page Significance of the Study ------------------------------------------------------- Page Related Literature and Theoretical Framework ------------------------------ Page Methodology ---------------------------------------------------------------------- Page Presentation of Data -------------------------------------------------------------- Page Analysis and Interpretation ------------------------------------------------------ Page Conclusions ------------------------------------------------------------------------ Page Recommendations ----------------------------------------------------------------- Page Rationale With us living in the modern times, new technologies appeared that helped people perform their tasks well. Truly our lifestyle has changed along with the changes in technology. People’s hobbies have changed as well, this is greatly seen in the growing population of what we could call otakus. In the Western part of the world, this term refers to the people who are fans of anime and manga. In Japan, however, this term is somewhat considered as a negative way of labeling someone. For the...
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...audiences and consequently, a given series may have aspects of a range of genres. Anime is most frequently broadcasted on television or sold on DVDs either after their broadcast run or directly as original video animation. Console and computer games sometimes also feature segments or scenes that can be considered anime. Manga is Japanese for "comics" or "whimsical images". Manga developed from a mixture of Ukiyo-e and Western styles of drawing, and took its current form shortly after World War II. Manga, apart from covers, is usually published in black and white but it is common to find introductions to chapters to be in color, and is read from top to bottom and then right to left, similar to the layout of a Japanese plain text. Financially, manga represented in 2005 a market of ¥24 billion in Japan and one of $180 million in the United States. Manga was the fastest growing segment of books in the United States in 2005. Anime and manga share many characteristics, including: exaggerating of physical features, to which the reader presumably should pay most attention, "dramatically shaped speech bubbles, speed lines and onomatopoeic, exclamatory typography..." Some manga, a small amount of the total output, is adapted into anime, often with the collaboration of the original author. Computer games can also give rise to anime. In such cases, the stories are often compressed and modified to fit the format and appeal to a wider market. Popular anime franchises sometimes include...
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...The history of anime extends all the way back to early 20th century Japan with the success of the first commercial animated film, 1917’s Imokawa Mukuzo, The Janitor. Since then, anime has evolved into a worldwide phenomenom with numerous franchises and large fan bases. Among them is AKIRA, a cult classic film revered as the “quintessential anime” and one of the best anime and science fiction films of all time. Initially created by Katsuhiro Otomo as a manga in 1982, the first half of AKIRA was later adapted into a feature film in 1988. The film has since opened the eyes to what filmmaking, art and storytelling could be in anime like Hayao Miyazaki’s Spirited Away and it demonstrates truth behind its gruesome reality like in Fernando Meirelles’...
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...FA ND OM UNB OUND —-1 —0 —+1 561-47344_ch00_1P.indd i 7/27/11 6:21 PM -1— 0— +1— 561-47344_ch00_1P.indd ii 7/27/11 6:21 PM FAN DO M U N BOUND Otaku Culture in a Connected World Edited by MIZUKO ITO DAISUKE OKABE IZUMI TSUJI —-1 —0 —+1 New Haven & London 561-47344_ch00_1P.indd iii 7/27/11 6:21 PM Published with assistance from Copyright © 2012 by Yale University. All rights reserved. Subject to the exception immediately following, this book may not be reproduced, in whole or in part, including illustrations, in any form (beyond that copying permitted by Sections 107 and 108 of the U.S. Copyright Law and except by reviewers for the public press), without written permission from the publishers. The author has made an online version of this work available under a Creative Commons Attribution-Noncommercial 3.0 License. It can be accessed through the author’s Web site at http:www.itofisher.com/mito. Yale University Press books may be purchased in quantity for educational, business, or promotional use. For information, please e-mail sales.press @ yale.edu (U.S. office) or sales @ yaleup.co.uk (U.K. office). Designed by James J. Johnson Set in Janson Roman and Helvetica type by Westchester Book Group, Danbury, CT Printed in the United States of America [[CIP info to come]] A catalogue record for this book is available from the British Library. This paper meets the requirements of ANSI/NISO Z39.48-1992 (Permanence...
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...Ronin—Frank Miller’s Graphic Novel 1. A ronin was a masterless samurai during the feudal period (1185-1868) of Japan. 2. There is a strong influence of the manga style, both in the artwork and narrative style. The manga style is characterised by Japanese comics. ‘Manga’ translated means “irresponsible pictures”. They are considered professional comics in Japan, has roots in 17th century Japan. The painting style of ‘manga’ is less concerned with the minute details and more with entertaining and meaningful connotations. For Frank Miller, the influence of ‘manga’ was predominant through the use of strong emphasis on visuals and character interaction over more plot-oriented pacing that was commonly seen in American comics. Miller incorporated the style into his noir style of graphics in a fusion of manga, noir and the pop culture spectrum—what is called OEL (Original English Language) manga today. The use of exaggerated facial expressions, emphasis on emotional (rather than plot-like) storytelling, and continued development of the characters over the course of the story blur the boundaries between the Japanese comic industry and the English comic industry in format, content, style, storytelling, and origin. 3. The story takes place in a post-apocalyptic New York City populated by mutants and impoverished squatters. 4. Billy Challas, born limbless due to a birth defect—the Aquarius Complex “biocircuitry” company has enabled him to become a cyborg ronin. His quest...
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...A person I admire By Ida Sofie Lâm – Minh When we were assigned to do this written assignment, I was in doubt of who to choose. I didn’t really know whom I admired. I figured should be someone that inspired me and that I look up to. I then remembered Hayao Miyazaki. He as a Japanese film director, animator and manga artist, and his movies are one of my favourite things in the world. I chose him, because he really inspires me with his talent and amazing imagination. His movies have had great success and have won several Academy Awards, both in Japan and in America; the films have inspired and touched millions of people from all over the world. He is a very talented and besides directing anime movies, he also has created and published a number of manga comics. The stories that he tells in his movies are very special to me, and besides from just being spectacular, they also connect me to my childhood, where I often watched them. The stories most often find place in a magical world, and involves magical creatures, but also humans. The movies are very childish and cute; but at the same time if you dig deep, you can find some form of controversy. The controversy is often projected against society issues, such as war or the relationship between humans, nature and technology. I find that to be really interesting, that he has the ability to make movies that appeal to both children and adults; that he can make childish movies with a deeper meaning. I admire Hayao Miyazaki...
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...Sociology Area 2nd Semester, SY 2012-2013 “The Effects of Otaku Culture to an Individual’s Study Habit” A Research Paper to be presented to Ms. Exzie Calubayan In Partial Fulfillment of the requirements in Sociology By Villegas, Claire Bridget R. March 15, 2013 Chapter One “It’s not just anime! It’s a way of life!” Introduction The real meaning of “Otaku” had a small debate when the US coined it as a term for people who are obsessed with the Japanese culture, with also a considerably large amount of love for anime and manga. However, the real meaning of the word “Otaku” could be viewed as negative for a typical Japanese person because “Otaku” literally means “Social Recluse” (Also note, it is synonymous to “Hikikomori”) specifically speaking, when one speaks of “Otaku Culture”, one’s head would immediately pop out the word “geek” or “nerd”. The culture mainly speaks about Japanese traditions, pop culture, anime, and manga. (Wikipedia, Retrieved 2013) Otaku culture originated from Akihabara, a district of Tokyo where it mostly sells electronic goods as well as a famous hangout for otaku individuals. Originally, “Otaku” during the old times meant “house” or “family” while giving an emphasis on respect when used as a second-person pronoun. However, as modern Japanese slang continued to grow in the busy streets of Tokyo when fans of well known anime titles such as Neon Genesis Evangelion and Hunter x Hunter, people now adopted the new meaning of “Otaku”. (Facts...
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...Anime Addiction * * * Anime had widely spread in the whole world, its positive and negative effects are continuously being debated. 1.What is the history of Anime? 2.What are the reasons Anime Addiction? 3.What are the common positive effects of anime Addiction? 4.What are the common negative effects of anime Addiction? Intoduction A.Background information B.Importance of the paper C.Statement of the problem D.Definition of terms Anime addicton A.Reason of anime addiction 1.manga 2.video games 3.movies 4. anime series B. positive effect of anime addiction 1.culture 2.fashion 3.language 4.social interaction C.Negative effects of anime addiction 1.health 2.immoral activities 3.money disposal Conclusion. The rapid rise of anime has seen much controversy in this generation. We are bombarded with the popularity of anime where many people especially teenagers around the world were involved. anime Addiction is actually a very serious problem for it involves many people where only themselves can solve it. The history of anime began at the start of the 20th century, when Japanese filmmakers experimented with the animation techniques that were being explored in the West. The first generation of animators in the late 1910s included Ōten Shimokawa, Jun’ichi Kōuchi and Seitaro Kitayama, referred to as the “fathers” of anime.[1] During World War II, propaganda films such as Momotarō no Umiwashi (1943) and Momotarō: Umi no Shinpei (1945) were made...
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...All About Japan "A land of incredible diversity: modern yet steeped in custom; home of the friendliest of welcomes. A country of blazing neon lights and rugged mountains, coasts and valleys." Japan has a fascinating and multifaceted culture; on the one hand it is steeped in the deepest of traditions dating back thousands of years; on the other it is a society in a continual state of rapid flux, with continually shifting fads and fashions and technological development that constantly pushes back the boudaries of the possible. It could therefore be said that Japan is a country of stark contradictions and is in part this that makes it such a fascinating country to visit and unique tourist destination. If you are looking for something different you are sure to find it here! People One people, one race? Japanese people appear at first glance to be one of the most socially and ethnically homogenous groups in the world. It is reasonable to equate Japan’s rapid post-war economic development to the 1990s with social solidarity and conformism. Despite labour shortages since the 1960s, authorities resisted officially sanctioning foreign workers until the 1980s, relying on increased mechanization and an expanded female workforce instead (1). Until recently, Japanese workers have associated themselves primarily with the company they work for – a businessman will introduce himself as ‘Nissan no Takahashi-san’ (I am Nissan’s Mr Takahashi). By extension, we might get the idea that a Japanese...
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...poor examples for viewers to follow, and has not established any creative guide lines. During the past decade or so anime has boomed into entertainment for many different age groups. From a giant robot battle in space to fighting ninjas with deadly weapons, ninjutsu, and giant foxes fighting giant snakes and frogs, anime reaches out to many audiences. When children under the age of thirteen see this stuff they may attempt to try it them-self, and with no parent to tell them what is real and what is not, then it may be attempted by the viewer. If a child under thirteen reads the manga (anime books) and some one is reading it with them, then that adult supervision can protect them from bad influences that might see. An adult needs to be with the child while watching the anime series or reading the book. Without parental viewing then the child will not know that the violence in the anime, or manga books should not be imitated in the real world. In fact a child died while mimicking Gaara. (from what I know, his friends burried his head in a sand box) this is off of a show called Naruto other anime such as this are know as Bleach, Inuyasha, Death Note has a warning, but is not strong or specific. If a child can imitate this there is no telling what else will happen next. If a child under thirteen watches these shows and does not imitate them then that is were they are mature enough to understand that it is not ok to recreate the actions shown in the anime. "Chipping away at our...
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...A Brief History of Anime Michael O'Connell Source: Otakon 1999 program book Early Days At the beginning of the 20th century, Japanese graphic artists began to feel the influence of two very powerful Western inventions: the newspaper comic strip and the motion picture. With its word balloons and linear story-line, the comic strip provided Japanese story-tellers with a structure that was readily accessible to the masses. Soon, popular cartoonists like Rakiten Kitazawa and Ippei Okamoto were producing their own serialized newspaper prints. These would eventually contribute to the development of the modern Japanese comic book or "manga" In 1914, cartoonists were among the first Japanese artists to experiment with animated motion pictures. Japan's first world-wide success was Kitayama Seitaro's short film Momotaro(1918). Although the Japanese animation industry continued to grow slowly, its one, last pre-war milestone was Chikara To Onna No Yononaka. Appearing in 1932, the short film was the first animated "talkie" in Japanese. Elswhere in the world, the animation industry was not only thriving but breaking new ground. The undisputed leaders in the field were Walt Disney and the Fleisher Brothers. People now forgot what a shock it was for Disney to even consider producing a full-length animated feature. But, when Snow White and the Seven Dwarfs appeared in 1937 to overwhelming popular acclaim, Disney demonstrated that animation could be just as expressive and viable a medium...
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...150 Do you agree or disagree with the following statement? Reading comic books is bad for children. Use specific details and examples to support your answer. I disagree with this statement. Children can learn something from comic books. So, as long as children don’t spend too much time reading comic books, comic books could be good for them. I think reading books is good for children, but some children don’t like reading books. However, some of these children like reading comic books. It would be difficult for children who are not accustomed to reading texts to start reading books. But, once they come to like reading comic books, it would be a bit easier for them to start reading books. I mean, comic books could help children start reading un-comic books. So, I disagree with this statement. (111 words) I disagree with this statement. Children can learn something from comic books. So, as long as children don’t spend too much time reading comic books, comic books could be good for them. I think reading books is good for children, but some children don’t like reading books. However, some of these children like reading comic books. It would be difficult for children who are not accustomed to reading texts to start reading books. But, once they come to like reading comic books, it would be a bit easier for them to start reading regular books. I mean, comic books could help children start reading un-comic text-based books. So, I disagree with this statement. ...
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