Impacts Of Computer Addiction

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    Englres

    information through sounds (voices) over long distances. Two decades later Marconi solved the problem for sending information without the wires, and thus radio and television were born. Moving forward to the 20th century, ENIAC, the first possible computer was made. (Chatterjee, 2014) From there, the world tried to merge together these technology to serve as a source of information and mode of communication. Cellular phones, by definition of Merriam Webster, is a small, portable telephone

    Words: 2299 - Pages: 10

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    Thesis

    Positive Impact • For younger children below preschool age, the gadgets may positively help them to stimulate their senses and imagination. Some may helps to promote listening ability, learning of sounds and also speaking ability. • Electronic devices and games play positive effects in encourage cognitive learning and development of analytical skills. This may helps in build-up innovative thinking, investigative skills, strategic thinking and foster the creativity potential of kids.

    Words: 350 - Pages: 2

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    Effects of Gadgets on Students

    found children as young as two years old are playing with an electronic devices and gadgets anywhere. That is not only the video games that make the children stay, it is also includes television, mobile phones and smart phone application, computers, tablet computers, PSP games and etc. Children tend to be active consumers, many electronic products and gadgets’ commercial have been targeted to young children market. Parent may find it easier to make their children stay in one place by giving them a gadget

    Words: 672 - Pages: 3

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    Computer Tech Cs300

    Running Head: COMPUTER TECHNOLOGY AND THE EFFECT ON THE BRAIN 1 Computer Technology and the effect on the brain Malcolm Alexander Park University Table of contents 1. Abstract 3. Research and Development 5. Summary of data/conclusion 6. References COMPUTER TECHNOLOGY AND THE EFFECT ON THE BRAIN 2 Abstract Computer technology has been around in our lives for a few century’s changing our

    Words: 1005 - Pages: 5

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    Effects of Social Networking

    Systems Faculty of Computer Science and Information Systems Universiti Teknologi Malaysia Article Info Article history: Received May 12 , 2012 Accepted Jun 10th, 2012 Keyword: Social Network Sites Academic Performance Perception Face book th ABSTRACT This study attempts to obtain students’ perceptions on how social networking sites impact their academic performance. In this paper a survey was conducted by distributing 325 questionnaires to selected students from the Faculty of Computer Science and Information

    Words: 5521 - Pages: 23

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    Cellphones

    their time and not talking; they will feel strange when they look on other's faces and talk. Some people don't know what to say because they get used to texting not talking. The sometime texting message may change into an addiction and a permanent habit which negatively impact many aspects of life, ranging from productivity of employees and social isolation. Texting provides more discreet way of communicating. As typing and sending a message only need a few minutes, employees can send a message without

    Words: 410 - Pages: 2

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    Technology

    significant change that has occurred in technology in just a generation’s time. As a child, I remember when people were purchasing their first personal computers, usually for everyone in the household to share. These computers were not nearly as fast and advanced as computers are today. Now, nearly every home in America has a personal computer, laptop or some other way of accessing the internet, like a smartphone or tablet. While access to the internet can help educate children if used in an educational

    Words: 889 - Pages: 4

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    Perceived Effects of Online Games to the Academic Performances Among Students Under the College of Business Administration Education at University of Mindanao

    world computer game, a rudimentary two-player tennis game, was created to entertain visitors on the Brookhaven National Laboratory. Since then, the computer/video game industry has become one the most aggressively growing business sectors in the United States and in the whole world. Obviously, games are emerging as one of the most dominant forms of entertainment. This trend goes further as of the increasing penetration of high speech Internet connection and the declining prices of computers, video-game

    Words: 6618 - Pages: 27

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    Smartphones

    the appearance of smartphones, things like surfing the Internet, socializing, taking photos or even FaceTime can be done instantly in your hand. Smartphones are becoming parts of many people's lives. These days, a new phenomenon named "smartphone addiction" has emerged. In fact, recently in China, the spread of smartphones has attracted more and more young people into the world of virtual Internet at the expense of their interaction with real world relationships; it has also aroused heated discussions

    Words: 2318 - Pages: 10

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    Social Networking

    CHAPTER I THE PROBLEM AND ITS SETTING Introduction Social Networking sites, one of the most commonly used and popular to teenagers, specifically students. The Social Networking is helpful through being the fastest way of communicating to others. Thus you can connect toy your friends and relatives and keep updating with them. SNSs are inexpensive medium socializing; you can connect and reunite with your old friends and keep in touch. You can also ease of setting up events such as

    Words: 1739 - Pages: 7

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