...May 2015 Birth of the New American Gods: The Video Game God There are gods, old and new, among us and little do people know they are born by humans. The Video Game god is a new god because people spend time, money, and worship games in a new ways which allows this new god to exist. People can say it’s in the past where gods have been created through worship but the creations of these gods haven’t stop just because people just stop worshipping certain named deities, but only have been forgotten. These gods still live today and are still being created by human beings; in similar ways gods have been created in the past, but people subconsciously do it. A new god that can be seen today in our time can be the Video Game God, and this god has been created by people all over the globe. The Video Game God is a new god that people spent hours, days, even weeks on enjoying the entertainment, influences and effect the god has had on human, and what the god provides to his people. Before proving that there is a Video Game God that exists in the modern world, one needs to understand what a god truly is. After reading Neil Gaiman novel one can grasp a better understanding that religion isn’t needed for a god to exist and that, “Religions are, by definition, metaphors, after all: God is a dream, a hope, a woman, an ironist, a father, a city, a house of many rooms[…]” (Gaiman). In this part of the chapter people can understand how religion isn’t needed and is rather non-existent and is...
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...sexual innuendos and situations into their programming that I believe portrays a negative message to adolescents and others that view it. Sex is becoming a big part in our society today. It is also used in advertising/marketing which is a lot of the commercials we watch during our television time, our game playing time, or magazine reading time. The goal of this study is finding out if mass media really has an influence on decision making and learning about sex. In the end, the reader will be able to clearly see whether or not the mass media influences the decisions of adolescents and others in sexual situations as well as inform the reader how the mass media is used to educate people on the topic of sex. Also, it will draw a light on the subject of mass media using sex to subliminally market products to the population. The reader will begin to realize the impact of mass Medias influence on decision making in certain sexual situations as well as know what to look for in mass media when he or she uses it. METHOD In order to gain valid data, I will conduct local research at many universities throughout the state of Michigan by showing small groups, about 15 subjects each, a video with certain sexual innuendos and situations in a local banquet room. The sexual situations that are portrayed will not be very graphic or even specific; rather they will implement certain sexual...
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...HRT 3M1 Religious Education Rite of Passage Culminating Activity Over the course of this semester, a number of religions were studied in terms of origins, beliefs, practices, symbols, milestones and impact. The time has come to put into practice the learning that has taken place! Many religions have a method by which youngsters in their particular faith are recognized as adults. The Learning Goal: • I will present a rite of passage from any religion discussed and researched throughout the term. • I will research and describe an important rite of passage from a particular religion and compare it to rites of passage from my own religion or to ones I knew of in general. • I will analyze the meaning and significance of the rite of passage I chose. Any rite of passage from a religion not discussed in class must be approved by the teacher first. The Process: This culminating activity will be completed in groups of 2 -3, but marks will be awarded individually based on the attached rubric and peer/self-evaluations. You and your partner(s) will present your rite of passage idea in the form of a written report and your choice of creative presentation that can be a video, a song, a game, an activity, interactive smart board exercise, presentation a role play, a website etc. The groups are encouraged to use multiple presentation strategies. This will tie in everything you have learned and demonstrate...
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...Running Head: Foundations of Mythology Foundations of Mythology Short Answers Christina Wright University of Phoenix World Mythology Dr. Lawton November 2, 2011 Foundations of Mythology Short Answers How is the word myth used popularly? For example, what does the statement, “It’s a myth” mean? In contrast, how is the word myth used in the academic context? After considering the definition in your textbooks and course materials, write a definition in your own words. The word myth is used popularly in stories or tales that have been told over periods of time that are usually not completely true, but are told in way to be believed as true ("The white hat," 2010). The statement, “It’s a myth” means or refers to something that is not fully true, but it is claimed to be true. It’s basically like if some random person was to tell you a story that something happened to them that was seen as farfetched, in reality no one really knows if it actually happened or not. In contrast, the word myth in academic context is used as follows; Myths are ancient narratives that attempt to answer the enduring and fundamental human questions such as: How did the universe and world come to be? How did we come to be here? Who are we? What are our proper, necessary, or inescapable roles as we relate to one another and to the world at large? What should our values be? How should we behave or not behave? What are the consequences of behaving and not behaving in such ways (Leonard & McClure...
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...Speak for Yourself On September 25, 1789 the fore fathers of the United States proposed what is now known as the U.S. Constitution. The first Amendment that was declared stated: “Congress shall make no law respecting an establishment of religion; or prohibiting the free exercise thereof; or abridging the freedom of speech, or of the press; or the right of the people peaceable to assemble, and to petition the Government for a redress of grievances.” However, the origin of law was around even before the First Amendment came to be a law. Areopagitica was published November 23, 1644 at the height of the English Civil War. This story essentially advocated for removal of censorship, claiming that censorship did not exist in the Greek or Roman society therefore it should not exist at all. According to John Milton’s Areopagitica , “And though all the winds of doctrine were let loose to play upon the earth so truth be in the field, we do injuriously by licensing and prohibiting to misdoubt her strength. Let her and falsehood grapple; who ever knew truth put to the worse in a free and open encounter.” This is of extreme significance to the origin of law because it advocates for removal of censorship in addition to the implementation of freedom of speech. Furthermore, the story of Areopagitica advocated the idea that common law should exist and that each party should have the right to speak their mind. Individuals should have the right to argue and defend their speech; they...
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...Violent Video Games Should not be Banned By Chris Taylor Com/156 Effective Persuasive Essay August 1, 2010 Violent Video Games should not be Banned Violent video games that promote violence and criminal activity should not be banned because each game is properly labeled. It is the parent’s responsibility to monitor their children on what games they play and for how long they play the games. Numerous surveys have been taken that show games can enhance certain learning abilities and not cause violence. Violent video games are meant for adults and banning these games takes away the right of freedom of expression from the adult. The Entertainment Software Rating Board (ESRB) provides concise and impartial information about the content in computer and video games so parents can make a clear informed purchase. (www.esrb.org/ratings) ESRB provides ratings for each game that is distributed. These ratings have two equal parts: Rating symbols and content descriptors. Rating symbols on the front of the package provide age limits on who should be allowed to play the game. Age appropriateness is clearly marked and those younger than that should be monitored. The rating system used is the same system that TV shows and movies use to rate their content. Content descriptors which are located on the back of the package indicate elements in a game. These descriptors are C (early childhood), E (for everyone), E 10+ (everyone 10+), T (for teens), M (mature 17+), A (adults only)...
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...In our modern society, zombies are prevalent in many forms of media, including: movies, TV shows and video games. The contemporary representation that we currently know zombies to be are mindless, carnivorous beings that are unaware of their actions. Usually, they are perceived to be large masses of slow moving, flesh eating individuals that ravage all forms of organic life in their way. As discussed in lecture, the idea of a zombie first originated in Africa. The etymology of the word itself, “zombie”, is derived from the “Kongo word for soul – nzambi” (McFarlane, 2017). African slaves brought to Haiti in the 17th and 18th century to serve as plantation workers were heavily involved with the idea of practicing Vodou, a religion based on West African beliefs and Christianity. Within this mixed religion, the idea of an afterlife for the individuals involved in its practice believe that there are two ways of dying: naturally and unnaturally....
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...The internet has evolved into a place where the whole world can connect and communicate with each other. The internet has tools such as email, instant messaging, social media sites and online video games that allow individuals to talk with almost anyone in the world as long as they have access to the internet. Having the capability to communicate with anyone around the world may change ones perception of the world personally and globally. Individuals can discuss various topics and express their different points of views on the subject. Recent events at ones fingertip is a powerful tool to have. Being able to hear about global events within minutes of it actually happening may change ones view on world issues personally and globally. Online video games and social media sites can alter ones perception of the word, while allowing individuals to acquire and discuss ideas from around the world. The internet’s advancements have allowed for online video games. These games allow players to have online contact with people all over the world. These online games are usually called MMO games, or Massive Multiplayer Online games. Many people around the world play online video games; experts say the companies strive to make the games addicting so more people play for longer periods of time. Online games allow individuals to meet people from around the globe which can very much change ones perception of the world. While communicating with individuals from different cultures one can understand...
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...A Research Paper in English IV Good Benefits of Video Games Name: Lagunilla, Jason Joshua O. Genove, Carlo S. Mendoza, Mark Bryan L. Section: IV-Tranquility Acknowledgement This research paper is made possible through the help and support from everyone, including: our parents, teachers, family, friends, and in essence, all sentient beings. Especially, please allow us to dedicate my acknowledgment of gratitude toward the following significant advisors and contributors: First of all, I Jason Joshua O. Lagunilla, would like to thank my friends, Carlo S. Genove, and Mendoza Mark L. Bryan for giving me an aide to To do this research paper about Good Benefits of Video Games without them I would not have finished this research paper within the deadline. And Lastly, I would like to thank my Teachers, Sir. Balts Cortez, and Ma’am Raquel Luna for reading our research paper about Good Benefits, And we hope that we did great on our research paper. Table of Contents No table of contents entries found. Research Paper Statement Introduction Body 5 pages Conclusions Citations Curriculum Vitae Name: Lagunilla, Jason Joshua 0. Address: 39 Maria Basa St. Pacdal, Baguio City Birthday: March 28, 1996 Age: 17 Citizenship: Filipino Gender: Male Religion: Roman Catholic Elementary School: Grace Bible Academy Secondary School: Baguio City National High School Name: Genove, Carlo S. Address: 108 Limestone...
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...If I were Senator for a day I would take and thoroughly solve many conflicts but there are a few that I notice that are highly effective today. More than at any other time in history, the future of humankind is being shaped by issues that are beyond any one nation’s ability to solve. Wars are fought over politics, religion, and resources, and the current fought-over resource is oil (Fossil Fuels). Also most of our power plants are run by coal that’s still problematic because it’s polluting in the finite supply, coals are natural resources that are given to us by nature when that’s over we must learn to survive without it. Fossil Fuels may not be a relevant and meaningful topic but soon Americans will have to start learning how to conserve and save natural resources so we could use them as long as we can. One of the main causes of Global warming is human activity and daily life decisions because nobody thinks of the environment where we live they think of themselves. The effect on earth from its inhabitants is causing the temperatures to rise and, problems in effect in the upcoming decades. The greenhouse effect is the absorption of energy radiation from the earth’s surface by carbon dioxide and other gases in the atmosphere which causes the temperature to get warmer. Many animals in Antarctica are dying because the ice is melting and they have nowhere to go. People are causing the ozone layer to be destroyed when they release C02 in the atmosphere; the ozone layer keeps...
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...literally or mentally. We see violence through bullying, video games, and abusive parenting. There are bounteous causes for violence. Some people become angry and take it out in violence, while others just want to fit in. Whatever the case, violence is never the answer. As the Dalai Lama once spoke, “Through violence you may ‘solve’ one problem, but you sow the seeds for another.” I personally don’t have much experience with violence. As the youngest of 5 and the only girl though, you can imagine the bickering that takes place in our household. Although my brothers and I fight constantly, I can’t really say that any of their violent actions have scarred me or even physically injured me too much. They tantalize me and sometimes even hit me, but not to the point where I’m in severe pain physically or emotionally. Violence can be identified through any physical behavior involving force intended to hurt, damage, or kill someone or something. We overhear about and see violence on the news, on TV and in movies, in books, in homes, and in schools. Violence can be caused by differences in opinions, race, ethnicity, age, height, weight, religion, gender, income, and...
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...than doing any other activity. According to research, violence on TV has influenced children to become more violent, but who is responsible? Eli Routh, director of Hostel says, “Kids that age have seen enough TV and real-life violence by then that they understand the difference.” Eli Routh is an actor and is out to make money. Children do not know the difference unless the authorities teach them the difference. Child development is the most important part of a child’s life. “The first two years of life are considered a critical time for brain development”. (The Nemours Foundation, 2011). The four hours of television that was indicated in the above paragraph does not include other activities on a screen. Children also use computers and videos or DVDs not included in the four hours. Different studies have shown that TV can cause obesity, alcohol use, drug abuse, smoking, and aggressive behaviors (Regents of the University of Michigan, 2011). Throughout my research, I decided to do a poll on Facebook to see what others thought about this topic. Most of the subjects...
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...4/10/14 Book Report: Before the Dawn Before the Dawn was published in 2006 and was written by Nicholas Wade. It has been praised by many for its meaty content as well as readability, and can be enjoyed by people who are not so scientifically literate. The book covers a comprehensive range of topics relating to the history of human evolution and migration. He begins the book with a couple of short stories, one about finding the date of the evolution of body hair loss, and another about discovering whether President Jefferson had a slave mistress, and he delves into his theories on why the genome provides a recorded history of an organism, primarily humans. The next chapters talk about our African origins, the sparks of language, leaving Africa 50,000 years ago, and our differentiation by spreading across the world. Further in the book he speaks on our transition from nomadic lifestyles, social behavior, our ethnicities/race, deeper into language, further into history, and finally evolution. He continually comes back to the idea of acting “behaviorally modern” to shape our societies which, in turn shaped us individually. Before the Dawn gives a solid perspective on the history and sources of humans’ unrecorded historical changes. Wade addresses human aggression and relates it to the aggressive nature of chimps against bonobos. Chimps, being male-dominated, are highly aggressive and regularly go on killing raids against other groups. Bonobos, being female-dominated, are not...
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...THE CINEMATIC ADVENTURE THAT CHANGED THE WORLD The Cinematic Adventure That Changed The World Andrew Theroux University of Phoenix The Cinematic Adventure That Changed the World The year was 1977 and movie theatres around the world were bristling with excitement. Movie goers of all ages had gathered to see George Lucas’ new film. Little did the audience know that they were about to bear witness to a film that would change the entire world. A film that would change the way people act, think, and live. A cinematic adventure that would do more than just entertain the audience for an hour and thirty-one minutes. A film with a name would be known throughout the globe, Star Wars. The first Star Wars movie spawned forth a universe in which fans dreamed they could become a part of. Despite all of its box office success, the greatest accomplishment of the Star Wars universe, was the change it caused to cultures worldwide. Star Wars pioneered modern cinema, brought upon us a new age of thinking, and created fans whose passion knows no bounds. Star Wars Episode IV: A New Hope was the first film to be released in what is now known as “The Original Trilogy.” Along with its successors Empire Strikes Back and Return of the Jedi, A New Hope showed film studios and filmmakers around the world that movie trilogies can be extremely successful. With such an elaborate and lengthy storyline that spans across the three movies, it kept audiences entertained for years to come. This paved...
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...quite a bit along this long journey through Introduction to Communication. I am here writing about some of the key points of communication that I have learned and hopefully I will be able to show you that I was able to learn from you and your course. This last week we have been learning about diversity, ethics, technology and mass communication. These four words seem to not have anything in common, right? Well, that is what I thought until I began to read and research all four of these words. I looked all through our Chapters and I had a really hard time finding the best meaning of diversity, so after more research I found the perfect answer. Diversity is the inclusion of individuals, representing more than one national origin, color, religion; a point of difference. Another good example to the meaning of diversity would be variety, or a range of difference. The next word is ethics and my favorite meaning to this is; a branch of philosophy dealing with values relating to human conduct, with respect to the rightness and wrongness of certain actions and to the goodness and badness of the motives and end of such actions. The third word we leaned about is technology, and I am well aware that everyone knows the meaning but just in case, technology is machinery and equipment developed from the application of scientific knowledge. The fourth and final word is mass communication,...
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