...How can two stories be so different yet the same? In the two stories “Nethergrave” and “A Sound of Thunder” they have massive differences but they also have a lot of similarities. They are so unlike that it makes them similar. Both stories teach lessons that involve technology, they also involve big character changes and finally they share a theme. But what make them like this? Continue reading to find out. The authors of these stories really worked hard to describe the way objects looked. They made so it felt real, like if you closed your eyes and opened them it would be right in front of you. My favorite was the way Ray Bradbury wrote about the time machine made it so simple to imagine because of the words he used to describe it with so much detail, “he looks and sees a mass of tangle, a snaking and humming of wires and steel boxes. He also sees an aurora that flickered orange, silver, and blue.” That was how he describe Eckles first viewing of the time machine. In “Nethergrave” the technology was the computer that Jermy used to talk to his online friends. It didn’t seem to have a lot of technology involved in the story though. Jeremy spent almost every afternoon chatting in a chat room to virtual strangers. He would tell lies to them because he felt the need to. Then a mysterious and strange program popped up on his screen. The program turned out to be a whole nother online world. Although a whole different online world is cool this story didn't stand out to me. I think it...
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....In the story Sound of Thunder, by, Ray Bradbury, there were many different things that took place. The story starts with a man named Eckels, who goes into a building named TIME SAFARI, INC to travel back in time to shoot the animal he picks. When Eckles entered the building, he saw a man at the front desk and waved the 10 thousand dollars he had to travel back in time. The man at the desk proceeded to tell Eckles that he needed to follow all the directions that his safari guide (Mr. Travis) says or else he would suffer bad consequences. Eckles and the rest of the crew who was going back 60 million years climbed into the time machine, put their helmets on, tested their intercoms, and proceeded to go back in time. After all the flashing lights...
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...The Story Sound of Thunder by Ray Bradbury uses the science fiction genre much better compared to Gloris Skurzynskis's “Nethergrave” because of it's characterization, setting, detail in writing, and the theme of how little things can make a big impact on others. It also contains time travel which always has great potential with paradoxes and the butterfly effect. In this critical response I will be comparing and contrasting both stories and making points such as how the stories fit into the science fiction genre, the characterization between Eckles and Jeremy, the theme/message of the short story, dialogue, and writing style and detail. [1] The science fiction genre fits into both of the stories because of the technology and events that take place in the short stories, for example, in sound of thunder the time travel machine, the dinosaurs, the chaos theory and paradox concepts, and it clearly states it futuristic with the building in the first scene. In Nethergrave it's the virtual world realm dimension controlled and presented by Magus who seems to know everything, and the “video game” seems to be very good graphics if not realistic and that fact that the main character entered the world of Nethergrave. The stories both fit into the category of science fiction proudly but I feel sound of thunder pulls it off better and has a greater climax that really pulls...
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...originally and now your alternate self lives a whole different life. We might only ever know our own reality but in Ray Bradbury's short story The Sound of Thunder, a group of the elite realize how deadly a combination of a lack of caution and reckless fear can flip their whole world as they...
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...In the short story of “A Sound of Thunder”, by Ray Bradbury, suspense is built through simile, conflict, and metaphor. The first way the author creates suspense through simile, to describes how things looked like. To begin with a simile describes what something look like. After the hunters find the t-rex, they open fire on it, and they kill it, and when and when the t-rex falls, they describe it by saying “Like a stone, like a mountain avalanche Tyrannosaurs fell “and that's how they use simile to describe what something looks like by saying it looks like that when it falls. The second way the author creates suspense is through conflict, and it describes what might happen to the characters. My evidence for conflict is when Eckles comes...
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...He explains, “History is a product of contingencies (what might have been) and necessities (what had to be)…” (393), and counterfactual conditionals help explore what could have been had something not happened. Shermer uses the example of Ray Bradbury’s short story “A Sound of Thunder” in which a character changes events in the past and how the changes affect the future. By stepping off of a designated path, Mr. Eckles, the main character, kills a butterfly, and, thus, the butterfly effect is born. This idea stands out because it emphasizes how every little action and decision plays into the next and how nothing is actually trivial and useless. The events of the past only happened because they were meant to happen and nothing else was destined. In a sense, Shermer is trying to say that there are no such things as what might have been; only things that had to be. This, however, does not stop people from predicting different effects by changing the cause; of course, doing so is necessary to fully understand the influence and importance of what actually...
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