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Topic One: Hardware; Learning Level Two: Application/Analysis

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Submitted By THEDEVILSOWN
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Level Two: Application/Analysis

Memory management is dived into three areas and is mostly concerned with application memory management.
Hardware: At this level is concerned with electronic devices that store data which includes the RAM and memory cache.
Application: This involves supplying memory needed for data structures and program objects from limited resources thus allowing for recycling of the memory to be reused when no longer required. Application programs cannot predict in advance how much memory it will require so additional code is needed to handle the memory chances. Two tasks done by application * Recycling: Memory blocks have been allocated, the data contained is no longer required by a program, the blocks are recycled for reuse. Memory can be recycled when the programmer decides what memory need reuse known as manual or the memory manger decides known as automatic. * Allocation: When a program requests a block of memory, that block of memory is allocated out of lager blocks received from the operating system. This is all done by the allocator. Constraints done by application * Interactive pause time: The delay and interactive user observes. * CPU overhead: Time taken while a program is running. * Memory overhead: Wasted space by poor layout or known as external fragmentation, administration or rounding or known as internal fragmentation.
Operating System: Memory is allocated to user programs and reused by other programs when not required. An operating system can allow for more memory then the computer actually has and each program has to itself thus for allowing for what is called virtual

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