...NASCAR and Formula 1 Both have their roots in the car races of the early 1900's. The European races of the 20's and 30's for Formula 1 and the beach course races at Daytona Beach, Florida in the 30's. Formula One is open wheel racing, meaning simply that the cars' wheels are open, or not covered by the skin of the vehicle. The sport is basically technology driven. Manufacturers spend time and money in research and development to produce new parts construction materials to make their cars faster than the next guy. The courses are generally road courses, a term meaning that the course consists of left and right turns as well as straights. As mentioned by others Formula 1 races are sometimes run on courses made of blocked off city streets. They also race in the rain and use a different type of fuel. Formula 1 races take place all over the world. NASCAR is stock car racing, meaning that the cars are loosely based on 4 door sedans currently in production by the auto makers that compete in the series; Ford, Chevrolet, Dodge, and Toyota starting in 2007. The cars do use older technology, but they are meant to emulate the classic American hot rods. It's the idea of taking what you have and doing enough modifications to beat the other guy. Although, in NASCAR, those modifications must meet the standards and fit the rules. They compete on many different tracks, although most are considered oval. There are many configurations though; ovals, tri-ovals, quad-ovals, nearly rectangular...
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...StaInstructor’s Manual CASE TEACHING NOTES The Formula One constructors Mark Jenkins 1. Introduction This case enables students to explore sources of competitive advantage using the context of Formula One (F1) motorsport. The case highlights the ways in which three particular F1 teams created four situations of competitive dominance for a sustained period. It allows the students to consider individual teams and the generic issues needed to succeed in this specialised context. The case is organised into five parts. The first is a brief overview designed to give those unfamiliar with F1 some understanding of its history and structure. This is followed by four detailed descriptions of particular periods of dominance by an F1 team. The introduction to the case describes the overall nature of Formula One motorsport and its origins in Europe after World War II. It identifies some of the central aspects of being an F1 constructor, such as the need to generate sponsor revenues through increasingly sophisticated marketing strategies, and also the need to design, develop, manufacture and race open-wheel single-seat racecars. Note: the term ‘constructor’ differentiates F1 from other racing series in which race teams compete with bought-in racecars. F1 constructors are effectively in the business of designing and constructing prototypes – each car being unique to each constructor but within a set of pre-defined rules that cover weight, dimensions and other basic parameters. The...
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...COMPUTER OGRANIZATION AND ASSEMBLY LANGUAGE (COAL) PROJECT: TOPIC: ECLIPSE THE UNIVERSITY OF LAHORE Submitted to: PROF KHURRA BAJWA Submitted by: 1. M.FAHAD SHAHZAD BCS02133518-G 2. IQRA ARSHAD BCS02133027-G 3. MALIKA ARIF BCS02133495-G 4. DANISH ADREES BCS02133042-G 5. ALI WARRAICH BCS021123133-G DEFINATION: 1. In computer programming, Eclipse is an integrated development environment (IDE). It contains a base workspace and an extensible plug-in system for customizing the environment. Written mostly in Java, Eclipse can be used to develop applications. By means of various plug-ins, Eclipse may also be used to develop applications in other programming languages: Ada, ABAP, C, C++, COBOL, Fortran, Haskell, JavaScript, Lasso, Lua, Natural, Perl,PHP, Prolog, Python, R, Ruby (including Ruby on Rails framework), Scala, Clojure, Groovy, Scheme, and Erlang. It can also be used to develop packages for the software Mathematica. 2. The Eclipse software development kit (SDK), which includes the Java development tools, is meant for Java developers. Users can extend its abilities by installing plug-ins written for the Eclipse Platform, such as development toolkits for other programming languages, and can write and contribute their own plug-in modules. ------------------------------------------------- ------------------------------------------------- History: Eclipse was inspired by the Smalltalk-based VisualAge family of integrated development...
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...OBJECT ORIENTED PROGRAMMING IN JAVA ‐ EXERCISES CHAPTER 1 1. Write Text‐Based Application using Object‐Oriented Approach to display your name. // filename: Name.java // Class containing display() method, notice the class doesnt have a main() method public class Name { public void display() { System.out.println("Mohamed Faisal"); } } // filename: DisplayName.java // place in same folder as the Name.java file // Class containing the main() method public class DisplayName { public static void main(String[] args) { Name myname = new Name(); // creating a new object of Name class myname.display(); // executing the display() method in the Name class } } 2. Write a java Applet to display your age. // filename: DisplayNameApplet.java import java.applet.Applet; // import necessary libraries for an applet import java.awt.Graphics; public class DisplayNameApplet extends Applet { public void paint(Graphics g) { g.drawString("Mohamed Faisal", 50, 25); } } // filename: DisplayNameApplet.htm // place in same folder as the compiled DisplayNameApplet.class file Displaying my Name CHAPTER 2 3. Write a program that calculates and prints the product of three integers. // filename: Q1.java import java.util.Scanner; // import Scanner libraries for input public class Q1 { public static void main(String[] args) { Scanner input = new Scanner (System.in); int number1; int number2; int number3; System.out.println("Enter the First Number"); www.oumstudents...
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...Success in Formula 1 Considering the uniqueness and the fast pace of the sport, capabilities, resources and attributes that are required for gaining success in F1 can initiate through a number of dimensions. Motor sport industry is highly competitive and stands in a rapidly changing environment. For F1 industry the RBV seems to be a much more important factor as compared to MBV. The start up and running costs require huge financial resources. As a basis of being competitive, any medium sized constructor will have to invest up to 50-60 Million USD. In almost all the cases the majority of the team finance is raised via sponsorship. Most of the smaller teams depend a lot on the sponsorships to be able to compete in this sport. Sponsorships can also help a team to improve its overall performance by the way of financial aid it provides. The car and its parts such as engine and chassis are very important resources. Other resources such as own testing and windmills, test tracks and other equipment are of equal importance. The team and its members require to work as in interconnected and organized unit and need to change their strategies to counter the strategies of their competitors. Ability to win a race is determined by technological development and knowledge. Initially, the F1 teams were managed by the founders themselves. However, with changing times the manager runs the team like a business. Manager’s skills and knowledge has become of utmost importance based on a highly competitive...
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...Ferrari: A Story of Dedication, Distinction and Really, Really Fast Cars. Speed, power and beauty, these are the words that come to mind when you think of one of the greatest names in automobiles, Ferrari, Manufacturing outstanding cars since 1947, Ferrari has stayed ahead of the majority of its competitors tand built a global luxury brand that includes more than sports cars. I have been fascinated by Ferraris for as long as I can remember. Also, I have read and studied about Ferraris, and have done a lot of research on the Internet. Today, I will tell you about Ferrari has established itself as an important part of automobile history. After listening to my speech, my audience will understand the history Ferrari and how it has developed into a global luxury brand that includes more than sports cars. The Ferrari a symbol in itself, is a highly prized and sought-after car. This specific sport's car speaks of status. The Ferrari has long been sought after because of its ability to quench the need for speed. Ferrari's importance in the history of travel is unrivaled because of its worldwide recognition and how its helped shape other automobiles. First, I will discuss how Enzo Ferrari fell in love with driving and car engineering in his youth and gained substantial race car test driving experience. Second, I will discuss how Enzo Ferrari leaves Alfa Romeo to start his own company and to make his own cars. Finally, I will discuss how Ferrari no longer relies just on selling...
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...UNDERSTANDING THREADS Simply put, a thread is a program's path of execution. Most programs written today run as a single thread, causing problems when multiple events or actions need to occur at the same time. Let's say, for example, a program is not capable of drawing pictures while reading keystrokes. The program must give its full attention to the keyboard input lacking the ability to handle more than one event at a time. The ideal solution to this problem is the seamless execution of two or more sections of a program at the same time. Threads allow us to do this. A process is essentially a "heavy" unit of multitasking: as an approximation, think of it as an "application" (though it can include 'background' or 'system' processes such as your battery monitor, mouse and keyboard server, PDA synchronization tool etc). A thread, on the other hand, is a more "lightweight" unit. Threads are can be seen essentially sub processes. Informally, we can think of them as tasks that belong to a program and that can run "simultaneously". For them to run simultaneously, each of these two tasks will run in a separate thread. Depending on the number of CPUs available and the number of competing threads, some of those threads actually will run in parallel on different CPUs, whilst in other cases the illusion of simultaneous execution will be achieved by "juggling" threads in and out of the available CPUs. A part of the OS called the thread scheduler takes care of deciding...
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... M.P. Nagar, Zone-I, Bhopal Ph.: 4294448, 2768274 www.mcu.ac.in SCHEME FOR POST GRADUATE DIPLOMA IN COMPUTER APPLICATIONS (PGDCA) (Effective From July 2011 Session) SEMESTER -I Subject Code Subject Name Scheme L 1PGDCA1 1PGDCA2 1PGDCA3 1PGDCA4(A) 1PGDCA4(B) Fundamentals of Computers & Information Technology Introduction to Operating Systems (Dos, Windows, Linux) PC Packages Elective - 1 Foxpro MS-Access 4 4 1 3 T P Theory Paper 80 80 Internal Evaluation 20 20 Practical Exams Total Marks 100 100 4 4 1 3 3 80 80 20 20 25 25 125 125 Semester Total 450 (*L-Lecture, T-Tutorial, P-Practical) SEMESTER –II Subject Code Subject Name Scheme L 2PGDCA1 2PGDCA2 2PGDCA3 2PGDCA4(A) 2PGDCA4(B) 2PGDCA5 System Analysis and Design Programming with Visual Basic.NET Internet & E-Commerce Elective - 2 OOPs & Programming with C++ Financial Accounting with Tally Project Work 4 4 4 4 T 1 P 3 3 3 Theory Paper 80 80 80 80 Internal Evaluation 20 20 20 20 Practical Exams Total Marks 100 125 100 125 25 1 25 4 100 Semester Total 550 General Instructions: 1. For passing the subject examination minimum 40% marks must be separately scored in Theory Paper, Practical Exams and Internal Evaluation in the subject. 2. For passing the semester, minimum aggregate marks must be 45% in the semester. Course : PGDCA Sub Code : 1PGDCA1 Semester: I Subject Name : Fundamentals of Computers & Information Technology Workshops Total Hours Field Visits ...
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...** ** ** ** ** ** ******** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ***** **** ********** See the solution! : visit this website http://java2s.clanteam.com/ -------------------------------------------------------------------------------- Exercise 2.2: Write a program that simulates rolling a pair of dice. You can simulate rolling one die by choosing one of the integers 1, 2, 3, 4, 5, or 6 at random. The number you pick represents the number on the die after it is rolled. As pointed out in Section 5, The expression (int)(Math.random()*6) + 1 does the computation you need to select a random integer between 1 and 6. You can assign this value to a variable to represent one of the dice that are being rolled. Do this twice and add the results...
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...Java Quick Reference Console Input Scanner input = new Scanner(System.in); int intValue = input.nextInt(); long longValue = input.nextLong(); double doubleValue = input.nextDouble(); float floatValue = input.nextFloat(); String string = input.next(); Console Output System.out.println(anyValue); JOptionPane.showMessageDialog(null, "Enter input"); GUI Input Dialog String string = JOptionPane.showInputDialog( "Enter input"); int intValue = Integer.parseInt(string); double doubleValue = Double.parseDouble(string); Message Dialog Primitive Data Types byte short int long float double char boolean 8 bits 16 bits 32 bits 64 bits 32 bits 64 bits 16 bits true/false Arithmetic Operators + * / % ++var --var var++ var-addition subtraction multiplication division remainder preincrement predecrement postincrement postdecrement Assignment Operators = += -= *= /= %= assignment addition assignment subtraction assignment multiplication assignment division assignment remainder assignment Relational Operators < >= == != less than less than or equal to greater than greater than or equal to equal to not equal Logical Operators && || ! ^ short circuit AND short circuit OR NOT exclusive OR if Statements if (condition) { statements; } if (condition) { statements; } else { statements; } if (condition1) { statements; } else if (condition2) { statements; } else { statements; } switch Statements switch (intExpression) { case value1: statements; break; ... case valuen: statements; break;...
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...CS301 – Data Structures ___________________________________________________________________ Data Structures 1 CS301 – Data Structures ___________________________________________________________________ Data Structures..........................................................................................................1 Lecture No. 01 ............................................................................................................3 Lecture No. 02 ..........................................................................................................12 Lecture No. 03 ..........................................................................................................21 Lecture No. 04 ..........................................................................................................34 Lecture No. 05 ..........................................................................................................49 Lecture No. 06 ..........................................................................................................59 Lecture No. 07 ..........................................................................................................66 Lecture No. 08 ..........................................................................................................73 Lecture No. 09 ..........................................................................................................84 Lecture No. 10 ....................................
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...Blue Pelican Java by Charles E. Cook Version 3.0.5h Copyright © 2004 - 2008 by Charles E. Cook; Refugio, Tx (All rights reserved) 1-1 “Blue Pelican Java,” by Charles E. Cook. ISBN 1-58939-758-4. Published 2005 by Virtualbookworm.com Publishing Inc., P.O. Box 9949, College Station, Tx 77842, US. ©2005, Charles E. Cook. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, recording or otherwise, without the prior written permission of Charles E. Cook. Manufactured in the United States of America. Preface You will find this book to be somewhat unusual. Most computer science texts will begin with a section on the history of computers and then with a flurry of definitions that are just “so many words” to the average student. My approach with Blue Pelican Java is to first give the student some experience upon which to hang the definitions that come later, and consequently, make them more meaningful. This book does have a history section in Appendix S and plenty of definitions later when the student is ready for them. If you will look at Lesson 1, you will see that we go right to work and write a program the very first day. The student will not understand several things about that first program, yet he can immediately make the computer do something useful. This work ethic is typical of the remainder of the book. Rest assured that full understanding...
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...Success Strategy of Benetton. Julia Belenkova Group 111. Type | Public (BIT: BEN) | Industry | Fashion | Founded | 1965 | Headquarters | Ponzano Veneto, Italy | Key people | Alessandro Benetton, Chairman Carlo Benetton, Deputy Chairman Luciano Benetton, Founder and non-executive Director Franco Furnò and Biagio Chiarolanza, delegating operative management of the company Giuliana Benetton, Director Gilberto Benetton, Director | Products | Clothing, Accessories and Footwear | Revenue | 2,032 million euro (2011) | Employees | 9,557 (2011) | Benetton Group S.p.A. is a global fashion brand, based in Treviso, Italy. The name comes from the Benetton family who founded the company in 1965. Benetton Group is listed in Milan. Benetton has a network of over 6,500 stores in 120 countries. The stores are managed by independent partners and generate a total turnover of over 2 billion euros. The Strategy of the company is very multi-faceted and is seen in every of the following activities: The Start The Benettons produced ordinary woolen sweaters of traditional somber colors and scratchy wool as many others in the industry until one day Giuliana Benetton developed more colorful and fashionable designs. So the Benetton’s first success was a bright violet pullover made of a soft blend of wool. Thus their first key to success was that in contrast to their competitors they developed a radical change not only in clothes but also in attitude to life – pleasant soft materials...
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...Ferrari Business Strategy International Organizations Enzo Ferrari founded Ferrari in 1929, born out of Modena, Italy under the name Scuderia Ferrari, translated literally as ‘Ferrari Stable’; it was originally set up as a sponsor for amateur drivers and manufacturer of racing cars. In its early days Ferrari used to prepare and race drivers in Alfa Romeo cars up until 1938, Enzo Ferrari was then hired by Alfa Romeo to head their motor racing department. The early 1940’s saw the arrival of The War in Italy and as a result Alfa Romeo was taken over by the fascist government of Mussolini in order to aid the war effort. Due to contract restrictions Enzo was restricted from racing cars for four years and for a short while Scuderia Ferrari became Auto Avio Costruzioni Ferrari; it was during this time the first Ferrari was produced, the Tipo 815. In 1943 the Ferrari factory moved to Maranello where it remains until this day, the factory was, however, bombed in 1944 and rebuilt a few years later, this time to include a division for the production of road cars although due to funding only the racing department was functional. Ferrari officially moved into the production of street legal vehicles in 1947 as Ferrari sPa, a joint stock company, it was during the same year that the first Ferrari road car was produced, the 125 S. Enzo reluctantly built and sold these cars purely to fund his love for racing and poured most of the company’s money into Scuderia Ferrari, the racing...
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...piece of software and it is di cult for beginning students (and instructors) to easily gain on overall understanding of the various system pieces and how they t together. This document provides a road map to understanding the Nachos system. It gives a high-level overview of the source code, focusing on the big picture rather than on the details. It is not intended as a replacement for reading the source code. Rather, it is a companion that is intended to help students (and instructors) overcome the initial learning curve encountered when learning and using the system. Contents 1 Introduction to Nachos 2 Nachos Machine 2.1 2.2 2.3 2.4 Machine Components : : : : : : Interrupt Management : : : : : Real-Time Clock Interrupts : : Address Translation : : : : : : : 2.4.1 Linear Page Tables : : : 2.4.2 Software Managed TLB 2.5 Console Device : : : : : : : : : 2.6 Disk Device : : : : : : : : : : : 1 : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : :...
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