...CIS 10 | PC Gaming | | Ryan Mills 4-24-2014 | PCs are a good choice for gaming for a multitude of reasons, including but not limited to price, reparability, upgradability, value, versatility, performance, game selection, game prices, and more. Computers are an ever-evolving platform. It grows in power, capability, and value almost every single year. The cause of this improvement is partially because it is free of control from any single entity. Rather than being regulated by a single company, control and improvement influence over the PC belongs to everyone equally. Everybody has the freedom to create and/or sell software and hardware for it. It's being constantly improved by competing companies and individuals all over the hardware spectrum, and all of them are trying to offer you (and game developers) the best experience possible. A common misconception is that pc gaming is more expensive than consoles. It is not. Especially if you only plan to target console performance. There are already graphics cards available on the market for $150 that surpass the PS4 and XBox One in terms of frame rate, resolution, detail, value, and power draw. A lot of people incorrectly believe that you have to spend upwards of $750-$1000 to get a PC fully capable of handling games. These inaccuracies can be attributed partially to the highly vocal and misinformed masses, and to the availability and hype of the expensive PC hardware we see advertised a lot. You see it more because it's...
Words: 2894 - Pages: 12
...In 1972, the first gaming console named “Odyssey” was released by Magnavox. For the next 20 years, the battle between Pc and console gaming would be dominated by the console. Since then, the gaming universe has evolved in ways leaving the modern consumer confused on which platform is right for them. With the options available for gaming today, there are many factors to take under consideration. The cost of today’s console is $500; whereas, a decent gaming Pc can cost anywhere from $1,000 - $1,500. The cost of games are similar on both platforms, which is approximately $60. Pc games tend to go on sale more frequently than console games. Ease of use should also be considered. Consoles are for whom the gaming community calls “Lazy-Boy Gamer’s”; meaning, turn on the console, relax in a lazy-boy recliner and play games. This is made possible due to the use of a controller. Pc gaming uses a mouse and keyboard to play games, so the user will be sitting at a desk in an upright position which can be uncomfortable over long periods of time. When it comes to graphics, Pc’s have no competition. With more processing power with a Pc, most games run at 60-120FPS (frames per second) while consoles today only run at approximately 30FPS. Frames per second refers to how many frames is rendered onto a screen per second, the higher amount the better. With the graphics capabilities comes a price. The maintenance that is involved with sustaining performance can be challenging for some. Software updates...
Words: 1026 - Pages: 5
...or DVD. Convenient? Sure it is. You can pay for a program and receive it without ever having to get up from your chair; however the drawbacks are what concern me, and they are notable. As a longtime avid PC user, I have noticed a shift in the winds over the years in terms of the way programs find their way into the hands of the general public. It used to be that you go to the store, find the program you want, buy it, take it home and install it from the disk. If the program screwed up all you would have to do is reinstall it. You actually had a physical disc you could count on and call your own. If you took care of it, it would take care of you. No longer. Even if you buy a disc from the store these days, there is always some sort of download involved in its installation. Many times, this requires the installation of additional programs known as “software managers” so the program can function correctly. As a result, you don’t actually “own” anything you buy that installs using this system and your right to use it can be revoked on someone else’s whim. Today, this means that even your disc that you bought at Best Buy has become no more useful than a shiny, fun-sized Frisbee as you actually use the cd-key or authorization code to enable download and use. Many of the PC games these days employ a middleman of sorts named “Steam,” a platform that is given sole distribution rights of most major titles. So many major titles employ its use, in fact, that this...
Words: 774 - Pages: 4
...(ACC 100) GAMING NETWORK Saif Mohammed Ali ID: 151210008 Professor : Mr. Nauman Munir Submission Date: 14-12-2015 Table of contents:- 1. Executive summary 2. Objectives 3. Sales objective 4. Mission 5. Keys to success 6. Company summary 7. Company ownership 8. Start-up summary 9. Company locations and facilities 10. Services 11. Competitive comparison 12. Sales literature 13. Market analysis summary 14. Target market segment strategy 15. Marketing programs 16. Pricing and profitability Executive Summary:- Zion gaming network unlike any other gaming network provides more than just gaming computers and consoles, but it also provides a theatre where gamers can lay back and watch a movie with comfort at its finest and a set of excellent food for the best prices out there. Zion Gaming Network is the dream of any gamer. In this era and time it is hard to be unique between competitors in the gaming network world and it is hard to differentiate between their positives and negatives. However Zion gaming network is the first and so far only gaming network that provides such excellent treatment and services for the gamer at such a low prices. Normally for every gaming network you need the following equipments such as ‘gaming tables, computers, gaming consoles, pool tables, fussball tables, beverages bars’ however for zion gaming network we...
Words: 2375 - Pages: 10
...None of us are at all unfamiliar with the term "gaming". Gaming is an extremely popular hobby in the modern world. All of us are familiar with big titles like Grand Theft Auto,Need For Speed,Assassin's Creed and others. Earlier,it was thought that gaming was only meant for teenagers,however,it not so any longer. There are no restrictions on who can become a gamer - and,trust me,all one needs to be a gamer is a passion for gaming. The gaming industry had started to thrive at the end of the Cold War years,when old timers like Mario and Contra made our day. (I still remember myself sitting in front of my TV with my Atari,killing a boss on Contra and wishing for an S gun). Since then, there has been a gradual development of the industry,promoting the creation of better games with more features than was imagined only a few years before. Big companies like Take-Two Interactive,Ubisoft,Electronic Arts,etc. have really promoted the gaming industry through their games,which mop up millions of dollars in revenue in games sales as well as sales of downloadable content offered on their games to enhance the gaming experience. Now,we have games of every generation in our hands. Be it action,adventure,RPG,racing,shooter,open world,etc. we have all it takes to enjoy atleast an hour or two before our gaming instruments (a PC or a console). The gaming industry has not only directly provided employment to many tech geniuses who would otherwise have been left unemployed or working in some office...
Words: 703 - Pages: 3
...GAMING DOES HELP YOU AT TIMES To develop a skill in something which you are interested in also helps you use those skills in your daily life. One such sport is gaming. Though it may seem that it has no fundamental use in our day to day life, it shapes our concentration to an extent where we can utilise it for other things. It is said that non gamers can see 3 to 4 objects at a time and react, gamers can see about 6 to 7 objects at a time and the reaction time is quicker than that of a non gamer. It is seen that those who are socially awkward tend to open up while they play games online. They tend to communicate their whereabouts in the game itself which results in making new friends when there is a team game. The coordination between your eyes and your hands tend to sync according to your brain’s command which results in quick movement and fast reflexes when in the real world and not in the world of simulation and first person shooting. There are many merits in gaming but there are two sides to every coin. As much as how gaming can be useful for body control, increase in concentration, there are also a few demerits to it too. You can differentiaite gaming as team games and a single player games. Most of this generation games are of team games but there are also a few single player games which many people do play. They tend to be isolated from the social world and are confined to their “gaming chambers” as some people call them. They do not want to make many friends...
Words: 608 - Pages: 3
...Online gaming has been increase so quick and much that almost all people have some experience with it. The freedom of playing and the gamers can do whatever they want within the game to not only entertain but release some pressure from the real life as well. However, the majority of the gamers is still male-based and they used to express their feelings by saying women-offended words even with the fast increasing female gamer nowadays. No matter it's by foul-mouthed, or purpose, being called "cunt," "bitch," "slut" and other common misogynist epithets does not make people feel comfortable even for male. Some game developers want to, from their perspective, make things right which is to ban the user whoever make sexual-offended comments either in verbally or literally in order to make the online gaming community clean. Or in gamers' point of view, it's only a game. Game developers such as Bonnie Ross and Kiki Wolfkill are trying to find a way to eliminate online gaming sexual harassment. They offer permanent banning for the user that violates the regulation. Nevertheless, they sometimes do not realize the fact that people tend to do things that regulators do not allow; moreover, they can create more accounts if their accounts had been banned. The method of banning accounts while users made harassed comments is not a proper way to eliminate this type of action since people would still find ways such as symbolized words, icons, images etc.to express what they intended...
Words: 468 - Pages: 2
...the identification of a specific culture group/speech community/community of practice you will be researching and the reason why you selected that group (2 pts); After watching the Anthropology of YouTube video, the online community sparked my interests. If I had to choose, I would decide to study the online gaming community; for example Xbox live or computer games. I would consider myself to be a part of this community and would love to dive deeper into the communication during gaming and how the language can be brought into every day social interaction. 2. the specific language practices or linguistic structures you are interested in studying and why (3 pts); First and foremost, I want to look at the pragmatics of the gaming speech. I think it would be a great way to understand how new words are formed and I want to know why they are formed. Then, I would like to look at morphology and syntax. I know of some terms that I have seen created while interacting in the game “League of Legends.” I just think it is cool to see these new words and how they are used to be funny or communicate in a different way. Also, the semantics of a language. Each online gaming community could have the same word used in a variety of ways in different...
Words: 770 - Pages: 4
...CASE STUDY 1 : UPS COMPETES GLOBALLY WITH INFORMATION TECHNOLOGY What are the inputs, processing and outputs of UPS package tracking system? The inputs for the UPS package tracking system are:- 1. detailed information about the sender, destination and shipping contained in the scannable barcode label attached to the package 2. the most efficient delivery route for each driver that is created through software, taking considerations of the weather & traffic conditions. The processing of UPS package tracking system are :- 1. the transition of the data from the label to UPS computer centre and later to the distribution centres near its final destinations, 2. the “340 Methods” for optimizing the performance of every task. 3. the downloading of the driver’s route into the Delivery Information Acquisition Device (DIAD), 4. the transmition of UPS package tracking information to UPS computer network for storage. 5. the scanning of the barcode at various points along the route and the data is fed into the central computer to keep track of the progress of shipment. The outputs of UPS package tracking system are :- 1. the delivery information that can be assessed worldwide to provide proof of delivery to customers, through the UPS website or apps that can be downloaded by the customers. What technologies are used by UPS? 1. advanced information technology to create its package tracking system 2. the web-based Post Sales Order...
Words: 545 - Pages: 3
...anticipated trends might impact the successful marketing of the product. Product The iPad is a highly portable tablet pc designed by Apple to enable its users to surf the internet, wherever there is an internet connection and with the cellphone industry providing Wi-Fi, this connection can be made practically anywhere. Apple released the iPad to the public in April 3, 2010 and functions like a touch screen computer with access to web browsing, email, photos, videos, music, games, e-books, and much more (Apple, 2010). This high definition portable pc has revolutionized the way people define computers and innovatively captured the market share. Future Trends The Apple iPad has without a doubt made a tremendous splash in the ocean of portable computing. In terms of trend setting, Apple seems to be the leader when it comes to creating and producing a product, while others stumble over to mimic. This is supported by the idea that those organizations that can identify and effectively deal with the key trends before its competitors do, is much more likely to win and retain the competitive advantage (Mullins & Walker Jr., 2010). Some of these trends that are project to impact the industry in the next five years are decreased PC sales especially in the area of netbooks; increase need for productivity applications used for tablet devices, improved gaming applications, mobile community platform, improved mobile office environment, digital control terminal for more convenient...
Words: 708 - Pages: 3
...http://hubpages.com/hub/Laptop-vs-Tablet-for-Students http://compreviews.about.com/od/buyers/a/Tablets-vs-Laptops.htm http://www.lenovo.com/us/en/faqs/laptop-vs-tablet/ Do you have a kid approaching middle school age? Chances are your child has already done some school projects using the family computer. He's had to research the Web, or type and print out a report. Now you may be considering the purchase of another device to support his needs as he heads into tween hood, high school and beyond. What is best - a laptop or a tablet? What device will be more advantageous for schoolwork, and also support the social networking and game playing that kids will inevitably want to do? Technology Use in Schools Here are some examples of how kids are using technology in schools. * Online and visual learning: Many teachers have incorporated videos of lessons into their plan, either of themselves teaching the lesson, or from an outside source. Often, watching an assigned video is part of the homework. * Practicing skills: Playing math games are a fun way for kids to practice skills or math facts. Students also practice test taking or other skills with online games. * Researching topics: At an early age, schoolchildren start using the Internet to find information about topics they are learning about. The average young student knows all about Wikipedia, which has all but replaced the encyclopedias we used to use. * Reading: Textbooks and literature are becoming more...
Words: 1992 - Pages: 8
...A View of the Ways Mobile Computing Has and Will Affect the Nature of Humans in Our Future Theresa McCray INF 103 Computer literacy Denton Murray Jan 28 2013 Mobile Computing is evolving faster than lighting it would be wise to be knowledgeable about the subject. In this paper I will explain what mobile computing is and will give examples of present day devices and their used as well as give some examples of what the future may bring in the way we compute in the future. Mobile computing past, present and the future Over the past years we have evolved into a new era of mobile computing, one that guarantees a wide variety in application, improved usability, and faster networking. Apple’s iPhone 5 is a prime example for the trends were heading into, but there are plenty of other options on the rise. Google Android made its appearance in 2008, offering a great alternative to apple devices. Apple had control of almost all computing systems since it was the only platform that could be used in mobile computing. Google brought competition to Apple allowing people to have a choice and the competition caused by...
Words: 1182 - Pages: 5
...The 2012 Computer Trends 1. Touchscreen PCs with Window 8: Microsoft’s new OS Window 8 is expected to launch in October 2012, but there are still speculation revolving around about its release. It’s likely that in few months you will be seeing Window 7 products in the market with a tag saying ‘Windows 8 ready’. Only by the end of this year or may be in starting of 2013 we will get a chance to see an actual Window 8 running device. There are rumors that HP Slate 8 might be the first tablet to have the Window 8 OS, but there are not details about its release date or price details. 2. When Intel high-end CPUs Hits Market: At CES 2012 Intel was mum about its next generation of CPUs which are dubbed as Ivy Bridge. We hope that even if there is a short delay the Intel's higher-end third generation Core i series of CPUs will become a standard in all new desktops and laptops before this Christmas. The history of market trends shows that there will be a lot of improved mainstream parts in the market after the Intel’s high-end CPU hit the stores. 3. A Refresh to MacBook and Mac Pro: From the past three we haven’t seen any change in MacBook Pros design and we surely expect a refreshed model of MacBook from Apple this year. With the new Intel high-end processors we can dream of a slimmer and more powerful Pro model or a hybrid of Pro and Air is also a possibility. It’s for sure that there will be a major update in MacBook Air as Apple will be...
Words: 905 - Pages: 4
... Escalation procedures Q: Which of the following cable types is shielded to mitigate EMI and RFI? STP Q: Power supply capacity is rated in _________. Watts Q: From which interface would you execute ipconfig? Command prompt Q: In which of the following situations would escalating the issue to another technician be appropriate? Pick the BEST answer. After working with the customer on the phone for several minutes unsuccessfully Q: Which test checks the send and receive on a local modem? Local digital loopback Q: Which of the following devices forwards frames based on MAC addresses? Switch Q: Which of the following is used to communicate the dangers of a product to a consumer? Msds Q: Which of the following is an example of DDR-1? Pc-3200 Q: Which of the following is NOT a source of inference in a WLAN? Radio stations Q: Which component of chipsets connects to the CPU and other high-speed components such as memory, PCIe or AGP graphics (either via expansion slots or integrated into the chipset), and other high-speed components? Northbridge Q: What value is used to define the relationship between the bus speed and CPU speed?...
Words: 1699 - Pages: 7
...Abstract (Summary) The topic that this paper has chosen to study is Gambling. It will look at the relationship between gambling and alcohol. The Research Question of this study is “How does the use of alcohol influence gambling, among young adults in Montreal?” The Research Hypothesis is “If a young adult in Montreal consumes alcohol while gambling, then they are more likely to be negatively effected.” The research method I used to gather my information was Surveys. The sample consisted of 93 young adults that live in Montreal. It was found that there was not a strong relationship that alcohol effects gambling behaviour negatively. The research hypothesis was not proven due to fact that there was no correlation between the two variables. Introduction Gambling and Alcohol are two big problems that society faces. For several years, these two agents, independent of each other, have separated families and ruined lives. Many young adults combine these the two agents, which has seen even more disastrous effects. In the study by David Giacopassi, B. Grant Stitt, and Margaret Vandiver, it was found that 54% of college students drank alcohol either “Occasionally”, “Frequently” or “Always”, when they were gambling. This study will look at Gambling and its relationship with alcohol. It will be looking to see what effect alcohol causes on those who are gambling. It will also compare this result with those who do not drink and gamble. Literature...
Words: 1725 - Pages: 7