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Developing 2d Games

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Submitted By ebadalie
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Introduction
A significant rise of mobile smartphone users throughout the world have been witnessed within the last few years. With the introduction of iPhone, Android, Blackberry and their rapidly growing applications, the popularity and growth of smartphones are increasing day by day with a significant percentage. According to a BBC report, one in three people in the United Kingdom use a smartphone. The worldwide usage and extreme popularity of mobile devices has created an essential industry for mobile applications and games that continues to grow extremely rapidly.

There are tons of different kinds of mobile devices available now in the market and due to this availability, it is very important for a developer or a development company to target the right mobile platform and development environment. To maximize the sale or popularity of an application, cross-platform development is necessary and this is significantly important for mobile game or application development. Portability across different platform will definitely enhance a broader category of users.

Over the years, development of mobile games involved hard work. Professional software developers and programmers were hired by companies to develop games and it also consumed a great amount of time to bring perfection in a game. But recently, it is seen that independent developers and also people with very little or no programming knowledge are building games and application on a regular basis and many of those games were not only being played but also received tremendous amount of success as well. For example, 14 year old Robert Nay developed Bubble Ball which literally knocked the famous Angry Birds down from top position.

In this study, review will be conducted about a scripting language called Lua, which is used to develop games and applications and a review about Corona SDK, which is a

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