...Pasig campus pangilinan DSITI-AI Oct 27 15 Java Programming java programming Introduction in java programming Objectives * Object-Oriented Programming Language * Object-Oriented Programming Principle * Benefits Of Object-Oriented Programming * Introduction To Java Programming * Resources Used To Create a Java Programming *Structures Of a Java Programming * Result Of Executing The Java Programing Object Oriented Programming Language (OOPL) OOPL Is An Extension Of Procedural Language. Involves Creating Program Components as Object Related To The Real Word. Writing Object-Oriented Programs Involves Creating Object And Application That Uses Those Objects. An Object Contains Both Data Procedures Can be packaged Into a Single Unit. Based On Three Concepts Encapsulation Ability To Bind Data And Procedures Into an Object. Inheritance Ability Of Objects To Acquire The Attributes Or Behavior Of Other Objects Or Classes. Polymorphism Ability of An Object To Take Many Forms Or Identities. Benefits Of Object-Oriented Programming *Reusability -Able To Reuse The Defined Objects. *Adaptability –Able to fit in different environment. *maintainability –Able to change easily. *reliability –Able to operate...
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...Sun Educational Services Java Programming Language SL-275 Sun Educational Services Java Programming Language September 1999 Copyright 1999 Sun Microsystems, Inc., 901 San Antonio Road, Palo Alto, California 94303, U.S.A. All rights reserved. This product or document is protected by copyright and distributed under licenses restricting its use, copying, distribution, and decompilation. No part of this product or document may be reproduced in any form by any means without prior written authorization of Sun and its licensors, if any. Third-party software, including font technology, is copyrighted and licensed from Sun suppliers. Parts of the product may be derived from Berkeley BSD systems, licensed from the University of California. UNIX is a registered trademark in the U.S. and other countries, exclusively licensed through X/Open Company, Ltd. Sun, Sun Microsystems, the Sun Logo, Solstice, Java, JavaBeans, JDK, and Solaris are trademarks or registered trademarks of Sun Microsystems, Inc. in the U.S. and other countries. All SPARC trademarks are used under license and are trademarks or registered trademarks of SPARC International, Inc. in the U.S. and other countries. Products bearing SPARC trademarks are based upon an architecture developed by Sun Microsystems, Inc. The OPEN LOOK and Sun Graphical User Interface was developed by Sun Microsystems, Inc. for its users and licensees. Sun acknowledges the pioneering efforts of Xerox in researching and developing the...
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...Tolkien Object-Oriented Programming: Polymorphism OBJECTIVES In this chapter you will learn: ■ ■ ■ ■ ■ General propositions do not decide concrete cases. —Oliver Wendell Holmes A philosopher of imposing stature doesn’t think in a vacuum. Even his most abstract ideas are, to some extent, conditioned by what is or is not known in the time when he lives. —Alfred North Whitehead The concept of polymorphism. To use overridden methods to effect polymorphism. To distinguish between abstract and concrete classes. To declare abstract methods to create abstract classes. How polymorphism makes systems extensible and maintainable. To determine an object’s type at execution time. To declare and implement interfaces. Why art thou cast down, O my soul? —Psalms 42:5 ■ ■ © Copyright 1992-2007 Pearson Education, Inc., Upper Saddle River, NJ. All rights reserved. Chapter 10 Object-Oriented Programming: Polymorphism 307 Assignment Checklist Name: Section: Date: Exercises Assigned: Circle assignments Date Due Prelab Activities Matching Fill in the Blank Short Answer Programming Output Correct the Code YES YES YES YES YES YES 1 NO NO 1 YES NO NO NO NO NO NO Lab Exercises Exercise 1 — Payroll System Modification Follow-Up Question and Activity Follow-Up Question and Activity Debugging Exercise 2 — Accounts Payable System Modification YES Labs Provided by Instructor 1. 2. 3. Postlab Activities Coding Exercises Programming Challenges...
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...Instructor’s Solutions Manual to Concepts of Programming Languages Tenth Edition R.W. Sebesta ©2013 Pearson Education, Inc. Upper Saddle River, NJ. All Rights Reserved. Preface Changes for the Tenth Edition T he goals, overall structure, and approach of this tenth edition of Concepts of Programming Languages remain the same as those of the nine earlier editions. The principal goals are to introduce the main constructs of contemporary programming languages and to provide the reader with the tools necessary for the critical evaluation of existing and future programming languages. A secondary goal is to prepare the reader for the study of compiler design, by providing an indepth discussion of programming language structures, presenting a formal method of describing syntax and introducing approaches to lexical and syntatic analysis. The tenth edition evolved from the ninth through several different kinds of changes. To maintain the currency of the material, some of the discussion of older programming languages has been removed. For example, the description of COBOL’s record operations was removed from Chapter 6 and that of Fortran’s Do statement was removed from Chapter 8. Likewise, the description of Ada’s generic subprograms was removed from Chapter 9 and the discussion of Ada’s asynchronous message passing was removed from Chapter 13. On the other hand, a section on closures, a section on calling subprograms indirectly, and a section on generic functions in...
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...For Exercises 1- 10 , match the activity with the phase of the object-oriented methodology. A. Brainstorming B. Filtering C. Scenarios D. Responsibility algorithms |1. |Reviewing a list of possible classes, looking for duplicates or missing classes. | | |B | |2. |Asking "what if" questions. | | |C | |3. |Assigning responsibilities to classes. | | |C | |4. |Generating first approximation to the list of classes in a problem. | | |A | |5. |Assigning collaborators to a responsibility. | | |C ...
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...1.1 Introduction Object-Oriented Strategies Object-oriented programming embodies in software structures a number of powerful design strategies that are based on practical and proven software engineering techniques. By incorporating support for these strategies in software structures, object-oriented programming enables the manageable construction of more complex systems of software than was previously possible. The nature of these software structures has been shaped by decades of software engineering experience. The basic design strategies that are embodied in object-oriented programming are presented in the Table 1.1. The design strategies evolved as techniques for dealing with complex natural and man-made system. Because these strategies are so fundamental, they are encountered in other contexts and in other programming language forms. What is stressed here is the relationship of these strategies to the design and construction of object-oriented software. These strategies are widely supported by existing object-oriented languages though different languages may present them in different ways and some languages may support other variations of each one. For example, some object-oriented languages have additional ways of supporting generalization. The design strategies in object-oriented programming are effective for constructing software models of entities in the problem domain. In fact, some have argued that software design is largely about constructing a software model of the...
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...University of Mumbai B.E Information Technology Scheme of Instruction and Evaluation Third Year -Semester VI Scheme of Instructions Sr. Subjects Lect/ No 1 Information and Network Security Middleware and Enterprise Integration Technologies Software Engineering Data Base Technologies Programming for Mobile and Remote Computers Information Technology for Management of Enterprise TOTAL Week 4 Scheme of Examinations Theory T/W Practical Oral Total Hours Marks Marks Marks Marks Marks 3 100 25 -25 150 Pract/ Week 2 Tut/ Week -- 2 4 2 -- 3 100 25 -- 25 150 3 4 5 4 4 4 2 2 2 ---- 3 3 3 100 100 100 25 25 25 --25 25 25 -- 150 150 150 6 4 24 10 1 1 3 -- 100 600 25 150 -25 25 125 150 900 INFORMATION AND NETWORK SECURITY CLASS T.E. ( INFORMATION TECHNOLOGY) HOURS PER LECTURES : WEEK TUTORIALS : PRACTICALS EVALUATION SYSTEM: THEORY PRACTICAL ORAL TERM WORK : SEMESTER VI 04 -02 HOURS 3 ---- MARKS 100 25 25 1. Introduction What is Information Security? Security Goals. 2. Cryptography Crypto Basic, Classic Cryptography, Symmetric Key Cryptography: Stream Ciphers, A5/1, RC4, Block Ciphers, Feistel Cipher, DES, Triple DES, AES, Public Key Cryptography: Kanpsack, RSA, Defiie-Hellman, use of public key crypto- Signature and Non-repudiation, Confidentiality and Non-repudiation, Public Key Infrastructure, Hash Function: The Birthday Problem, MD5, SHA-1, Tiger Hash, Use of Hash Function. 3. Access...
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...Jaipur Engineering College & Research Centre, Jaipur Manual Of TCP/IP Programming Lab (7CP8) Session 2007-2008 Computer Engineering Department Prepared By: Mahesh Jangid cc Exercise No. 1 AIM: Study of Data Communication System, Connectionless and connection oriented service, programming with TCP and UDP. Theory: - [pic] Networking Basics • computers running on the Internet communicate to each other using either Transmission Control (TCP) or the User Datagram (UDP) protocol • when we write Java programs that communicate over the network, we are programming at the application layer • however, to decide which Java classes our programs should use, we need to understand how TCP and UDP differ UDP (User Datagram Protocol) • connectionless - sends independent packets of data, called datagram, from one computer to another with no guarantees about arrival • each time a datagram is sent, the local and receiving socket address need to be sent as well TCP (Transmission Control Protocol) • connection-oriented - provides a reliable flow of data between two computers _ data sent from one end of the connection gets to the other end in the same order • in order to communicate using TCP protocol, a connection must first be established between the pair of sockets • once two sockets have been connected, they can be used to transmit data in both (or either one of the) directions UDP vs. TCP: Which Protocol...
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...Java Quick Reference Console Input Scanner input = new Scanner(System.in); int intValue = input.nextInt(); long longValue = input.nextLong(); double doubleValue = input.nextDouble(); float floatValue = input.nextFloat(); String string = input.next(); Console Output System.out.println(anyValue); JOptionPane.showMessageDialog(null, "Enter input"); GUI Input Dialog String string = JOptionPane.showInputDialog( "Enter input"); int intValue = Integer.parseInt(string); double doubleValue = Double.parseDouble(string); Message Dialog Primitive Data Types byte short int long float double char boolean 8 bits 16 bits 32 bits 64 bits 32 bits 64 bits 16 bits true/false Arithmetic Operators + * / % ++var --var var++ var-addition subtraction multiplication division remainder preincrement predecrement postincrement postdecrement Assignment Operators = += -= *= /= %= assignment addition assignment subtraction assignment multiplication assignment division assignment remainder assignment Relational Operators < >= == != less than less than or equal to greater than greater than or equal to equal to not equal Logical Operators && || ! ^ short circuit AND short circuit OR NOT exclusive OR if Statements if (condition) { statements; } if (condition) { statements; } else { statements; } if (condition1) { statements; } else if (condition2) { statements; } else { statements; } switch Statements switch (intExpression) { case value1: statements; break; ... case valuen: statements; break;...
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...that has made his work popular with programmers for many years. Michael Schidlowsky and Sedgewick have developed concise new Java implementations that both express the methods in a natural and direct manner and also can be used in real applications. Algorithms in Java, Third Edition, Part 5: Graph Algorithms is the second book in Sedgewick's thoroughly revised and rewritten series. The first book, Parts 1-4, addresses fundamental algorithms, data structures, sorting, and searching. A forthcoming third book will focus on strings, geometry, and a range of advanced algorithms. Each book's expanded coverage features new algorithms and implementations, enhanced descriptions and diagrams, and a wealth of new exercises for polishing skills. The natural match between Java classes and abstract data type (ADT) implementations makes the code more broadly useful and relevant for the modern object-oriented programming environment. The Web site for this book (www.cs.princeton.edu/~rs/) provides additional source code for programmers along with a variety of academic support materials for educators. Coverage includes: A complete overview of graph properties and types Diagraphs and DAGs Minimum spanning trees Shortest paths Network flows Diagrams, sample Java code, and detailed algorithm descriptions A landmark revision, Algorithms in Java, Third Edition, Part 5 provides a complete tool set for programmers to implement, debug, and use graph algorithms...
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...A Programmer’s Guide to Java™ SCJP Certification Third Edition This page intentionally left blank A Programmer’s Guide to Java™ SCJP Certification A Comprehensive Primer Third Edition Khalid A. Mughal Rolf W. Rasmussen Upper Saddle River, New Jersey • Boston • Indianapolis • San Francisco New York • Toronto • Montreal • London • Munich • Paris • Madrid Capetown • Sidney • Tokyo • Singapore • Mexico City Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and the publisher was aware of a trademark claim, the designations have been printed with initial capital letters or in all capitals. The authors and publisher have taken care in the preparation of this book, but make no expressed or implied warranty of any kind and assume no responsibility for errors or omissions. No liability is assumed for incidental or consequential damages in connection with or arising out of the use of the information or programs contained herein. The publisher offers excellent discounts on this book when ordered in quantity for bulk purchases or special sales, which may include electronic versions and/or custom covers and content particular to your business, training goals, marketing focus, and branding interests. For more information, please contact: U.S. Corporate and Government Sales (800) 382-3419 corpsales@pearsontechgroup.com For sales outside the United...
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...Anx.31 J - M Sc CS (SDE) 2007-08 with MQP Page 1 of 16 Annexure No. SCAA Dated BHARATHIAR UNIVERSITY, COIMBATORE – 641 046 M. Sc COMPUTER SCIENCE For School of Distance Education (Effective from the academic Year 2007-2008) Scheme of Examinations 31 J 29.02.2008 Year Subject and Paper I Paper I Paper II Paper III Paper IV Practical I Paper V Paper VI Paper VII Practical II Project Advanced Computer Architecture Computer Graphics & Multimedia Software Engineering Computer Networks Computer Graphics and Multimedia Lab Advanced Operating System Internet programming and Web Design Data Mining and Warehousing Internet programming and Web Design Lab Project Work and Viva Voce Total University Examinations Durations Max in Hrs Marks 3 100 3 100 3 100 3 100 3 100 3 3 3 3 100 100 100 100 100 1000 II For project work and viva voce (External) Breakup: Project Evaluation : 75 Viva Voce : 25 1 Anx.31 J - M Sc CS (SDE) 2007-08 with MQP Page 2 of 16 YEAR – I PAPER I: ADVANCED COMPUTER ARCHITECTURE Subject Description: This paper presents the concept of parallel processing, solving problem in parallel processing, Parallel algorithms and different types of processors. Goal: To enable the students to learn the Architecture of the Computer. Objectives: On successful completion of the course the students should have: Understand the concept of Parallel Processing. Learnt the different types of Processors. Learnt the Parallel algorithms. Content: Unit I...
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...A Practical Introduction to Data Structures and Algorithm Analysis Third Edition (Java) Clifford A. Shaffer Department of Computer Science Virginia Tech Blacksburg, VA 24061 April 16, 2009 Copyright c 2008 by Clifford A. Shaffer. This document is the draft of a book to be published by Prentice Hall and may not be duplicated without the express written consent of either the author or a representative of the publisher. Contents Preface xiii I Preliminaries 1 1 Data Structures and Algorithms 1.1 A Philosophy of Data Structures 1.1.1 The Need for Data Structures 1.1.2 Costs and Benefits 1.2 Abstract Data Types and Data Structures 1.3 Design Patterns 1.3.1 Flyweight 1.3.2 Visitor 1.3.3 Composite 1.3.4 Strategy 1.4 Problems, Algorithms, and Programs 1.5 Further Reading 1.6 Exercises 3 4 4 6 8 12 13 14 15 16 17 19 21 2 Mathematical Preliminaries 2.1 Sets and Relations 2.2 Miscellaneous Notation 2.3 Logarithms 2.4 Summations and Recurrences 25 25 29 31 33 iii iv Contents 2.5 2.6 2.7 2.8 2.9 3 II 4 Recursion Mathematical Proof Techniques 2.6.1 Direct Proof 2.6.2 Proof by Contradiction 2.6.3 Proof by Mathematical Induction Estimating Further Reading Exercises Algorithm Analysis 3.1 Introduction 3.2 Best, Worst, and Average Cases 3.3 A Faster Computer, or a Faster Algorithm? 3.4 Asymptotic Analysis 3.4.1 Upper Bounds 3.4.2 Lower Bounds 3.4.3 Θ Notation 3.4.4 Simplifying...
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... Venkat Subramaniam Award-winning author and founder, Agile Developer, Inc. As a programmer, the importance of being exposed to new programming languages, paradigms, and techniques cannot be overstated. This book does a marvelous job of introducing seven important and diverse languages in a concise—but nontrivial—manner, revealing their strengths and reasons for being. This book is akin to a dim-sum buffet for any programmer who is interested in exploring new horizons or evaluating emerging languages before committing to studying one in particular. Antonio Cangiano Software engineer and technical evangelist, IBM Fasten your seat belts, because you are in for a fast-paced journey. This book is packed with programming-language-learning action. Bruce puts it all on the line, and the result is an engaging, rewarding book that passionate programmers will thoroughly enjoy. If you love learning new languages, if you want to challenge your mind, if you want to take your programming skills to the next level—this book is for you. You will not be disappointed. Frederic Daoud Author, Stripes ...and Java Web Development Is Fun Again and Getting Started with Apache Click Prepared exclusively for Montelymard Do you want seven kick starts into learning your “language of the year”? Do you want your thinking challenged about programming in general? Look no further than this book. I personally was taken back in time to my...
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...CONCEPTS OF PROGRAMMING LANGUAGES TENTH EDITION This page intentionally left blank CONCEPTS OF PROGRAMMING LANGUAGES TENTH EDITION R O B E RT W. S EB ES TA University of Colorado at Colorado Springs Boston Columbus Indianapolis New York San Francisco Upper Saddle River Amsterdam Cape Town Dubai London Madrid Milan Munich Paris Montreal Toronto Delhi Mexico City Sao Paulo Sydney Hong Kong Seoul Singapore Taipei Tokyo Vice President and Editorial Director, ECS: Marcia Horton Editor in Chief: Michael Hirsch Executive Editor: Matt Goldstein Editorial Assistant: Chelsea Kharakozova Vice President Marketing: Patrice Jones Marketing Manager: Yez Alayan Marketing Coordinator: Kathryn Ferranti Marketing Assistant: Emma Snider Vice President and Director of Production: Vince O’Brien Managing Editor: Jeff Holcomb Senior Production Project Manager: Marilyn Lloyd Manufacturing Manager: Nick Sklitsis Operations Specialist: Lisa McDowell Cover Designer: Anthony Gemmellaro Text Designer: Gillian Hall Cover Image: Mountain near Pisac, Peru; Photo by author Media Editor: Dan Sandin Full-Service Vendor: Laserwords Project Management: Gillian Hall Printer/Binder: Courier Westford Cover Printer: Lehigh-Phoenix Color This book was composed in InDesign. Basal font is Janson Text. Display font is ITC Franklin Gothic. Copyright © 2012, 2010, 2008, 2006, 2004 by Pearson Education, Inc., publishing as Addison-Wesley. All rights reserved. Manufactured in the United States...
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