...restrictions and there are for all prices, from low cost to high cost. Currently in the United States citizens organize themselves in mobilizations, organizations and protests to ask the government to prohibit the sales of weapons and place limitations on violence in video games, however, has not had a decisive response to date or clear by the government. Videogames Currently, there are thousands of video games, from different companies, categories, styles and for different ages. The educational innovation has a wide variety of video games or applications that serve as healthy distractions, promoting entertainment and the interactive education. However, the statistics indicate that the games in the category of "best sellers" are the economic benefit for the companies of the videogames obtain, of the category M (that is to say, mature) and AO (also known, as for adults only). For this reason, the industry is concentrating on the production of these last types of games, since it provides greater profits, regardless of the consequences in society. In particular, these types of video games are the most intense categories and what causes greater aggression in the consumer. That is, the rating of M, indicates that the content is suitable only for those over seventeen years old and contains sexual themes, violence and languages of high intensity and vulgarity. While than AO games indicate that it is only for people over eighteen years of age and includes sex, violence and drug use. The popularity...
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