...Don’t Let Computers Become the Teacher President Clinton once had a vision of “the day when computers are as much a part of the classroom as blackboards.” (Sava) Back in the late 90’s that was just a vision. With the advent of Smart Boards and other teaching tools that vision has become reality. How are we supposed to view this change in the framework of learning and teaching? Are teachers to bow down to their new silicon based overlords? Are these computers to be used as classroom aids, or are they the forefront of a move from flesh and blood educators, to chip and wire teachers? There are many who support increasing the use of computer technology in classrooms. It would be difficult to defend a claim opposing the obvious advantages of computers. Computers are advanced machines leading a revolution in technological advancement. However, these proposed increases may not provide the ultimate salvation that some believe computers will bring. There are various issues that must be considered before we pledge our alliance to the motherboard. Thomas Dwyer wrote an article in SIGCUE discussing some of the issues his organization encountered in their study of this subject. He writes, “Our enthusiasm (for computers) is tempered, however, by a growing respect for the importance of human relationships, particularly in a technology-based environment. The more advanced the accomplishment of students, the more keen seems to be the need for the recognition and guidance...
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...and will also serve as the basis for it operations and marketing plan. Computer training services, as shown in our plan, have an excellent profitability level and growth rate. Our competitive edge along with new training techniques puts SPTI at the forefront of training services. We are living in an age where computer knowledge is a must and the market for computer training services is booming. Our training center will differ from the traditional computer training services (usually offered by colleges and universities) because of our added personal touch. Objectives The SetPoint Training Institute(SPTI) knows firsthand that computer training has to meet all of its customers' needs in order to have a tangible lasting impact. When you measure across multiple customer segments—each of which has its own priorities—you see how much more training must do to consistently and simultaneously satisfy participants, managers, and executives. Training then can move to close those gaps and deliver more real value. Closing those gaps between employer skill needs and employee skills development is the main objective of SPTI. SPTI's other objectives are: * To meet the computer training needs of computer users and area businesses by the way of Skill Assessment and Goal-Based Training. * Retain new and current students through Step-Level Based computer training. * Re-assess students upon completion of computer training to record skill level improvements. * Monitor outcomes of...
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...of atomic bomb which landed the city of Nagasaki and Hiroshima in Japan. The presence of technology is really advantageous but the continues dependence of people on this should be prohibited. Dependence on technology is not only prohibited in bigger sectors of society but also in smaller units. The smaller units refer to the youth today whose potentials are the products of globalization. We believe that youth can save the wrong steps of ancient civilizations including today’s generation separated from the future, but their addictions in multimedia devices can break the old tradition. Based from the National Survey of United States of America in the year 2012, the total youth population has dependence in playing computer online games like DOTA Garena, Minecraft, Crossfire International, Special Force, Grand Chase, and CABAL online which were included in the Top Ten Most Played Games of 2012. On the other hand, China that has the most number of internet users all...
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...(2005-2010). It is committed to the appropriate, effective, and sustainable use of ICT’s to broaden access to and improve the quality and efficiency of basic education service delivery. The poor performance of students across the country in national and international tests, and the consistent high school dropout rates in both elementary and secondary school levels, underscore the deterioration of the quality of the Philippine schools system. Computer education offers potential for human betterment, at the same time, it is taught with great dangers that neither the potential can be truly realized, nor the danger avoided, without careful far-teaching critical questions being asked about computers in education. It is clear and evident that whatever this eventual outcome, the debate about computers in education is just beginning and is going to be with us for some time. The mathematician, computer scientist, and psychologist, Seymour Papert conducted renowned projects in the 1970’s at the Massachusetts Institute of Technology with the goal of making children the “builders” of their open intellectual “buildings”. (Harris and Kingston, 2002) It was Paperts intention to design “a computer language that would be suitable for children. It offers extraordinary opportunities to create an environment where one could learn algebra, geometry, problem solving, spelling, and history in ways more likely the informal learning of the unschooled toddler than the educational processes now...
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...MY MEMORABILIA (Values) “My Memorabilia” Sofia May M. Detablan 09102058302 sofiamay.detablan@yahoo.com February 13,1997 072 Topsite A, Townsite, Mariveles Bataan Message: Dear Ma’am Jass, Uhhhmmm….sa totoo po wala akong masabi sa inyo. Para sakin po kasi kayo ang naging best teacher namin sa values kahit po ngayon lang tayo nagkasama naging mabait kayo samin. First of all po gusto ko mag thank you sa mga bagay na naituro niyo samin, mga bagay na natutunan naming sa inyo, sa lahat ng pagtitiis sa kakuletan namin. Sorry po sa mga sakit ng ulo na naibigay namin sa inyo, sa magulong classroom na inyong nakikita pag dumadating kayo sa room namin, at mga maingay na estudyante. Sana po ay maging more patience kayo sa mga bago niyong matuturuan next year. I hope po na mas madaming blessing ang dumating sa life niyo, and makita niyo na si mr.right hehehe…peace tau ma’am (^___^v). 10 years from now In 10 years from now I want to be an elementary teacher. Now all I want is to study so I can reach my dreams. Para matulungan ko sila papa at mama sa pag papa-aral sa aking mga kapatid. Para makapagtapos sila ng pag-aaral at para tulungan din ako sa pag iipon para sa aming kinabukasan. At pra na din masuklian namin lahat ng naibigay at sinakripisyo ng aming mga mababait at walang sawang umiintindi sa amin, ang aming magulong. Gusto ko makita na nagrerelax sila mama at papa ko kasi pagod to the max talaga kasi sila ngayon. Sa 10 years na yun ang ginagawa...
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...Approval Sheet This thesis entitled “The Effects of Computer-Game Playing to the Academic Performance of the Grade 10 students of Don Bosco College – Basic Education Department High School Level School Year 2015-2016”, prepared and submitted by Syrell B. Almazan, Axl B. Cantil, Jorish B. Del Rosario, and Cyrihl C. Velasquez, in partial fulfillment of the requirements in English X, is hereby recommended for oral examination. Mr. Artell L. Almonte Subject Teacher Approved by the Committee on Oral Examination with a grade of _____. Mrs. Ma. Fatima A. Alarcon Mr. Joseph Christopher DT. Briana Member Member Mrs. Carolina B. Campos Ms. Vilma Rosa R. Dorado Member Member Mrs. Anita V. Maullion Mr. Wally A. Micosa Member Member Mr. Erbert V. dela Resma Chairman Accepted and approved in partial fulfillment of the requirements in English X. Rev. Fr. Regulus M. Porlucas, SDB Principal Date: __________ Acknowledgment Thanks to those teachers who helped us, especially Sir Erbert Dela Resma who gave the formula and Ma’am Joyce Bacuyag for helping us on how to compute the data. Also thanks to the aunt of Cyrihl Velasques for helping us on how to create a thesis Thank you. Dedication We dedicate this research to our Almighty Father for giving us strength in making this thesis. Next, to our beloved teachers and also to our classmates, the Grade 10 Caravario...
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...about our problem, the relationship between extent of computer technology usage and study habit of students from Rogationist College and the its background. Introduction Nowadays, technology became an inseparable part of our lives. It now rules the life of an average student and in the field of education in any corner of the world. It has taken over the field of education. Its influence has been taken across the world in every possible way. According to Charlie S. (2012) “Computer has been taking big parts of our lives, in different sectors such as medicine, architecture, communication, research, sports and education. But it greatly affects the sector of education, especially the students”. In this world of competition, the students should have to be educated. Everything is not taught by a teacher or in school. In facing big challenges in life, students take extra learning through technology/computers. These computers can be used for their personal or recreational activities such as listening to music, watching movies or videos, chatting, browsing, playing games and etc. We can also express our feelings through it, through social networking sites. Furthermore, the work of the students became easier in searching information they want to learn. Technology has been part of our lives like language, ritual values, arts and more. It also affects our ways of thinking that can contribute to a more progressive country. Computer technology provides an opportunity for students with...
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...THE UNIVERSITY OF NEW SOUTH WALES SCHOOL OF COMPUTER SCIENCE & ENGINEERING ISSUES IN PHYSICAL XML DATABASE DESIGN Damien Fisher (3065680) Bachelor of Computer Science (Honours) Supervisor: Dr. Raymond Wong Submission Date: October 29, 2003 Abstract Recent years have seen a surge in the popularity of XML, a markup language for representing semistructured data. Some of this popularity can be attributed to the success that the semi-structured data model has had in environments where the relational data model has been insufficiently expressive. It is thus natural to consider native XML databases, which are designed from the ground up to support XML data. Developing a native XML database introduces many challenges, some of which we consider here. The first major problem is that XML data is ordered, whereas relational databases operate on set-based data. We examine the ordering problem in great detail in this thesis, and show that while it imposes an unavoidable performance penalty on the database, this penalty can be reduced to an acceptable level in practice. We do this by making use of type information, which is often present in XML data, and by improving existing results in the literature. XML data is frequently queried using XPath, a de facto standard query language. The importance of XPath is increasing, due to its use as a primitive in the more powerful emerging query language, XQuery. It is widely believed that the one of the most promising approaches to evaluating...
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...Technology Utilization in Philippine Public High Schools Preliminary Findings Victoria L. Tinio Director for e-Learning Foundation for Information Technology Education and Development Commissioned by the Center of International Cooperation for Computerization Government of Japan March 2002 1 Table of Contents I. Introduction II. Context and Significance III. Methodology IV. Scope and Limitations V. Findings A. Profile of the schools General information Electrification and telephony B. History and goals of ICT use C. ICT resources and use Student-to-computer and teacher-to-computer ratios Processor types and operating systems Multimedia computers Software Peripherals Local area networks Instructional use of computers Internet access and use Non-instructional use of computers D. Staff development E. Technical support and needs F. Major obstacles to ICT use VI. Conclusions and Recommendations References 3 4 6 8 9 9 9 10 11 12 12 12 14 14 14 15 18 19 21 24 26 30 2 I. Introduction The world we live in today is very different from what it was a century, even a few decades ago. This transformation has been driven in part by rapid technological innovation. While the 19th century saw the rise of the Industrial Revolution, with steampowered machines intensifying and expanding human productive power, the 20th century was characterized by the birth of machine-powered flight and the emergence of broadcasting and computer technologies that extended the reach of human creativity...
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... 75 Effects of Computer Gaming on High School Students’ Performance in Los Baños, Laguna, Philippines Maria Daisy S. CORTES*, Jhoana V. ALCALDE**, Jose V. CAMACHO, Jr.*** Abstract This study examined the effects of computer games on school performance of high school students in Los Baños, Laguna, Philippines. Allowance, gender, peer group and year level positively affect student’s decision to play while time spent on studying, year level, previous grade, number of books and time spent playing computer games are found to be significant in affecting student’s performance. Results showed that the probability of a computer gamer to fail is 39%, given the student has more than four siblings, a previous grade of at most 84, lesser teachers, lesser hours on studying, living near a computer shop, and spends more hours playing computer games. Moreover, 60% of the students’ daily allowance is spent on playing computer games. Keywords : investment in human capital, computer games, education production function, high school performance, Logit regression model * Maria Daisy S. Cortes graduated in 2010 with a BS Economics degree at the University of the * assistant professor, College of Economics and Management, University of the Philippines Los Baños. * Philippines Los Baños, Laguna and currently works at Deutsche Knowledge Services, Taguig City 1634 Philippines. * * associate professor/associate dean, College of Economics and Management, University...
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...THE EFFECTS OF COMPUTER GAMES TO THE ACADEMIC PERFORMANCE OF THE GRADE VI PUPILS IN ___________ELEMENTARY SCHOOL S. Y. 2010 - 2011 A Research Proposal Presented to the Faculty of the College Department ________________________________ Quezon In partial fulfillment of the Requirements for Research 2 ________________________ October 2010 Chapter I INTRODUCTION Background of the Study Computers are ubiquitous. As computers have become less expensive they have been purchased by more and more families for their homes. Because of this, many children begin to use computers at an early age. Even if computers are not available in their home, children almost certainly will begin to come into contact with computers in school. Some adults are amazed by how readily young children use computers. Many children find that using computers gives them a sense of power and accomplishment. And, unlike many adults whose first or primary contact with computers is work related, most children first use computers for entertainment purposes and games. This is by no means the only use that children have for computers. Because computer use is promoted in schools, and because computers are so ubiquitous, children have a great deal of exposure to them. Not everyone, however, is comfortable with the use of computers by young children. Some, including the Alliance for Childhood, have called for a halt to the...
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...THE EFFECTS OF COMPUTER GAMES TO THE ACADEMIC PERFORMANCE OF THE GRADE VI PUPILS IN ___________ELEMENTARY SCHOOL S. Y. 2010 - 2011 A Research Proposal Presented to the Faculty of the College Department ________________________________ Quezon In partial fulfillment of the Requirements for Research 2 ________________________ October 2010 Chapter I INTRODUCTION Background of the Study Computers are ubiquitous. As computers have become less expensive they have been purchased by more and more families for their homes. Because of this, many children begin to use computers at an early age. Even if computers are not available in their home, children almost certainly will begin to come into contact with computers in school. Some adults are amazed by how readily young children use computers. Many children find that using computers gives them a sense of power and accomplishment. And, unlike many adults whose first or primary contact with computers is work related, most children first use computers for entertainment purposes and games. This is by no means the only use that children have for computers. Because computer use is promoted in schools, and because computers are so ubiquitous, children have a great deal of exposure to them. Not everyone, however, is comfortable with the use of computers by young children. Some, including the Alliance for Childhood, have called for a halt to the...
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...EFFECTS OF INVOLVEMENT IN COMPUTER GAMES TO THE STUDY HABITS OF THE MARIAN FRESHMEN STUDENTS DURING THE FIRST SEMESTER OF SCHOOL YEAR 2012-2013 A Research Presented to Mr. Paul C. Morales Saint Mary’s University Bayombong, Nueva Viscaya In Partial Fulfilment Of the Requirements in _________________________ Submitted By: Kimberly Anne Martinez Lloyd Rico Antonio Manuel Douglas Inaldo Leigrich Salvador Herman Anthony Aseron February 2013 Chapter 1 THE PROBLEM AND ITS BACKGROUND Rationale Modernization of living has a great impact to one of us, specifically in the field of technologythat introduces us to this, computer age because of its many benefits that makes our lives better and helps us do work a lot better. One evidence is the excessive of use of computers of some Marian students, it gives us a faster access to the world and is very beneficial to our studies like doing paper works and at the same time, entertainment. But as computers became more popular, some students overused it and become a bad leisure for them causing them to skip their classes, they could not concentrate, and they become irresponsible, they didn’t do their school stuffs and obliviously overspending their allowance in paying a gaming computer unit and a bet. Lessen, determine and prevent computer addiction, are in the mind of the researchers in conducting this study. STATEMENT OF THE PROBLEM The primary aim of this study is to obtain relevant...
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...study: Yong Zhao, Kenneth A. Frank, Blaine Morrow, Kathryn Hershey, Joe Byers, Nicole Ellefson, Susan Porter, Rick Banghart, Andrew Henry, and Nancy Hewat. Although we cannot identify the names of the schools that participated in this study, we want to thank all the teachers and administrators in these 19 schools. Without their cooperation and support, this study would not have been possible. We would also like to thank Dr. Maenette K. P. Benham and the four anonymous reviewers for their insightful comments. Ann Krause, Punya, Mishra, Matthew Koehler, and Gary Cziko offered very helpful comments and suggestions. 1 Abstract Why isn't technology used more in schools? Many researchers have been searching for solutions to this persistent puzzle. In this paper, we extend existing research on technology integration and diffusion of innovations by investigating relationships among the long list of factors that have already been identified to be related to school technology uses. In particular, we use the metaphor of an ecosystem to theoretically integrate and organize sets of factors that affect implementation of computer technology. We also hope that this metaphor will help us better understand other educational innovations. We conducted a study of technology uses in 19 schools in four districts. Findings of this...
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...hard and difficult works of Filipino people. The Laguna province shows progress not only in agriculture but also in industries. These changes and improvement were done through modern equipment. Different schools also improved their education with the help of these highly - technological equipment. In this 20th century, a years of information and revolution, computer appears as one of the most powerful all purpose and unique tool which is used in the world and also in our country nowadays. Computer is often use in companies, factories, hall, supermarkets, schools as well as in our house. It is said that using this tool makes work efficient, accurate, and with less effort. In companies, computer is used in business transactions, payrolls, inventories, and many more. Computer is also used at home for teaching and aids in attaining educational purpose for the benefits of the students. Computer can assist one in a particular subject. The best example of this is the (CAI)Computer – Assisted Instruction which contains several instructions for the readers. CAI is a computer based instructional programs for individual learners. The term most often refers to drill and practice , tutorial , or simulation exercises used as stand – alone instruction or as supplementary materials, a more...
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