Free Essay

Shared Virtual Space Technologies

In:

Submitted By ninaambitious
Words 1955
Pages 8
Introduction
The aim of this paper is focusing on discussion of some relevant topics from ISYS100 course which enables students to learn more about the impacts of information technology on our lives and society.
The development and improvement of new technology are continuously to change and improve our lives and some areas of industries in various ways such as education, communication and entertainment.

In this paper I explore three types of advanced Virtual Reality, Augmented Reality and Tele-immersion technologies compare some distinguish characteristics between them as well as some of the ramification of these technologies on current and future life.

Virtual Reality
This topic was a sub-topic discussed in week 5 of the ISYS100 course which briefly introduced what Virtual Reality is about and how people perceive this new trend and concepts of inventing and sharing a virtual space in the future.

The term of "virtual reality" is described as new interactive software programs which allow the user to immerse into a 3D surreal environment that is generated by a computer. The sight and sound from the three-dimensional monitor stimulates senses of reality; even the users are able to feel and touch the objects (Human Factors and Ergonomics Society 2006). The ultimate immersed experience is when the users are allowed to move around, touch things, and talk in this virtual environment.

Virtual Reality (VR)
−Virtual
−Interactive
−Immersive

Familiarity with Virtual Reality
Most ordinary people may consider themselves to be acquainted with virtual reality experience through television and movies such as Star Trek: The Next Generation, The X-Files, Minority Report and The Matrix (Koltko-Rivera 2005), whereas for online cybers, virtual reality engaging them through gaming activities such as Second Life which has number of visitors up to 13 million and regular gamers per week of 450,000, and World of Warcraft which has 10 million participators with a 20 hour spent hours per week, on average (Dell 2008).

Ramifications
The result of Behm-Morawitz’s (2012) study shows that people who are over-limit in engaging with their cyber representations can impact their person’s physical health and well-being, and their perceptions and interactions have on society may be changed (Koltko-Rivera 2005). As people are exposed to violence in video games, they become desensitized to aggression in real life, and disinhibited in regard to acting out aggressive impulses in real life. Moreover the confusion between reality and virtual reality may potentially lead to unrealistic expectation in sexual desires and reducing ability of coping with real-life responsibilities of adulthood within a family. According to Koltko-Rivera (2005), a strongly disordered expectation of sexual desires in the real world is a consequence of a repeated immersion in virtual reality sexual scenarios that acting with violent or sadistic impulses during sexual encounters. To allow themselves to the extremity of this immersion might make people less willing, or even less capable, of dealing with the frustrations involved in participating in real-world marriages and family units because the immersion in such a virtual world might allow one to escape from the tasks of adult life rather than attend to them.

However, there are some positive effects of virtual reality used as a training tool particularly in the field of surgery, which allows surgical students to practice the medical treatments in a 3D virtual environment. This concept has changed the conventional way of teaching, resulting in a more effective way of learning and training in medical schools for the next generation of surgeons, such as a robotic surgery. Similarly, Plante, Aldridgea, Bogdena & Hanelin (2003)also point out that the study of the benefits of combining virtual reality with exercise can result in enhancing the level of joy, physical energy, and decreases exhaustion. Therefore to combine exercise with virtual reality may potentially be a factor that assists in improving some of the positive psychological effects of exercise compared with either of these factors alone.

Augmented Reality
According to the University of Southern California (2010), Augmented Reality (AR) is a type of virtual reality which referred to a computer- generated that produces an additional environment to enhance the real-world environment and the real sensory experienced where the participant can see and interact without distinguishing the difference between the real and augmented world.

Augmented reality vs. Virtual reality
To compare the ‘sense of reality’ experienced by augmented reality and virtual reality participants, Wu (2011) implies that in virtual reality, the participant fully realises the unrealism that they are experiencing with the brain perceiving as if it is a true experience in a virtual world whereas augmented reality, delivers a intermingling of real-world and virtual world experiences which the participant can sense more of reality.
Wu (2011) clearly explains the difference between them that:
Augmented reality is different from virtual reality. Virtual reality: what you see is virtual. You only see the virtual thing. But augmented reality -- you're still seeing the real world. It just augments some virtual information on top of the real world. So, it gives you actual information but didn't replace the real world you're experiencing.

Augmented-Reality technology
The importance of adopting augmented reality to improve a productivity and efficiency level in some area of industries has become a phenomenon such as in a military training, entertainment, engineering design, manufacturing, and informative or educational industries. Many useful applications of augmented reality have been discovered including for future military training. Livingston et al. (2002) suggest that a greater level of military training expected to occur within urban environments due to the use of a 3-dimentional augmented environment. Further, a significant positive impact on online shopping experience, Drellmar (2013) states that an online customer can experience less risk of unsatisfied goods and products purchased from online stores when combines online shopping with augmented–reality technology which will allow customers to interact with the goods and product in a virtual scene. For instance, overlaying desired furniture in a space of the house, and trying on clothes, watches, earrings and glasses. Consequently, augmented reality results in providing mutual benefits for customer and business; the business can reduce a number of returns purchased items simultaneously increasing customers’ satisfactions, and generate more revenue from promoting impulsion buying. Moreover, the study in the benefits of augmented reality in advertising of Li, Daugherty, & Biocca (cited in Zhu et al. 2008) show that incorporating augmented reality with advertising may shift in brand loyalty due to of the use simulating 3-D product visualization results in an increased willingness to learn more about products and brand.

On the other hand, David Drascic and Paul Milgram (1996) argue that the mixture of real and virtual world systems are constrained its capability of accurately displaying and controlled all relevant depth of experience, thus, perceptual biases can interfere with task performance.

Tele-immersion
According to the University of California (2010), the tele-immersion is an advance technology that combines 3 dimensional computer vision, collaborative virtual reality and networking, which allows multiple-remote participants to interact and communicate with each other in real-time through a shared virtual environment. The participants’ physical appearance as well as movements are duplicated and transformed into an interactive form of a cloud or mesh in 3 dimensional and 360 degree-view appeared to the both ends of participants such as an example experimented by Kaku (2008) dancing with his dancing partner who was real and physically remote 400 miles from his dancing site, all this took place in a virtual world.
Moreover, tele-immersion technology also provides benefits for other various industries, for instance, 3D CAD design (e.g. cars, properties), entertainment (e.g. movies and games), remote learning and training, and coordination of activities (e.g. dancing and rehabilitation).

Tele-immersion vs. Virtual Reality
Although tele-immersion and virtual reality technology may have similar concepts of incorporating a 3 dimensional environment together with participants, they are different as Halan (2003) explains that:
Virtual reality allows you to move in a computer-generated 3-D environment, but tele-immersion, for now, can only create a 3-D environment that you can see -- you can't interact in it. The next step is to merge tele-immersion and virtual reality to allow users to alter the scenes that they see.

Future applications
The merging of tele-immersion and virtual reality technologies will extent the capability of interacting and sense of reality between users in a virtual world, which neither technology individually allow participants to experience. According to University of California (2010), expected future computing speed will be thousands of times faster than the current speed resulting in successfully generate holographic environments as if a real-time which participants will be able to manipulate, touch and feel holographic environment such as projections and objects as if they are real, and will also be able to physically interact to each other such as shake hands, hugging and kissing without using virtual reality gears to make a realistic environment.
• Videoconference
Conducting meeting within one virtual room in a holographic environment; no longer a physical presence is required. Thus, business travel will become practically unnecessary Bonsor(2002). As a result, travelling to meet in person may become needless for our future lives such as such as for family reunion and education. Bonsor(2002)states that

Instead of traveling hundreds of miles to visit your relatives for the holidays, you'll simply call them up and join them in a shared holographic room. Eventually, you will even be able to hug other people using this technology.

• Change the way of communication
Mobile phones and webcams is expected to become out-dated devices used as a tool for communication due to more immersive connection offered from a tele-immersion; a computer will receive a verbal command from the caller to make a call which, once the call is connected, the receiver’s image will be displayed in front of the caller in a form of holographic person Bonsor(2002).
• Entertainment : Video game
Gamers will be fully immersed in the game in a holographic environment such as fighting monsters or scoring touchdowns, as a result will be longer of joysticks or control panel usages Bonsor(2002).
• Workplace in 2025 will be wherever you want it
Tele-immersion technology will shift a possibility of a working-wherever-workers-want-it concept to be true; holographic teleconferencing will discharge many restrictions of a current work patterns such as working with people who have never actually met and communicated with before, and workers are able to work multiple careers in many difference locations. As a result of this vicissitude, workforces are predicted to become dispersed and potentially will be evolved by 2025 (Heraghty 2012).

Conclusion
A technology of immerging real world with virtual world changes our lives and expectations in many industries. Merging virtual reality with a real world environment which known as augmented reality, has been a main stream of technology developed among these three types of virtual-reality technology family (Virtual reality, Augmented reality and Tele-immersion). Many industries will embrace these new technologies to gain a competitive advantage by offering extra benefits to theirs customers while those competitors do not offer.
From teleconferences in the business world to tele-immersion technology which will change what is possible with today and future’s communications. No longer restricted to the mere video, mobile phone or voice call as in in the future people will be able to interact to each other through theirs holographic images in a real-time at anywhere in a virtual environment.
The integration of real and virtual technologies supports real‐time realistic interaction between humans in online virtual & immersive environments. In this way, the ambitious ideas outlined above will come within reach of the next generation of Internet users.

Similar Documents

Free Essay

Negative Influence of Virtual Reality

...emergence and development of Virtual Reality leads to the loss of the ‘real reality’ in the future. II. Body A. Virtual Reality (VR) is an artificial three-dimensional environment created by computer technology and presented to the user in such a way that he/she almost accepts it as a real environment (Rajvanshi, 2005). 1. The way VR works a. Virtual reality immersion b. Virtual reality gear 2. Immersion and interactivity a. Requirements of a successful VR experience B. Human beings are endowed from their nature with a rich imagination. 1. Refuge from real life problems a. Imagination utopia b. VR utopia 2. Illusion of comfort created by VR C. Communication between people has been technologically modernized and in the future this tendency will probably continue. 1. Technologically modernized way of communication a. Telephone, internet today b. VR in future 2. Negative impact of technology a. Psychological, physical damages b. ‘Second Life’ influence c. Degradation of students D. Virtual Reality will cause a number of significant changes in people’s life and activity. (Cline, 2005) 1. Influence of technologies on behavior and interpersonal communication 2. Communication between people 3. Migration to virtual space 4. Degradation of mankind III. Conclusion In conclusion it can be said that the development and integration of such new technologies as Virtual Reality into everyday life...

Words: 3049 - Pages: 13

Free Essay

Virual Office

...Assignment 1 Virtual office is a business location that exists only in cyberspace. A virtual office setup allows business owners and employees to work from any location by using technology such as laptop computers, cell phones and internet access. A virtual office can provide significant savings and flexibility compared to renting a traditional office space. Meetings can be conducted via teleconferencing and video conferencing, and documents can be transmitted electronically. Some companies even provide virtual office services to give virtual offices the prestige associated with physical offices, such as an important-sounding address, a professional phone-answering service and even occasional rental of office space and conference rooms. If the business has employees, each employee can work from the location that is most convenient for him or her, and the business is not restricted to hiring employees that live locally. The virtual office arrangement thus expands job options for employees and hiring options for businesses. To illustrate, if you work from your home utilizing a computer, modem, fax machine, email or other electronic means to perform your job and communicate with your place of employment, you work in a virtual office. In other words, you're telecommuting. Even though a virtual employee may use a company email address, mailing address and phone extension, he still works from an outside location. The virtual office worker doesn't necessarily need to be an employee...

Words: 822 - Pages: 4

Premium Essay

The Importance Of Virtual Reality

...Through the history, there’s no conflict about reasons of the revolutions anywhere in the world. It might be social, economic or political reason. Almost the same reason for all revolutions of the modern age is different by depending on new mode of perception and sure communication and information technology was most effective factors in the modern revolution. Virtual reality now is the resort for Arab people ,where the virtual reality is the place that people can talk without fear ,can talk in different issues like politics and religions ,that they afraid to talk with it in actual reality(real life). Where in virtual reality we cannot physically reach it. They lived a utopia virtuality or what Paul virilio called “teletopai”, a utopia tele-medaited...

Words: 1787 - Pages: 8

Free Essay

It Watch

... CONTENTS 1. INTRODUCTION TO VIRTUALIZATION 2. TYPES OF VIRTUALIZATION 3. ADVANTAGES OF VIRTUALIZATION 4. VIRTUALIZATION IN INDIA 5. REFERENCES INTRODUCTION Virtualization is the creation of a virtual (rather than actual) version of something, such as an operating system, a server, a storage device or network resources. In layman's term, virtualization allows you to run an independent operating system within an existing operating system using the existing hardware resources. So if you want to learn another operating system like Linux, you can use virtualization to run Linux on top of the existing operating system. Virtualization is the abstraction of IT resources, separating their physical instance and boundaries from their function. Virtualization has brought important innovation to IT Virtualization concept was first developed by IBM in the 1960s to fully utilize mainframe hardware by logically partitioning them into virtual machines. These partitions will allow mainframe computers to perform multiple tasks and applications at the same time.. During the 1980s and 1990s, desktop computing and x86 servers become available and so the virtualization technology was discarded eventually. Client-server applications and the emergence of Windows and Linux made server computing significantly inexpensive. However, new challenges has surfaced which includes high maintenance and management cost, high infrastructure cost...

Words: 1666 - Pages: 7

Free Essay

Memory Management

...elements on a computer system. The memory allows the user to store data and programs. Memory management is the controlling, coordination and management of the computer memory (). The different memory types a computer has are a cache, main memory, and a disk used for virtual memory. Managing this memory will allow the user to access information faster. The memory management system is on the most important parts in the operating system. In this essay will be discussing the differences in memory management between Windows and Linux base operating system. Windows has implemented several technologies, for both resource allocation and security("Windows Memory Management", 2008). One of these technologies is Dynamic Allocation Space Layout Randomization, which all dynamically adjusts according to operation requirements. Windows uses virtual address space to make that could be bigger or smaller than the physical memory on the computer. Windows memory manager has two first-in-rank responsibilities("Windows Memory Management", 2008). The first is to translate, or map, a process’s virtual address space into physical memory so that when a thread is running in the context of that process reads or writes to the virtual address space, the correct physical address is referenced ("Windows Memory Management", 2008). This minimizes hackers’ threats to the computer system. Second on is paging some of the contents of memory to the disk when it becomes overcommitted (). This happens when there is a...

Words: 616 - Pages: 3

Free Essay

Virtual Reality

...VIRTUAL REALITY Virtual reality-the very name conjures up fantastic visions of computer technology providing the ultimate out-of-body experience. What is VR? And what can we learn from studying the history of its development and the development of its early and present-day applications? The history of modern VR is the history of the technology that makes it possible-the computer, the head-mounted display, and the data glove. It is also the history of the people and organizations that developed the technology, hardware and software, and applications for that technology. And finally, the history of VR is a history of the social use of VR technology for entertainment, education, military, and commercial purposes. Defining VR Defining VR is an important first step in presenting a brief history of its development. It may also prove to be the most difficult since the combination of the two terms is itself oxymoronic. The phrase "virtual reality" is widely credited to Jaron Lanier who coined it in 1989 to describe the experience made possible by the use of the latest generation of goggles, gloves and related technologies. The role of perception in defining reality raises interesting issues of psychological, sociological, philosophical, and cognitive origins. In this postmodern age the concept of the real continues to have philosophical and practical significance for those who are engaged in the creation of artificial or virtual representations of reality. For some, the dawn of...

Words: 841 - Pages: 4

Premium Essay

Advantages Of I/O Virtualization

...1.1.4 I/O Virtualization It’s a technology that brings that same augmented resource utilization and flexibility of the network infrastructure. I/O Virtualization architecture comprises of: a) Virtual Device b) Guest Driver c) The communication mechanism between virtual device and stack of virtualization. d) Real Device e) Physical device driver f) Virtualization I/O stack I/O virtualization technology can be used to visualize a single physical adapter and for multiple virtual network interface cards (vNICs) and virtual host bus adapters (vHBAs). vNICs and vHBAs function like any other NIC and HBA card installed on the server. They work along with Hypervisor and applications which is the existing operating systems. Some of the major advantages of I/O Virtualization are listed below: a) Flexibility: Since I/O virtualization...

Words: 703 - Pages: 3

Free Essay

Senior Engineer

...ScienceDirect Procedia - Social and Behavioral Sciences 110 (2014) 1251 – 1261 Contemporary Issues in Business, Management and Education 2013 Virtual teams: opportunities and challenges for e-leaders Snellman Carita Liliana* a Metropolia University of Applied Sciences, Business, Leiritie 1, Vantaa 01600, Finland Abstract In the globalized world with crucial technological changes, leaders are facing unforeseen opportunities as well as challenges while striving to reach their objectives. Such changes have led to organizational restructurings and implied rethinking of leadership functions and practices. Changing organizational structures, from traditional hierarchical towards lower and more flexible ones, have made leaders organize work in new ways. Teams account for one new way of organizing work and reaching organizational goals. Likewise, globalized markets have made leaders search for new solutions to meet the needs of customers. In consequence, organizations strive for competitive advantages through downsizing, subcontracting, joint ventures, strategic alliances, and other collaborative and network-based alternatives which are typically facilitated by virtual teams. Virtual teams are geographically and organizationally dispersed teams that function over time zones. Due to such dispersion, physical contact in virtual teams is reduced or lacking altogether which means that collaboration is enabled by IT-solutions such as computerbased communication. This kind...

Words: 7168 - Pages: 29

Free Essay

Outsource vs Insource

...ISTM5010 – Integration of Information Technology and Business -1 Outsource Insource Final Paper Capella University December 14, 2012 ISTM5010 – Integration of Information Technology and Business -2 ABSTRACT The company in topic is BAILEYpc, Inc. (www.baileypc.com) and their recent organizational structure change for cloud hosting services centered on maintaining a premium service while being agile to industry change for both customer and provider. BAILEYpc offers web hosting as a re-seller through (Site5) rather than owning and maintaining their own server. As a consulting service first the model is not primarily a hardware company. So all services like domain name sales, web hosting services and website development are all outsourced. Web hosting is offered as a compliment service to business development consulting services with servers being leased from a company specializing in hosting rather than inhouse. ISTM5010 – Integration of Information Technology and Business -3 TABLE OF CONTENTS ABSTRACT ......................................................................................................................................... 1 TABLE OF CONTENTS ..................................................................................................................... 3 SUMMARY ......................................................................................................................................... 4 CLOUD COMPUTING TRANSITION .......

Words: 4860 - Pages: 20

Premium Essay

Learning and the Internet

...invention of the smartphone, such as the Blackberry, IPhone and Android, a large range of users are able to access their email and the Internet from anywhere in the world. The use of the Internet for teaching and learning in education has increased exponentially in the last five years (Han & Hill 2006). With increased access to the Internet, the fast-paced market of emerging technologies, and increased globalization, today’s learners have an unlimited number of possibilities and routes they can take over their educational lives. With this ever-expanding world that we are currently living in, it is important to understand and provide learners with the essential tools and skills required in order to thrive. As the Internet has expanded, so have schools in regards to taking advantage of the availability of the Internet and it’s quick, easy access, as well as other emerging and upcoming technologies to adjust and complement their current teaching practices, thus better preparing students. As time has passed, not only have the technologies we used changed, so has the Internet we use through these technologies. The Internet began as a Defense Project for the Military (Brown 2002). Work continued in evolving it, with ARPANET being introduced in 1972, leading to the network we are more familiar with being developed in 1982, with its support of multiple networks and IP addresses (Leiner 2000).  Since that time, the Internet has grown in its capability to support an increased number of...

Words: 2277 - Pages: 10

Free Essay

Virtual Urbanism, Boon or Hindrance

...Is Virtual Urbanism a Boon or Hindrance? In the real world, today every second person visualizes the future of cities to be technologically advanced and accomplished. Visualize the world to transform into a place without any difficulties, a place that is superior in every aspect, mainly with the aim of solving every new problem, which the people living in it come across. It is difficult to imagine such a place, but what if this fantasy turns out to become a reality? Further down this paper will look in the possibilities of such kind of a virtual world, and will also discuss the effects that will most likely take place after or during this change. From the time of evolution of human to the present day, every bit of change in the living has been based on an information highway. The information highway as it is called by Robins. K (1999) is a term used for the technological developments of the cities through every period. We humans are social creatures and our social and personal life depends upon different types of cultures and traditions, creating various communities causing urbanization. Currently the urban world has reached such heights of development in technology due to the information acquired because of the information highway, that the people living in it are easily getting used to the techno world and are adapting the cyber culture. Thus in the text ‘Foreclosing on the City’, (Robins, K. 1999) identifies this term as ‘virtual urbanism’. Thus, according to Bell, D (2000)...

Words: 2186 - Pages: 9

Free Essay

Design Issue of Dsm

...TITLE: DESIGN ISSUES AND FUTURE TRENDS OF DISTRIBUTED SHARED MEMORY SYSTEMS ABSTRACT In these times, the distributed shared memory paradigm has gained a lot of attention in the field of distributed systems. This piece of work looks into different system issues that arise in the design of distributive shared memory systems. The work has been motivated by the observation that distributed systems will continue to become popular and will be largely be used to solve large computational issues. Since shared memory paradigm offers a natural transition for a programmer from the field of uniprocessors, it is very attractive for programming large distributed systems. Introduction The motive of this research is to identify a set of system issues, such as integration of DSM with virtual memory management, choice of memory model, choice of coherence protocol, and technology factors; and evaluate the effects of the design alternatives on the performance of DSM systems. The design alternatives have been evaluated in three steps. First, we do a detailed performance study of a distributed shared memory implementation on the CLOUDS distributed operating system. Second, we implement and analyze the performance of several applications on a distributed shared memory system. Third, the system issues that could not be evaluated via the experimental study are evaluated using a simulation-based approach. The simulation model is developed from our experience with the CLOUDS distributed system....

Words: 1092 - Pages: 5

Free Essay

Distributed Memory Management: Design Issues and Future Trends

...the shared memory paradigm has received considerable attention in the realm of distributed systems. Distributed Shared Memory (DSM) is the abstraction for supporting the notion of shared memory in a physically non-shared (distributed) architecture. Issues to be addressed in the design and implementation of DSM include maintaining the consistency of the shared data across the network without incurring high overhead and integrating the DSM mechanisms with the local memory management. The consistency model provided by a given DSM implementation attempts to balance performance and ease of programming: while DSM provides the abstraction of shared memory, it is not true shared memory - both from the point of view of the semantics and the cost of shared memory access. The focus of this paper is to identify the issues involved in the design of DSM systems, briefly highlight the mechanisms in use by some current DSM implementations and propose some new DSM models for future distributed systems. I INTRODUCTION As computers become cheaper, there is increasing interest in using multiple CPUs to speed up individual applications. There are basically two design approaches to achieve this goal of high performance at low cost: multiprocessors and multicomputers. Multiprocessors contain physical shared memory; Processors in a multiprocessor can easily communicate by reading and writing words in this memory. Multicomputers, on the other hand, do not contain physical shared memory;...

Words: 7654 - Pages: 31

Premium Essay

Pepsi Privacy

...N The electronic networking of physical space promises wide-ranging advances in science, medicine, delivery of services, environmental monitoring and remediation, industrial production, and the monitoring of persons and machines. It can also lead to new forms of social interaction [..]. However, without appropriate architecture and regulatory controls it can also subvert democratic values. Information technology is not in fact neutral in its values; we must be intentional about design for democracy. (Pottie, 2004) Information and communication technology, ICT, has led to the emergence of global web societies. The subject of this article is privacy and its protection in the process of urbanization and socialization of the global digital web society referred to as the e-polis. Privacy is a fundamental human right recognized in all major international agreements regarding human rights such as Article 12 of the Universal Declaration of Human Rights (United Nations, 1948), and it will be discussed in the chapter under the heading Different Views of Privacy. Today’s computer network technologies are sociologically founded on huntergatherer principles. As a result, common users may be possible subjects of surveillance and sophisticated Internet-based attacks. A user may be completely unaware of such privacy breaches taking place. At the same time, ICT offers the technical possibilities of embedded privacy protection obtained by making technology trustworthy and legitimate by design. This...

Words: 3586 - Pages: 15

Premium Essay

Virtual Teams

...Introduction The aim of this paper is to outline norms for Virtual Teams with respect to Communication, Participation and Decision-Making among others. Communication Norms in Virtual Teams-Top 5 • Be considerate of the recipient of your communication with the same degree of respect for them and their limited resources as you would in a face to face set up. Depending on where in the globe a member is, it costs money and time for each member to participate in the virtual set-up. One should desist from using the resources improperly for instance clogging bandwidth with useless data. • There should be guidelines on running the meeting, returning phone calls, replying emails and format to be used among other tools. Each member contributing should introduce themselves before proceeding, the rest should be on mute until their turn to speak • Ensure brevity especially in E-mails which are meant to inform and alert. The subject should be brief and descriptive to allow for easier follow up and ensure faster response by denoting emails that need urgent attention. Be very professional and clear in any written communication to make up for the loss gestures, tonal variation and facial expressions to emphasize your key message. • Abide by the law in terms of the content and avenue of communication. Pay for the software that allows the teams to function and do not break any laws especially regarding e-mail and privacy policies. • Stick to the objectives of the team. Do not use the forum...

Words: 1063 - Pages: 5