...tells the number of arguments passed to the function. It tells the data type of each of the passed arguments. It also tells the order in which the argument is passed to the function. 3. What is the purpose of the function definition? A function definition specifies the name of the function, the types and number of parameters it expects to receive, and its return type. A function definition also includes a function body with the declarations of its local variables, and the statements that determine what the function does. Chapter 3 Self-Check Exercises (p. 123) number 1a-d, 2a-e 4. 1a) root = u + v * pow(w,2) 1b) root = cube(x – y) 1c) loge=pow(x, y) 1d) absolute = (x*y) – (w/z) 2a) 20.0 2b) 17 2c) 22.0 2d) 3.0 Chapter 3, Review Questions (p. 167), numbers 3-6, 3. A function is executed after the function prototype in a source program. A function prototype and a function definition appear on separate lines in a source in a source program. 4. For a team of programmers working together on a large program, function subprograms make it easier to apportion tasks. They simplify programing tasks. Functions can be utilized more than once in a program. 5. Functions are more efficient for computer and programmer. When writing a new program the computer saves time when it doesn’t have to keep searching for the same function each time. The availability of a function be stored for later use benefits the programmer as well, because the programmer does not need to define...
Words: 599 - Pages: 3
...Linked List Problems By Nick Parlante Copyright ©1998-2002, Nick Parlante Abstract This document reviews basic linked list code techniques and then works through 18 linked list problems covering a wide range of difficulty. Most obviously, these problems are a way to learn about linked lists. More importantly, these problems are a way to develop your ability with complex pointer algorithms. Even though modern languages and tools have made linked lists pretty unimportant for day-to-day programming, the skills for complex pointer algorithms are very important, and linked lists are an excellent way to develop those skills. The problems use the C language syntax, so they require a basic understanding of C and its pointer syntax. The emphasis is on the important concepts of pointer manipulation and linked list algorithms rather than the features of the C language. For some of the problems we present multiple solutions, such as iteration vs. recursion, dummy node vs. local reference. The specific problems are, in rough order of difficulty: Count, GetNth, DeleteList, Pop, InsertNth, SortedInsert, InsertSort, Append, FrontBackSplit, RemoveDuplicates, MoveNode, AlternatingSplit, ShuffleMerge, SortedMerge, SortedIntersect, Reverse, and RecursiveReverse. Contents Section 1 — Review of basic linked list code techniques Section 2 — 18 list problems in increasing order of difficulty Section 3 — Solutions to all the problems 3 10 20 This is document #105, Linked List Problems, in the...
Words: 7907 - Pages: 32
...Instructor’s Solutions Manual to Concepts of Programming Languages Tenth Edition R.W. Sebesta ©2013 Pearson Education, Inc. Upper Saddle River, NJ. All Rights Reserved. Preface Changes for the Tenth Edition T he goals, overall structure, and approach of this tenth edition of Concepts of Programming Languages remain the same as those of the nine earlier editions. The principal goals are to introduce the main constructs of contemporary programming languages and to provide the reader with the tools necessary for the critical evaluation of existing and future programming languages. A secondary goal is to prepare the reader for the study of compiler design, by providing an indepth discussion of programming language structures, presenting a formal method of describing syntax and introducing approaches to lexical and syntatic analysis. The tenth edition evolved from the ninth through several different kinds of changes. To maintain the currency of the material, some of the discussion of older programming languages has been removed. For example, the description of COBOL’s record operations was removed from Chapter 6 and that of Fortran’s Do statement was removed from Chapter 8. Likewise, the description of Ada’s generic subprograms was removed from Chapter 9 and the discussion of Ada’s asynchronous message passing was removed from Chapter 13. On the other hand, a section on closures, a section on calling subprograms indirectly, and a section on generic functions in...
Words: 7025 - Pages: 29
...bout the Aperture Sample Library The Aperture installation disc includes a sample library with several projects containing high-resolution images. You can import the sample library into your existing Aperture library from the Aperture installation disc at any time after installing the application. Creating Projects and Importing Your Photos To use Aperture, you first import your photos. You can import digital photos directly from your camera or a card reader and from hard disks or other storage devices where you’ve archived digital files. After a shoot, you can connect your digital camera or card reader to your computer and Aperture automatically detects it. You can then easily import your new images into Aperture. Aperture automatically imports any audio attachments associated with your image files, provided they have the same filename. In addition to importing photos into Aperture, you can also import QuickTime-compatible audio and video files. Chapter 1 An Overview of Aperture 19 Creating Projects As you work with Aperture, you create projects to hold your images. A project is similar to a folder that can hold dozens, hundreds, or even thousands of images. For example, after completing a shoot of a foot race in Antarctica, you might create a new project named Antarctica and import the photos into it. When you need to further subdivide and organize images in a project, you can create albums. Your new project appears in a list in the Library inspector. Folder Project ...
Words: 2092 - Pages: 9
...FUNGSI DAN MANFAAT YANG DAPAT DIAMBIL DARI MICROSOFT EXCEL 6 Microsoft Excel merupakan perangkat lunak untuk mengolah data secara otomatis meliputi perhitungan dasar, penggunaan fungsi-fungsi, pembuatan grafik dan manajemen data. Perangkat lunak ini sangat membantu untuk menyelesaikan permasalahan administratif mulai yang paling sederhana sampai yang lebih kompleks. Permasalahan sederhana tersebut misalnya membuat rencana kebutuhan barang meliputi nama barang, jumlah barang dan perkiraan harga barang. Contoh permasalahan yang lebih kompleks adalah pembuatan laporan keuangan (general ledger) yang memerlukan banyak perhitungan, manajemen data dengan menampilkan grafik atau pivot tabel atau penggunaan fungsi-fungsi matematis ataupun logika pada sebuah laporan. Microsoft Excel sudah tak asing dalam kehidupan kita sehari-hari, Microsoft Excel memiliki banyak sekali fungsi antara lain : 1. Membuat sebuah laporan keuangan 2. Membuat Daftar Nilai 3. Membuat daftar hadir 4. Melakukan operasi kali,bagi, rerataan dengan cepat 5. Menghitung Kurs Mata Uang 6. Membuat Grafik dan Tabel dari suatu penghitungan 7.Membuat diagram batang,diagram garis dan diagram lingkaran 8. Membantu kita dalam menyelesaikan soal-soal logika dan matematika 9. Membuat presentasi jadi lebih praktis dan mudah 10.Menyajikan data secara tepat,rapi dan akurat Sebelumnya kita perlu mengetahui bentuk dari microsoft excel terlebih dahulu dasar dasar microsft excel 2007 sebelum memulai...
Words: 1281 - Pages: 6
...Handout: Problem Solving and 'C' Programming Version: PSC/Handout/1107/1.0 Date: 16-11-07 Cognizant 500 Glen Pointe Center West Teaneck, NJ 07666 Ph: 201-801-0233 www.cognizant.com Problem Solving and C Programming TABLE OF CONTENTS About this Document ....................................................................................................................6 Target Audience ...........................................................................................................................6 Objectives .....................................................................................................................................6 Pre-requisite .................................................................................................................................6 Session 2: Introduction to Problem Solving and Programming Languages ...........................7 Learning Objectives ......................................................................................................................7 Problem Solving Aspect ...............................................................................................................7 Program Development Steps .......................................................................................................8 Introduction to Programming Languages ...................................................................................14 Types and Categories of Programming Languages...
Words: 4320 - Pages: 18
...C Primer Plus Sixth Edition Developer’s Library ESSENTIAL REFERENCES FOR PROGRAMMING PROFESSIONALS Developer’s Library books are designed to provide practicing programmers with unique, high-quality references and tutorials on the programming languages and technologies they use in their daily work. All books in the Developer’s Library are written by expert technology practitioners who are especially skilled at organizing and presenting information in a way that’s useful for other programmers. Key titles include some of the best, most widely acclaimed books within their topic areas: PHP & MySQL Web Development Luke Welling & Laura Thomson ISBN 978-0-672-32916-6 Python Essential Reference David Beazley ISBN-13: 978-0-672-32978-4 MySQL Paul DuBois ISBN-13: 978-0-321-83387-7 PostgreSQL Korry Douglas ISBN-13: 978-0-672-32756-8 Linux Kernel Development Robert Love ISBN-13: 978-0-672-32946-3 C++ Primer Plus Stephen Prata ISBN-13: 978-0-321-77640-2 Developer’s Library books are available in print and in electronic formats at most retail and online bookstores, as well as by subscription from Safari Books Online at safari. informit.com Developer’s Library informit.com/devlibrary C Primer Plus Sixth Edition Stephen Prata Upper Saddle River, NJ • Boston • Indianapolis • San Francisco New York • Toronto • Montreal • London • Munich • Paris • Madrid Cape Town • Sydney • Tokyo • Singapore • Mexico City C Primer Plus Sixth...
Words: 125302 - Pages: 502
...A Tutorial on Pointers and Arrays in C A TUTORIAL ON POINTERS AND ARRAYS IN C by Ted Jensen Version 1.1 (HTML version) July 1998 This material is hereby placed in the public domain Available in various formats via http://www.netcom.com/~tjensen/ptr/cpoint.htm TABLE OF CONTENTS Preface Introduction Chapter 1: What is a Pointer? Chapter 2: Pointer Types and Arrays. Chapter 3: Pointers and Strings Chapter 4: More on Strings Chapter 5: Pointers and Structures Chapter 6: More on Strings and Arrays of Strings Chapter 7: More on Multi-Dimensional Arrays Chapter 8: Pointers to Arrays Chapter 9: Pointers and Dynamic Allocation of Memory Chapter 10: Pointers to Functions file:///E|/My%20eBooks/_ESSENTIALS_/A%20Tutorial%...orial%20on%20Pointers%20and%20Arrays%20in%20C.htm (1 of 2)3/18/2007 12:09:49 AM A Tutorial on Pointers and Arrays in C Epilog file:///E|/My%20eBooks/_ESSENTIALS_/A%20Tutorial%...orial%20on%20Pointers%20and%20Arrays%20in%20C.htm (2 of 2)3/18/2007 12:09:49 AM Preface PREFACE This document is intended to introduce pointers to beginning programmers in the C programming language. Over several years of reading and contributing to various conferences on C including those on the FidoNet and UseNet, I have noted a large number of newcomers to C appear to have a difficult time in grasping the fundamentals of pointers. I therefore undertook the task of trying to explain them in plain language with lots of examples. The first version of this document was...
Words: 9878 - Pages: 40
...Ocean Levels Problem, p. 299 Defining and Calling Functions, p. 306 Using Function Arguments, p. 316 Value-Returning Functions, p. 326 Solving the Markup Problem, p. 380 Creating a Class, p. 391 Creating and Using Class Objects, p. 393 Creating and Using Structures, p. 436 Solving the Car Class Problem, p. 480 Accessing Array Elements, p. 487 Passing an Array to a Function, p. 517 Two-Dimensional Arrays, p. 526 Solving the Chips and Salsa Problem, p. 567 Performing a Binary Search, p. 580 Sorting a Set of Data, p. 587 Solving the Lottery Winners Problem, p. 616 (continued on next page) Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 LOCATION OF VIDEONOTES IN THE TEXT Chapter 10 Pointer Variables, p. 621 Dynamically Allocating an Array, p. 645 Solving the Days in Current Month Problem, p. 676 (continued) Chapter 11 Operator Overloading, p. 704 Aggregation and Composition, p. 734 Overriding Base Class Functions, p. 755 Solving the Number of Days Worked Problem, p. 768 Converting Strings to Numbers, p. 788 Writing a C-String Handling Function, p. 800 Solving the Backward...
Words: 11246 - Pages: 45
...Teamleader Paul Adams Bobbie Baker Charles Charlie Submitted in partial fulfillment Of the requirements of CS 310 Software Engineering Table of Contents Table of Contents i List of Figures ii 1.0. Introduction 1 1.1. Purpose 1 1.2. Scope of Project 1 1.3. Glossary 2 1.4. References 2 1.5. Overview of Document 2 2.0. Overall Description 4 2.1 System Environment 4 2.2 Functional Requirements Specification 5 2.2.1 Reader Use Case 5 Use case: Search Article 5 2.2.2 Author Use Case 6 Use case: Submit Article 6 2.2.3 Reviewer Use Case 7 Use case: Submit Review 7 2.2.4 Editor Use Cases 8 Use case: Update Author 8 Use case: Update Reviewer 9 Use case: Update Article 9 Use case: Receive Article 10 Use case: Assign Reviewer 11 Use case: Receive Review 11 Use case: Check Status 12 Use case: Send Response 12 Use case: Send Copyright 13 Use case: Remove Article 14 Use case: Publish Article 14 2.3 User Characteristics 15 2.4 Non-Functional Requirements 15 3.0. Requirements Specification 17 3.1 External Interface Requirements 17 3.2 Functional Requirements 17 3.2.1 Search Article 17 3.2.2 Communicate 18 3.2.3 Add Author 18 3.2.4 Add Reviewer 19 3.2.5 Update Person 19 3.2.6 Update Article Status 20 3.2.7 Enter Communication 20 3.2.8 Assign Reviewer 21 3.2.9 Check Status 21 3.2.10 Send Communication...
Words: 6057 - Pages: 25
...C++ PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN FIFTH EDITION D.S. MALIK Australia Brazil Japan Korea Mexico Singapore Spain United Kingdom United States C++ Programming: From Problem Analysis to Program Design, Fifth Edition D.S. Malik Executive Editor: Marie Lee Acquisitions Editor: Amy Jollymore Senior Product Manager: Alyssa Pratt Editorial Assistant: Zina Kresin Content Project Manager: Matthew Hutchinson Art Director: Faith Brosnan Print Buyer: Julio Esperas Cover Designer: Roycroft Design/ www.roycroftdesign.com Cover Photo: ª Guntmar Fritz/Masterfile Proofreader: Green Pen QA Indexer: Elizabeth Cunningham Compositor: Integra ª 2011 Course Technology, Cengage Learning ALL RIGHTS RESERVED. No part of this work covered by the copyright herein may be reproduced, transmitted, stored or used in any form or by any means graphic, electronic, or mechanical, including but not limited to photocopying, recording, scanning, digitizing, taping, Web distribution, information networks, or information storage and retrieval systems, except as permitted under Section 107 or 108 of the 1976 United States Copyright Act, without the prior written permission of the publisher. For product information and technology assistance, contact us at Cengage Learning Customer & Sales Support, 1-800-354-9706 For permission to use material from this text or product, submit all requests online at www.cengage.com/permissions Further permissions questions can be...
Words: 11776 - Pages: 48
...development Describe phases in writing a program Explain the steps in C program planning & development Basic terminologies Programming: planning, scheduling or performing a task or an event Computer Programming: process of planning a sequence of steps for a computer to follow Computer Program/Program: list of instructions to be performed by a computer or understood by the computer Steps in Program Planning & Development 1. 2. 3. 4. 5. Identification of the problem Problem Analysis Setting up an Algorithm Coding Running, Testing & Debugging Steps in Program Planning & Development 1. Identification of the problem knowing what the problem is Steps in Program Planning & Development 2.Problem Analysis Review the problem & understand carefully what you are asked to do Determine what is given(input) and what result/information must be produced(output) Assign names to each input and output Determine the manner of processing that must be done on the input data to come up with desired output Steps in Program Planning & Development 3. Setting up an Algorithm Algorithm: a step-by-step process that if followed performs a specific task. This can be described in 2 ways: 1. natural language 2. graphical forms/notations What Is an Algorithm? An algorithm is nothing more than a finite list of instructions on how to perform a task. It is analogous to a cooking recipe a chef might use for preparing a food. Specifically, an algorithm has the...
Words: 653 - Pages: 3
...Teamleader Paul Adams Bobbie Baker Charles Charlie Submitted in partial fulfillment Of the requirements of CS 310 Software Engineering Table of Contents Table of Contents i List of Figures ii 1.0. Introduction 1 1.1. Purpose 1 1.2. Scope of Project 1 1.3. Glossary 2 1.4. References 2 1.5. Overview of Document 2 2.0. Overall Description 4 2.1 System Environment 4 2.2 Functional Requirements Specification 5 2.2.1 Reader Use Case 5 Use case: Search Article 5 2.2.2 Author Use Case 6 Use case: Submit Article 6 2.2.3 Reviewer Use Case 7 Use case: Submit Review 7 2.2.4 Editor Use Cases 8 Use case: Update Author 8 Use case: Update Reviewer 9 Use case: Update Article 9 Use case: Receive Article 10 Use case: Assign Reviewer 11 Use case: Receive Review 11 Use case: Check Status 12 Use case: Send Response 12 Use case: Send Copyright 13 Use case: Remove Article 14 Use case: Publish Article 14 2.3 User Characteristics 15 2.4 Non-Functional Requirements 15 3.0. Requirements Specification 17 3.1 External Interface Requirements 17 3.2 Functional Requirements 17 3.2.1 Search Article 17 3.2.2 Communicate 18 3.2.3 Add Author 18 3.2.4 Add Reviewer 19 3.2.5 Update Person 19 3.2.6 Update Article Status 20 3.2.7 Enter Communication 20 3.2.8 Assign Reviewer 21 3.2.9 Check Status 21 3.2.10 Send Communication...
Words: 6057 - Pages: 25
...MARKETING 2. Coursework 1 is an individual written assignment. The length of assignment is 1,500 words max. A penalty of 2% will be imposed on Reports exceeding the required wordings. 3. Coursework 2 is a group written assignment and students are required to work in groups of 4 to 5 persons. The length of assignment is 2,500 words max. A penalty of 2% will be imposed on Reports exceeding the required wordings. 4. For coursework 1 and 2, written assignment should be in following formats: a. Use Times New Roman of font size 12, line spacing of 1.5 and the normal page margin on A4 paper. b. Page numbering shall be placed at center bottom of page. c. All pages must be paginated consecutively using Arabic numerals (e.g., 1, 2, 3, etc) including appendices and printed at the bottom centre of the page. d. Length of assignment should exclude Pictures, Figures, Tables, Appendices and others. e. Appendices: copies of articles must be attached to the report. f. PowerPoint slides must be printed in color and attached under the section of Appendix with 6-slide in a page. g. Use Harvard referencing system and citation. h. The coursework assignment shall be securely bound and submitted together with a soft copy. i. Coursework cover should be arranged in the following manner: a. Cover page (course code and title, full name of student and index number, group number, coursework...
Words: 799 - Pages: 4
...Running head: The VARK Analysis Paper The VARK Analysis Paper June 9, 2012 The VARK Analysis Paper The VARK questionnaire was created by Neil Fleming who taught about teaching and learning. VARK is an acronym for Visual, Aural, Read/Write, Kinesthetic. This survey can bring awareness to people about different learning strategies by offering simple information on studying tips. This analysis paper will focus on Sylvia Arias’s learning style, preferred learning style, and identified learning style using the VARK questionnaire. Learning Styles Sylvia’s current learning style is to read the learning material over and over until she understands it. When she does not know a word’s meaning, she uses an on-line dictionary and thesaurus for reference. If she does not understand the reading material after reviewing it several times, she will refer to the internet to look up other learning sources pertaining to the subject that may explain in a simpler way. Memorization has been a learning style of Sylvia’s but will only last temporarily. If she writes down what she is learning with notes and key words, this helps her to remember her subject material and it will be stored in her brain. In nursing school she studied by making note cards with pictures that was helpful for her. Tape recording class lectures and listening while driving or at home has been another learning style. Preferred Learning Strategy Sylvia’s preferred learning...
Words: 768 - Pages: 4