...Intellectual Property Law Embry Riddle Aeronautical University Abstract Intellectual property law is vital to protecting the rights of creative individuals and their realized ideas. Most countries around the world protect the intellectual property of authors, inventors, and artists, in some similar form whether it is copyright, trademark, or other sources of protection. The topic of discussion herein explores intellectual property law in America and the protections afforded to unique works and their creators here at home. Research was conducted using web-based resources made accessible to the public by prestigious universities such as UC Berkley and Cornell. The findings revealed a substantial legal framework of protection for authors, creators, and inventors of industrial, literary, scientific, and artistic works. Rights Protected by Intellectual Property Law Intellectual property refers to creations of the human mind: inventions, literary and artistic works, symbols, names, images, and designs used in commerce. Exclusive rights protect the intellectual property and owners under corresponding categories of law. This law encompasses the legalities of copyrights, trademarks, patents, industrial design rights, and trade secrets. Legal property rights are defensible in a court of law, and are further defined by article 9 on the Uniform Commercial Code (U.C.C). To expand on creations of the human mind, intellectual property is further broken down into two categories:...
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...Wikipedia is the largest and most heavily used online encyclopedia in the 21st century. In this essay I will discuss the impact of Wikipedia as a primary source of information, and the effects this has on a fragmented audience. When used as a research tool, user generated content within Wikipedia can have a negative impact on the academic community. The nature of Wikipedia represents a fundamental shift in the relationship between the reader and the publisher. Through illustrating the ease to which Wikipedia offers this information transfer and how this constantly changing state impacts on culture and creative identity and place, I will expose the fraudulent nature of this over exhausted resource. The Hawaiian word for quick, Wiki Wiki is the basis for the name Wikipedia. Every article has an edit capacity, which allows any user, to add or delete content on any page. This Shortens the time frame needed to create, edit and publish content, making it the preferred tool for many people worldwide seeking answers and a path for basic research. Unfortunately it is also interpreted by some, as an authoritive source of information. However there is no gate keeping function in the program to ensure the authenticity of the information which is contributed. In defence, the functionality of the program which allows it to be constantly updated allows quicker access to many audiences and could be argued that it is a good way to stay informed and in touch with current issues. Although Wikipedia...
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...The Entrepreneurs at Twitter: Building a Brand, a Social Tool or a Tech Powerhouse? MID-TERM ASSIGNMENT A Paper Presented in Partial Fulfillment of the Requirements of the Robert Kennedy College MBA Course Nr. 57582 - Entrepreneurship Prof. Francois Therin October 27, 2010 1 Declaration of originality of work I affirm that the attached work is entirely my own, except where the words or ideas of other writers are specifically acknowledged according to accepted citation conventions. This assignment has not been submitted for any other course at Robert Kennedy College or any other institution. I have revised, edited and proof-read this paper. th Signed the student, October 27 2010 Certification of authorship I certify that I am the author of this paper and that any assistance I received in its preparation is fully acknowledged and fully disclosed in this assignment/paper/examination. I have also cited any sources (footnotes or endnotes) from which I used data, ideas, theories, or words, whether quoteds directly or paraphrased. I further acknowledge that this written work has been prepared by myself specifically for this course. Signed the student, October 27th 2010 Word count: 1952 without title pages, index of contents, executive summary and bibliography 2 “If you don’t know where you’re going, any road will get you there.” The Cheshire Cat in “Alice’s Adventures in Wonderland” by Lewis Carroll 3 Index of contents Executive Summary ...........................
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...Networking Systems: The Next Wave of CSCL? Recent conference symposia, papers and journal articles within the CSCL community have demonstrated keen interest in learning from students’ everyday out-of-school socio-technical practices about how to better develop future technology-powered contexts for learning (Barron, 2006; Fields & Kafai, 2007; Forte & Bruckman, 2008; Gardner & Kolodner, 2007; Halverson, 2007; Miyake et al., 2007; Peppler & Kafai, 2007; Steinkuehler, 2007; Yardi & Perkel, 2007). One example of this include Steinkuehler’s research on online game-playing “in the wild,” a goal of which is to inform the design of intentioned learning environments in school and after-school contexts. Similarly, Forte and Bruckman (2008) examined authorship and editorial processes in...
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...I. Introduction The Copyright Law Copyright is the exclusive right, to an intellectual property of any person, including elements of authorship, musical, literary, architectural, pictorial, choreographic, pantomimic, graphic, sculptural, and cartographic creations to print, publish or sell copies of his or her original work. Copyright is a law that protects published and unpublished work that you can see, hear and touch, from being reproduced without prior consent from the creator of the work. The copyright law was designed to strike a balance between the needs of consumers and those of creators. The issue is a control over piracy. Piracy has not disappeared, nor, by many measures, has it lessened. However, the success or failure of this act depends entirely on who you talk to. The debate is most often cast as a consumer issue, so both sides are looking for your (the consumer’s) ears. Strong arguments exist from either perspective, but both sides agree there have been unintended consequences to the provisions of the Copyright law. II. What is a Copyright? A Copyright is a form of protection provided by the laws of the United States (title 17, U.S. Code) to the authors of original works including literary works, movies, musical works, sound recordings, paintings, photographs, software, live performances, and television or sound broadcasts. This protection is available to both published and unpublished works. The Copyright Act generally gives the owner of copyright the...
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...William & Mary Law Review Volume 45 | Issue 4 Article 5 A Pattern-Oriented Approach to Fair Use Michael J. Madison Repository Citation Michael J. Madison, A Pattern-Oriented Approach to Fair Use, 45 Wm. & Mary L. Rev. 1525 (2004), http://scholarship.law.wm.edu/wmlr/vol45/iss4/5 Copyright c 2004 by the authors. This article is brought to you by the William & Mary Law School Scholarship Repository. http://scholarship.law.wm.edu/wmlr A PATTERN-ORIENTED APPROACH TO FAIR USE MICHAEL J. MADISON* ABSTRACT More than 150 years into development of the doctrineof "fairuse" in American copyright law, there is no end to legislative,judicial, and academic efforts to rationalizethe doctrine. Its codification in the 1976 CopyrightAct appearsto have contributedto its fragmentation, rather than to its coherence. As did much of copyright law, fair use originated as a judicially unacknowledged effort via the law to validate certain favored practicesand patterns.In the main, it has continued to be applied as such, though too often courts mask their implicit validation of these patterns in the now-conventional "caseby-case" application of the statutoryfair use "factors"to the defendant's use of the copyrighted work in question. A more explicit acknowledgment of the role of these patterns in fair use analysis would be consistent with fair use, copyright policy, and tradition. Importantly, such an acknowledgment would help to bridge the often difficult conceptual gap between fair use...
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...Journal of Intellectual Property Rights Vol 18, September 2013, pp 457-464 Piracy in the Internet Age Nikita Hemmige† ILS Law College, Law College Rd, Pune 411 004, India Received 17 December 2012, revised 12 August 2013 The Internet has created boundary-less territories and has helped in evolving a unique method to share and transfer information, growth of e-commerce and in creating a global platform for all nations and its citizens. Online piracy is a major flipside to this development. Rampant intellectual property (IP) infringements by way of unlawful reproduction and unmonitored downloads is a matter of concern. It is significant to take note of the laws that various countries have enacted and enforced in order to curb or at least regulate online piracy and related activities. Further, though the Copyright Act, 1957 and Information Technology Act, 2000 in India deal with certain facets of piracy, they do not conclusively deal with this menace. It is the need of the hour for India to draft and enforce laws which will address the current problem and also take into consideration the technological advancements that are likely to give rise to more of such complex issues. Formulating such a law in the near future will be a welcome change and will definitely give India the IP advantage. Keywords: Online piracy, copyright infringement, jurisdictional barriers, Internet laws, intellectual property The Internet has become the first port of call for anyone in search...
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...THE SOCIAL DEMOGRAPHY OF INTERNET DATING IN THE UNITED STATES* Jessica M. Sautter, Duke University Rebecca M. Tippett, Duke University S. Philip Morgan, Duke University This is a preprint of an Article accepted for publication in Social Science Quarterly © 2010 Southwestern Social Science Association. *All authors contributed equally and share authorship of this article. Direct all correspondence to Rebecca M. Tippett, Department of Sociology, Duke University, PO Box 90088, Durham, NC 27705 (rtippett@soc.duke.edu). Data and coding used in this article are available upon request for those wishing to replicate this study. This research was partially supported by a contract, (N01 HD-3-3354; PI. S. Philip Morgan) "Designing New Models for Explaining Family Change and Variation," with the National Institute of Child Health and Human Development. Data collection was carried out and funded by the Pew Foundation with partial support from Duke University. The authors wish to thank Emilio A. Parrado, Seth Sanders, Lee Rainie, John Horrigan, Lynn Smith-Lovin, Amanda Lenhart, Mary Madden, Douglas Downey, Linda K. George, and Nathan D. Martin for helpful comments and suggestions. Early versions of this article were presented at the 2005 Southern Demographic Association Annual Meeting and the 2006 Southern Sociological Society Annual Meeting. 1 THE SOCIAL DEMOGRAPHY OF INTERNET DATING IN THE UNITED STATES ABSTRACT Objective: To identify the sociodemographic correlates of internet...
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...A major issue for copyright lawyers at the present time is how to deal with the rapid development of the Internet and the prospect of the ‘information superhighway’, world-wide telecommunications systems which permit the rapid, indeed virtually instantaneous transmission around the world, at times chosen as much by individual recipients as by transmitters, of information and entertainment in all media - print, pictures still and moving, sound, and combinations thereof. The issues are manifold. Is the ease of perfect reproduction and manipulation of material in the digital form used by our communications systems the death-knell of the whole basis of copyright? Are we at least going to have to reconsider such fundamentals of copyright law as what constitutes publication, copying and public performance, or the old distinctions between categories of work such as literary, artistic, sound recording and film? What rights should users enjoy? Are the rights accorded them in the analogue world so ill-defined that they will undermine the utility of copyright as a source of income for digital authors and their publishers? Will we see the emergence of a genuine market-place in which producer and user bargain about the price for individual transfers of...
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...The Wealth of Networks The Wealth of Networks How Social Production Transforms Markets and Freedom Yochai Benkler Yale University Press New Haven and London Copyright _ 2006 by Yochai Benkler. All rights reserved. Subject to the exception immediately following, this book may not be reproduced, in whole or in part, including illustrations, in any form (beyond that copying permitted by Sections 107 and 108 of the U.S. Copyright Law and except by reviewers for the public press), without written permission from the publishers. The author has made an online version of the book available under a Creative Commons Noncommercial Sharealike license; it can be accessed through the author’s website at http://www.benkler.org. Printed in the United States of America. Library of Congress Cataloging-in-Publication Data Benkler, Yochai. The wealth of networks : how social production transforms markets and freedom / Yochai Benkler. p. cm. Includes bibliographical references and index. ISBN-13: 978-0-300-11056-2 (alk. paper) ISBN-10: 0-300-11056-1 (alk. paper) 1. Information society. 2. Information networks. 3. Computer networks—Social aspects. 4. Computer networks—Economic aspects. I. Title. HM851.B457 2006 303.48'33—dc22 2005028316 A catalogue record for this book is available from the British Library. The paper in this book meets the guidelines for permanence and durability of the Committee on Production Guidelines for Book Longevity of the Council on Library Resources. 10 9 8 7 6 5 4 3 2 1...
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...THE PLAYER Good game design is player-centric. That means that above all else, the player and her desires are truly considered. Rather than demanding that she do something via the rules, the gameplay itself should inherently motivate the player in the direction the designer wants her to go. Telling players they must travel around the board or advance to the next level is one thing. If they don’t have a reason and a desire to do it, then it becomes torture. In creating a game, designers take a step back and think from the player’s viewpoint: What’s this game about? How do I play? How do I win? Why do I want to play? What things do I need to do? MEANINGFUL DECISIONS Distilled down to its essence, game design is about creating opportunities for players to make meaningful decisions that affect the outcome of the game. Consider a game like a boxing match. So many decisions lead up to the ultimate victory. How long will I train? Will I block or will I swing? What is my opponent going to do? Where is his weakness? Jab left or right? Even those few, brief questions don’t come close to the myriad decisions a fighter must make as he progresses through a match. Games invite players into similar mental spaces. Games like Tetris and Chess keep our minds busy by forcing us to consider which one of several possible moves we want to take next. In taking these paths, we know that we may be prolonging or completely screwing up our entire game. The Sims games and those in...
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...HISTORY AND THEORY STUDIES FIRST YEAR Terms 1 and 2 Course Lecturers: CHRISTOPHER PIERCE / BRETT STEELE (Term 1) Course Lecturer: PIER VITTORIO AURELI (Term 2) Course Tutor: MOLLIE CLAYPOOL Teaching Assistants: FABRIZIO BALLABIO SHUMI BOSE POL ESTEVE Course Structure The course runs for 3 hours per week on Tuesday mornings in Terms 1 and 2. There are four parallel seminar sessions. Each seminar session is divided into parts, discussion and submission development. Seminar 10.00-12.00 Mollie Claypool, Fabrizio Ballabio, Shumi Bose and Pol Esteve Lecture 12.00-13.00 Christopher Pierce, Brett Steele and Pier Vittorio Aureli Attendance Attendance is mandatory to both seminars and lectures. We expect students to attend all lectures and seminars. Attendance is tracked to both seminars and lectures and repeated absence has the potential to affect your final mark and the course tutor and undergraduate coordinator will be notified. Marking Marking framework adheres to a High Pass with Distinction, High Pass, Pass, Low Pass, Complete-toPass system. Poor attendance can affect this final mark. Course Materials Readings for each week are provided both online on the course website at aafirstyearhts.wordpress.com and on the course library bookshelf. Students are expected to read each assigned reading every week to be discussed in seminar. The password to access the course readings is “readings”. TERM 1: CANONICAL BUILDINGS, PROJECTS, TEXTS In this first term of...
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...Sleight of Hand, Sleight of Mind Orson Welles' F for Fake and the Art of the Cinematic Con Orson Welles' 1974 "film essay" F for Fake opens with a scene of Welles, in the role of a magician, performing a sleight of hand trick with a young child, "transforming" the key the young boy has presented him into a coin and then showing how the young boy had the key all the time in his pocket. The magic was the perfect illustration of Welles' purpose in the film. F for Fake was a film about fraud and deceit, about how the makers of art (and, in particular, film) use "trickery" to fool their intended audience into believing something that is not true. The film focuses on three known "charlatans" (Elmyr de Hory, Clifford Irving, and Welles himself) who used their talents to produce such magnificent forgeries that they were able to fool everyone (even so-called "experts") into believing in the truth of their claims. Despite the status of this film as one of Welles' "minor" films from late in his life (it was one of the last films he completed prior to his death in 1985), it has had a tremendous impact on filmmaking, both in a technical sense (the film's complex editing of various film stocks and styles) and in a textual sense. Welles' identification of the ways in which an audience can be manipulated into believing anything as long as it has the "air" of authenticity has had a tremendous impact on current filmmaking, especially in the realm of horror filmmaking with the current crop...
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...Fourth Edition, last update November 01, 2007 2 Lessons In Electric Circuits, Volume IV – Digital By Tony R. Kuphaldt Fourth Edition, last update November 01, 2007 i c 2000-2010, Tony R. Kuphaldt This book is published under the terms and conditions of the Design Science License. These terms and conditions allow for free copying, distribution, and/or modification of this document by the general public. The full Design Science License text is included in the last chapter. As an open and collaboratively developed text, this book is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Design Science License for more details. Available in its entirety as part of the Open Book Project collection at: www.ibiblio.org/obp/electricCircuits PRINTING HISTORY • First Edition: Printed in June of 2000. Plain-ASCII illustrations for universal computer readability. • Second Edition: Printed in September of 2000. Illustrations reworked in standard graphic (eps and jpeg) format. Source files translated to Texinfo format for easy online and printed publication. • Third Edition: Printed in February 2001. Source files translated to SubML format. SubML is a simple markup language designed to easily convert to other markups like A LTEX, HTML, or DocBook using nothing but search-and-replace substitutions. • Fourth Edition: Printed in March 2002. Additions...
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...Introduction to Multimedia Systems This Page Intentionally Left Blank Introduction to Multimedia Systems Editors Gaurav Bhatnagar Shikha Mehta Sugata Mitra Centre for Research in Cognitive Systems (CRCS) NIITUd. New Delhi, India ACADEMIC PRESS A Harcourt Science and Technology Company San Diego San Francisco New York Boston London Sydney Tokyo Cover art: © 2001 John Foxx Images This book is printed on acid-free paper, w Copyright © 2002 by ACADEMIC PRESS All Rights Reserved. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher. Requests for permission to make copies of any part of the work should be mailed to: Permissions Department, Harcourt Inc., 6277 Sea Harbor Drive, Orlando, Florida 32887-6777 Explicit permission from Academic Press is not required to reproduce a maximum of two figures or tables from an Academic Press chapter in another scientific or research publication provided that the material has not been credited to another source and that full credit to the Academic Press chapter is given. Academic Press A division of Harcourt, Inc. 525 B Street, Suite 1900, San Diego, Cahfomia 92101-4495, USA http://www.academicpress.com Academic Press Harcourt Place, 32 Jamestown Road, London NWl 7BY, UK http ://www. academicpress...
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