...THE VISUAL INVEIGLEMENT OF TELEVISION 1 The Visual Inveiglement of Television Stacey Goldsmith Liberty University ENGL 101-D06 Audry “Lynn” Mayberry Degree: Psychology Crisis Management Counseling, Minor in Military services (APA format) December 3, 2015 THE VISUAL INVEIGLEMENT OF TELEVISION 2 Abstract With the rapid decline of cultures moral conduct regarding thought, behavior, and along with physiological changes it leaves the looming question of why or who is responsible. Many would like to place blame on the content of television media. Clearly it provokes an interest to look at the affects that TV and media are playing. After all, the culture does seem to be headed towards a moral bankruptcy and an increasing obesity rate compared to fifty years ago. Such research conducted by Aric Sigman PH.D. in his book, Remotely Controlled, discusses these realities and brings to light the hidden truths of televisions and the effects it is taken on the moral downslide. THE VISUAL INVEIGLEMENT OF TELEVISION 3 The Visual Inveiglement of Television Television media is impacting the populace 24/7 in today’s world; there is no escaping its influence upon society and culture. There is a surging wave of change that is being created by this, and few seem to acknowledge...
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...implied by the title, misrepresentation - of women by the media. In the documentary, Newsom discusses the effect the portrayal of women in the media has on every aspect of the lives of women in America - from women’s perceptions of their bodies to their ability to participate in government. She uses quantitative data, her own story and the stories of other women, famous and not, and various aspects of the visual track to successfully communicate her message that the media’s portrayal and treatment of women is harmful and must be changed in order for...
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...Visual entertainment media has shaped American culture in many different ways. It’s given us ideas on how to be social, how things were in the past, economics, the invention of computers, also the invention of cell phones, and even game consoles. These ideas have changed our values and shaped American culture. Reality shows are a big part of American culture they show what our values have become from visual entertainment. Millions of people watch these shows regardless of how simpleminded they are, but in the same sense they make people talk about them. Things from our past such as the theatre during the 1920’s helped people through hard times. Theatre did this by letting them forget how bad their lives were, and in some cases gave people ideas on how to deal with the depression at the time. Visual entertainment media has had an effect on economics through the production of movies, and TV shows. Reality shows try showing how people act when they think no one else is around them. When in reality all they are showing, is that it’s alright to be in a culture, of acting horrendously. The invention of the following technological devices such as computers, cell phones, and game consoles, broadened people’s minds to a whole new type of entertainment to add to our culture. These inventions which changed American culture did make our culture rich with information, but in turn it has made people lazy. The more people tend to use these devices, the less they want to do anything else, which...
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...The Effects of Media, Video Games, or Internet- Based Social Media on Teen Behavior Name Institution Introduction Behaviors are influenced by the concepts of learning and conditioning. Learning is a natural process that occurs passively. Everyone gets new ideas that are indicative of the process of learning. The study of the relationship between learning and behavior is significant. This is because we need to understand how behaviors are leaned before changing them. The concepts of behavior and learning are essential for parenting. The three common learning styles include auditory (where learning is achieved through the sense of hearing), visual (where a learner grasps knowledge through seeing the learning materials) and the kinesthetic style where learners learn by interacting with materials of study by hand. Conditioning is the process of pairing a certain stimulus with an existing one. In relation to the concepts of conditioning and learning, I shall discuss the effects of media, video games and internet-based social media on teen behavior (Wade, 2010). Aggression There are various effects of media, video games or internet-based social media on the behavior of teens. One of the behaviors induced by the above named vices is aggression. Media (TV) violence can induce aggression. This can be attributed to the movies that contain violent acts such as fighting, gangster behaviors, bank robbery, rape and drug dealing. Some music clips and lyrics...
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...March 21, 2012 Effects of the Transition to a Visual Culture Lucinda Whitfield Western Governor University The world has begun to move to a culture full of visual images, this transition has even had an impact on literature and has shaped our world into a visual culture. In this paper, the writer will investigate the effects of visual literacy on society. Visual images are observed in many facets of global society. Vast amounts of information today is embedded in forms of media that does not solely rely on linguistics causing the new digital generation to have a need to develop new types of literacy skills. Messages that were once conveyed through literary texts are now communicated through other forms of media that are enhanced or supported by visual images. The emergence of a growing visual culture has led to a steady decline in literary culture and has several underlying effects. Mirzoeff argued (1998) “the visual culture defines and delimits the post-modern present in that the culture that we call postmodernism is best imagined and understood visually, just as the nineteenth century was classically represented in the newspaper and the novel” (p.5). Understanding what is seen versus what is read will likely continue to be an important acquired and needed skill for people of all ages. Several trends are believed to be contributors for the need to attain new literacy skills. In a time of reality television, movies, video gaming, and digital billboards, it is rare...
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...Can social media influence people’s thoughts and ideas? People use media every day we such as watching TV, Surfing the internet, Social media sites, and play video games. Media plays an important role in our everyday activities. However, these every day activities influence our actions. There are many pros and cons that visual media has affected children and the American culture. Media influences our thoughts and plays a major role in our lives. We use media every day on a regular basis for many different things. Whether it is to surf the internet for information, or watching movies and television online. I think it has influenced the way we look at others and base it how we should be. An example, would be young girls see super models a reality stars on magazines and in reality it is not really them. The models are photo shopped or have been airbrushed. Therefore, it is setting a bad example of what girls should look like. Another example, advertising has affected the way we purchase items. These ads make it seem that you have to have purchase their product in order to fit in. There are many pros and cons of visual media on how it affects our behavior. Some of the pros of visual media are how it influenced education. There is so much information on the internet we have access to. There are so many television programs that are education such as the history channel. Children are able to learn from watching these educational programs. Visual media is positive but, it...
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...The majority of research on the subject of violence in the media have looked at passive visual media. Passive visual media would include media that the viewer is solely limited to observation such as movies, television, and videos. Since the beginning of television, people have been interested on the impact it has on the population, especially youths. Shown agressivness in relation to violent passive visual media would relate to oberservational learning. For example, in 1985 Bjorkqvist took 5-6 year old Finnish children and had them observe either violent or non violent videos. After this, the children were placed in a room, told to interact, and two observers, unaware to which videos they watched, took note of how they behaved. The children...
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...movie like they may for advertisements (d’Astous & Chartier, 2000). Moreover, product placements allow marketers to aim very particular audiences because the demography of who attends which type of movie is well understood (Nebenzhal & Secunda, 1993). Product placements also have a longer life time than traditional advertisements (d’Astous & Chartier, 2000). When the movies are released as DVD or shown on TV, the brand placements are typically still present. Finally, surveys have demonstrated that viewers like product placements due to the realistic improvement of the movie or TV show ( Nebenzahl & Secunda, 1993). In its most basic understanding, product placements are the incorporation of brand components in entertaining media programing for commercial aims. Consequentially, it can also assist enrich the plot, reflect the rise of commercial matter in culture, and strengthen realism, but only if the advertising intent is not created explicit and is apparently performed as a part of the entertainment (d’Astous and Chartier, 2000). The underlying reason why product placements are...
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... academically supported body of work, designed to retort the following questions: How and why are semantically sexualised women used as a perceptive marketing stunt’ and ‘what role does the media play in legitimizing gender discrepancies through framing and cultivation strategies? Coaxed by the issue of female objectification in the mass media, the following research was conducted both practically, and theoretically, to overtly annunciate the social and democratic problems associated with advertised female subordination. The relative research involves a semiotic analysis of two sources, coupled with a survey of 40 candidates of varying ages. Furthermore, theoretical mechanisms of media framing and cultivation have been deconstructed throughout this article to uncover the impact of magnified female subordination on the domestic expectations of children and young adults. Through the collection of data, it was able to be conclusively recognized the impact of objectification on social attitudes. Results had shown the many conceptions concerning the female purpose, these include; a woman’s role as a domestic and sexual slave to her male partner. Through the convergence of data, semiotic analysis and academic theory, it may be meticulously understood how female objectification in the mass media is a social complication in the construction of an egalitarian future. ‘Women’s bodies are predominantly valued for its use to others’ Fredrickson & Roberts 1997 During the past decade,...
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...[pic] [pic] Interface Design for Computer-based Learning Environments Marshall G. Jones Northern Illinois University Email: mgjones@niu.edu James R. Okey The University of Georgia [pic] Research in the area of user interface design for computer-based learning environments (Jones, 1993) found that screen and interface design should be considered at the same time during the design and development process. Additionally, the research produced a list of interface design concepts and a corresponding list of guidelines for implementing those concepts. The concepts presented in this paper are broad issues to be considered during the design and development process. The guidelines that are associaàted with the concepts are intended to be flexible, and allow for the creativity of the individual designer, and the needs of a particular project. Names for some of the concepts were taken from an analysis of the literature in computer-based instruction (CBI), computer-based learning environments, and human computer interaction (HCI). Names for the other concepts were emic categories generated by the participants in the study. The guidelines were derived through an analysis of the literature, an analysis of six commercially produced computer-based learning environments, and interviews with the designers and developers of the six computer-based learning environments. Further research is being conducted to determine how designers and developers can implement these guidelines. If you...
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...analysis have declined, while our visual skills have improved, according to research by Patricia Greenfield UCLA Professor. Students who read for pleasure enhances their thinking and engages their imagination in a way that visuals do not. Studies show that reading develops imagination, induction, reflection and critical thinking, as vocabulary. (Greenfield). Many teachers are seeing a decline in children’s writing skills. With so much of their education being online, the use of handwriting and general writing skills are being ignored. Cursive handwriting has become a pastime. As students spend more time with visual media and less time with print, evaluation methods that include visual media will give a better picture of what they actually know, said (Greenfield). By using more visual media, students will process information better, she said. However, most visual media are real-time media that do not allow time to reflection, analysis or imagination; those are not developed by real-time such as television or video games. Schools should ensure that students have the opportunity to access and work with a broad range of media, balancing new media with traditional forms of reading. Parents should encourage their children to read and should read to their young children. No single medium can develop the variety of skills needed by today’s learners. A balanced media diet will facilitate both the visual intelligence skills obtained through new media, and the deep...
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...especially if the data set is large or unmanageable. They are routinely used in reports to underscore a particular statement about a data set and to enhance readability. Graphs can appeal to visual memory in ways that mere tallies, tables, or frequency distributions cannot. However, if not used carefully, graphs can misrepresent relationships between variables or encourage inaccurate conclusions. (See the module on Deception with Graphs for more information.) WHEN TO USE IT TYPES OF GRAPHS Bar Graphs Bar graphs are commonly used to show the number or proportion of nominal or ordinal data which possess a particular attribute. They depict the frequency of each category of data points as a bar rising vertically from the horizontal axis. Bar graphs most often represent the number of observations in a given category, such as the number of people in a sample falling into a given income or ethnic group. They can be used to show the proportion of such data points, but the pie chart is more commonly used for this purpose. Bar graphs are especially good for showing how nominal data change over time. Advantages - Bar graphs can: + show each nominal or ordinal category in a frequency distribution + display relative numbers or proportions of multiple categories + summarize a large data set in visual form + clarify...
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...it. While that may have been true a generation ago, the advent of cable television and the explosion in the number of stations and programming has made TV an advertising medium that is effective for even local businesses -- a medium that businesses of virtually any size can afford. For certain types of small or mid-sized businesses, television may be a better advertising medium than any other. "Television is an attractive use of an advertising budget since it maximizes the reach of a commercial message and provides the opportunity for potential customers to visually understand about the service or product. Importance of TV advertising Television has the properties of sight, sound and motion that traditionally set it apart from other media such as radio (sound only) or print (sight only). With its three-pronged assault on its viewer's senses, TV is able to create broad awareness for a product. Television is considered a mass medium because of the numbers of people it reaches. Pervasiveness of TV National broadcasters like CBS, NBC,...
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...use to communicate our ideas, thoughts and feelings to one and other. (Eunson 2012:256) People use visual, written, oral, sense and nonverbal means to communicate. Individuals have communicated with each other for centuries through the medium of letters, telephone, groups with public speaking and one to one conversations. With the introduction of mass media ideas could spread to larger audiences however the means of imparting information required high level skills and equipment not available to the individual. The highly effective tools of the mass media have now become the tools of the individual to use in the digital age to help with interpersonal communication. Electronic communication has enhanced our ability to communicate with each other yet all these interpersonal communication tools still require social intelligence to be able to analyse a digital communication situation. The broadcast and print media have been traditionally the way we’ve broaden our ideas and gained information. These medium used highly effective devices such as visual and audio communication through things like edited video, persuasive interviews and skillfully written articles that captured the viewers attention. In the broadcast media, of television and radio it required high level skills such as video editing, audio recording and the use of expensive and specialist equipment. Broadcast and print media, like the newspaper and television shows are ‘communication systems that distribute organized, programmatic...
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...The ways of accessing media have evolved, so has the way it affects the individuals who have access to it. When radio and television weren’t even thought of as a way of communication, most used the newspaper as their primary sources of information, and did not question where that information came from, or if it was valid or not. Media can influence the opinions of people in severe ways, both good and bad, for example government influence on media can sway the opinions of the people exposed to that specific media. As the media plays such an influential role in the lives of most Americans, we need to ask ourselves, “Are we in control of the media, or is the media in control of us?” Media’s drastic growth has lead society to become more aware of what is going on socially, economically, etc. As people become more aware about what is truly going on, and taking about it through emerging media sources and exposing themselves to many different sources of traditional media, the individual is able to find the truth and form his or her own educated opinion, and American culture holds this as a very important factor in the people’s everyday lives. Communication started with the radio from hearing news broadcast to listening to music and plays that all happened before television. The radio was very real and came to life without having the visual effects of today’s technology and still had the effect of making people feel as if they were in the play itself, radio was the first wireless...
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