Pseudocode

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    Paper

    http://csc375artificialintelligence.wordpress.com/2013/09/30/chapter-2-exercises-2/ 2.4) For each of the following activities, give a PEAS description of the task environment and characterize it in terms of the properties listed in Section 2.3.2. A) Playing soccer. B) Exploring the subsurface oceans of Titan. C) Shopping for used AI books on the Internet. D) Playing a tennis match. E) Practicing tennis against a wall. F) Performing a high jump. G) Knitting a sweater. H) Bidding on an item

    Words: 513 - Pages: 3

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    Progamming 2 Proj

    declared and initialized earlier, then display the result. The result returned from the function is to be displayed in the main module, not in the function. 6) Implement the linear search (also called the sequential search) algorithm from the pseudocode given in the arrays lecture. 7) Demonstrate how the sequential search algorithm can be used in your main module. You should allow the user to enter an integer value to be found (the search key) in the main module. If the search key is found

    Words: 535 - Pages: 3

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    Pt 1420

    Step 1: This program is most easily solved using just a few variables. Identify potential problems with the following variables declared in the pseudocode. Assume that the college has the ability to offer half credits. (Reference: Variable Names, page 39-40). Variable Name | Problem(Yes or No) | If Yes, what’s wrong? | Declare Real creditsTaken | No | | Declare Int creditsLeft | Yes | Data type should be Real | Declare Real studentName | Yes | Data type should be String | Constant Real

    Words: 603 - Pages: 3

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    Selection Paper

    selection structure. Write a 2- to 3-page paper describing the purpose of that structure and write the pseudocode for that structure. Examine any iteration control structure. If the program you described in Week Two does not lend itself well to the inclusion of a selection structure, create a new example of a selection structure. Create a Visual Logic flowchart that parallels this pseudocode. Test the flowchart to make sure that it executes properly and produces correct results. Submit the paper

    Words: 554 - Pages: 3

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    Intro to Programming

    Unit 3 Assignment 1: Homework Learning Objectives and Outcomes  Describe the use of variables (declaration: specifies properties of an identifier, it declares what a word means, and is most commonly used for functions, variables, constants and classes. It can also be used for other things like enumerations and type definitions. Naming: The variable name is the way to reference the stored value. It allows the name to be used independently of the exact information it represents. Assignment: It

    Words: 747 - Pages: 3

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    Chapter Review

    End of Chapter Review and Programming Exercises 10212010 LIST OF REVIEW AND PROGRAMMING EXERCISES PER CHAPTER CHAPTER 1: ASSIGNED REVIEW AND PROGRAMMING EXERCISES Please complete these end of chapter review and programming exercises. They were selected because they are relevant to the competencies you must develop to complete the performance assessment. Complete R1.6, R1.7, R1.11, R1.13, R1.14, R1.18. Complete P1.1, P1.8, P1.10 CHAPTER 2: ASSIGNED REVIEW AND PROGRAMMING EXERCISES Please

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    Intro to Programming

    error is a mistake that does not prevent the program from running, but causes it to produce incorrect results. 11. What is an algorithm? An algorithm is a set of well defined logical steps that must be taken to perform a task. 12. What is Pseudocode? Pseudocode is fake code. 13. What are the symbols used in a flowchart? The Ovals which are called terminal symbols that start and stop something, The parallelograms which are used for Input and Output, The rectangle which are used as processing symbols

    Words: 771 - Pages: 4

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    Itt Technical Institute Pt1420 Unit 2

    Answer 1.What does a professional programmer usually do first to gain an understanding of a problem? The programmer creates a design for the program, which starts by asking the customer what they need the program to accomplish. 2.What is pseudocode? Pseudocode is an informal language that has no syntax rules, and is not meant to be compiled or executed. 3.Computer programs typically perform what three steps? Step 1: Input is received. Step 2: Some process is performed on the input. Step 3:

    Words: 718 - Pages: 3

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    Pt1420 Unit 2

    professional programmer usually do first to gain an understanding of a problem? The first thing a professional programmer will usually do to gain the understanding of a problem is to work directly with, and interview the customer. 2. What is pseudocode? Pseudocode is an informal language that has no syntax rules, and is not meant to be compiled or executed. 3. Computer programs typically perform what three steps? 1) Input is received. 2) Some process is performed on the input. 3) Output is produced

    Words: 676 - Pages: 3

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    Computer Logic Test

    CHAPTER 1 Programs that make a computer useful for everyday tasks are known as ___. Application Software ****** Which of the following is not an example of operating system software? Microsoft Word ****** What function(s) does an interpreter perform with the instructions in a high-level programming language? Translates and Execute ****** The term used for a set of rules that must be strictly followed when writing a program is: Syntax ****** ____ was the first high-level programming

    Words: 3299 - Pages: 14

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